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Oct 27

OmniInsert: Mask-Free Video Insertion of Any Reference via Diffusion Transformer Models

Recent advances in video insertion based on diffusion models are impressive. However, existing methods rely on complex control signals but struggle with subject consistency, limiting their practical applicability. In this paper, we focus on the task of Mask-free Video Insertion and aim to resolve three key challenges: data scarcity, subject-scene equilibrium, and insertion harmonization. To address the data scarcity, we propose a new data pipeline InsertPipe, constructing diverse cross-pair data automatically. Building upon our data pipeline, we develop OmniInsert, a novel unified framework for mask-free video insertion from both single and multiple subject references. Specifically, to maintain subject-scene equilibrium, we introduce a simple yet effective Condition-Specific Feature Injection mechanism to distinctly inject multi-source conditions and propose a novel Progressive Training strategy that enables the model to balance feature injection from subjects and source video. Meanwhile, we design the Subject-Focused Loss to improve the detailed appearance of the subjects. To further enhance insertion harmonization, we propose an Insertive Preference Optimization methodology to optimize the model by simulating human preferences, and incorporate a Context-Aware Rephraser module during reference to seamlessly integrate the subject into the original scenes. To address the lack of a benchmark for the field, we introduce InsertBench, a comprehensive benchmark comprising diverse scenes with meticulously selected subjects. Evaluation on InsertBench indicates OmniInsert outperforms state-of-the-art closed-source commercial solutions. The code will be released.

  • 11 authors
·
Sep 22 2

MAKIMA: Tuning-free Multi-Attribute Open-domain Video Editing via Mask-Guided Attention Modulation

Diffusion-based text-to-image (T2I) models have demonstrated remarkable results in global video editing tasks. However, their focus is primarily on global video modifications, and achieving desired attribute-specific changes remains a challenging task, specifically in multi-attribute editing (MAE) in video. Contemporary video editing approaches either require extensive fine-tuning or rely on additional networks (such as ControlNet) for modeling multi-object appearances, yet they remain in their infancy, offering only coarse-grained MAE solutions. In this paper, we present MAKIMA, a tuning-free MAE framework built upon pretrained T2I models for open-domain video editing. Our approach preserves video structure and appearance information by incorporating attention maps and features from the inversion process during denoising. To facilitate precise editing of multiple attributes, we introduce mask-guided attention modulation, enhancing correlations between spatially corresponding tokens and suppressing cross-attribute interference in both self-attention and cross-attention layers. To balance video frame generation quality and efficiency, we implement consistent feature propagation, which generates frame sequences by editing keyframes and propagating their features throughout the sequence. Extensive experiments demonstrate that MAKIMA outperforms existing baselines in open-domain multi-attribute video editing tasks, achieving superior results in both editing accuracy and temporal consistency while maintaining computational efficiency.

  • 11 authors
·
Dec 27, 2024

FreeNoise: Tuning-Free Longer Video Diffusion Via Noise Rescheduling

With the availability of large-scale video datasets and the advances of diffusion models, text-driven video generation has achieved substantial progress. However, existing video generation models are typically trained on a limited number of frames, resulting in the inability to generate high-fidelity long videos during inference. Furthermore, these models only support single-text conditions, whereas real-life scenarios often require multi-text conditions as the video content changes over time. To tackle these challenges, this study explores the potential of extending the text-driven capability to generate longer videos conditioned on multiple texts. 1) We first analyze the impact of initial noise in video diffusion models. Then building upon the observation of noise, we propose FreeNoise, a tuning-free and time-efficient paradigm to enhance the generative capabilities of pretrained video diffusion models while preserving content consistency. Specifically, instead of initializing noises for all frames, we reschedule a sequence of noises for long-range correlation and perform temporal attention over them by window-based function. 2) Additionally, we design a novel motion injection method to support the generation of videos conditioned on multiple text prompts. Extensive experiments validate the superiority of our paradigm in extending the generative capabilities of video diffusion models. It is noteworthy that compared with the previous best-performing method which brought about 255% extra time cost, our method incurs only negligible time cost of approximately 17%. Generated video samples are available at our website: http://haonanqiu.com/projects/FreeNoise.html.

  • 7 authors
·
Oct 23, 2023

Blended Latent Diffusion under Attention Control for Real-World Video Editing

Due to lack of fully publicly available text-to-video models, current video editing methods tend to build on pre-trained text-to-image generation models, however, they still face grand challenges in dealing with the local editing of video with temporal information. First, although existing methods attempt to focus on local area editing by a pre-defined mask, the preservation of the outside-area background is non-ideal due to the spatially entire generation of each frame. In addition, specially providing a mask by user is an additional costly undertaking, so an autonomous masking strategy integrated into the editing process is desirable. Last but not least, image-level pretrained model hasn't learned temporal information across frames of a video which is vital for expressing the motion and dynamics. In this paper, we propose to adapt a image-level blended latent diffusion model to perform local video editing tasks. Specifically, we leverage DDIM inversion to acquire the latents as background latents instead of the randomly noised ones to better preserve the background information of the input video. We further introduce an autonomous mask manufacture mechanism derived from cross-attention maps in diffusion steps. Finally, we enhance the temporal consistency across video frames by transforming the self-attention blocks of U-Net into temporal-spatial blocks. Through extensive experiments, our proposed approach demonstrates effectiveness in different real-world video editing tasks.

  • 3 authors
·
Sep 5, 2024

AnyV2V: A Plug-and-Play Framework For Any Video-to-Video Editing Tasks

Video-to-video editing involves editing a source video along with additional control (such as text prompts, subjects, or styles) to generate a new video that aligns with the source video and the provided control. Traditional methods have been constrained to certain editing types, limiting their ability to meet the wide range of user demands. In this paper, we introduce AnyV2V, a novel training-free framework designed to simplify video editing into two primary steps: (1) employing an off-the-shelf image editing model (e.g. InstructPix2Pix, InstantID, etc) to modify the first frame, (2) utilizing an existing image-to-video generation model (e.g. I2VGen-XL) for DDIM inversion and feature injection. In the first stage, AnyV2V can plug in any existing image editing tools to support an extensive array of video editing tasks. Beyond the traditional prompt-based editing methods, AnyV2V also can support novel video editing tasks, including reference-based style transfer, subject-driven editing, and identity manipulation, which were unattainable by previous methods. In the second stage, AnyV2V can plug in any existing image-to-video models to perform DDIM inversion and intermediate feature injection to maintain the appearance and motion consistency with the source video. On the prompt-based editing, we show that AnyV2V can outperform the previous best approach by 35\% on prompt alignment, and 25\% on human preference. On the three novel tasks, we show that AnyV2V also achieves a high success rate. We believe AnyV2V will continue to thrive due to its ability to seamlessly integrate the fast-evolving image editing methods. Such compatibility can help AnyV2V to increase its versatility to cater to diverse user demands.

  • 5 authors
·
Mar 21, 2024 1

PEMF-VVTO: Point-Enhanced Video Virtual Try-on via Mask-free Paradigm

Video Virtual Try-on aims to fluently transfer the garment image to a semantically aligned try-on area in the source person video. Previous methods leveraged the inpainting mask to remove the original garment in the source video, thus achieving accurate garment transfer on simple model videos. However, when these methods are applied to realistic video data with more complex scene changes and posture movements, the overly large and incoherent agnostic masks will destroy the essential spatial-temporal information of the original video, thereby inhibiting the fidelity and coherence of the try-on video. To alleviate this problem, we propose a novel point-enhanced mask-free video virtual try-on framework (PEMF-VVTO). Specifically, we first leverage the pre-trained mask-based try-on model to construct large-scale paired training data (pseudo-person samples). Training on these mask-free data enables our model to perceive the original spatial-temporal information while realizing accurate garment transfer. Then, based on the pre-acquired sparse frame-cloth and frame-frame point alignments, we design the point-enhanced spatial attention (PSA) and point-enhanced temporal attention (PTA) to further improve the try-on accuracy and video coherence of the mask-free model. Concretely, PSA explicitly guides the garment transfer to desirable locations through the sparse semantic alignments of video frames and cloth. PTA exploits the temporal attention on sparse point correspondences to enhance the smoothness of generated videos. Extensive qualitative and quantitative experiments clearly illustrate that our PEMF-VVTO can generate more natural and coherent try-on videos than existing state-of-the-art methods.

  • 6 authors
·
Dec 3, 2024

Follow-Your-Click: Open-domain Regional Image Animation via Short Prompts

Despite recent advances in image-to-video generation, better controllability and local animation are less explored. Most existing image-to-video methods are not locally aware and tend to move the entire scene. However, human artists may need to control the movement of different objects or regions. Additionally, current I2V methods require users not only to describe the target motion but also to provide redundant detailed descriptions of frame contents. These two issues hinder the practical utilization of current I2V tools. In this paper, we propose a practical framework, named Follow-Your-Click, to achieve image animation with a simple user click (for specifying what to move) and a short motion prompt (for specifying how to move). Technically, we propose the first-frame masking strategy, which significantly improves the video generation quality, and a motion-augmented module equipped with a short motion prompt dataset to improve the short prompt following abilities of our model. To further control the motion speed, we propose flow-based motion magnitude control to control the speed of target movement more precisely. Our framework has simpler yet precise user control and better generation performance than previous methods. Extensive experiments compared with 7 baselines, including both commercial tools and research methods on 8 metrics, suggest the superiority of our approach. Project Page: https://follow-your-click.github.io/

  • 11 authors
·
Mar 13, 2024 5

GenCompositor: Generative Video Compositing with Diffusion Transformer

Video compositing combines live-action footage to create video production, serving as a crucial technique in video creation and film production. Traditional pipelines require intensive labor efforts and expert collaboration, resulting in lengthy production cycles and high manpower costs. To address this issue, we automate this process with generative models, called generative video compositing. This new task strives to adaptively inject identity and motion information of foreground video to the target video in an interactive manner, allowing users to customize the size, motion trajectory, and other attributes of the dynamic elements added in final video. Specifically, we designed a novel Diffusion Transformer (DiT) pipeline based on its intrinsic properties. To maintain consistency of the target video before and after editing, we revised a light-weight DiT-based background preservation branch with masked token injection. As to inherit dynamic elements from other sources, a DiT fusion block is proposed using full self-attention, along with a simple yet effective foreground augmentation for training. Besides, for fusing background and foreground videos with different layouts based on user control, we developed a novel position embedding, named Extended Rotary Position Embedding (ERoPE). Finally, we curated a dataset comprising 61K sets of videos for our new task, called VideoComp. This data includes complete dynamic elements and high-quality target videos. Experiments demonstrate that our method effectively realizes generative video compositing, outperforming existing possible solutions in fidelity and consistency.

  • 7 authors
·
Sep 2 4

FateZero: Fusing Attentions for Zero-shot Text-based Video Editing

The diffusion-based generative models have achieved remarkable success in text-based image generation. However, since it contains enormous randomness in generation progress, it is still challenging to apply such models for real-world visual content editing, especially in videos. In this paper, we propose FateZero, a zero-shot text-based editing method on real-world videos without per-prompt training or use-specific mask. To edit videos consistently, we propose several techniques based on the pre-trained models. Firstly, in contrast to the straightforward DDIM inversion technique, our approach captures intermediate attention maps during inversion, which effectively retain both structural and motion information. These maps are directly fused in the editing process rather than generated during denoising. To further minimize semantic leakage of the source video, we then fuse self-attentions with a blending mask obtained by cross-attention features from the source prompt. Furthermore, we have implemented a reform of the self-attention mechanism in denoising UNet by introducing spatial-temporal attention to ensure frame consistency. Yet succinct, our method is the first one to show the ability of zero-shot text-driven video style and local attribute editing from the trained text-to-image model. We also have a better zero-shot shape-aware editing ability based on the text-to-video model. Extensive experiments demonstrate our superior temporal consistency and editing capability than previous works.

  • 7 authors
·
Mar 16, 2023

Replace Anyone in Videos

The field of controllable human-centric video generation has witnessed remarkable progress, particularly with the advent of diffusion models. However, achieving precise and localized control over human motion in videos, such as replacing or inserting individuals while preserving desired motion patterns, still remains a formidable challenge. In this work, we present the ReplaceAnyone framework, which focuses on localized human replacement and insertion featuring intricate backgrounds. Specifically, we formulate this task as an image-conditioned video inpainting paradigm with pose guidance, utilizing a unified end-to-end video diffusion architecture that facilitates image-conditioned video inpainting within masked regions. To prevent shape leakage and enable granular local control, we introduce diverse mask forms involving both regular and irregular shapes. Furthermore, we implement an enriched visual guidance mechanism to enhance appearance alignment, a hybrid inpainting encoder to further preserve the detailed background information in the masked video, and a two-phase optimization methodology to simplify the training difficulty. ReplaceAnyone enables seamless replacement or insertion of characters while maintaining the desired pose motion and reference appearance within a single framework. Extensive experimental results demonstrate the effectiveness of our method in generating realistic and coherent video content. The proposed ReplaceAnyone can be seamlessly applied not only to traditional 3D-UNet base models but also to DiT-based video models such as Wan2.1. The code will be available at https://github.com/ali-vilab/UniAnimate-DiT.

  • 10 authors
·
Sep 29, 2024

Tuning-Free Multi-Event Long Video Generation via Synchronized Coupled Sampling

While recent advancements in text-to-video diffusion models enable high-quality short video generation from a single prompt, generating real-world long videos in a single pass remains challenging due to limited data and high computational costs. To address this, several works propose tuning-free approaches, i.e., extending existing models for long video generation, specifically using multiple prompts to allow for dynamic and controlled content changes. However, these methods primarily focus on ensuring smooth transitions between adjacent frames, often leading to content drift and a gradual loss of semantic coherence over longer sequences. To tackle such an issue, we propose Synchronized Coupled Sampling (SynCoS), a novel inference framework that synchronizes denoising paths across the entire video, ensuring long-range consistency across both adjacent and distant frames. Our approach combines two complementary sampling strategies: reverse and optimization-based sampling, which ensure seamless local transitions and enforce global coherence, respectively. However, directly alternating between these samplings misaligns denoising trajectories, disrupting prompt guidance and introducing unintended content changes as they operate independently. To resolve this, SynCoS synchronizes them through a grounded timestep and a fixed baseline noise, ensuring fully coupled sampling with aligned denoising paths. Extensive experiments show that SynCoS significantly improves multi-event long video generation, achieving smoother transitions and superior long-range coherence, outperforming previous approaches both quantitatively and qualitatively.

  • 5 authors
·
Mar 11 2

Interpolating Video-LLMs: Toward Longer-sequence LMMs in a Training-free Manner

Advancements in Large Language Models (LLMs) inspire various strategies for integrating video modalities. A key approach is Video-LLMs, which incorporate an optimizable interface linking sophisticated video encoders to LLMs. However, due to computation and data limitations, these Video-LLMs are typically pre-trained to process only short videos, limiting their broader application for understanding longer video content. Additionally, fine-tuning Video-LLMs to handle longer videos is cost-prohibitive. Consequently, it becomes essential to explore the interpolation of Video-LLMs under a completely training-free setting. In this paper, we first identify the primary challenges in interpolating Video-LLMs: (1) the video encoder and modality alignment projector are fixed, preventing the integration of additional frames into Video-LLMs, and (2) the LLM backbone is limited in its content length capabilities, which complicates the processing of an increased number of video tokens. To address these challenges, we propose a specific INTerPolation method for Video-LLMs (INTP-Video-LLMs). We introduce an alternative video token rearrangement technique that circumvents limitations imposed by the fixed video encoder and alignment projector. Furthermore, we introduce a training-free LLM context window extension method to enable Video-LLMs to understand a correspondingly increased number of visual tokens.

  • 10 authors
·
Sep 19, 2024

EIDT-V: Exploiting Intersections in Diffusion Trajectories for Model-Agnostic, Zero-Shot, Training-Free Text-to-Video Generation

Zero-shot, training-free, image-based text-to-video generation is an emerging area that aims to generate videos using existing image-based diffusion models. Current methods in this space require specific architectural changes to image generation models, which limit their adaptability and scalability. In contrast to such methods, we provide a model-agnostic approach. We use intersections in diffusion trajectories, working only with the latent values. We could not obtain localized frame-wise coherence and diversity using only the intersection of trajectories. Thus, we instead use a grid-based approach. An in-context trained LLM is used to generate coherent frame-wise prompts; another is used to identify differences between frames. Based on these, we obtain a CLIP-based attention mask that controls the timing of switching the prompts for each grid cell. Earlier switching results in higher variance, while later switching results in more coherence. Therefore, our approach can ensure appropriate control between coherence and variance for the frames. Our approach results in state-of-the-art performance while being more flexible when working with diverse image-generation models. The empirical analysis using quantitative metrics and user studies confirms our model's superior temporal consistency, visual fidelity and user satisfaction, thus providing a novel way to obtain training-free, image-based text-to-video generation.

  • 3 authors
·
Apr 9

SAM-I2V: Upgrading SAM to Support Promptable Video Segmentation with Less than 0.2% Training Cost

Foundation models like the Segment Anything Model (SAM) have significantly advanced promptable image segmentation in computer vision. However, extending these capabilities to videos presents substantial challenges, particularly in ensuring precise and temporally consistent mask propagation in dynamic scenes. SAM 2 attempts to address this by training a model on massive image and video data from scratch to learn complex spatiotemporal associations, resulting in huge training costs that hinder research and practical deployment. In this paper, we introduce SAM-I2V, an effective image-to-video upgradation method for cultivating a promptable video segmentation (PVS) model. Our approach strategically upgrades the pre-trained SAM to support PVS, significantly reducing training complexity and resource requirements. To achieve this, we introduce three key innovations: (i) an image-to-video feature extraction upgrader built upon SAM's static image encoder to enable spatiotemporal video perception, (ii) a memory filtering strategy that selects the most relevant past frames for more effective utilization of historical information, and (iii) a memory-as-prompt mechanism leveraging object memory to ensure temporally consistent mask propagation in dynamic scenes. Comprehensive experiments demonstrate that our method achieves over 90% of SAM 2's performance while using only 0.2% of its training cost. Our work presents a resource-efficient pathway to PVS, lowering barriers for further research in PVS model design and enabling broader applications and advancements in the field. Code and model are available at: https://github.com/showlab/SAM-I2V.

  • 3 authors
·
Jun 2

LoRA-Edit: Controllable First-Frame-Guided Video Editing via Mask-Aware LoRA Fine-Tuning

Video editing using diffusion models has achieved remarkable results in generating high-quality edits for videos. However, current methods often rely on large-scale pretraining, limiting flexibility for specific edits. First-frame-guided editing provides control over the first frame, but lacks flexibility over subsequent frames. To address this, we propose a mask-based LoRA (Low-Rank Adaptation) tuning method that adapts pretrained Image-to-Video (I2V) models for flexible video editing. Our approach preserves background regions while enabling controllable edits propagation. This solution offers efficient and adaptable video editing without altering the model architecture. To better steer this process, we incorporate additional references, such as alternate viewpoints or representative scene states, which serve as visual anchors for how content should unfold. We address the control challenge using a mask-driven LoRA tuning strategy that adapts a pre-trained image-to-video model to the editing context. The model must learn from two distinct sources: the input video provides spatial structure and motion cues, while reference images offer appearance guidance. A spatial mask enables region-specific learning by dynamically modulating what the model attends to, ensuring that each area draws from the appropriate source. Experimental results show our method achieves superior video editing performance compared to state-of-the-art methods.

  • 6 authors
·
Jun 11 3

VideoBooth: Diffusion-based Video Generation with Image Prompts

Text-driven video generation witnesses rapid progress. However, merely using text prompts is not enough to depict the desired subject appearance that accurately aligns with users' intents, especially for customized content creation. In this paper, we study the task of video generation with image prompts, which provide more accurate and direct content control beyond the text prompts. Specifically, we propose a feed-forward framework VideoBooth, with two dedicated designs: 1) We propose to embed image prompts in a coarse-to-fine manner. Coarse visual embeddings from image encoder provide high-level encodings of image prompts, while fine visual embeddings from the proposed attention injection module provide multi-scale and detailed encoding of image prompts. These two complementary embeddings can faithfully capture the desired appearance. 2) In the attention injection module at fine level, multi-scale image prompts are fed into different cross-frame attention layers as additional keys and values. This extra spatial information refines the details in the first frame and then it is propagated to the remaining frames, which maintains temporal consistency. Extensive experiments demonstrate that VideoBooth achieves state-of-the-art performance in generating customized high-quality videos with subjects specified in image prompts. Notably, VideoBooth is a generalizable framework where a single model works for a wide range of image prompts with feed-forward pass.

  • 8 authors
·
Dec 1, 2023 2

Text-Guided Video Masked Autoencoder

Recent video masked autoencoder (MAE) works have designed improved masking algorithms focused on saliency. These works leverage visual cues such as motion to mask the most salient regions. However, the robustness of such visual cues depends on how often input videos match underlying assumptions. On the other hand, natural language description is an information dense representation of video that implicitly captures saliency without requiring modality-specific assumptions, and has not been explored yet for video MAE. To this end, we introduce a novel text-guided masking algorithm (TGM) that masks the video regions with highest correspondence to paired captions. Without leveraging any explicit visual cues for saliency, our TGM is competitive with state-of-the-art masking algorithms such as motion-guided masking. To further benefit from the semantics of natural language for masked reconstruction, we next introduce a unified framework for joint MAE and masked video-text contrastive learning. We show that across existing masking algorithms, unifying MAE and masked video-text contrastive learning improves downstream performance compared to pure MAE on a variety of video recognition tasks, especially for linear probe. Within this unified framework, our TGM achieves the best relative performance on five action recognition and one egocentric datasets, highlighting the complementary nature of natural language for masked video modeling.

  • 6 authors
·
Aug 1, 2024

FreeLong++: Training-Free Long Video Generation via Multi-band SpectralFusion

Recent advances in video generation models have enabled high-quality short video generation from text prompts. However, extending these models to longer videos remains a significant challenge, primarily due to degraded temporal consistency and visual fidelity. Our preliminary observations show that naively applying short-video generation models to longer sequences leads to noticeable quality degradation. Further analysis identifies a systematic trend where high-frequency components become increasingly distorted as video length grows, an issue we term high-frequency distortion. To address this, we propose FreeLong, a training-free framework designed to balance the frequency distribution of long video features during the denoising process. FreeLong achieves this by blending global low-frequency features, which capture holistic semantics across the full video, with local high-frequency features extracted from short temporal windows to preserve fine details. Building on this, FreeLong++ extends FreeLong dual-branch design into a multi-branch architecture with multiple attention branches, each operating at a distinct temporal scale. By arranging multiple window sizes from global to local, FreeLong++ enables multi-band frequency fusion from low to high frequencies, ensuring both semantic continuity and fine-grained motion dynamics across longer video sequences. Without any additional training, FreeLong++ can be plugged into existing video generation models (e.g. Wan2.1 and LTX-Video) to produce longer videos with substantially improved temporal consistency and visual fidelity. We demonstrate that our approach outperforms previous methods on longer video generation tasks (e.g. 4x and 8x of native length). It also supports coherent multi-prompt video generation with smooth scene transitions and enables controllable video generation using long depth or pose sequences.

  • 2 authors
·
Jun 30 1

MIVE: New Design and Benchmark for Multi-Instance Video Editing

Recent AI-based video editing has enabled users to edit videos through simple text prompts, significantly simplifying the editing process. However, recent zero-shot video editing techniques primarily focus on global or single-object edits, which can lead to unintended changes in other parts of the video. When multiple objects require localized edits, existing methods face challenges, such as unfaithful editing, editing leakage, and lack of suitable evaluation datasets and metrics. To overcome these limitations, we propose a zero-shot Multi-Instance Video Editing framework, called MIVE. MIVE is a general-purpose mask-based framework, not dedicated to specific objects (e.g., people). MIVE introduces two key modules: (i) Disentangled Multi-instance Sampling (DMS) to prevent editing leakage and (ii) Instance-centric Probability Redistribution (IPR) to ensure precise localization and faithful editing. Additionally, we present our new MIVE Dataset featuring diverse video scenarios and introduce the Cross-Instance Accuracy (CIA) Score to evaluate editing leakage in multi-instance video editing tasks. Our extensive qualitative, quantitative, and user study evaluations demonstrate that MIVE significantly outperforms recent state-of-the-art methods in terms of editing faithfulness, accuracy, and leakage prevention, setting a new benchmark for multi-instance video editing. The project page is available at https://kaist-viclab.github.io/mive-site/

  • 5 authors
·
Dec 17, 2024 2

Free Video-LLM: Prompt-guided Visual Perception for Efficient Training-free Video LLMs

Vision-language large models have achieved remarkable success in various multi-modal tasks, yet applying them to video understanding remains challenging due to the inherent complexity and computational demands of video data. While training-based video-LLMs deliver high performance, they often require substantial resources for training and inference. Conversely, training-free approaches offer a more efficient alternative by adapting pre-trained image-LLMs models for video tasks without additional training, but they face inference efficiency bottlenecks due to the large number of visual tokens generated from video frames. In this work, we present a novel prompt-guided visual perception framework (abbreviated as Free Video-LLM) for efficient inference of training-free video LLMs. The proposed framework decouples spatial-temporal dimension and performs temporal frame sampling and spatial RoI cropping respectively based on task-specific prompts. Our method effectively reduces the number of visual tokens while maintaining high performance across multiple video question-answering benchmarks. Extensive experiments demonstrate that our approach achieves competitive results with significantly fewer tokens, offering an optimal trade-off between accuracy and computational efficiency compared to state-of-the-art video LLMs. The code will be available at https://github.com/contrastive/FreeVideoLLM.

  • 6 authors
·
Oct 14, 2024

Edit-A-Video: Single Video Editing with Object-Aware Consistency

Despite the fact that text-to-video (TTV) model has recently achieved remarkable success, there have been few approaches on TTV for its extension to video editing. Motivated by approaches on TTV models adapting from diffusion-based text-to-image (TTI) models, we suggest the video editing framework given only a pretrained TTI model and a single <text, video> pair, which we term Edit-A-Video. The framework consists of two stages: (1) inflating the 2D model into the 3D model by appending temporal modules and tuning on the source video (2) inverting the source video into the noise and editing with target text prompt and attention map injection. Each stage enables the temporal modeling and preservation of semantic attributes of the source video. One of the key challenges for video editing include a background inconsistency problem, where the regions not included for the edit suffer from undesirable and inconsistent temporal alterations. To mitigate this issue, we also introduce a novel mask blending method, termed as sparse-causal blending (SC Blending). We improve previous mask blending methods to reflect the temporal consistency so that the area where the editing is applied exhibits smooth transition while also achieving spatio-temporal consistency of the unedited regions. We present extensive experimental results over various types of text and videos, and demonstrate the superiority of the proposed method compared to baselines in terms of background consistency, text alignment, and video editing quality.

  • 5 authors
·
Mar 14, 2023

Text2Performer: Text-Driven Human Video Generation

Text-driven content creation has evolved to be a transformative technique that revolutionizes creativity. Here we study the task of text-driven human video generation, where a video sequence is synthesized from texts describing the appearance and motions of a target performer. Compared to general text-driven video generation, human-centric video generation requires maintaining the appearance of synthesized human while performing complex motions. In this work, we present Text2Performer to generate vivid human videos with articulated motions from texts. Text2Performer has two novel designs: 1) decomposed human representation and 2) diffusion-based motion sampler. First, we decompose the VQVAE latent space into human appearance and pose representation in an unsupervised manner by utilizing the nature of human videos. In this way, the appearance is well maintained along the generated frames. Then, we propose continuous VQ-diffuser to sample a sequence of pose embeddings. Unlike existing VQ-based methods that operate in the discrete space, continuous VQ-diffuser directly outputs the continuous pose embeddings for better motion modeling. Finally, motion-aware masking strategy is designed to mask the pose embeddings spatial-temporally to enhance the temporal coherence. Moreover, to facilitate the task of text-driven human video generation, we contribute a Fashion-Text2Video dataset with manually annotated action labels and text descriptions. Extensive experiments demonstrate that Text2Performer generates high-quality human videos (up to 512x256 resolution) with diverse appearances and flexible motions.

  • 6 authors
·
Apr 17, 2023

VideoMark: A Distortion-Free Robust Watermarking Framework for Video Diffusion Models

This work presents VideoMark, a training-free robust watermarking framework for video diffusion models. As diffusion models advance in generating highly realistic videos, the need for reliable content attribution mechanisms has become critical. While watermarking techniques for image diffusion models have made progress, directly extending these methods to videos presents unique challenges due to variable video lengths and vulnerability to temporal attacks. VideoMark addresses these limitations through a frame-wise watermarking strategy using pseudorandom error correction (PRC) codes to embed watermark information during the generation process. Our method generates an extended watermark message sequence and randomly selects starting positions for each video, ensuring uniform noise distribution in the latent space and maintaining generation quality. For watermark extraction, we introduce a Temporal Matching Module (TMM) that uses edit distance to align decoded messages with the original watermark sequence, providing robustness against temporal attacks such as frame deletion. Experimental results demonstrate that VideoMark achieves higher decoding accuracy than existing methods while maintaining video quality on par with watermark-free generation. Importantly, our watermark remains undetectable to attackers without the secret key, ensuring strong imperceptibility compared to other watermarking frameworks. VideoMark provides a practical solution for content attribution in diffusion-based video generation without requiring additional training or compromising video quality. Our code and data are available at https://github.com/KYRIE-LI11/VideoMark{https://github.com/KYRIE-LI11/VideoMark}.

  • 4 authors
·
Apr 22

VideoPainter: Any-length Video Inpainting and Editing with Plug-and-Play Context Control

Video inpainting, which aims to restore corrupted video content, has experienced substantial progress. Despite these advances, existing methods, whether propagating unmasked region pixels through optical flow and receptive field priors, or extending image-inpainting models temporally, face challenges in generating fully masked objects or balancing the competing objectives of background context preservation and foreground generation in one model, respectively. To address these limitations, we propose a novel dual-stream paradigm VideoPainter that incorporates an efficient context encoder (comprising only 6% of the backbone parameters) to process masked videos and inject backbone-aware background contextual cues to any pre-trained video DiT, producing semantically consistent content in a plug-and-play manner. This architectural separation significantly reduces the model's learning complexity while enabling nuanced integration of crucial background context. We also introduce a novel target region ID resampling technique that enables any-length video inpainting, greatly enhancing our practical applicability. Additionally, we establish a scalable dataset pipeline leveraging current vision understanding models, contributing VPData and VPBench to facilitate segmentation-based inpainting training and assessment, the largest video inpainting dataset and benchmark to date with over 390K diverse clips. Using inpainting as a pipeline basis, we also explore downstream applications including video editing and video editing pair data generation, demonstrating competitive performance and significant practical potential. Extensive experiments demonstrate VideoPainter's superior performance in both any-length video inpainting and editing, across eight key metrics, including video quality, mask region preservation, and textual coherence.

  • 7 authors
·
Mar 7 3

MicroCinema: A Divide-and-Conquer Approach for Text-to-Video Generation

We present MicroCinema, a straightforward yet effective framework for high-quality and coherent text-to-video generation. Unlike existing approaches that align text prompts with video directly, MicroCinema introduces a Divide-and-Conquer strategy which divides the text-to-video into a two-stage process: text-to-image generation and image\&text-to-video generation. This strategy offers two significant advantages. a) It allows us to take full advantage of the recent advances in text-to-image models, such as Stable Diffusion, Midjourney, and DALLE, to generate photorealistic and highly detailed images. b) Leveraging the generated image, the model can allocate less focus to fine-grained appearance details, prioritizing the efficient learning of motion dynamics. To implement this strategy effectively, we introduce two core designs. First, we propose the Appearance Injection Network, enhancing the preservation of the appearance of the given image. Second, we introduce the Appearance Noise Prior, a novel mechanism aimed at maintaining the capabilities of pre-trained 2D diffusion models. These design elements empower MicroCinema to generate high-quality videos with precise motion, guided by the provided text prompts. Extensive experiments demonstrate the superiority of the proposed framework. Concretely, MicroCinema achieves SOTA zero-shot FVD of 342.86 on UCF-101 and 377.40 on MSR-VTT. See https://wangyanhui666.github.io/MicroCinema.github.io/ for video samples.

  • 15 authors
·
Nov 30, 2023

DreamVideo: High-Fidelity Image-to-Video Generation with Image Retention and Text Guidance

Image-to-video generation, which aims to generate a video starting from a given reference image, has drawn great attention. Existing methods try to extend pre-trained text-guided image diffusion models to image-guided video generation models. Nevertheless, these methods often result in either low fidelity or flickering over time due to their limitation to shallow image guidance and poor temporal consistency. To tackle these problems, we propose a high-fidelity image-to-video generation method by devising a frame retention branch based on a pre-trained video diffusion model, named DreamVideo. Instead of integrating the reference image into the diffusion process at a semantic level, our DreamVideo perceives the reference image via convolution layers and concatenates the features with the noisy latents as model input. By this means, the details of the reference image can be preserved to the greatest extent. In addition, by incorporating double-condition classifier-free guidance, a single image can be directed to videos of different actions by providing varying prompt texts. This has significant implications for controllable video generation and holds broad application prospects. We conduct comprehensive experiments on the public dataset, and both quantitative and qualitative results indicate that our method outperforms the state-of-the-art method. Especially for fidelity, our model has a powerful image retention ability and delivers the best results in UCF101 compared to other image-to-video models to our best knowledge. Also, precise control can be achieved by giving different text prompts. Further details and comprehensive results of our model will be presented in https://anonymous0769.github.io/DreamVideo/.

  • 6 authors
·
Dec 4, 2023

FlowDirector: Training-Free Flow Steering for Precise Text-to-Video Editing

Text-driven video editing aims to modify video content according to natural language instructions. While recent training-free approaches have made progress by leveraging pre-trained diffusion models, they typically rely on inversion-based techniques that map input videos into the latent space, which often leads to temporal inconsistencies and degraded structural fidelity. To address this, we propose FlowDirector, a novel inversion-free video editing framework. Our framework models the editing process as a direct evolution in data space, guiding the video via an Ordinary Differential Equation (ODE) to smoothly transition along its inherent spatiotemporal manifold, thereby preserving temporal coherence and structural details. To achieve localized and controllable edits, we introduce an attention-guided masking mechanism that modulates the ODE velocity field, preserving non-target regions both spatially and temporally. Furthermore, to address incomplete edits and enhance semantic alignment with editing instructions, we present a guidance-enhanced editing strategy inspired by Classifier-Free Guidance, which leverages differential signals between multiple candidate flows to steer the editing trajectory toward stronger semantic alignment without compromising structural consistency. Extensive experiments across benchmarks demonstrate that FlowDirector achieves state-of-the-art performance in instruction adherence, temporal consistency, and background preservation, establishing a new paradigm for efficient and coherent video editing without inversion.

  • 4 authors
·
Jun 5

Mask^2DiT: Dual Mask-based Diffusion Transformer for Multi-Scene Long Video Generation

Sora has unveiled the immense potential of the Diffusion Transformer (DiT) architecture in single-scene video generation. However, the more challenging task of multi-scene video generation, which offers broader applications, remains relatively underexplored. To bridge this gap, we propose Mask^2DiT, a novel approach that establishes fine-grained, one-to-one alignment between video segments and their corresponding text annotations. Specifically, we introduce a symmetric binary mask at each attention layer within the DiT architecture, ensuring that each text annotation applies exclusively to its respective video segment while preserving temporal coherence across visual tokens. This attention mechanism enables precise segment-level textual-to-visual alignment, allowing the DiT architecture to effectively handle video generation tasks with a fixed number of scenes. To further equip the DiT architecture with the ability to generate additional scenes based on existing ones, we incorporate a segment-level conditional mask, which conditions each newly generated segment on the preceding video segments, thereby enabling auto-regressive scene extension. Both qualitative and quantitative experiments confirm that Mask^2DiT excels in maintaining visual consistency across segments while ensuring semantic alignment between each segment and its corresponding text description. Our project page is https://tianhao-qi.github.io/Mask2DiTProject.

  • 9 authors
·
Mar 25 2

I2V-Adapter: A General Image-to-Video Adapter for Video Diffusion Models

In the rapidly evolving domain of digital content generation, the focus has shifted from text-to-image (T2I) models to more advanced video diffusion models, notably text-to-video (T2V) and image-to-video (I2V). This paper addresses the intricate challenge posed by I2V: converting static images into dynamic, lifelike video sequences while preserving the original image fidelity. Traditional methods typically involve integrating entire images into diffusion processes or using pretrained encoders for cross attention. However, these approaches often necessitate altering the fundamental weights of T2I models, thereby restricting their reusability. We introduce a novel solution, namely I2V-Adapter, designed to overcome such limitations. Our approach preserves the structural integrity of T2I models and their inherent motion modules. The I2V-Adapter operates by processing noised video frames in parallel with the input image, utilizing a lightweight adapter module. This module acts as a bridge, efficiently linking the input to the model's self-attention mechanism, thus maintaining spatial details without requiring structural changes to the T2I model. Moreover, I2V-Adapter requires only a fraction of the parameters of conventional models and ensures compatibility with existing community-driven T2I models and controlling tools. Our experimental results demonstrate I2V-Adapter's capability to produce high-quality video outputs. This performance, coupled with its versatility and reduced need for trainable parameters, represents a substantial advancement in the field of AI-driven video generation, particularly for creative applications.

  • 11 authors
·
Dec 27, 2023 1

ZeroSmooth: Training-free Diffuser Adaptation for High Frame Rate Video Generation

Video generation has made remarkable progress in recent years, especially since the advent of the video diffusion models. Many video generation models can produce plausible synthetic videos, e.g., Stable Video Diffusion (SVD). However, most video models can only generate low frame rate videos due to the limited GPU memory as well as the difficulty of modeling a large set of frames. The training videos are always uniformly sampled at a specified interval for temporal compression. Previous methods promote the frame rate by either training a video interpolation model in pixel space as a postprocessing stage or training an interpolation model in latent space for a specific base video model. In this paper, we propose a training-free video interpolation method for generative video diffusion models, which is generalizable to different models in a plug-and-play manner. We investigate the non-linearity in the feature space of video diffusion models and transform a video model into a self-cascaded video diffusion model with incorporating the designed hidden state correction modules. The self-cascaded architecture and the correction module are proposed to retain the temporal consistency between key frames and the interpolated frames. Extensive evaluations are preformed on multiple popular video models to demonstrate the effectiveness of the propose method, especially that our training-free method is even comparable to trained interpolation models supported by huge compute resources and large-scale datasets.

  • 5 authors
·
Jun 2, 2024 1

ST-LLM: Large Language Models Are Effective Temporal Learners

Large Language Models (LLMs) have showcased impressive capabilities in text comprehension and generation, prompting research efforts towards video LLMs to facilitate human-AI interaction at the video level. However, how to effectively encode and understand videos in video-based dialogue systems remains to be solved. In this paper, we investigate a straightforward yet unexplored question: Can we feed all spatial-temporal tokens into the LLM, thus delegating the task of video sequence modeling to the LLMs? Surprisingly, this simple approach yields significant improvements in video understanding. Based upon this, we propose ST-LLM, an effective video-LLM baseline with Spatial-Temporal sequence modeling inside LLM. Furthermore, to address the overhead and stability issues introduced by uncompressed video tokens within LLMs, we develop a dynamic masking strategy with tailor-made training objectives. For particularly long videos, we have also designed a global-local input module to balance efficiency and effectiveness. Consequently, we harness LLM for proficient spatial-temporal modeling, while upholding efficiency and stability. Extensive experimental results attest to the effectiveness of our method. Through a more concise model and training pipeline, ST-LLM establishes a new state-of-the-art result on VideoChatGPT-Bench and MVBench. Codes have been available at https://github.com/TencentARC/ST-LLM.

  • 6 authors
·
Mar 30, 2024 1

Video-Panda: Parameter-efficient Alignment for Encoder-free Video-Language Models

We present an efficient encoder-free approach for video-language understanding that achieves competitive performance while significantly reducing computational overhead. Current video-language models typically rely on heavyweight image encoders (300M-1.1B parameters) or video encoders (1B-1.4B parameters), creating a substantial computational burden when processing multi-frame videos. Our method introduces a novel Spatio-Temporal Alignment Block (STAB) that directly processes video inputs without requiring pre-trained encoders while using only 45M parameters for visual processing - at least a 6.5times reduction compared to traditional approaches. The STAB architecture combines Local Spatio-Temporal Encoding for fine-grained feature extraction, efficient spatial downsampling through learned attention and separate mechanisms for modeling frame-level and video-level relationships. Our model achieves comparable or superior performance to encoder-based approaches for open-ended video question answering on standard benchmarks. The fine-grained video question-answering evaluation demonstrates our model's effectiveness, outperforming the encoder-based approaches Video-ChatGPT and Video-LLaVA in key aspects like correctness and temporal understanding. Extensive ablation studies validate our architectural choices and demonstrate the effectiveness of our spatio-temporal modeling approach while achieving 3-4times faster processing speeds than previous methods. Code is available at https://github.com/jh-yi/Video-Panda.

  • 5 authors
·
Dec 24, 2024 2

CoNo: Consistency Noise Injection for Tuning-free Long Video Diffusion

Tuning-free long video diffusion has been proposed to generate extended-duration videos with enriched content by reusing the knowledge from pre-trained short video diffusion model without retraining. However, most works overlook the fine-grained long-term video consistency modeling, resulting in limited scene consistency (i.e., unreasonable object or background transitions), especially with multiple text inputs. To mitigate this, we propose the Consistency Noise Injection, dubbed CoNo, which introduces the "look-back" mechanism to enhance the fine-grained scene transition between different video clips, and designs the long-term consistency regularization to eliminate the content shifts when extending video contents through noise prediction. In particular, the "look-back" mechanism breaks the noise scheduling process into three essential parts, where one internal noise prediction part is injected into two video-extending parts, intending to achieve a fine-grained transition between two video clips. The long-term consistency regularization focuses on explicitly minimizing the pixel-wise distance between the predicted noises of the extended video clip and the original one, thereby preventing abrupt scene transitions. Extensive experiments have shown the effectiveness of the above strategies by performing long-video generation under both single- and multi-text prompt conditions. The project has been available in https://wxrui182.github.io/CoNo.github.io/.

  • 3 authors
·
Jun 7, 2024

FreeLong: Training-Free Long Video Generation with SpectralBlend Temporal Attention

Video diffusion models have made substantial progress in various video generation applications. However, training models for long video generation tasks require significant computational and data resources, posing a challenge to developing long video diffusion models. This paper investigates a straightforward and training-free approach to extend an existing short video diffusion model (e.g. pre-trained on 16-frame videos) for consistent long video generation (e.g. 128 frames). Our preliminary observation has found that directly applying the short video diffusion model to generate long videos can lead to severe video quality degradation. Further investigation reveals that this degradation is primarily due to the distortion of high-frequency components in long videos, characterized by a decrease in spatial high-frequency components and an increase in temporal high-frequency components. Motivated by this, we propose a novel solution named FreeLong to balance the frequency distribution of long video features during the denoising process. FreeLong blends the low-frequency components of global video features, which encapsulate the entire video sequence, with the high-frequency components of local video features that focus on shorter subsequences of frames. This approach maintains global consistency while incorporating diverse and high-quality spatiotemporal details from local videos, enhancing both the consistency and fidelity of long video generation. We evaluated FreeLong on multiple base video diffusion models and observed significant improvements. Additionally, our method supports coherent multi-prompt generation, ensuring both visual coherence and seamless transitions between scenes.

  • 4 authors
·
Jul 29, 2024 2

Implicit Temporal Modeling with Learnable Alignment for Video Recognition

Contrastive language-image pretraining (CLIP) has demonstrated remarkable success in various image tasks. However, how to extend CLIP with effective temporal modeling is still an open and crucial problem. Existing factorized or joint spatial-temporal modeling trades off between the efficiency and performance. While modeling temporal information within straight through tube is widely adopted in literature, we find that simple frame alignment already provides enough essence without temporal attention. To this end, in this paper, we proposed a novel Implicit Learnable Alignment (ILA) method, which minimizes the temporal modeling effort while achieving incredibly high performance. Specifically, for a frame pair, an interactive point is predicted in each frame, serving as a mutual information rich region. By enhancing the features around the interactive point, two frames are implicitly aligned. The aligned features are then pooled into a single token, which is leveraged in the subsequent spatial self-attention. Our method allows eliminating the costly or insufficient temporal self-attention in video. Extensive experiments on benchmarks demonstrate the superiority and generality of our module. Particularly, the proposed ILA achieves a top-1 accuracy of 88.7% on Kinetics-400 with much fewer FLOPs compared with Swin-L and ViViT-H. Code is released at https://github.com/Francis-Rings/ILA .

  • 6 authors
·
Apr 20, 2023

PersonalVideo: High ID-Fidelity Video Customization without Dynamic and Semantic Degradation

The current text-to-video (T2V) generation has made significant progress in synthesizing realistic general videos, but it is still under-explored in identity-specific human video generation with customized ID images. The key challenge lies in maintaining high ID fidelity consistently while preserving the original motion dynamic and semantic following after the identity injection. Current video identity customization methods mainly rely on reconstructing given identity images on text-to-image models, which have a divergent distribution with the T2V model. This process introduces a tuning-inference gap, leading to dynamic and semantic degradation. To tackle this problem, we propose a novel framework, dubbed PersonalVideo, that applies direct supervision on videos synthesized by the T2V model to bridge the gap. Specifically, we introduce a learnable Isolated Identity Adapter to customize the specific identity non-intrusively, which does not comprise the original T2V model's abilities (e.g., motion dynamic and semantic following). With the non-reconstructive identity loss, we further employ simulated prompt augmentation to reduce overfitting by supervising generated results in more semantic scenarios, gaining good robustness even with only a single reference image available. Extensive experiments demonstrate our method's superiority in delivering high identity faithfulness while preserving the inherent video generation qualities of the original T2V model, outshining prior approaches. Notably, our PersonalVideo seamlessly integrates with pre-trained SD components, such as ControlNet and style LoRA, requiring no extra tuning overhead.

  • 9 authors
·
Nov 25, 2024

3DV-TON: Textured 3D-Guided Consistent Video Try-on via Diffusion Models

Video try-on replaces clothing in videos with target garments. Existing methods struggle to generate high-quality and temporally consistent results when handling complex clothing patterns and diverse body poses. We present 3DV-TON, a novel diffusion-based framework for generating high-fidelity and temporally consistent video try-on results. Our approach employs generated animatable textured 3D meshes as explicit frame-level guidance, alleviating the issue of models over-focusing on appearance fidelity at the expanse of motion coherence. This is achieved by enabling direct reference to consistent garment texture movements throughout video sequences. The proposed method features an adaptive pipeline for generating dynamic 3D guidance: (1) selecting a keyframe for initial 2D image try-on, followed by (2) reconstructing and animating a textured 3D mesh synchronized with original video poses. We further introduce a robust rectangular masking strategy that successfully mitigates artifact propagation caused by leaking clothing information during dynamic human and garment movements. To advance video try-on research, we introduce HR-VVT, a high-resolution benchmark dataset containing 130 videos with diverse clothing types and scenarios. Quantitative and qualitative results demonstrate our superior performance over existing methods. The project page is at this link https://2y7c3.github.io/3DV-TON/

  • 4 authors
·
Apr 24 2

DreamVideo-2: Zero-Shot Subject-Driven Video Customization with Precise Motion Control

Recent advances in customized video generation have enabled users to create videos tailored to both specific subjects and motion trajectories. However, existing methods often require complicated test-time fine-tuning and struggle with balancing subject learning and motion control, limiting their real-world applications. In this paper, we present DreamVideo-2, a zero-shot video customization framework capable of generating videos with a specific subject and motion trajectory, guided by a single image and a bounding box sequence, respectively, and without the need for test-time fine-tuning. Specifically, we introduce reference attention, which leverages the model's inherent capabilities for subject learning, and devise a mask-guided motion module to achieve precise motion control by fully utilizing the robust motion signal of box masks derived from bounding boxes. While these two components achieve their intended functions, we empirically observe that motion control tends to dominate over subject learning. To address this, we propose two key designs: 1) the masked reference attention, which integrates a blended latent mask modeling scheme into reference attention to enhance subject representations at the desired positions, and 2) a reweighted diffusion loss, which differentiates the contributions of regions inside and outside the bounding boxes to ensure a balance between subject and motion control. Extensive experimental results on a newly curated dataset demonstrate that DreamVideo-2 outperforms state-of-the-art methods in both subject customization and motion control. The dataset, code, and models will be made publicly available.

  • 12 authors
·
Oct 17, 2024 2

ShotAdapter: Text-to-Multi-Shot Video Generation with Diffusion Models

Current diffusion-based text-to-video methods are limited to producing short video clips of a single shot and lack the capability to generate multi-shot videos with discrete transitions where the same character performs distinct activities across the same or different backgrounds. To address this limitation we propose a framework that includes a dataset collection pipeline and architectural extensions to video diffusion models to enable text-to-multi-shot video generation. Our approach enables generation of multi-shot videos as a single video with full attention across all frames of all shots, ensuring character and background consistency, and allows users to control the number, duration, and content of shots through shot-specific conditioning. This is achieved by incorporating a transition token into the text-to-video model to control at which frames a new shot begins and a local attention masking strategy which controls the transition token's effect and allows shot-specific prompting. To obtain training data we propose a novel data collection pipeline to construct a multi-shot video dataset from existing single-shot video datasets. Extensive experiments demonstrate that fine-tuning a pre-trained text-to-video model for a few thousand iterations is enough for the model to subsequently be able to generate multi-shot videos with shot-specific control, outperforming the baselines. You can find more details in https://shotadapter.github.io/

  • 6 authors
·
May 12

HunyuanCustom: A Multimodal-Driven Architecture for Customized Video Generation

Customized video generation aims to produce videos featuring specific subjects under flexible user-defined conditions, yet existing methods often struggle with identity consistency and limited input modalities. In this paper, we propose HunyuanCustom, a multi-modal customized video generation framework that emphasizes subject consistency while supporting image, audio, video, and text conditions. Built upon HunyuanVideo, our model first addresses the image-text conditioned generation task by introducing a text-image fusion module based on LLaVA for enhanced multi-modal understanding, along with an image ID enhancement module that leverages temporal concatenation to reinforce identity features across frames. To enable audio- and video-conditioned generation, we further propose modality-specific condition injection mechanisms: an AudioNet module that achieves hierarchical alignment via spatial cross-attention, and a video-driven injection module that integrates latent-compressed conditional video through a patchify-based feature-alignment network. Extensive experiments on single- and multi-subject scenarios demonstrate that HunyuanCustom significantly outperforms state-of-the-art open- and closed-source methods in terms of ID consistency, realism, and text-video alignment. Moreover, we validate its robustness across downstream tasks, including audio and video-driven customized video generation. Our results highlight the effectiveness of multi-modal conditioning and identity-preserving strategies in advancing controllable video generation. All the code and models are available at https://hunyuancustom.github.io.

VideoFactory: Swap Attention in Spatiotemporal Diffusions for Text-to-Video Generation

We present VideoFactory, an innovative framework for generating high-quality open-domain videos. VideoFactory excels in producing high-definition (1376x768), widescreen (16:9) videos without watermarks, creating an engaging user experience. Generating videos guided by text instructions poses significant challenges, such as modeling the complex relationship between space and time, and the lack of large-scale text-video paired data. Previous approaches extend pretrained text-to-image generation models by adding temporal 1D convolution/attention modules for video generation. However, these approaches overlook the importance of jointly modeling space and time, inevitably leading to temporal distortions and misalignment between texts and videos. In this paper, we propose a novel approach that strengthens the interaction between spatial and temporal perceptions. In particular, we utilize a swapped cross-attention mechanism in 3D windows that alternates the "query" role between spatial and temporal blocks, enabling mutual reinforcement for each other. To fully unlock model capabilities for high-quality video generation, we curate a large-scale video dataset called HD-VG-130M. This dataset comprises 130 million text-video pairs from the open-domain, ensuring high-definition, widescreen and watermark-free characters. Objective metrics and user studies demonstrate the superiority of our approach in terms of per-frame quality, temporal correlation, and text-video alignment, with clear margins.

  • 7 authors
·
May 18, 2023

Sketch3DVE: Sketch-based 3D-Aware Scene Video Editing

Recent video editing methods achieve attractive results in style transfer or appearance modification. However, editing the structural content of 3D scenes in videos remains challenging, particularly when dealing with significant viewpoint changes, such as large camera rotations or zooms. Key challenges include generating novel view content that remains consistent with the original video, preserving unedited regions, and translating sparse 2D inputs into realistic 3D video outputs. To address these issues, we propose Sketch3DVE, a sketch-based 3D-aware video editing method to enable detailed local manipulation of videos with significant viewpoint changes. To solve the challenge posed by sparse inputs, we employ image editing methods to generate edited results for the first frame, which are then propagated to the remaining frames of the video. We utilize sketching as an interaction tool for precise geometry control, while other mask-based image editing methods are also supported. To handle viewpoint changes, we perform a detailed analysis and manipulation of the 3D information in the video. Specifically, we utilize a dense stereo method to estimate a point cloud and the camera parameters of the input video. We then propose a point cloud editing approach that uses depth maps to represent the 3D geometry of newly edited components, aligning them effectively with the original 3D scene. To seamlessly merge the newly edited content with the original video while preserving the features of unedited regions, we introduce a 3D-aware mask propagation strategy and employ a video diffusion model to produce realistic edited videos. Extensive experiments demonstrate the superiority of Sketch3DVE in video editing. Homepage and code: http://http://geometrylearning.com/Sketch3DVE/

  • 5 authors
·
Aug 19 2

VideoCanvas: Unified Video Completion from Arbitrary Spatiotemporal Patches via In-Context Conditioning

We introduce the task of arbitrary spatio-temporal video completion, where a video is generated from arbitrary, user-specified patches placed at any spatial location and timestamp, akin to painting on a video canvas. This flexible formulation naturally unifies many existing controllable video generation tasks--including first-frame image-to-video, inpainting, extension, and interpolation--under a single, cohesive paradigm. Realizing this vision, however, faces a fundamental obstacle in modern latent video diffusion models: the temporal ambiguity introduced by causal VAEs, where multiple pixel frames are compressed into a single latent representation, making precise frame-level conditioning structurally difficult. We address this challenge with VideoCanvas, a novel framework that adapts the In-Context Conditioning (ICC) paradigm to this fine-grained control task with zero new parameters. We propose a hybrid conditioning strategy that decouples spatial and temporal control: spatial placement is handled via zero-padding, while temporal alignment is achieved through Temporal RoPE Interpolation, which assigns each condition a continuous fractional position within the latent sequence. This resolves the VAE's temporal ambiguity and enables pixel-frame-aware control on a frozen backbone. To evaluate this new capability, we develop VideoCanvasBench, the first benchmark for arbitrary spatio-temporal video completion, covering both intra-scene fidelity and inter-scene creativity. Experiments demonstrate that VideoCanvas significantly outperforms existing conditioning paradigms, establishing a new state of the art in flexible and unified video generation.

Video Signature: In-generation Watermarking for Latent Video Diffusion Models

The rapid development of Artificial Intelligence Generated Content (AIGC) has led to significant progress in video generation but also raises serious concerns about intellectual property protection and reliable content tracing. Watermarking is a widely adopted solution to this issue, but existing methods for video generation mainly follow a post-generation paradigm, which introduces additional computational overhead and often fails to effectively balance the trade-off between video quality and watermark extraction. To address these issues, we propose Video Signature (VIDSIG), an in-generation watermarking method for latent video diffusion models, which enables implicit and adaptive watermark integration during generation. Specifically, we achieve this by partially fine-tuning the latent decoder, where Perturbation-Aware Suppression (PAS) pre-identifies and freezes perceptually sensitive layers to preserve visual quality. Beyond spatial fidelity, we further enhance temporal consistency by introducing a lightweight Temporal Alignment module that guides the decoder to generate coherent frame sequences during fine-tuning. Experimental results show that VIDSIG achieves the best overall performance in watermark extraction, visual quality, and generation efficiency. It also demonstrates strong robustness against both spatial and temporal tampering, highlighting its practicality in real-world scenarios. Our code is available at https://github.com/hardenyu21/Video-Signature{here}

  • 7 authors
·
May 31

MMM: Generative Masked Motion Model

Recent advances in text-to-motion generation using diffusion and autoregressive models have shown promising results. However, these models often suffer from a trade-off between real-time performance, high fidelity, and motion editability. To address this gap, we introduce MMM, a novel yet simple motion generation paradigm based on Masked Motion Model. MMM consists of two key components: (1) a motion tokenizer that transforms 3D human motion into a sequence of discrete tokens in latent space, and (2) a conditional masked motion transformer that learns to predict randomly masked motion tokens, conditioned on the pre-computed text tokens. By attending to motion and text tokens in all directions, MMM explicitly captures inherent dependency among motion tokens and semantic mapping between motion and text tokens. During inference, this allows parallel and iterative decoding of multiple motion tokens that are highly consistent with fine-grained text descriptions, therefore simultaneously achieving high-fidelity and high-speed motion generation. In addition, MMM has innate motion editability. By simply placing mask tokens in the place that needs editing, MMM automatically fills the gaps while guaranteeing smooth transitions between editing and non-editing parts. Extensive experiments on the HumanML3D and KIT-ML datasets demonstrate that MMM surpasses current leading methods in generating high-quality motion (evidenced by superior FID scores of 0.08 and 0.429), while offering advanced editing features such as body-part modification, motion in-betweening, and the synthesis of long motion sequences. In addition, MMM is two orders of magnitude faster on a single mid-range GPU than editable motion diffusion models. Our project page is available at https://exitudio.github.io/MMM-page.

  • 4 authors
·
Dec 6, 2023

LOVECon: Text-driven Training-Free Long Video Editing with ControlNet

Leveraging pre-trained conditional diffusion models for video editing without further tuning has gained increasing attention due to its promise in film production, advertising, etc. Yet, seminal works in this line fall short in generation length, temporal coherence, or fidelity to the source video. This paper aims to bridge the gap, establishing a simple and effective baseline for training-free diffusion model-based long video editing. As suggested by prior arts, we build the pipeline upon ControlNet, which excels at various image editing tasks based on text prompts. To break down the length constraints caused by limited computational memory, we split the long video into consecutive windows and develop a novel cross-window attention mechanism to ensure the consistency of global style and maximize the smoothness among windows. To achieve more accurate control, we extract the information from the source video via DDIM inversion and integrate the outcomes into the latent states of the generations. We also incorporate a video frame interpolation model to mitigate the frame-level flickering issue. Extensive empirical studies verify the superior efficacy of our method over competing baselines across scenarios, including the replacement of the attributes of foreground objects, style transfer, and background replacement. In particular, our method manages to edit videos with up to 128 frames according to user requirements. Code is available at https://github.com/zhijie-group/LOVECon.

  • 2 authors
·
Oct 14, 2023 2

LinVideo: A Post-Training Framework towards O(n) Attention in Efficient Video Generation

Video diffusion models (DMs) have enabled high-quality video synthesis. However, their computation costs scale quadratically with sequence length because self-attention has quadratic complexity. While linear attention lowers the cost, fully replacing quadratic attention requires expensive pretraining due to the limited expressiveness of linear attention and the complexity of spatiotemporal modeling in video generation. In this paper, we present LinVideo, an efficient data-free post-training framework that replaces a target number of self-attention modules with linear attention while preserving the original model's performance. First, we observe a significant disparity in the replaceability of different layers. Instead of manual or heuristic choices, we frame layer selection as a binary classification problem and propose selective transfer, which automatically and progressively converts layers to linear attention with minimal performance impact. Additionally, to overcome the ineffectiveness and inefficiency of existing objectives for this transfer process, we introduce an anytime distribution matching (ADM) objective that aligns the distributions of samples across any timestep along the sampling trajectory. This objective is efficient and recovers model performance. Extensive experiments show that our method achieves a 1.25-2.00x speedup while preserving generation quality, and our 4-step distilled model further delivers a 15.92x latency reduction with minimal visual quality drop.

  • 5 authors
·
Oct 9

MTVG : Multi-text Video Generation with Text-to-Video Models

Recently, video generation has attracted massive attention and yielded noticeable outcomes. Concerning the characteristics of video, multi-text conditioning incorporating sequential events is necessary for next-step video generation. In this work, we propose a novel multi-text video generation~(MTVG) by directly utilizing a pre-trained diffusion-based text-to-video~(T2V) generation model without additional fine-tuning. To generate consecutive video segments, visual consistency generated by distinct prompts is necessary with diverse variations, such as motion and content-related transitions. Our proposed MTVG includes Dynamic Noise and Last Frame Aware Inversion which reinitialize the noise latent to preserve visual coherence between videos of different prompts and prevent repetitive motion or contents. Furthermore, we present Structure Guiding Sampling to maintain the global appearance across the frames in a single video clip, where we leverage iterative latent updates across the preceding frame. Additionally, our Prompt Generator allows for arbitrary format of text conditions consisting of diverse events. As a result, our extensive experiments, including diverse transitions of descriptions, demonstrate that our proposed methods show superior generated outputs in terms of semantically coherent and temporally seamless video.Video examples are available in our project page: https://kuai-lab.github.io/mtvg-page.

  • 8 authors
·
Dec 7, 2023

Dimension-Reduction Attack! Video Generative Models are Experts on Controllable Image Synthesis

Video generative models can be regarded as world simulators due to their ability to capture dynamic, continuous changes inherent in real-world environments. These models integrate high-dimensional information across visual, temporal, spatial, and causal dimensions, enabling predictions of subjects in various status. A natural and valuable research direction is to explore whether a fully trained video generative model in high-dimensional space can effectively support lower-dimensional tasks such as controllable image generation. In this work, we propose a paradigm for video-to-image knowledge compression and task adaptation, termed Dimension-Reduction Attack (DRA-Ctrl), which utilizes the strengths of video models, including long-range context modeling and flatten full-attention, to perform various generation tasks. Specially, to address the challenging gap between continuous video frames and discrete image generation, we introduce a mixup-based transition strategy that ensures smooth adaptation. Moreover, we redesign the attention structure with a tailored masking mechanism to better align text prompts with image-level control. Experiments across diverse image generation tasks, such as subject-driven and spatially conditioned generation, show that repurposed video models outperform those trained directly on images. These results highlight the untapped potential of large-scale video generators for broader visual applications. DRA-Ctrl provides new insights into reusing resource-intensive video models and lays foundation for future unified generative models across visual modalities. The project page is https://dra-ctrl-2025.github.io/DRA-Ctrl/.

  • 7 authors
·
May 29

DiTCtrl: Exploring Attention Control in Multi-Modal Diffusion Transformer for Tuning-Free Multi-Prompt Longer Video Generation

Sora-like video generation models have achieved remarkable progress with a Multi-Modal Diffusion Transformer MM-DiT architecture. However, the current video generation models predominantly focus on single-prompt, struggling to generate coherent scenes with multiple sequential prompts that better reflect real-world dynamic scenarios. While some pioneering works have explored multi-prompt video generation, they face significant challenges including strict training data requirements, weak prompt following, and unnatural transitions. To address these problems, we propose DiTCtrl, a training-free multi-prompt video generation method under MM-DiT architectures for the first time. Our key idea is to take the multi-prompt video generation task as temporal video editing with smooth transitions. To achieve this goal, we first analyze MM-DiT's attention mechanism, finding that the 3D full attention behaves similarly to that of the cross/self-attention blocks in the UNet-like diffusion models, enabling mask-guided precise semantic control across different prompts with attention sharing for multi-prompt video generation. Based on our careful design, the video generated by DiTCtrl achieves smooth transitions and consistent object motion given multiple sequential prompts without additional training. Besides, we also present MPVBench, a new benchmark specially designed for multi-prompt video generation to evaluate the performance of multi-prompt generation. Extensive experiments demonstrate that our method achieves state-of-the-art performance without additional training.

  • 8 authors
·
Dec 24, 2024 2

Magic 1-For-1: Generating One Minute Video Clips within One Minute

In this technical report, we present Magic 1-For-1 (Magic141), an efficient video generation model with optimized memory consumption and inference latency. The key idea is simple: factorize the text-to-video generation task into two separate easier tasks for diffusion step distillation, namely text-to-image generation and image-to-video generation. We verify that with the same optimization algorithm, the image-to-video task is indeed easier to converge over the text-to-video task. We also explore a bag of optimization tricks to reduce the computational cost of training the image-to-video (I2V) models from three aspects: 1) model convergence speedup by using a multi-modal prior condition injection; 2) inference latency speed up by applying an adversarial step distillation, and 3) inference memory cost optimization with parameter sparsification. With those techniques, we are able to generate 5-second video clips within 3 seconds. By applying a test time sliding window, we are able to generate a minute-long video within one minute with significantly improved visual quality and motion dynamics, spending less than 1 second for generating 1 second video clips on average. We conduct a series of preliminary explorations to find out the optimal tradeoff between computational cost and video quality during diffusion step distillation and hope this could be a good foundation model for open-source explorations. The code and the model weights are available at https://github.com/DA-Group-PKU/Magic-1-For-1.

  • 10 authors
·
Feb 11 4

VIMI: Grounding Video Generation through Multi-modal Instruction

Existing text-to-video diffusion models rely solely on text-only encoders for their pretraining. This limitation stems from the absence of large-scale multimodal prompt video datasets, resulting in a lack of visual grounding and restricting their versatility and application in multimodal integration. To address this, we construct a large-scale multimodal prompt dataset by employing retrieval methods to pair in-context examples with the given text prompts and then utilize a two-stage training strategy to enable diverse video generation tasks within the same model. In the first stage, we propose a multimodal conditional video generation framework for pretraining on these augmented datasets, establishing a foundational model for grounded video generation. Secondly, we finetune the model from the first stage on three video generation tasks, incorporating multi-modal instructions. This process further refines the model's ability to handle diverse inputs and tasks, ensuring seamless integration of multi-modal information. After this two-stage train-ing process, VIMI demonstrates multimodal understanding capabilities, producing contextually rich and personalized videos grounded in the provided inputs, as shown in Figure 1. Compared to previous visual grounded video generation methods, VIMI can synthesize consistent and temporally coherent videos with large motion while retaining the semantic control. Lastly, VIMI also achieves state-of-the-art text-to-video generation results on UCF101 benchmark.

  • 8 authors
·
Jul 8, 2024 1

LatentWarp: Consistent Diffusion Latents for Zero-Shot Video-to-Video Translation

Leveraging the generative ability of image diffusion models offers great potential for zero-shot video-to-video translation. The key lies in how to maintain temporal consistency across generated video frames by image diffusion models. Previous methods typically adopt cross-frame attention, i.e., sharing the key and value tokens across attentions of different frames, to encourage the temporal consistency. However, in those works, temporal inconsistency issue may not be thoroughly solved, rendering the fidelity of generated videos limited.%The current state of the art cross-frame attention method aims at maintaining fine-grained visual details across frames, but it is still challenged by the temporal coherence problem. In this paper, we find the bottleneck lies in the unconstrained query tokens and propose a new zero-shot video-to-video translation framework, named LatentWarp. Our approach is simple: to constrain the query tokens to be temporally consistent, we further incorporate a warping operation in the latent space to constrain the query tokens. Specifically, based on the optical flow obtained from the original video, we warp the generated latent features of last frame to align with the current frame during the denoising process. As a result, the corresponding regions across the adjacent frames can share closely-related query tokens and attention outputs, which can further improve latent-level consistency to enhance visual temporal coherence of generated videos. Extensive experiment results demonstrate the superiority of LatentWarp in achieving video-to-video translation with temporal coherence.

  • 7 authors
·
Nov 1, 2023

VMoBA: Mixture-of-Block Attention for Video Diffusion Models

The quadratic complexity of full attention mechanisms poses a significant bottleneck for Video Diffusion Models (VDMs) aiming to generate long-duration, high-resolution videos. While various sparse attention methods have been proposed, many are designed as training-free inference accelerators or do not optimally capture the unique spatio-temporal characteristics inherent in video data when trained natively. This paper introduces Video Mixture of Block Attention (VMoBA), a novel sparse attention mechanism specifically adapted for VDMs. Motivated by an in-depth analysis of attention patterns within pre-trained video transformers, which revealed strong spatio-temporal locality, varying query importance, and head-specific concentration levels, VMoBA enhances the original MoBA framework with three key modifications: (1) a layer-wise recurrent block partition scheme (1D-2D-3D) to dynamically adapt to diverse spatio-temporal attention patterns and improve efficiency; (2) global block selection to prioritize the most salient query-key block interactions across an entire attention head; and (3) threshold-based block selection to dynamically determine the number of attended blocks based on their cumulative similarity. Extensive experiments demonstrate that VMoBA significantly accelerates the training of VDMs on longer sequences, achieving 2.92x FLOPs and 1.48x latency speedup, while attaining comparable or even superior generation quality to full attention. Furthermore, VMoBA exhibits competitive performance in training-free inference, offering 2.40x FLOPs and 1.35x latency speedup for high-res video generation.

  • 8 authors
·
Jun 30 1

SwinBERT: End-to-End Transformers with Sparse Attention for Video Captioning

The canonical approach to video captioning dictates a caption generation model to learn from offline-extracted dense video features. These feature extractors usually operate on video frames sampled at a fixed frame rate and are often trained on image/video understanding tasks, without adaption to video captioning data. In this work, we present SwinBERT, an end-to-end transformer-based model for video captioning, which takes video frame patches directly as inputs, and outputs a natural language description. Instead of leveraging multiple 2D/3D feature extractors, our method adopts a video transformer to encode spatial-temporal representations that can adapt to variable lengths of video input without dedicated design for different frame rates. Based on this model architecture, we show that video captioning can benefit significantly from more densely sampled video frames as opposed to previous successes with sparsely sampled video frames for video-and-language understanding tasks (e.g., video question answering). Moreover, to avoid the inherent redundancy in consecutive video frames, we propose adaptively learning a sparse attention mask and optimizing it for task-specific performance improvement through better long-range video sequence modeling. Through extensive experiments on 5 video captioning datasets, we show that SwinBERT achieves across-the-board performance improvements over previous methods, often by a large margin. The learned sparse attention masks in addition push the limit to new state of the arts, and can be transferred between different video lengths and between different datasets. Code is available at https://github.com/microsoft/SwinBERT

  • 8 authors
·
Nov 25, 2021

MiniMax-Remover: Taming Bad Noise Helps Video Object Removal

Recent advances in video diffusion models have driven rapid progress in video editing techniques. However, video object removal, a critical subtask of video editing, remains challenging due to issues such as hallucinated objects and visual artifacts. Furthermore, existing methods often rely on computationally expensive sampling procedures and classifier-free guidance (CFG), resulting in slow inference. To address these limitations, we propose MiniMax-Remover, a novel two-stage video object removal approach. Motivated by the observation that text condition is not best suited for this task, we simplify the pretrained video generation model by removing textual input and cross-attention layers, resulting in a more lightweight and efficient model architecture in the first stage. In the second stage, we distilled our remover on successful videos produced by the stage-1 model and curated by human annotators, using a minimax optimization strategy to further improve editing quality and inference speed. Specifically, the inner maximization identifies adversarial input noise ("bad noise") that makes failure removals, while the outer minimization step trains the model to generate high-quality removal results even under such challenging conditions. As a result, our method achieves a state-of-the-art video object removal results with as few as 6 sampling steps and doesn't rely on CFG, significantly improving inference efficiency. Extensive experiments demonstrate the effectiveness and superiority of MiniMax-Remover compared to existing methods. Codes and Videos are available at: https://minimax-remover.github.io.

  • 7 authors
·
May 30

MAGREF: Masked Guidance for Any-Reference Video Generation

Video generation has made substantial strides with the emergence of deep generative models, especially diffusion-based approaches. However, video generation based on multiple reference subjects still faces significant challenges in maintaining multi-subject consistency and ensuring high generation quality. In this paper, we propose MAGREF, a unified framework for any-reference video generation that introduces masked guidance to enable coherent multi-subject video synthesis conditioned on diverse reference images and a textual prompt. Specifically, we propose (1) a region-aware dynamic masking mechanism that enables a single model to flexibly handle various subject inference, including humans, objects, and backgrounds, without architectural changes, and (2) a pixel-wise channel concatenation mechanism that operates on the channel dimension to better preserve appearance features. Our model delivers state-of-the-art video generation quality, generalizing from single-subject training to complex multi-subject scenarios with coherent synthesis and precise control over individual subjects, outperforming existing open-source and commercial baselines. To facilitate evaluation, we also introduce a comprehensive multi-subject video benchmark. Extensive experiments demonstrate the effectiveness of our approach, paving the way for scalable, controllable, and high-fidelity multi-subject video synthesis. Code and model can be found at: https://github.com/MAGREF-Video/MAGREF

ByteDance ByteDance
·
May 29 2

Get In Video: Add Anything You Want to the Video

Video editing increasingly demands the ability to incorporate specific real-world instances into existing footage, yet current approaches fundamentally fail to capture the unique visual characteristics of particular subjects and ensure natural instance/scene interactions. We formalize this overlooked yet critical editing paradigm as "Get-In-Video Editing", where users provide reference images to precisely specify visual elements they wish to incorporate into videos. Addressing this task's dual challenges, severe training data scarcity and technical challenges in maintaining spatiotemporal coherence, we introduce three key contributions. First, we develop GetIn-1M dataset created through our automated Recognize-Track-Erase pipeline, which sequentially performs video captioning, salient instance identification, object detection, temporal tracking, and instance removal to generate high-quality video editing pairs with comprehensive annotations (reference image, tracking mask, instance prompt). Second, we present GetInVideo, a novel end-to-end framework that leverages a diffusion transformer architecture with 3D full attention to process reference images, condition videos, and masks simultaneously, maintaining temporal coherence, preserving visual identity, and ensuring natural scene interactions when integrating reference objects into videos. Finally, we establish GetInBench, the first comprehensive benchmark for Get-In-Video Editing scenario, demonstrating our approach's superior performance through extensive evaluations. Our work enables accessible, high-quality incorporation of specific real-world subjects into videos, significantly advancing personalized video editing capabilities.

  • 10 authors
·
Mar 8

VideoDirector: Precise Video Editing via Text-to-Video Models

Despite the typical inversion-then-editing paradigm using text-to-image (T2I) models has demonstrated promising results, directly extending it to text-to-video (T2V) models still suffers severe artifacts such as color flickering and content distortion. Consequently, current video editing methods primarily rely on T2I models, which inherently lack temporal-coherence generative ability, often resulting in inferior editing results. In this paper, we attribute the failure of the typical editing paradigm to: 1) Tightly Spatial-temporal Coupling. The vanilla pivotal-based inversion strategy struggles to disentangle spatial-temporal information in the video diffusion model; 2) Complicated Spatial-temporal Layout. The vanilla cross-attention control is deficient in preserving the unedited content. To address these limitations, we propose a spatial-temporal decoupled guidance (STDG) and multi-frame null-text optimization strategy to provide pivotal temporal cues for more precise pivotal inversion. Furthermore, we introduce a self-attention control strategy to maintain higher fidelity for precise partial content editing. Experimental results demonstrate that our method (termed VideoDirector) effectively harnesses the powerful temporal generation capabilities of T2V models, producing edited videos with state-of-the-art performance in accuracy, motion smoothness, realism, and fidelity to unedited content.

  • 6 authors
·
Nov 26, 2024

MTV-Inpaint: Multi-Task Long Video Inpainting

Video inpainting involves modifying local regions within a video, ensuring spatial and temporal consistency. Most existing methods focus primarily on scene completion (i.e., filling missing regions) and lack the capability to insert new objects into a scene in a controllable manner. Fortunately, recent advancements in text-to-video (T2V) diffusion models pave the way for text-guided video inpainting. However, directly adapting T2V models for inpainting remains limited in unifying completion and insertion tasks, lacks input controllability, and struggles with long videos, thereby restricting their applicability and flexibility. To address these challenges, we propose MTV-Inpaint, a unified multi-task video inpainting framework capable of handling both traditional scene completion and novel object insertion tasks. To unify these distinct tasks, we design a dual-branch spatial attention mechanism in the T2V diffusion U-Net, enabling seamless integration of scene completion and object insertion within a single framework. In addition to textual guidance, MTV-Inpaint supports multimodal control by integrating various image inpainting models through our proposed image-to-video (I2V) inpainting mode. Additionally, we propose a two-stage pipeline that combines keyframe inpainting with in-between frame propagation, enabling MTV-Inpaint to effectively handle long videos with hundreds of frames. Extensive experiments demonstrate that MTV-Inpaint achieves state-of-the-art performance in both scene completion and object insertion tasks. Furthermore, it demonstrates versatility in derived applications such as multi-modal inpainting, object editing, removal, image object brush, and the ability to handle long videos. Project page: https://mtv-inpaint.github.io/.

  • 7 authors
·
Mar 14 2

ControlVideo: Training-free Controllable Text-to-Video Generation

Text-driven diffusion models have unlocked unprecedented abilities in image generation, whereas their video counterpart still lags behind due to the excessive training cost of temporal modeling. Besides the training burden, the generated videos also suffer from appearance inconsistency and structural flickers, especially in long video synthesis. To address these challenges, we design a training-free framework called ControlVideo to enable natural and efficient text-to-video generation. ControlVideo, adapted from ControlNet, leverages coarsely structural consistency from input motion sequences, and introduces three modules to improve video generation. Firstly, to ensure appearance coherence between frames, ControlVideo adds fully cross-frame interaction in self-attention modules. Secondly, to mitigate the flicker effect, it introduces an interleaved-frame smoother that employs frame interpolation on alternated frames. Finally, to produce long videos efficiently, it utilizes a hierarchical sampler that separately synthesizes each short clip with holistic coherency. Empowered with these modules, ControlVideo outperforms the state-of-the-arts on extensive motion-prompt pairs quantitatively and qualitatively. Notably, thanks to the efficient designs, it generates both short and long videos within several minutes using one NVIDIA 2080Ti. Code is available at https://github.com/YBYBZhang/ControlVideo.

  • 6 authors
·
May 22, 2023 3

Sparse-vDiT: Unleashing the Power of Sparse Attention to Accelerate Video Diffusion Transformers

While Diffusion Transformers (DiTs) have achieved breakthroughs in video generation, this long sequence generation task remains constrained by the quadratic complexity of attention mechanisms, resulting in significant inference latency. Through detailed analysis of attention maps in Video Diffusion Transformer (vDiT), we identify three recurring sparsity patterns: diagonal, multi-diagonal, and vertical-stripe structures. And even 3-6\% attention heads can be skipped. Crucially, these patterns exhibit strong layer-depth and head-position correlations but show limited dependence on the input content. Leveraging these findings, we propose Sparse-vDiT, a sparsity acceleration framework for vDiT comprising: 1) Pattern-optimized sparse kernels that replace dense attention with computationally efficient implementations for each identified sparsity pattern. 2) An offline sparse diffusion search algorithm that selects the optimal sparse computation strategy per layer and head via hardware-aware cost modeling. After determining the optimal configuration, we fuse heads within the same layer that share the same attention strategy, enhancing inference efficiency. Integrated into state-of-the-art vDiT models (CogVideoX1.5, HunyuanVideo, and Wan2.1), Sparse-vDiT achieves 2.09times, 2.38times, and 1.67times theoretical FLOP reduction, and actual inference speedups of 1.76times, 1.85times, and 1.58times, respectively, while maintaining high visual fidelity, with PSNR values reaching 24.13, 27.09, and 22.59. Our work demonstrates that latent structural sparsity in vDiTs can be systematically exploited for long video synthesis.

  • 8 authors
·
Jun 3 2

UniVG: Towards UNIfied-modal Video Generation

Diffusion based video generation has received extensive attention and achieved considerable success within both the academic and industrial communities. However, current efforts are mainly concentrated on single-objective or single-task video generation, such as generation driven by text, by image, or by a combination of text and image. This cannot fully meet the needs of real-world application scenarios, as users are likely to input images and text conditions in a flexible manner, either individually or in combination. To address this, we propose a Unified-modal Video Genearation system that is capable of handling multiple video generation tasks across text and image modalities. To this end, we revisit the various video generation tasks within our system from the perspective of generative freedom, and classify them into high-freedom and low-freedom video generation categories. For high-freedom video generation, we employ Multi-condition Cross Attention to generate videos that align with the semantics of the input images or text. For low-freedom video generation, we introduce Biased Gaussian Noise to replace the pure random Gaussian Noise, which helps to better preserve the content of the input conditions. Our method achieves the lowest Fr\'echet Video Distance (FVD) on the public academic benchmark MSR-VTT, surpasses the current open-source methods in human evaluations, and is on par with the current close-source method Gen2. For more samples, visit https://univg-baidu.github.io.

  • 5 authors
·
Jan 17, 2024 13

Phenaki: Variable Length Video Generation From Open Domain Textual Description

We present Phenaki, a model capable of realistic video synthesis, given a sequence of textual prompts. Generating videos from text is particularly challenging due to the computational cost, limited quantities of high quality text-video data and variable length of videos. To address these issues, we introduce a new model for learning video representation which compresses the video to a small representation of discrete tokens. This tokenizer uses causal attention in time, which allows it to work with variable-length videos. To generate video tokens from text we are using a bidirectional masked transformer conditioned on pre-computed text tokens. The generated video tokens are subsequently de-tokenized to create the actual video. To address data issues, we demonstrate how joint training on a large corpus of image-text pairs as well as a smaller number of video-text examples can result in generalization beyond what is available in the video datasets. Compared to the previous video generation methods, Phenaki can generate arbitrary long videos conditioned on a sequence of prompts (i.e. time variable text or a story) in open domain. To the best of our knowledge, this is the first time a paper studies generating videos from time variable prompts. In addition, compared to the per-frame baselines, the proposed video encoder-decoder computes fewer tokens per video but results in better spatio-temporal consistency.

  • 9 authors
·
Oct 5, 2022

Prompt-A-Video: Prompt Your Video Diffusion Model via Preference-Aligned LLM

Text-to-video models have made remarkable advancements through optimization on high-quality text-video pairs, where the textual prompts play a pivotal role in determining quality of output videos. However, achieving the desired output often entails multiple revisions and iterative inference to refine user-provided prompts. Current automatic methods for refining prompts encounter challenges such as Modality-Inconsistency, Cost-Discrepancy, and Model-Unaware when applied to text-to-video diffusion models. To address these problem, we introduce an LLM-based prompt adaptation framework, termed as Prompt-A-Video, which excels in crafting Video-Centric, Labor-Free and Preference-Aligned prompts tailored to specific video diffusion model. Our approach involves a meticulously crafted two-stage optimization and alignment system. Initially, we conduct a reward-guided prompt evolution pipeline to automatically create optimal prompts pool and leverage them for supervised fine-tuning (SFT) of the LLM. Then multi-dimensional rewards are employed to generate pairwise data for the SFT model, followed by the direct preference optimization (DPO) algorithm to further facilitate preference alignment. Through extensive experimentation and comparative analyses, we validate the effectiveness of Prompt-A-Video across diverse generation models, highlighting its potential to push the boundaries of video generation.

  • 12 authors
·
Dec 19, 2024

Step-Video-T2V Technical Report: The Practice, Challenges, and Future of Video Foundation Model

We present Step-Video-T2V, a state-of-the-art text-to-video pre-trained model with 30B parameters and the ability to generate videos up to 204 frames in length. A deep compression Variational Autoencoder, Video-VAE, is designed for video generation tasks, achieving 16x16 spatial and 8x temporal compression ratios, while maintaining exceptional video reconstruction quality. User prompts are encoded using two bilingual text encoders to handle both English and Chinese. A DiT with 3D full attention is trained using Flow Matching and is employed to denoise input noise into latent frames. A video-based DPO approach, Video-DPO, is applied to reduce artifacts and improve the visual quality of the generated videos. We also detail our training strategies and share key observations and insights. Step-Video-T2V's performance is evaluated on a novel video generation benchmark, Step-Video-T2V-Eval, demonstrating its state-of-the-art text-to-video quality when compared with both open-source and commercial engines. Additionally, we discuss the limitations of current diffusion-based model paradigm and outline future directions for video foundation models. We make both Step-Video-T2V and Step-Video-T2V-Eval available at https://github.com/stepfun-ai/Step-Video-T2V. The online version can be accessed from https://yuewen.cn/videos as well. Our goal is to accelerate the innovation of video foundation models and empower video content creators.

VideoMAE: Masked Autoencoders are Data-Efficient Learners for Self-Supervised Video Pre-Training

Pre-training video transformers on extra large-scale datasets is generally required to achieve premier performance on relatively small datasets. In this paper, we show that video masked autoencoders (VideoMAE) are data-efficient learners for self-supervised video pre-training (SSVP). We are inspired by the recent ImageMAE and propose customized video tube masking with an extremely high ratio. This simple design makes video reconstruction a more challenging self-supervision task, thus encouraging extracting more effective video representations during this pre-training process. We obtain three important findings on SSVP: (1) An extremely high proportion of masking ratio (i.e., 90% to 95%) still yields favorable performance of VideoMAE. The temporally redundant video content enables a higher masking ratio than that of images. (2) VideoMAE achieves impressive results on very small datasets (i.e., around 3k-4k videos) without using any extra data. (3) VideoMAE shows that data quality is more important than data quantity for SSVP. Domain shift between pre-training and target datasets is an important issue. Notably, our VideoMAE with the vanilla ViT can achieve 87.4% on Kinetics-400, 75.4% on Something-Something V2, 91.3% on UCF101, and 62.6% on HMDB51, without using any extra data. Code is available at https://github.com/MCG-NJU/VideoMAE.

DiffDub: Person-generic Visual Dubbing Using Inpainting Renderer with Diffusion Auto-encoder

Generating high-quality and person-generic visual dubbing remains a challenge. Recent innovation has seen the advent of a two-stage paradigm, decoupling the rendering and lip synchronization process facilitated by intermediate representation as a conduit. Still, previous methodologies rely on rough landmarks or are confined to a single speaker, thus limiting their performance. In this paper, we propose DiffDub: Diffusion-based dubbing. We first craft the Diffusion auto-encoder by an inpainting renderer incorporating a mask to delineate editable zones and unaltered regions. This allows for seamless filling of the lower-face region while preserving the remaining parts. Throughout our experiments, we encountered several challenges. Primarily, the semantic encoder lacks robustness, constricting its ability to capture high-level features. Besides, the modeling ignored facial positioning, causing mouth or nose jitters across frames. To tackle these issues, we employ versatile strategies, including data augmentation and supplementary eye guidance. Moreover, we encapsulated a conformer-based reference encoder and motion generator fortified by a cross-attention mechanism. This enables our model to learn person-specific textures with varying references and reduces reliance on paired audio-visual data. Our rigorous experiments comprehensively highlight that our ground-breaking approach outpaces existing methods with considerable margins and delivers seamless, intelligible videos in person-generic and multilingual scenarios.

  • 5 authors
·
Nov 3, 2023

From Frames to Clips: Efficient Key Clip Selection for Long-Form Video Understanding

Video Large Language Models (VLMs) have achieved remarkable results on a variety of vision language tasks, yet their practical use is limited by the "needle in a haystack" problem: the massive number of visual tokens produced from raw video frames exhausts the model's context window. Existing solutions alleviate this issue by selecting a sparse set of frames, thereby reducing token count, but such frame-wise selection discards essential temporal dynamics, leading to suboptimal reasoning about motion and event continuity. In this work we systematically explore the impact of temporal information and demonstrate that extending selection from isolated key frames to key clips, which are short, temporally coherent segments, improves video understanding. To maintain a fixed computational budget while accommodating the larger token footprint of clips, we propose an adaptive resolution strategy that dynamically balances spatial resolution and clip length, ensuring a constant token count per video. Experiments on three long-form video benchmarks demonstrate that our training-free approach, F2C, outperforms uniform sampling up to 8.1%, 5.6%, and 10.3% on Video-MME, LongVideoBench and MLVU benchmarks, respectively. These results highlight the importance of preserving temporal coherence in frame selection and provide a practical pathway for scaling Video LLMs to real world video understanding applications. Project webpage is available at https://guangyusun.com/f2c .

amazon Amazon
·
Oct 2

ContextFlow: Training-Free Video Object Editing via Adaptive Context Enrichment

Training-free video object editing aims to achieve precise object-level manipulation, including object insertion, swapping, and deletion. However, it faces significant challenges in maintaining fidelity and temporal consistency. Existing methods, often designed for U-Net architectures, suffer from two primary limitations: inaccurate inversion due to first-order solvers, and contextual conflicts caused by crude "hard" feature replacement. These issues are more challenging in Diffusion Transformers (DiTs), where the unsuitability of prior layer-selection heuristics makes effective guidance challenging. To address these limitations, we introduce ContextFlow, a novel training-free framework for DiT-based video object editing. In detail, we first employ a high-order Rectified Flow solver to establish a robust editing foundation. The core of our framework is Adaptive Context Enrichment (for specifying what to edit), a mechanism that addresses contextual conflicts. Instead of replacing features, it enriches the self-attention context by concatenating Key-Value pairs from parallel reconstruction and editing paths, empowering the model to dynamically fuse information. Additionally, to determine where to apply this enrichment (for specifying where to edit), we propose a systematic, data-driven analysis to identify task-specific vital layers. Based on a novel Guidance Responsiveness Metric, our method pinpoints the most influential DiT blocks for different tasks (e.g., insertion, swapping), enabling targeted and highly effective guidance. Extensive experiments show that ContextFlow significantly outperforms existing training-free methods and even surpasses several state-of-the-art training-based approaches, delivering temporally coherent, high-fidelity results.

  • 4 authors
·
Sep 22 2

Zero4D: Training-Free 4D Video Generation From Single Video Using Off-the-Shelf Video Diffusion Model

Recently, multi-view or 4D video generation has emerged as a significant research topic. Nonetheless, recent approaches to 4D generation still struggle with fundamental limitations, as they primarily rely on harnessing multiple video diffusion models with additional training or compute-intensive training of a full 4D diffusion model with limited real-world 4D data and large computational costs. To address these challenges, here we propose the first training-free 4D video generation method that leverages the off-the-shelf video diffusion models to generate multi-view videos from a single input video. Our approach consists of two key steps: (1) By designating the edge frames in the spatio-temporal sampling grid as key frames, we first synthesize them using a video diffusion model, leveraging a depth-based warping technique for guidance. This approach ensures structural consistency across the generated frames, preserving spatial and temporal coherence. (2) We then interpolate the remaining frames using a video diffusion model, constructing a fully populated and temporally coherent sampling grid while preserving spatial and temporal consistency. Through this approach, we extend a single video into a multi-view video along novel camera trajectories while maintaining spatio-temporal consistency. Our method is training-free and fully utilizes an off-the-shelf video diffusion model, offering a practical and effective solution for multi-view video generation.

  • 3 authors
·
Mar 28 2

LV-MAE: Learning Long Video Representations through Masked-Embedding Autoencoders

In this work, we introduce long-video masked-embedding autoencoders (LV-MAE), a self-supervised learning framework for long video representation. Our approach treats short- and long-span dependencies as two separate tasks. Such decoupling allows for a more intuitive video processing where short-span spatiotemporal primitives are first encoded and are then used to capture long-range dependencies across consecutive video segments. To achieve this, we leverage advanced off-the-shelf multimodal encoders to extract representations from short segments within the long video, followed by pre-training a masked-embedding autoencoder capturing high-level interactions across segments. LV-MAE is highly efficient to train and enables the processing of much longer videos by alleviating the constraint on the number of input frames. Furthermore, unlike existing methods that typically pre-train on short-video datasets, our approach offers self-supervised pre-training using long video samples (e.g., 20+ minutes video clips) at scale. Using LV-MAE representations, we achieve state-of-the-art results on three long-video benchmarks -- LVU, COIN, and Breakfast -- employing only a simple classification head for either attentive or linear probing. Finally, to assess LV-MAE pre-training and visualize its reconstruction quality, we leverage the video-language aligned space of short video representations to monitor LV-MAE through video-text retrieval.

  • 7 authors
·
Apr 4

PUSA V1.0: Surpassing Wan-I2V with $500 Training Cost by Vectorized Timestep Adaptation

The rapid advancement of video diffusion models has been hindered by fundamental limitations in temporal modeling, particularly the rigid synchronization of frame evolution imposed by conventional scalar timestep variables. While task-specific adaptations and autoregressive models have sought to address these challenges, they remain constrained by computational inefficiency, catastrophic forgetting, or narrow applicability. In this work, we present Pusa, a groundbreaking paradigm that leverages vectorized timestep adaptation (VTA) to enable fine-grained temporal control within a unified video diffusion framework. Besides, VTA is a non-destructive adaptation, which means it fully preserves the capabilities of the base model. By finetuning the SOTA Wan2.1-T2V-14B model with VTA, we achieve unprecedented efficiency -- surpassing the performance of Wan-I2V-14B with leq 1/200 of the training cost (\500 vs. \geq 100,000) and leq 1/2500 of the dataset size (4K vs. geq 10M samples). Pusa not only sets a new standard for image-to-video (I2V) generation, achieving a VBench-I2V total score of 87.32\% (vs. 86.86\% of Wan-I2V-14B), but also unlocks many zero-shot multi-task capabilities such as start-end frames and video extension -- all without task-specific training. Meanwhile, Pusa can still perform text-to-video generation. Mechanistic analyses reveal that our approach preserves the foundation model's generative priors while surgically injecting temporal dynamics, avoiding the combinatorial explosion inherent to vectorized timesteps. This work establishes a scalable, efficient, and versatile paradigm for next-generation video synthesis, democratizing high-fidelity video generation for research and industry alike. Code is open-sourced at https://github.com/Yaofang-Liu/Pusa-VidGen

  • 12 authors
·
Jul 21 1

RACCooN: Remove, Add, and Change Video Content with Auto-Generated Narratives

Recent video generative models primarily rely on carefully written text prompts for specific tasks, like inpainting or style editing. They require labor-intensive textual descriptions for input videos, hindering their flexibility to adapt personal/raw videos to user specifications. This paper proposes RACCooN, a versatile and user-friendly video-to-paragraph-to-video generative framework that supports multiple video editing capabilities such as removal, addition, and modification, through a unified pipeline. RACCooN consists of two principal stages: Video-to-Paragraph (V2P) and Paragraph-to-Video (P2V). In the V2P stage, we automatically describe video scenes in well-structured natural language, capturing both the holistic context and focused object details. Subsequently, in the P2V stage, users can optionally refine these descriptions to guide the video diffusion model, enabling various modifications to the input video, such as removing, changing subjects, and/or adding new objects. The proposed approach stands out from other methods through several significant contributions: (1) RACCooN suggests a multi-granular spatiotemporal pooling strategy to generate well-structured video descriptions, capturing both the broad context and object details without requiring complex human annotations, simplifying precise video content editing based on text for users. (2) Our video generative model incorporates auto-generated narratives or instructions to enhance the quality and accuracy of the generated content. It supports the addition of video objects, inpainting, and attribute modification within a unified framework, surpassing existing video editing and inpainting benchmarks. The proposed framework demonstrates impressive versatile capabilities in video-to-paragraph generation, video content editing, and can be incorporated into other SoTA video generative models for further enhancement.

  • 3 authors
·
May 28, 2024

Reenact Anything: Semantic Video Motion Transfer Using Motion-Textual Inversion

Recent years have seen a tremendous improvement in the quality of video generation and editing approaches. While several techniques focus on editing appearance, few address motion. Current approaches using text, trajectories, or bounding boxes are limited to simple motions, so we specify motions with a single motion reference video instead. We further propose to use a pre-trained image-to-video model rather than a text-to-video model. This approach allows us to preserve the exact appearance and position of a target object or scene and helps disentangle appearance from motion. Our method, called motion-textual inversion, leverages our observation that image-to-video models extract appearance mainly from the (latent) image input, while the text/image embedding injected via cross-attention predominantly controls motion. We thus represent motion using text/image embedding tokens. By operating on an inflated motion-text embedding containing multiple text/image embedding tokens per frame, we achieve a high temporal motion granularity. Once optimized on the motion reference video, this embedding can be applied to various target images to generate videos with semantically similar motions. Our approach does not require spatial alignment between the motion reference video and target image, generalizes across various domains, and can be applied to various tasks such as full-body and face reenactment, as well as controlling the motion of inanimate objects and the camera. We empirically demonstrate the effectiveness of our method in the semantic video motion transfer task, significantly outperforming existing methods in this context.

  • 5 authors
·
Aug 1, 2024 2

BroadWay: Boost Your Text-to-Video Generation Model in a Training-free Way

The text-to-video (T2V) generation models, offering convenient visual creation, have recently garnered increasing attention. Despite their substantial potential, the generated videos may present artifacts, including structural implausibility, temporal inconsistency, and a lack of motion, often resulting in near-static video. In this work, we have identified a correlation between the disparity of temporal attention maps across different blocks and the occurrence of temporal inconsistencies. Additionally, we have observed that the energy contained within the temporal attention maps is directly related to the magnitude of motion amplitude in the generated videos. Based on these observations, we present BroadWay, a training-free method to improve the quality of text-to-video generation without introducing additional parameters, augmenting memory or sampling time. Specifically, BroadWay is composed of two principal components: 1) Temporal Self-Guidance improves the structural plausibility and temporal consistency of generated videos by reducing the disparity between the temporal attention maps across various decoder blocks. 2) Fourier-based Motion Enhancement enhances the magnitude and richness of motion by amplifying the energy of the map. Extensive experiments demonstrate that BroadWay significantly improves the quality of text-to-video generation with negligible additional cost.

  • 9 authors
·
Oct 8, 2024 2

VPO: Aligning Text-to-Video Generation Models with Prompt Optimization

Video generation models have achieved remarkable progress in text-to-video tasks. These models are typically trained on text-video pairs with highly detailed and carefully crafted descriptions, while real-world user inputs during inference are often concise, vague, or poorly structured. This gap makes prompt optimization crucial for generating high-quality videos. Current methods often rely on large language models (LLMs) to refine prompts through in-context learning, but suffer from several limitations: they may distort user intent, omit critical details, or introduce safety risks. Moreover, they optimize prompts without considering the impact on the final video quality, which can lead to suboptimal results. To address these issues, we introduce VPO, a principled framework that optimizes prompts based on three core principles: harmlessness, accuracy, and helpfulness. The generated prompts faithfully preserve user intents and, more importantly, enhance the safety and quality of generated videos. To achieve this, VPO employs a two-stage optimization approach. First, we construct and refine a supervised fine-tuning (SFT) dataset based on principles of safety and alignment. Second, we introduce both text-level and video-level feedback to further optimize the SFT model with preference learning. Our extensive experiments demonstrate that VPO significantly improves safety, alignment, and video quality compared to baseline methods. Moreover, VPO shows strong generalization across video generation models. Furthermore, we demonstrate that VPO could outperform and be combined with RLHF methods on video generation models, underscoring the effectiveness of VPO in aligning video generation models. Our code and data are publicly available at https://github.com/thu-coai/VPO.

  • 12 authors
·
Mar 26

PatchVSR: Breaking Video Diffusion Resolution Limits with Patch-wise Video Super-Resolution

Pre-trained video generation models hold great potential for generative video super-resolution (VSR). However, adapting them for full-size VSR, as most existing methods do, suffers from unnecessary intensive full-attention computation and fixed output resolution. To overcome these limitations, we make the first exploration into utilizing video diffusion priors for patch-wise VSR. This is non-trivial because pre-trained video diffusion models are not native for patch-level detail generation. To mitigate this challenge, we propose an innovative approach, called PatchVSR, which integrates a dual-stream adapter for conditional guidance. The patch branch extracts features from input patches to maintain content fidelity while the global branch extracts context features from the resized full video to bridge the generation gap caused by incomplete semantics of patches. Particularly, we also inject the patch's location information into the model to better contextualize patch synthesis within the global video frame. Experiments demonstrate that our method can synthesize high-fidelity, high-resolution details at the patch level. A tailor-made multi-patch joint modulation is proposed to ensure visual consistency across individually enhanced patches. Due to the flexibility of our patch-based paradigm, we can achieve highly competitive 4K VSR based on a 512x512 resolution base model, with extremely high efficiency.

  • 8 authors
·
Sep 30

PickStyle: Video-to-Video Style Transfer with Context-Style Adapters

We address the task of video style transfer with diffusion models, where the goal is to preserve the context of an input video while rendering it in a target style specified by a text prompt. A major challenge is the lack of paired video data for supervision. We propose PickStyle, a video-to-video style transfer framework that augments pretrained video diffusion backbones with style adapters and benefits from paired still image data with source-style correspondences for training. PickStyle inserts low-rank adapters into the self-attention layers of conditioning modules, enabling efficient specialization for motion-style transfer while maintaining strong alignment between video content and style. To bridge the gap between static image supervision and dynamic video, we construct synthetic training clips from paired images by applying shared augmentations that simulate camera motion, ensuring temporal priors are preserved. In addition, we introduce Context-Style Classifier-Free Guidance (CS-CFG), a novel factorization of classifier-free guidance into independent text (style) and video (context) directions. CS-CFG ensures that context is preserved in generated video while the style is effectively transferred. Experiments across benchmarks show that our approach achieves temporally coherent, style-faithful, and content-preserving video translations, outperforming existing baselines both qualitatively and quantitatively.

Pickford Pickford
·
Oct 8 2

LAMP: Learn A Motion Pattern for Few-Shot-Based Video Generation

With the impressive progress in diffusion-based text-to-image generation, extending such powerful generative ability to text-to-video raises enormous attention. Existing methods either require large-scale text-video pairs and a large number of training resources or learn motions that are precisely aligned with template videos. It is non-trivial to balance a trade-off between the degree of generation freedom and the resource costs for video generation. In our study, we present a few-shot-based tuning framework, LAMP, which enables text-to-image diffusion model Learn A specific Motion Pattern with 8~16 videos on a single GPU. Specifically, we design a first-frame-conditioned pipeline that uses an off-the-shelf text-to-image model for content generation so that our tuned video diffusion model mainly focuses on motion learning. The well-developed text-to-image techniques can provide visually pleasing and diverse content as generation conditions, which highly improves video quality and generation freedom. To capture the features of temporal dimension, we expand the pretrained 2D convolution layers of the T2I model to our novel temporal-spatial motion learning layers and modify the attention blocks to the temporal level. Additionally, we develop an effective inference trick, shared-noise sampling, which can improve the stability of videos with computational costs. Our method can also be flexibly applied to other tasks, e.g. real-world image animation and video editing. Extensive experiments demonstrate that LAMP can effectively learn the motion pattern on limited data and generate high-quality videos. The code and models are available at https://rq-wu.github.io/projects/LAMP.

  • 6 authors
·
Oct 16, 2023 2

Through-The-Mask: Mask-based Motion Trajectories for Image-to-Video Generation

We consider the task of Image-to-Video (I2V) generation, which involves transforming static images into realistic video sequences based on a textual description. While recent advancements produce photorealistic outputs, they frequently struggle to create videos with accurate and consistent object motion, especially in multi-object scenarios. To address these limitations, we propose a two-stage compositional framework that decomposes I2V generation into: (i) An explicit intermediate representation generation stage, followed by (ii) A video generation stage that is conditioned on this representation. Our key innovation is the introduction of a mask-based motion trajectory as an intermediate representation, that captures both semantic object information and motion, enabling an expressive but compact representation of motion and semantics. To incorporate the learned representation in the second stage, we utilize object-level attention objectives. Specifically, we consider a spatial, per-object, masked-cross attention objective, integrating object-specific prompts into corresponding latent space regions and a masked spatio-temporal self-attention objective, ensuring frame-to-frame consistency for each object. We evaluate our method on challenging benchmarks with multi-object and high-motion scenarios and empirically demonstrate that the proposed method achieves state-of-the-art results in temporal coherence, motion realism, and text-prompt faithfulness. Additionally, we introduce \benchmark, a new challenging benchmark for single-object and multi-object I2V generation, and demonstrate our method's superiority on this benchmark. Project page is available at https://guyyariv.github.io/TTM/.

  • 8 authors
·
Jan 6 2

COVE: Unleashing the Diffusion Feature Correspondence for Consistent Video Editing

Video editing is an emerging task, in which most current methods adopt the pre-trained text-to-image (T2I) diffusion model to edit the source video in a zero-shot manner. Despite extensive efforts, maintaining the temporal consistency of edited videos remains challenging due to the lack of temporal constraints in the regular T2I diffusion model. To address this issue, we propose COrrespondence-guided Video Editing (COVE), leveraging the inherent diffusion feature correspondence to achieve high-quality and consistent video editing. Specifically, we propose an efficient sliding-window-based strategy to calculate the similarity among tokens in the diffusion features of source videos, identifying the tokens with high correspondence across frames. During the inversion and denoising process, we sample the tokens in noisy latent based on the correspondence and then perform self-attention within them. To save GPU memory usage and accelerate the editing process, we further introduce the temporal-dimensional token merging strategy, which can effectively reduce redundancy. COVE can be seamlessly integrated into the pre-trained T2I diffusion model without the need for extra training or optimization. Extensive experiment results demonstrate that COVE achieves the start-of-the-art performance in various video editing scenarios, outperforming existing methods both quantitatively and qualitatively. The code will be release at https://github.com/wangjiangshan0725/COVE

  • 6 authors
·
Jun 13, 2024