Papers
arxiv:2510.13586

Deflanderization for Game Dialogue: Balancing Character Authenticity with Task Execution in LLM-based NPCs

Published on Oct 15
· Submitted by kun kerdthaisong on Oct 16
Authors:
,
,
,

Abstract

Participants in the CPDC 2025 used lightweight prompting and fine-tuned large models to achieve high rankings in task-oriented and context-aware dialogue challenges.

AI-generated summary

The emergence of large language models (LLMs) has opened new opportunities for cre- ating dynamic non-player characters (NPCs) in gaming environments, enabling both func- tional task execution and persona-consistent dialogue generation. In this paper, we (Tu_Character_lab) report our participation in the Commonsense Persona-Grounded Dialogue Challenge (CPDC) 2025 Round 2, which eval- uates agents across three tracks: task-oriented dialogue, context-aware dialogue, and their integration. Our approach combines two complementary strategies: (i) lightweight prompting techniques in the API track, including a Deflanderization prompting method to suppress excessive role-play and improve task fidelity, and (ii) fine-tuned large models in the GPU track, leveraging Qwen3-14B with supervisedfinetuning (SFT) and Low-Rank Adaptation(LoRA). Our best submissions ranked 2nd on Task 1, 2nd on Task 3 (API track), and 4th on Task 3 (GPU track).

Community

Paper author Paper submitter

add paper

This is an automated message from the Librarian Bot. I found the following papers similar to this paper.

The following papers were recommended by the Semantic Scholar API

Please give a thumbs up to this comment if you found it helpful!

If you want recommendations for any Paper on Hugging Face checkout this Space

You can directly ask Librarian Bot for paper recommendations by tagging it in a comment: @librarian-bot recommend

Sign up or log in to comment

Models citing this paper 1

Datasets citing this paper 3

Spaces citing this paper 0

No Space linking this paper

Cite arxiv.org/abs/2510.13586 in a Space README.md to link it from this page.

Collections including this paper 1