new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Nov 20

Vision-Language Model for Object Detection and Segmentation: A Review and Evaluation

Vision-Language Model (VLM) have gained widespread adoption in Open-Vocabulary (OV) object detection and segmentation tasks. Despite they have shown promise on OV-related tasks, their effectiveness in conventional vision tasks has thus far been unevaluated. In this work, we present the systematic review of VLM-based detection and segmentation, view VLM as the foundational model and conduct comprehensive evaluations across multiple downstream tasks for the first time: 1) The evaluation spans eight detection scenarios (closed-set detection, domain adaptation, crowded objects, etc.) and eight segmentation scenarios (few-shot, open-world, small object, etc.), revealing distinct performance advantages and limitations of various VLM architectures across tasks. 2) As for detection tasks, we evaluate VLMs under three finetuning granularities: zero prediction, visual fine-tuning, and text prompt, and further analyze how different finetuning strategies impact performance under varied task. 3) Based on empirical findings, we provide in-depth analysis of the correlations between task characteristics, model architectures, and training methodologies, offering insights for future VLM design. 4) We believe that this work shall be valuable to the pattern recognition experts working in the fields of computer vision, multimodal learning, and vision foundation models by introducing them to the problem, and familiarizing them with the current status of the progress while providing promising directions for future research. A project associated with this review and evaluation has been created at https://github.com/better-chao/perceptual_abilities_evaluation.

  • 16 authors
·
Apr 13

UniFusion: Vision-Language Model as Unified Encoder in Image Generation

Although recent advances in visual generation have been remarkable, most existing architectures still depend on distinct encoders for images and text. This separation constrains diffusion models' ability to perform cross-modal reasoning and knowledge transfer. Prior attempts to bridge this gap often use the last layer information from VLM, employ multiple visual encoders, or train large unified models jointly for text and image generation, which demands substantial computational resources and large-scale data, limiting its accessibility.We present UniFusion, a diffusion-based generative model conditioned on a frozen large vision-language model (VLM) that serves as a unified multimodal encoder. At the core of UniFusion is the Layerwise Attention Pooling (LAP) mechanism that extracts both high level semantics and low level details from text and visual tokens of a frozen VLM to condition a diffusion generative model. We demonstrate that LAP outperforms other shallow fusion architectures on text-image alignment for generation and faithful transfer of visual information from VLM to the diffusion model which is key for editing. We propose VLM-Enabled Rewriting Injection with Flexibile Inference (VERIFI), which conditions a diffusion transformer (DiT) only on the text tokens generated by the VLM during in-model prompt rewriting. VERIFI combines the alignment of the conditioning distribution with the VLM's reasoning capabilities for increased capabilities and flexibility at inference. In addition, finetuning on editing task not only improves text-image alignment for generation, indicative of cross-modality knowledge transfer, but also exhibits tremendous generalization capabilities. Our model when trained on single image editing, zero-shot generalizes to multiple image references further motivating the unified encoder design of UniFusion.

adobe Adobe
·
Oct 14 3

DexVLA: Vision-Language Model with Plug-In Diffusion Expert for General Robot Control

Enabling robots to perform diverse tasks across varied environments is a central challenge in robot learning. While vision-language-action (VLA) models have shown promise for generalizable robot skills, realizing their full potential requires addressing limitations in action representation and efficient training. Current VLA models often focus on scaling the vision-language model (VLM) component, while the action space representation remains a critical bottleneck. This paper introduces DexVLA, a novel framework designed to enhance the efficiency and generalization capabilities of VLAs for complex, long-horizon tasks across diverse robot embodiments. DexVLA features a novel diffusion-based action expert, scaled to one billion parameters, designed for cross-embodiment learning. A novel embodiment curriculum learning strategy facilitates efficient training: (1) pre-training the diffusion expert that is separable from the VLA on cross-embodiment data, (2) aligning the VLA model to specific embodiments, and (3) post-training for rapid adaptation to new tasks. We conduct comprehensive experiments across multiple embodiments, including single-arm, bimanual, and dexterous hand, demonstrating DexVLA's adaptability to challenging tasks without task-specific adaptation, its ability to learn dexterous skills on novel embodiments with limited data, and its capacity to complete complex, long-horizon tasks using only direct language prompting, such as laundry folding. In all settings, our method demonstrates superior performance compared to state-of-the-art models like Octo, OpenVLA, and Diffusion Policy.

  • 6 authors
·
Feb 9

LoHoVLA: A Unified Vision-Language-Action Model for Long-Horizon Embodied Tasks

Real-world embodied agents face long-horizon tasks, characterized by high-level goals demanding multi-step solutions beyond single actions. Successfully navigating these requires both high-level task planning (i.e., decomposing goals into sub-tasks) and low-level motion control (i.e., generating precise robot actions). While existing vision language action (VLA) models and hierarchical architectures offer potential in embodied tasks, the former often falter in planning, and the latter can suffer from coordination issues, both hampering performance. We introduce a new unified VLA framework for long-horizon tasks, dubbed LoHoVLA, to overcome these limitations. LoHoVLA leverages a large pretrained vision language model (VLM) as the backbone to jointly generate language and action tokens for sub-task generation and robot action prediction, respectively. This shared representation promotes better generalization across tasks. Additionally, LoHoVLA embraces a hierarchical closed-loop control mechanism to mitigate errors originating from both high-level planning and low-level control. To train LoHoVLA, we introduce LoHoSet, a dataset built on the Ravens simulator, containing 20 long-horizon tasks, each with 1,000 expert demonstrations composed of visual observations, linguistic goals, sub-tasks, and robot actions. Experimental results show that LoHoVLA significantly surpasses both hierarchical and standard VLA approaches on long-horizon embodied tasks in the Ravens simulator. These findings underscore the promise of unified architectures for advancing generalizable embodied intelligence.

  • 5 authors
·
May 31 3

VLA-Adapter: An Effective Paradigm for Tiny-Scale Vision-Language-Action Model

Vision-Language-Action (VLA) models typically bridge the gap between perceptual and action spaces by pre-training a large-scale Vision-Language Model (VLM) on robotic data. While this approach greatly enhances performance, it also incurs significant training costs. In this paper, we investigate how to effectively bridge vision-language (VL) representations to action (A). We introduce VLA-Adapter, a novel paradigm designed to reduce the reliance of VLA models on large-scale VLMs and extensive pre-training. To this end, we first systematically analyze the effectiveness of various VL conditions and present key findings on which conditions are essential for bridging perception and action spaces. Based on these insights, we propose a lightweight Policy module with Bridge Attention, which autonomously injects the optimal condition into the action space. In this way, our method achieves high performance using only a 0.5B-parameter backbone, without any robotic data pre-training. Extensive experiments on both simulated and real-world robotic benchmarks demonstrate that VLA-Adapter not only achieves state-of-the-art level performance, but also offers the fast inference speed reported to date. Furthermore, thanks to the proposed advanced bridging paradigm, VLA-Adapter enables the training of a powerful VLA model in just 8 hours on a single consumer-grade GPU, greatly lowering the barrier to deploying the VLA model. Project page: https://vla-adapter.github.io/.

  • 16 authors
·
Sep 11 6

Scalable Vision Language Model Training via High Quality Data Curation

In this paper, we introduce SAIL-VL (ScAlable Vision Language Model TraIning via High QuaLity Data Curation), an open-source vision language model (VLM) of state-of-the-art (SOTA) performance with 2B parameters. We introduce three key improvements that contribute to SAIL-VL's leading performance: (1) Scalable high-quality visual understanding data construction: We implement a visual understanding data construction pipeline, which enables hundred-million-scale high-quality recaption data annotation. Equipped with this pipeline, we curate SAIL-Caption, a large-scale caption dataset with large quantity and the highest data quality compared with opensource caption datasets. (2) Scalable Pretraining with High-Quality Visual Understanding Data: We scale SAIL-VL's pretraining budget up to 131B tokens and show that even a 2B VLM benefits from scaled up training data sizes, exhibiting expected data size scaling laws in visual understanding and instruction following performance. (3) Scalable SFT via quantity and quality scaling: We introduce general guidance for instruction data curation to scale up instruction data continuously, allowing us to construct a large SFT dataset with the highest quality. To further improve SAIL-VL's performance, we propose quality scaling, a multi-stage training recipe with curriculum learning, to improve model performance scaling curves w.r.t. data sizes from logarithmic to be near-linear. SAIL-VL obtains the highest average score in 19 commonly used benchmarks in our evaluation and achieves top1 performance among VLMs of comparable sizes on OpenCompass (https://rank.opencompass.org.cn/leaderboard-multimodal). We release our SAIL-VL-2B model at HuggingFace (https://huggingface.co/BytedanceDouyinContent/SAIL-VL-2B).

  • 6 authors
·
Jan 10

Identity-Aware Vision-Language Model for Explainable Face Forgery Detection

Recent advances in generative artificial intelligence have enabled the creation of highly realistic image forgeries, raising significant concerns about digital media authenticity. While existing detection methods demonstrate promising results on benchmark datasets, they face critical limitations in real-world applications. First, existing detectors typically fail to detect semantic inconsistencies with the person's identity, such as implausible behaviors or incompatible environmental contexts in given images. Second, these methods rely heavily on low-level visual cues, making them effective for known forgeries but less reliable against new or unseen manipulation techniques. To address these challenges, we present a novel personalized vision-language model (VLM) that integrates low-level visual artifact analysis and high-level semantic inconsistency detection. Unlike previous VLM-based methods, our approach avoids resource-intensive supervised fine-tuning that often struggles to preserve distinct identity characteristics. Instead, we employ a lightweight method that dynamically encodes identity-specific information into specialized identifier tokens. This design enables the model to learn distinct identity characteristics while maintaining robust generalization capabilities. We further enhance detection capabilities through a lightweight detection adapter that extracts fine-grained information from shallow features of the vision encoder, preserving critical low-level evidence. Comprehensive experiments demonstrate that our approach achieves 94.25% accuracy and 94.08% F1 score, outperforming both traditional forgery detectors and general VLMs while requiring only 10 extra tokens.

  • 7 authors
·
Apr 13

Qwen-GUI-3B: A Lightweight Vision-Language Model for Cross-Resolution GUI Grounding

This paper introduces Qwen-GUI-3B, a lightweight Vision-Language Model (VLM) specifically designed for Graphical User Interface grounding tasks, achieving performance competitive with significantly larger models. Unlike large-scale VLMs (>7B parameters) that are computationally intensive and impractical for consumer-grade hardware, Qwen-GUI-3B delivers strong grounding accuracy while being fully trainable on a single GPU (RTX 4090). The model incorporates several key innovations: (i) combine cross-platform, multi-resolution dataset of 24K examples from diverse sources including mobile, desktop, and web GUI screenshots to effectively address data scarcity in high-resolution desktop environments; (ii) a two-stage fine-tuning strategy, where initial cross-platform training establishes robust GUI understanding, followed by specialized fine-tuning on high-resolution data to significantly enhance model adaptability; and (iii) data curation and redundancy reduction strategies, demonstrating that randomly sampling a smaller subset with reduced redundancy achieves performance comparable to larger datasets, emphasizing data diversity over sheer volume. Empirical evaluation on standard GUI grounding benchmarks-including ScreenSpot, ScreenSpot-v2, and the challenging ScreenSpot-Pro, highlights Qwen-GUI-3B's exceptional accuracy, achieving 84.9% on ScreenSpot and 86.4% on ScreenSpot-v2, surpassing prior models under 4B parameters. Ablation studies validate the critical role of balanced sampling and two-stage fine-tuning in enhancing robustness, particularly in high-resolution desktop scenarios. The Qwen-GUI-3B is available at: https://github.com/Han1018/Qwen-GUI-3B

  • 2 authors
·
Jun 29

NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) stands as a key research problem of Embodied AI, aiming at enabling agents to navigate in unseen environments following linguistic instructions. In this field, generalization is a long-standing challenge, either to out-of-distribution scenes or from Sim to Real. In this paper, we propose NaVid, a video-based large vision language model (VLM), to mitigate such a generalization gap. NaVid makes the first endeavour to showcase the capability of VLMs to achieve state-of-the-art level navigation performance without any maps, odometer and depth inputs. Following human instruction, NaVid only requires an on-the-fly video stream from a monocular RGB camera equipped on the robot to output the next-step action. Our formulation mimics how humans navigate and naturally gets rid of the problems introduced by odometer noises, and the Sim2Real gaps from map or depth inputs. Moreover, our video-based approach can effectively encode the historical observations of robots as spatio-temporal contexts for decision-making and instruction following. We train NaVid with 550k navigation samples collected from VLN-CE trajectories, including action-planning and instruction-reasoning samples, along with 665k large-scale web data. Extensive experiments show that NaVid achieves SOTA performance in simulation environments and the real world, demonstrating superior cross-dataset and Sim2Real transfer. We thus believe our proposed VLM approach plans the next step for not only the navigation agents but also this research field.

  • 9 authors
·
Feb 24, 2024

CalliReader: Contextualizing Chinese Calligraphy via an Embedding-Aligned Vision-Language Model

Chinese calligraphy, a UNESCO Heritage, remains computationally challenging due to visual ambiguity and cultural complexity. Existing AI systems fail to contextualize their intricate scripts, because of limited annotated data and poor visual-semantic alignment. We propose CalliReader, a vision-language model (VLM) that solves the Chinese Calligraphy Contextualization (CC^2) problem through three innovations: (1) character-wise slicing for precise character extraction and sorting, (2) CalliAlign for visual-text token compression and alignment, (3) embedding instruction tuning (e-IT) for improving alignment and addressing data scarcity. We also build CalliBench, the first benchmark for full-page calligraphic contextualization, addressing three critical issues in previous OCR and VQA approaches: fragmented context, shallow reasoning, and hallucination. Extensive experiments including user studies have been conducted to verify our CalliReader's superiority to other state-of-the-art methods and even human professionals in page-level calligraphy recognition and interpretation, achieving higher accuracy while reducing hallucination. Comparisons with reasoning models highlight the importance of accurate recognition as a prerequisite for reliable comprehension. Quantitative analyses validate CalliReader's efficiency; evaluations on document and real-world benchmarks confirm its robust generalization ability.

  • 5 authors
·
Mar 9

The Eye of Sherlock Holmes: Uncovering User Private Attribute Profiling via Vision-Language Model Agentic Framework

Our research reveals a new privacy risk associated with the vision-language model (VLM) agentic framework: the ability to infer sensitive attributes (e.g., age and health information) and even abstract ones (e.g., personality and social traits) from a set of personal images, which we term "image private attribute profiling." This threat is particularly severe given that modern apps can easily access users' photo albums, and inference from image sets enables models to exploit inter-image relations for more sophisticated profiling. However, two main challenges hinder our understanding of how well VLMs can profile an individual from a few personal photos: (1) the lack of benchmark datasets with multi-image annotations for private attributes, and (2) the limited ability of current multimodal large language models (MLLMs) to infer abstract attributes from large image collections. In this work, we construct PAPI, the largest dataset for studying private attribute profiling in personal images, comprising 2,510 images from 251 individuals with 3,012 annotated privacy attributes. We also propose HolmesEye, a hybrid agentic framework that combines VLMs and LLMs to enhance privacy inference. HolmesEye uses VLMs to extract both intra-image and inter-image information and LLMs to guide the inference process as well as consolidate the results through forensic analysis, overcoming existing limitations in long-context visual reasoning. Experiments reveal that HolmesEye achieves a 10.8% improvement in average accuracy over state-of-the-art baselines and surpasses human-level performance by 15.0% in predicting abstract attributes. This work highlights the urgency of addressing privacy risks in image-based profiling and offers both a new dataset and an advanced framework to guide future research in this area.

  • 12 authors
·
May 25

Remote Sensing Semantic Segmentation Quality Assessment based on Vision Language Model

The complexity of scenes and variations in image quality result in significant variability in the performance of semantic segmentation methods of remote sensing imagery (RSI) in supervised real-world scenarios. This makes the evaluation of semantic segmentation quality in such scenarios an issue to be resolved. However, most of the existing evaluation metrics are developed based on expert-labeled object-level annotations, which are not applicable in such scenarios. To address this issue, we propose RS-SQA, an unsupervised quality assessment model for RSI semantic segmentation based on vision language model (VLM). This framework leverages a pre-trained RS VLM for semantic understanding and utilizes intermediate features from segmentation methods to extract implicit information about segmentation quality. Specifically, we introduce CLIP-RS, a large-scale pre-trained VLM trained with purified text to reduce textual noise and capture robust semantic information in the RS domain. Feature visualizations confirm that CLIP-RS can effectively differentiate between various levels of segmentation quality. Semantic features and low-level segmentation features are effectively integrated through a semantic-guided approach to enhance evaluation accuracy. To further support the development of RS semantic segmentation quality assessment, we present RS-SQED, a dedicated dataset sampled from four major RS semantic segmentation datasets and annotated with segmentation accuracy derived from the inference results of 8 representative segmentation methods. Experimental results on the established dataset demonstrate that RS-SQA significantly outperforms state-of-the-art quality assessment models. This provides essential support for predicting segmentation accuracy and high-quality semantic segmentation interpretation, offering substantial practical value.

  • 7 authors
·
Feb 18

Complementary Subspace Low-Rank Adaptation of Vision-Language Models for Few-Shot Classification

Vision language model (VLM) has been designed for large scale image-text alignment as a pretrained foundation model. For downstream few shot classification tasks, parameter efficient fine-tuning (PEFT) VLM has gained much popularity in the computer vision community. PEFT methods like prompt tuning and linear adapter have been studied for fine-tuning VLM while low rank adaptation (LoRA) algorithm has rarely been considered for few shot fine-tuning VLM. The main obstacle to use LoRA for few shot fine-tuning is the catastrophic forgetting problem. Because the visual language alignment knowledge is important for the generality in few shot learning, whereas low rank adaptation interferes with the most informative direction of the pretrained weight matrix. We propose the complementary subspace low rank adaptation (Comp-LoRA) method to regularize the catastrophic forgetting problem in few shot VLM finetuning. In detail, we optimize the low rank matrix in the complementary subspace, thus preserving the general vision language alignment ability of VLM when learning the novel few shot information. We conduct comparison experiments of the proposed Comp-LoRA method and other PEFT methods on fine-tuning VLM for few shot classification. And we also present the suppression on the catastrophic forgetting problem of our proposed method against directly applying LoRA to VLM. The results show that the proposed method surpasses the baseline method by about +1.0\% Top-1 accuracy and preserves the VLM zero-shot performance over the baseline method by about +1.3\% Top-1 accuracy.

  • 6 authors
·
Jan 24

SEAGULL: No-reference Image Quality Assessment for Regions of Interest via Vision-Language Instruction Tuning

Existing Image Quality Assessment (IQA) methods achieve remarkable success in analyzing quality for overall image, but few works explore quality analysis for Regions of Interest (ROIs). The quality analysis of ROIs can provide fine-grained guidance for image quality improvement and is crucial for scenarios focusing on region-level quality. This paper proposes a novel network, SEAGULL, which can SEe and Assess ROIs quality with GUidance from a Large vision-Language model. SEAGULL incorporates a vision-language model (VLM), masks generated by Segment Anything Model (SAM) to specify ROIs, and a meticulously designed Mask-based Feature Extractor (MFE) to extract global and local tokens for specified ROIs, enabling accurate fine-grained IQA for ROIs. Moreover, this paper constructs two ROI-based IQA datasets, SEAGULL-100w and SEAGULL-3k, for training and evaluating ROI-based IQA. SEAGULL-100w comprises about 100w synthetic distortion images with 33 million ROIs for pre-training to improve the model's ability of regional quality perception, and SEAGULL-3k contains about 3k authentic distortion ROIs to enhance the model's ability to perceive real world distortions. After pre-training on SEAGULL-100w and fine-tuning on SEAGULL-3k, SEAGULL shows remarkable performance on fine-grained ROI quality assessment. Code and datasets are publicly available at the https://github.com/chencn2020/Seagull.

  • 11 authors
·
Nov 15, 2024 2

Physically Grounded Vision-Language Models for Robotic Manipulation

Recent advances in vision-language models (VLMs) have led to improved performance on tasks such as visual question answering and image captioning. Consequently, these models are now well-positioned to reason about the physical world, particularly within domains such as robotic manipulation. However, current VLMs are limited in their understanding of the physical concepts (e.g., material, fragility) of common objects, which restricts their usefulness for robotic manipulation tasks that involve interaction and physical reasoning about such objects. To address this limitation, we propose PhysObjects, an object-centric dataset of 36.9K crowd-sourced and 417K automated physical concept annotations of common household objects. We demonstrate that fine-tuning a VLM on PhysObjects improves its understanding of physical object concepts, by capturing human priors of these concepts from visual appearance. We incorporate this physically-grounded VLM in an interactive framework with a large language model-based robotic planner, and show improved planning performance on tasks that require reasoning about physical object concepts, compared to baselines that do not leverage physically-grounded VLMs. We additionally illustrate the benefits of our physically-grounded VLM on a real robot, where it improves task success rates. We release our dataset and provide further details and visualizations of our results at https://iliad.stanford.edu/pg-vlm/.

  • 8 authors
·
Sep 5, 2023 1

Historic Scripts to Modern Vision: A Novel Dataset and A VLM Framework for Transliteration of Modi Script to Devanagari

In medieval India, the Marathi language was written using the Modi script. The texts written in Modi script include extensive knowledge about medieval sciences, medicines, land records and authentic evidence about Indian history. Around 40 million documents are in poor condition and have not yet been transliterated. Furthermore, only a few experts in this domain can transliterate this script into English or Devanagari. Most of the past research predominantly focuses on individual character recognition. A system that can transliterate Modi script documents to Devanagari script is needed. We propose the MoDeTrans dataset, comprising 2,043 images of Modi script documents accompanied by their corresponding textual transliterations in Devanagari. We further introduce MoScNet (Modi Script Network), a novel Vision-Language Model (VLM) framework for transliterating Modi script images into Devanagari text. MoScNet leverages Knowledge Distillation, where a student model learns from a teacher model to enhance transliteration performance. The final student model of MoScNet has better performance than the teacher model while having 163times lower parameters. Our work is the first to perform direct transliteration from the handwritten Modi script to the Devanagari script. MoScNet also shows competitive results on the optical character recognition (OCR) task.

  • 4 authors
·
Mar 17

Manual2Skill: Learning to Read Manuals and Acquire Robotic Skills for Furniture Assembly Using Vision-Language Models

Humans possess an extraordinary ability to understand and execute complex manipulation tasks by interpreting abstract instruction manuals. For robots, however, this capability remains a substantial challenge, as they cannot interpret abstract instructions and translate them into executable actions. In this paper, we present Manual2Skill, a novel framework that enables robots to perform complex assembly tasks guided by high-level manual instructions. Our approach leverages a Vision-Language Model (VLM) to extract structured information from instructional images and then uses this information to construct hierarchical assembly graphs. These graphs represent parts, subassemblies, and the relationships between them. To facilitate task execution, a pose estimation model predicts the relative 6D poses of components at each assembly step. At the same time, a motion planning module generates actionable sequences for real-world robotic implementation. We demonstrate the effectiveness of Manual2Skill by successfully assembling several real-world IKEA furniture items. This application highlights its ability to manage long-horizon manipulation tasks with both efficiency and precision, significantly enhancing the practicality of robot learning from instruction manuals. This work marks a step forward in advancing robotic systems capable of understanding and executing complex manipulation tasks in a manner akin to human capabilities.

  • 10 authors
·
Feb 14

UniBench: Visual Reasoning Requires Rethinking Vision-Language Beyond Scaling

Significant research efforts have been made to scale and improve vision-language model (VLM) training approaches. Yet, with an ever-growing number of benchmarks, researchers are tasked with the heavy burden of implementing each protocol, bearing a non-trivial computational cost, and making sense of how all these benchmarks translate into meaningful axes of progress. To facilitate a systematic evaluation of VLM progress, we introduce UniBench: a unified implementation of 50+ VLM benchmarks spanning a comprehensive range of carefully categorized capabilities from object recognition to spatial awareness, counting, and much more. We showcase the utility of UniBench for measuring progress by evaluating nearly 60 publicly available vision-language models, trained on scales of up to 12.8B samples. We find that while scaling training data or model size can boost many vision-language model capabilities, scaling offers little benefit for reasoning or relations. Surprisingly, we also discover today's best VLMs struggle on simple digit recognition and counting tasks, e.g. MNIST, which much simpler networks can solve. Where scale falls short, we find that more precise interventions, such as data quality or tailored-learning objectives offer more promise. For practitioners, we also offer guidance on selecting a suitable VLM for a given application. Finally, we release an easy-to-run UniBench code-base with the full set of 50+ benchmarks and comparisons across 59 models as well as a distilled, representative set of benchmarks that runs in 5 minutes on a single GPU.

  • 6 authors
·
Aug 8, 2024 2

BLIP-FusePPO: A Vision-Language Deep Reinforcement Learning Framework for Lane Keeping in Autonomous Vehicles

In this paper, we propose Bootstrapped Language-Image Pretraining-driven Fused State Representation in Proximal Policy Optimization (BLIP-FusePPO), a novel multimodal reinforcement learning (RL) framework for autonomous lane-keeping (LK), in which semantic embeddings generated by a vision-language model (VLM) are directly fused with geometric states, LiDAR observations, and Proportional-Integral-Derivative-based (PID) control feedback within the agent observation space. The proposed method lets the agent learn driving rules that are aware of their surroundings and easy to understand by combining high-level scene understanding from the VLM with low-level control and spatial signals. Our architecture brings together semantic, geometric, and control-aware representations to make policy learning more robust. A hybrid reward function that includes semantic alignment, LK accuracy, obstacle avoidance, and speed regulation helps learning to be more efficient and generalizable. Our method is different from the approaches that only use semantic models to shape rewards. Instead, it directly embeds semantic features into the state representation. This cuts down on expensive runtime inference and makes sure that semantic guidance is always available. The simulation results show that the proposed model is better at LK stability and adaptability than the best vision-based and multimodal RL baselines in a wide range of difficult driving situations. We make our code publicly available.

  • 3 authors
·
Oct 25

OpenECAD: An Efficient Visual Language Model for Editable 3D-CAD Design

Computer-aided design (CAD) tools are utilized in the manufacturing industry for modeling everything from cups to spacecraft. These programs are complex to use and typically require years of training and experience to master. Structured and well-constrained 2D sketches and 3D constructions are crucial components of CAD modeling. A well-executed CAD model can be seamlessly integrated into the manufacturing process, thereby enhancing production efficiency. Deep generative models of 3D shapes and 3D object reconstruction models have garnered significant research interest. However, most of these models produce discrete forms of 3D objects that are not editable. Moreover, the few models based on CAD operations often have substantial input restrictions. In this work, we fine-tuned pre-trained models to create OpenECAD models (0.55B, 0.89B, 2.4B and 3.1B), leveraging the visual, logical, coding, and general capabilities of visual language models. OpenECAD models can process images of 3D designs as input and generate highly structured 2D sketches and 3D construction commands, ensuring that the designs are editable. These outputs can be directly used with existing CAD tools' APIs to generate project files. To train our network, we created a series of OpenECAD datasets. These datasets are derived from existing public CAD datasets, adjusted and augmented to meet the specific requirements of vision language model (VLM) training. Additionally, we have introduced an approach that utilizes dependency relationships to define and generate sketches, further enriching the content and functionality of the datasets.

  • 3 authors
·
Jun 14, 2024

Being-0: A Humanoid Robotic Agent with Vision-Language Models and Modular Skills

Building autonomous robotic agents capable of achieving human-level performance in real-world embodied tasks is an ultimate goal in humanoid robot research. Recent advances have made significant progress in high-level cognition with Foundation Models (FMs) and low-level skill development for humanoid robots. However, directly combining these components often results in poor robustness and efficiency due to compounding errors in long-horizon tasks and the varied latency of different modules. We introduce Being-0, a hierarchical agent framework that integrates an FM with a modular skill library. The FM handles high-level cognitive tasks such as instruction understanding, task planning, and reasoning, while the skill library provides stable locomotion and dexterous manipulation for low-level control. To bridge the gap between these levels, we propose a novel Connector module, powered by a lightweight vision-language model (VLM). The Connector enhances the FM's embodied capabilities by translating language-based plans into actionable skill commands and dynamically coordinating locomotion and manipulation to improve task success. With all components, except the FM, deployable on low-cost onboard computation devices, Being-0 achieves efficient, real-time performance on a full-sized humanoid robot equipped with dexterous hands and active vision. Extensive experiments in large indoor environments demonstrate Being-0's effectiveness in solving complex, long-horizon tasks that require challenging navigation and manipulation subtasks. For further details and videos, visit https://beingbeyond.github.io/being-0.

  • 9 authors
·
Mar 16 2

Towards Efficient and General-Purpose Few-Shot Misclassification Detection for Vision-Language Models

Reliable prediction by classifiers is crucial for their deployment in high security and dynamically changing situations. However, modern neural networks often exhibit overconfidence for misclassified predictions, highlighting the need for confidence estimation to detect errors. Despite the achievements obtained by existing methods on small-scale datasets, they all require training from scratch and there are no efficient and effective misclassification detection (MisD) methods, hindering practical application towards large-scale and ever-changing datasets. In this paper, we pave the way to exploit vision language model (VLM) leveraging text information to establish an efficient and general-purpose misclassification detection framework. By harnessing the power of VLM, we construct FSMisD, a Few-Shot prompt learning framework for MisD to refrain from training from scratch and therefore improve tuning efficiency. To enhance misclassification detection ability, we use adaptive pseudo sample generation and a novel negative loss to mitigate the issue of overconfidence by pushing category prompts away from pseudo features. We conduct comprehensive experiments with prompt learning methods and validate the generalization ability across various datasets with domain shift. Significant and consistent improvement demonstrates the effectiveness, efficiency and generalizability of our approach.

  • 4 authors
·
Mar 26

Visual Program Distillation: Distilling Tools and Programmatic Reasoning into Vision-Language Models

Solving complex visual tasks such as "Who invented the musical instrument on the right?" involves a composition of skills: understanding space, recognizing instruments, and also retrieving prior knowledge. Recent work shows promise by decomposing such tasks using a large language model (LLM) into an executable program that invokes specialized vision models. However, generated programs are error-prone: they omit necessary steps, include spurious ones, and are unable to recover when the specialized models give incorrect outputs. Moreover, they require loading multiple models, incurring high latency and computation costs. We propose Visual Program Distillation (VPD), an instruction tuning framework that produces a vision-language model (VLM) capable of solving complex visual tasks with a single forward pass. VPD distills the reasoning ability of LLMs by using them to sample multiple candidate programs, which are then executed and verified to identify a correct one. It translates each correct program into a language description of the reasoning steps, which are then distilled into a VLM. Extensive experiments show that VPD improves the VLM's ability to count, understand spatial relations, and reason compositionally. Our VPD-trained PaLI-X outperforms all prior VLMs, achieving state-of-the-art performance across complex vision tasks, including MMBench, OK-VQA, A-OKVQA, TallyQA, POPE, and Hateful Memes. An evaluation with human annotators also confirms that VPD improves model response factuality and consistency. Finally, experiments on content moderation demonstrate that VPD is also helpful for adaptation to real-world applications with limited data.

  • 8 authors
·
Dec 5, 2023

RoboMonkey: Scaling Test-Time Sampling and Verification for Vision-Language-Action Models

Vision-Language-Action (VLA) models have demonstrated remarkable capabilities in visuomotor control, yet ensuring their robustness in unstructured real-world environments remains a persistent challenge. In this paper, we investigate test-time scaling through the lens of sampling and verification as means to enhance the robustness and generalization of VLAs. We first demonstrate that the relationship between action error and the number of generated samples follows an exponentiated power law across a range of VLAs, indicating the existence of inference-time scaling laws. Building on these insights, we introduce RoboMonkey, a test-time scaling framework for VLAs. At deployment, RoboMonkey samples a small set of actions from a VLA, applies Gaussian perturbation and majority voting to construct an action proposal distribution, and then uses a Vision Language Model (VLM)-based verifier to select the optimal action. We propose a synthetic data generation pipeline for training such VLM-based action verifiers, and demonstrate that scaling the synthetic dataset consistently improves verification and downstream accuracy. Through extensive simulated and hardware experiments, we show that pairing existing VLAs with RoboMonkey yields significant performance gains, achieving a 25% absolute improvement on out-of-distribution tasks and 9% on in-distribution tasks. Additionally, when adapting to new robot setups, we show that fine-tuning both VLAs and action verifiers yields a 7% performance increase compared to fine-tuning VLAs alone.

  • 8 authors
·
Jun 21

VLM-Guided Adaptive Negative Prompting for Creative Generation

Creative generation is the synthesis of new, surprising, and valuable samples that reflect user intent yet cannot be envisioned in advance. This task aims to extend human imagination, enabling the discovery of visual concepts that exist in the unexplored spaces between familiar domains. While text-to-image diffusion models excel at rendering photorealistic scenes that faithfully match user prompts, they still struggle to generate genuinely novel content. Existing approaches to enhance generative creativity either rely on interpolation of image features, which restricts exploration to predefined categories, or require time-intensive procedures such as embedding optimization or model fine-tuning. We propose VLM-Guided Adaptive Negative-Prompting, a training-free, inference-time method that promotes creative image generation while preserving the validity of the generated object. Our approach utilizes a vision-language model (VLM) that analyzes intermediate outputs of the generation process and adaptively steers it away from conventional visual concepts, encouraging the emergence of novel and surprising outputs. We evaluate creativity through both novelty and validity, using statistical metrics in the CLIP embedding space. Through extensive experiments, we show consistent gains in creative novelty with negligible computational overhead. Moreover, unlike existing methods that primarily generate single objects, our approach extends to complex scenarios, such as generating coherent sets of creative objects and preserving creativity within elaborate compositional prompts. Our method integrates seamlessly into existing diffusion pipelines, offering a practical route to producing creative outputs that venture beyond the constraints of textual descriptions.

  • 4 authors
·
Oct 12 2

Towards Physically Plausible Video Generation via VLM Planning

Video diffusion models (VDMs) have advanced significantly in recent years, enabling the generation of highly realistic videos and drawing the attention of the community in their potential as world simulators. However, despite their capabilities, VDMs often fail to produce physically plausible videos due to an inherent lack of understanding of physics, resulting in incorrect dynamics and event sequences. To address this limitation, we propose a novel two-stage image-to-video generation framework that explicitly incorporates physics. In the first stage, we employ a Vision Language Model (VLM) as a coarse-grained motion planner, integrating chain-of-thought and physics-aware reasoning to predict a rough motion trajectories/changes that approximate real-world physical dynamics while ensuring the inter-frame consistency. In the second stage, we use the predicted motion trajectories/changes to guide the video generation of a VDM. As the predicted motion trajectories/changes are rough, noise is added during inference to provide freedom to the VDM in generating motion with more fine details. Extensive experimental results demonstrate that our framework can produce physically plausible motion, and comparative evaluations highlight the notable superiority of our approach over existing methods. More video results are available on our Project Page: https://madaoer.github.io/projects/physically_plausible_video_generation.

  • 11 authors
·
Mar 30 3

GTR: Guided Thought Reinforcement Prevents Thought Collapse in RL-based VLM Agent Training

Reinforcement learning with verifiable outcome rewards (RLVR) has effectively scaled up chain-of-thought (CoT) reasoning in large language models (LLMs). Yet, its efficacy in training vision-language model (VLM) agents for goal-directed action reasoning in visual environments is less established. This work investigates this problem through extensive experiments on complex card games, such as 24 points, and embodied tasks from ALFWorld. We find that when rewards are based solely on action outcomes, RL fails to incentivize CoT reasoning in VLMs, instead leading to a phenomenon we termed thought collapse, characterized by a rapid loss of diversity in the agent's thoughts, state-irrelevant and incomplete reasoning, and subsequent invalid actions, resulting in negative rewards. To counteract thought collapse, we highlight the necessity of process guidance and propose an automated corrector that evaluates and refines the agent's reasoning at each RL step. This simple and scalable GTR (Guided Thought Reinforcement) framework trains reasoning and action simultaneously without the need for dense, per-step human labeling. Our experiments demonstrate that GTR significantly enhances the performance and generalization of the LLaVA-7b model across various visual environments, achieving 3-5 times higher task success rates compared to SoTA models with notably smaller model sizes.

  • 6 authors
·
Mar 11 2

HyCodePolicy: Hybrid Language Controllers for Multimodal Monitoring and Decision in Embodied Agents

Recent advances in multimodal large language models (MLLMs) have enabled richer perceptual grounding for code policy generation in embodied agents. However, most existing systems lack effective mechanisms to adaptively monitor policy execution and repair codes during task completion. In this work, we introduce HyCodePolicy, a hybrid language-based control framework that systematically integrates code synthesis, geometric grounding, perceptual monitoring, and iterative repair into a closed-loop programming cycle for embodied agents. Technically, given a natural language instruction, our system first decomposes it into subgoals and generates an initial executable program grounded in object-centric geometric primitives. The program is then executed in simulation, while a vision-language model (VLM) observes selected checkpoints to detect and localize execution failures and infer failure reasons. By fusing structured execution traces capturing program-level events with VLM-based perceptual feedback, HyCodePolicy infers failure causes and repairs programs. This hybrid dual feedback mechanism enables self-correcting program synthesis with minimal human supervision. Our results demonstrate that HyCodePolicy significantly improves the robustness and sample efficiency of robot manipulation policies, offering a scalable strategy for integrating multimodal reasoning into autonomous decision-making pipelines.

VisionTrap: Vision-Augmented Trajectory Prediction Guided by Textual Descriptions

Predicting future trajectories for other road agents is an essential task for autonomous vehicles. Established trajectory prediction methods primarily use agent tracks generated by a detection and tracking system and HD map as inputs. In this work, we propose a novel method that also incorporates visual input from surround-view cameras, allowing the model to utilize visual cues such as human gazes and gestures, road conditions, vehicle turn signals, etc, which are typically hidden from the model in prior methods. Furthermore, we use textual descriptions generated by a Vision-Language Model (VLM) and refined by a Large Language Model (LLM) as supervision during training to guide the model on what to learn from the input data. Despite using these extra inputs, our method achieves a latency of 53 ms, making it feasible for real-time processing, which is significantly faster than that of previous single-agent prediction methods with similar performance. Our experiments show that both the visual inputs and the textual descriptions contribute to improvements in trajectory prediction performance, and our qualitative analysis highlights how the model is able to exploit these additional inputs. Lastly, in this work we create and release the nuScenes-Text dataset, which augments the established nuScenes dataset with rich textual annotations for every scene, demonstrating the positive impact of utilizing VLM on trajectory prediction. Our project page is at https://moonseokha.github.io/VisionTrap/

  • 9 authors
·
Jul 17, 2024

Zero-Effort Image-to-Music Generation: An Interpretable RAG-based VLM Approach

Recently, Image-to-Music (I2M) generation has garnered significant attention, with potential applications in fields such as gaming, advertising, and multi-modal art creation. However, due to the ambiguous and subjective nature of I2M tasks, most end-to-end methods lack interpretability, leaving users puzzled about the generation results. Even methods based on emotion mapping face controversy, as emotion represents only a singular aspect of art. Additionally, most learning-based methods require substantial computational resources and large datasets for training, hindering accessibility for common users. To address these challenges, we propose the first Vision Language Model (VLM)-based I2M framework that offers high interpretability and low computational cost. Specifically, we utilize ABC notation to bridge the text and music modalities, enabling the VLM to generate music using natural language. We then apply multi-modal Retrieval-Augmented Generation (RAG) and self-refinement techniques to allow the VLM to produce high-quality music without external training. Furthermore, we leverage the generated motivations in text and the attention maps from the VLM to provide explanations for the generated results in both text and image modalities. To validate our method, we conduct both human studies and machine evaluations, where our method outperforms others in terms of music quality and music-image consistency, indicating promising results. Our code is available at https://github.com/RS2002/Image2Music .

  • 3 authors
·
Sep 26

VisRAG: Vision-based Retrieval-augmented Generation on Multi-modality Documents

Retrieval-augmented generation (RAG) is an effective technique that enables large language models (LLMs) to utilize external knowledge sources for generation. However, current RAG systems are solely based on text, rendering it impossible to utilize vision information like layout and images that play crucial roles in real-world multi-modality documents. In this paper, we introduce VisRAG, which tackles this issue by establishing a vision-language model (VLM)-based RAG pipeline. In this pipeline, instead of first parsing the document to obtain text, the document is directly embedded using a VLM as an image and then retrieved to enhance the generation of a VLM. Compared to traditional text-based RAG, VisRAG maximizes the retention and utilization of the data information in the original documents, eliminating the information loss introduced during the parsing process. We collect both open-source and synthetic data to train the retriever in VisRAG and explore a variety of generation methods. Experiments demonstrate that VisRAG outperforms traditional RAG in both the retrieval and generation stages, achieving a 25--39\% end-to-end performance gain over traditional text-based RAG pipeline. Further analysis reveals that VisRAG is effective in utilizing training data and demonstrates strong generalization capability, positioning it as a promising solution for RAG on multi-modality documents. Our code and data are available at https://github.com/openbmb/visrag .

  • 11 authors
·
Oct 14, 2024 3

CognitiveDrone: A VLA Model and Evaluation Benchmark for Real-Time Cognitive Task Solving and Reasoning in UAVs

This paper introduces CognitiveDrone, a novel Vision-Language-Action (VLA) model tailored for complex Unmanned Aerial Vehicles (UAVs) tasks that demand advanced cognitive abilities. Trained on a dataset comprising over 8,000 simulated flight trajectories across three key categories-Human Recognition, Symbol Understanding, and Reasoning-the model generates real-time 4D action commands based on first-person visual inputs and textual instructions. To further enhance performance in intricate scenarios, we propose CognitiveDrone-R1, which integrates an additional Vision-Language Model (VLM) reasoning module to simplify task directives prior to high-frequency control. Experimental evaluations using our open-source benchmark, CognitiveDroneBench, reveal that while a racing-oriented model (RaceVLA) achieves an overall success rate of 31.3%, the base CognitiveDrone model reaches 59.6%, and CognitiveDrone-R1 attains a success rate of 77.2%. These results demonstrate improvements of up to 30% in critical cognitive tasks, underscoring the effectiveness of incorporating advanced reasoning capabilities into UAV control systems. Our contributions include the development of a state-of-the-art VLA model for UAV control and the introduction of the first dedicated benchmark for assessing cognitive tasks in drone operations. The complete repository is available at cognitivedrone.github.io

Query-Kontext: An Unified Multimodal Model for Image Generation and Editing

Unified Multimodal Models (UMMs) have demonstrated remarkable performance in text-to-image generation (T2I) and editing (TI2I), whether instantiated as assembled unified frameworks which couple powerful vision-language model (VLM) with diffusion-based generator, or as naive Unified Multimodal Models with an early fusion of understanding and generation modalities. We contend that in current unified frameworks, the crucial capability of multimodal generative reasoning which encompasses instruction understanding, grounding, and image referring for identity preservation and faithful reconstruction, is intrinsically entangled with high-fidelity synthesis. In this work, we introduce Query-Kontext, a novel approach that bridges the VLM and diffusion model via a multimodal ``kontext'' composed of semantic cues and coarse-grained image conditions encoded from multimodal inputs. This design delegates the complex ability of multimodal generative reasoning to powerful VLM while reserving diffusion model's role for high-quality visual synthesis. To achieve this, we propose a three-stage progressive training strategy. First, we connect the VLM to a lightweight diffusion head via multimodal kontext tokens to unleash the VLM's generative reasoning ability. Second, we scale this head to a large, pre-trained diffusion model to enhance visual detail and realism. Finally, we introduce a low-level image encoder to improve image fidelity and perform instruction tuning on downstream tasks. Furthermore, we build a comprehensive data pipeline integrating real, synthetic, and open-source datasets, covering diverse multimodal reference-to-image scenarios, including image generation, instruction-driven editing, customized generation, and multi-subject composition. Experiments show that our approach matches strong unified baselines and even outperforms task-specific state-of-the-art methods in several cases.

  • 11 authors
·
Sep 30

An Image Grid Can Be Worth a Video: Zero-shot Video Question Answering Using a VLM

Stimulated by the sophisticated reasoning capabilities of recent Large Language Models (LLMs), a variety of strategies for bridging video modality have been devised. A prominent strategy involves Video Language Models (VideoLMs), which train a learnable interface with video data to connect advanced vision encoders with LLMs. Recently, an alternative strategy has surfaced, employing readily available foundation models, such as VideoLMs and LLMs, across multiple stages for modality bridging. In this study, we introduce a simple yet novel strategy where only a single Vision Language Model (VLM) is utilized. Our starting point is the plain insight that a video comprises a series of images, or frames, interwoven with temporal information. The essence of video comprehension lies in adeptly managing the temporal aspects along with the spatial details of each frame. Initially, we transform a video into a single composite image by arranging multiple frames in a grid layout. The resulting single image is termed as an image grid. This format, while maintaining the appearance of a solitary image, effectively retains temporal information within the grid structure. Therefore, the image grid approach enables direct application of a single high-performance VLM without necessitating any video-data training. Our extensive experimental analysis across ten zero-shot video question answering benchmarks, including five open-ended and five multiple-choice benchmarks, reveals that the proposed Image Grid Vision Language Model (IG-VLM) surpasses the existing methods in nine out of ten benchmarks.

  • 4 authors
·
Mar 27, 2024

World-Env: Leveraging World Model as a Virtual Environment for VLA Post-Training

Vision-Language-Action (VLA) models trained via imitation learning suffer from significant performance degradation in data-scarce scenarios due to their reliance on large-scale demonstration datasets. Although reinforcement learning (RL)-based post-training has proven effective in addressing data scarcity, its application to VLA models is hindered by the non-resettable nature of real-world environments. This limitation is particularly critical in high-risk domains such as industrial automation, where interactions often induce state changes that are costly or infeasible to revert. Furthermore, existing VLA approaches lack a reliable mechanism for detecting task completion, leading to redundant actions that reduce overall task success rates. To address these challenges, we propose World-Env, an RL-based post-training framework that replaces physical interaction with a low-cost, world model-based virtual simulator. World-Env consists of two key components: (1) a video-based world simulator that generates temporally consistent future visual observations, and (2) a vision-language model (VLM)-guided instant reflector that provides continuous reward signals and predicts action termination. This simulated environment enables VLA models to safely explore and generalize beyond their initial imitation learning distribution. Our method achieves notable performance gains with as few as five expert demonstrations per task. Experiments on complex robotic manipulation tasks demonstrate that World-Env effectively overcomes the data inefficiency, safety constraints, and inefficient execution of conventional VLA models that rely on real-world interaction, offering a practical and scalable solution for post-training in resource-constrained settings.

  • 8 authors
·
Sep 29

DART-LLM: Dependency-Aware Multi-Robot Task Decomposition and Execution using Large Language Models

Large Language Models (LLMs) have demonstrated promising reasoning capabilities in robotics; however, their application in multi-robot systems remains limited, particularly in handling task dependencies. This paper introduces DART-LLM, a novel framework that employs Directed Acyclic Graphs (DAGs) to model task dependencies, enabling the decomposition of natural language instructions into well-coordinated subtasks for multi-robot execution. DART-LLM comprises four key components: a Question-Answering (QA) LLM module for dependency-aware task decomposition, a Breakdown Function module for robot assignment, an Actuation module for execution, and a Vision-Language Model (VLM)-based object detector for environmental perception, achieving end-to-end task execution. Experimental results across three task complexity levels demonstrate that DART-LLM achieves state-of-the-art performance, significantly outperforming the baseline across all evaluation metrics. Among the tested models, DeepSeek-r1-671B achieves the highest success rate, whereas Llama-3.1-8B exhibits superior response time reliability. Ablation studies further confirm that explicit dependency modeling notably enhances the performance of smaller models, facilitating efficient deployment on resource-constrained platforms. Please refer to the project website https://wyd0817.github.io/project-dart-llm/ for videos and code.

  • 7 authors
·
Nov 13, 2024

Efficient Multi-turn RL for GUI Agents via Decoupled Training and Adaptive Data Curation

Vision-language model (VLM) based GUI agents show promise for automating complex desktop and mobile tasks, but face significant challenges in applying reinforcement learning (RL): (1) slow multi-turn interactions with GUI environments for policy rollout, and (2) insufficient high-quality agent-environment interactions for policy learning. To address these challenges, we propose DART, a Decoupled Agentic RL Training framework for GUI agents, which coordinates heterogeneous modules in a highly decoupled manner. DART separates the training system into four asynchronous modules: environment cluster, rollout service, data manager, and trainer. This design enables non-blocking communication, asynchronous training, rollout-wise trajectory sampling, and per-worker model synchronization, significantly improving the system efficiency: 1.6*GPU utilization for rollout, 1.9* training throughput, and 5.5* environment utilization. To facilitate effective learning from abundant samples, we introduce an adaptive data curation scheme: (1) pre-collecting successful trajectories for challenging tasks to supplement sparse success in online sampling; (2) dynamically adjusting rollout numbers and trajectory lengths based on task difficulty; (3) training selectively on high-entropy steps to prioritize critical decisions; (4) stabilizing learning via truncated importance sampling for policy mismatch between policy rollout and updating. On the OSWorld benchmark, DART-GUI-7B achieves a 42.13% task success rate, a 14.61% absolute gain over the base model, and 7.34% higher than open-source SOTA. We will fully open-source our training framework, data, and model checkpoints via computer-use-agents.github.io/dart-gui, which we believe is a timely contribution to the open-source community of agentic RL training.

AdInject: Real-World Black-Box Attacks on Web Agents via Advertising Delivery

Vision-Language Model (VLM) based Web Agents represent a significant step towards automating complex tasks by simulating human-like interaction with websites. However, their deployment in uncontrolled web environments introduces significant security vulnerabilities. Existing research on adversarial environmental injection attacks often relies on unrealistic assumptions, such as direct HTML manipulation, knowledge of user intent, or access to agent model parameters, limiting their practical applicability. In this paper, we propose AdInject, a novel and real-world black-box attack method that leverages the internet advertising delivery to inject malicious content into the Web Agent's environment. AdInject operates under a significantly more realistic threat model than prior work, assuming a black-box agent, static malicious content constraints, and no specific knowledge of user intent. AdInject includes strategies for designing malicious ad content aimed at misleading agents into clicking, and a VLM-based ad content optimization technique that infers potential user intents from the target website's context and integrates these intents into the ad content to make it appear more relevant or critical to the agent's task, thus enhancing attack effectiveness. Experimental evaluations demonstrate the effectiveness of AdInject, attack success rates exceeding 60% in most scenarios and approaching 100% in certain cases. This strongly demonstrates that prevalent advertising delivery constitutes a potent and real-world vector for environment injection attacks against Web Agents. This work highlights a critical vulnerability in Web Agent security arising from real-world environment manipulation channels, underscoring the urgent need for developing robust defense mechanisms against such threats. Our code is available at https://github.com/NicerWang/AdInject.

  • 8 authors
·
May 27 2

GLM-4.1V-Thinking: Towards Versatile Multimodal Reasoning with Scalable Reinforcement Learning

We present GLM-4.1V-Thinking, a vision-language model (VLM) designed to advance general-purpose multimodal reasoning. In this report, we share our key findings in the development of the reasoning-centric training framework. We first develop a capable vision foundation model with significant potential through large-scale pre-training, which arguably sets the upper bound for the final performance. Reinforcement Learning with Curriculum Sampling (RLCS) then unlocks the full potential of the model, leading to comprehensive capability enhancement across a diverse range of tasks, including STEM problem solving, video understanding, content recognition, coding, grounding, GUI-based agents, and long document understanding, among others. To facilitate research in this field, we open-source GLM-4.1V-9B-Thinking, which achieves state-of-the-art performance among models of comparable size. In a comprehensive evaluation across 28 public benchmarks, our model outperforms Qwen2.5-VL-7B on nearly all tasks and achieves comparable or even superior performance on 18 benchmarks relative to the significantly larger Qwen2.5-VL-72B. Notably, GLM-4.1V-9B-Thinking also demonstrates competitive or superior performance compared to closed-source models such as GPT-4o on challenging tasks including long document understanding and STEM reasoning, further underscoring its strong capabilities. Code, models and more information are released at https://github.com/THUDM/GLM-4.1V-Thinking.

Image Editing As Programs with Diffusion Models

While diffusion models have achieved remarkable success in text-to-image generation, they encounter significant challenges with instruction-driven image editing. Our research highlights a key challenge: these models particularly struggle with structurally inconsistent edits that involve substantial layout changes. To mitigate this gap, we introduce Image Editing As Programs (IEAP), a unified image editing framework built upon the Diffusion Transformer (DiT) architecture. At its core, IEAP approaches instructional editing through a reductionist lens, decomposing complex editing instructions into sequences of atomic operations. Each operation is implemented via a lightweight adapter sharing the same DiT backbone and is specialized for a specific type of edit. Programmed by a vision-language model (VLM)-based agent, these operations collaboratively support arbitrary and structurally inconsistent transformations. By modularizing and sequencing edits in this way, IEAP generalizes robustly across a wide range of editing tasks, from simple adjustments to substantial structural changes. Extensive experiments demonstrate that IEAP significantly outperforms state-of-the-art methods on standard benchmarks across various editing scenarios. In these evaluations, our framework delivers superior accuracy and semantic fidelity, particularly for complex, multi-step instructions. Codes are available at https://github.com/YujiaHu1109/IEAP.

  • 5 authors
·
Jun 4 2

OneReward: Unified Mask-Guided Image Generation via Multi-Task Human Preference Learning

In this paper, we introduce OneReward, a unified reinforcement learning framework that enhances the model's generative capabilities across multiple tasks under different evaluation criteria using only One Reward model. By employing a single vision-language model (VLM) as the generative reward model, which can distinguish the winner and loser for a given task and a given evaluation criterion, it can be effectively applied to multi-task generation models, particularly in contexts with varied data and diverse task objectives. We utilize OneReward for mask-guided image generation, which can be further divided into several sub-tasks such as image fill, image extend, object removal, and text rendering, involving a binary mask as the edit area. Although these domain-specific tasks share same conditioning paradigm, they differ significantly in underlying data distributions and evaluation metrics. Existing methods often rely on task-specific supervised fine-tuning (SFT), which limits generalization and training efficiency. Building on OneReward, we develop Seedream 3.0 Fill, a mask-guided generation model trained via multi-task reinforcement learning directly on a pre-trained base model, eliminating the need for task-specific SFT. Experimental results demonstrate that our unified edit model consistently outperforms both commercial and open-source competitors, such as Ideogram, Adobe Photoshop, and FLUX Fill [Pro], across multiple evaluation dimensions. Code and model are available at: https://one-reward.github.io

  • 6 authors
·
Aug 28 4

Team Xiaomi EV-AD VLA: Caption-Guided Retrieval System for Cross-Modal Drone Navigation -- Technical Report for IROS 2025 RoboSense Challenge Track 4

Cross-modal drone navigation remains a challenging task in robotics, requiring efficient retrieval of relevant images from large-scale databases based on natural language descriptions. The RoboSense 2025 Track 4 challenge addresses this challenge, focusing on robust, natural language-guided cross-view image retrieval across multiple platforms (drones, satellites, and ground cameras). Current baseline methods, while effective for initial retrieval, often struggle to achieve fine-grained semantic matching between text queries and visual content, especially in complex aerial scenes. To address this challenge, we propose a two-stage retrieval refinement method: Caption-Guided Retrieval System (CGRS) that enhances the baseline coarse ranking through intelligent reranking. Our method first leverages a baseline model to obtain an initial coarse ranking of the top 20 most relevant images for each query. We then use Vision-Language-Model (VLM) to generate detailed captions for these candidate images, capturing rich semantic descriptions of their visual content. These generated captions are then used in a multimodal similarity computation framework to perform fine-grained reranking of the original text query, effectively building a semantic bridge between the visual content and natural language descriptions. Our approach significantly improves upon the baseline, achieving a consistent 5\% improvement across all key metrics (Recall@1, Recall@5, and Recall@10). Our approach win TOP-2 in the challenge, demonstrating the practical value of our semantic refinement strategy in real-world robotic navigation scenarios.

  • 10 authors
·
Oct 3

What Is Your AI Agent Buying? Evaluation, Implications and Emerging Questions for Agentic E-Commerce

Online marketplaces will be transformed by autonomous AI agents acting on behalf of consumers. Rather than humans browsing and clicking, vision-language-model (VLM) agents can parse webpages, evaluate products, and transact. This raises a fundamental question: what do AI agents buy, and why? We develop ACES, a sandbox environment that pairs a platform-agnostic VLM agent with a fully programmable mock marketplace to study this question. We first conduct basic rationality checks in the context of simple tasks, and then, by randomizing product positions, prices, ratings, reviews, sponsored tags, and platform endorsements, we obtain causal estimates of how frontier VLMs actually shop. Models show strong but heterogeneous position effects: all favor the top row, yet different models prefer different columns, undermining the assumption of a universal "top" rank. They penalize sponsored tags and reward endorsements. Sensitivities to price, ratings, and reviews are directionally human-like but vary sharply in magnitude across models. Motivated by scenarios where sellers use AI agents to optimize product listings, we show that a seller-side agent that makes minor tweaks to product descriptions, targeting AI buyer preferences, can deliver substantial market-share gains if AI-mediated shopping dominates. We also find that modal product choices can differ across models and, in some cases, demand may concentrate on a few select products, raising competition questions. Together, our results illuminate how AI agents may behave in e-commerce settings and surface concrete seller strategy, platform design, and regulatory questions in an AI-mediated ecosystem.

  • 5 authors
·
Aug 4 2

Learning Primitive Embodied World Models: Towards Scalable Robotic Learning

While video-generation-based embodied world models have gained increasing attention, their reliance on large-scale embodied interaction data remains a key bottleneck. The scarcity, difficulty of collection, and high dimensionality of embodied data fundamentally limit the alignment granularity between language and actions and exacerbate the challenge of long-horizon video generation--hindering generative models from achieving a "GPT moment" in the embodied domain. There is a naive observation: the diversity of embodied data far exceeds the relatively small space of possible primitive motions. Based on this insight, we propose a novel paradigm for world modeling--Primitive Embodied World Models (PEWM). By restricting video generation to fixed short horizons, our approach 1) enables fine-grained alignment between linguistic concepts and visual representations of robotic actions, 2) reduces learning complexity, 3) improves data efficiency in embodied data collection, and 4) decreases inference latency. By equipping with a modular Vision-Language Model (VLM) planner and a Start-Goal heatmap Guidance mechanism (SGG), PEWM further enables flexible closed-loop control and supports compositional generalization of primitive-level policies over extended, complex tasks. Our framework leverages the spatiotemporal vision priors in video models and the semantic awareness of VLMs to bridge the gap between fine-grained physical interaction and high-level reasoning, paving the way toward scalable, interpretable, and general-purpose embodied intelligence.

  • 15 authors
·
Aug 28

CoSTA$\ast$: Cost-Sensitive Toolpath Agent for Multi-turn Image Editing

Text-to-image models like stable diffusion and DALLE-3 still struggle with multi-turn image editing. We decompose such a task as an agentic workflow (path) of tool use that addresses a sequence of subtasks by AI tools of varying costs. Conventional search algorithms require expensive exploration to find tool paths. While large language models (LLMs) possess prior knowledge of subtask planning, they may lack accurate estimations of capabilities and costs of tools to determine which to apply in each subtask. Can we combine the strengths of both LLMs and graph search to find cost-efficient tool paths? We propose a three-stage approach "CoSTA*" that leverages LLMs to create a subtask tree, which helps prune a graph of AI tools for the given task, and then conducts A* search on the small subgraph to find a tool path. To better balance the total cost and quality, CoSTA* combines both metrics of each tool on every subtask to guide the A* search. Each subtask's output is then evaluated by a vision-language model (VLM), where a failure will trigger an update of the tool's cost and quality on the subtask. Hence, the A* search can recover from failures quickly to explore other paths. Moreover, CoSTA* can automatically switch between modalities across subtasks for a better cost-quality trade-off. We build a novel benchmark of challenging multi-turn image editing, on which CoSTA* outperforms state-of-the-art image-editing models or agents in terms of both cost and quality, and performs versatile trade-offs upon user preference.

  • 4 authors
·
Mar 13 10

Toward Grounded Social Reasoning

Consider a robot tasked with tidying a desk with a meticulously constructed Lego sports car. A human may recognize that it is not socially appropriate to disassemble the sports car and put it away as part of the "tidying". How can a robot reach that conclusion? Although large language models (LLMs) have recently been used to enable social reasoning, grounding this reasoning in the real world has been challenging. To reason in the real world, robots must go beyond passively querying LLMs and *actively gather information from the environment* that is required to make the right decision. For instance, after detecting that there is an occluded car, the robot may need to actively perceive the car to know whether it is an advanced model car made out of Legos or a toy car built by a toddler. We propose an approach that leverages an LLM and vision language model (VLM) to help a robot actively perceive its environment to perform grounded social reasoning. To evaluate our framework at scale, we release the MessySurfaces dataset which contains images of 70 real-world surfaces that need to be cleaned. We additionally illustrate our approach with a robot on 2 carefully designed surfaces. We find an average 12.9% improvement on the MessySurfaces benchmark and an average 15% improvement on the robot experiments over baselines that do not use active perception. The dataset, code, and videos of our approach can be found at https://minaek.github.io/groundedsocialreasoning.

  • 6 authors
·
Jun 14, 2023

FlexCap: Generating Rich, Localized, and Flexible Captions in Images

We introduce a versatile flexible-captioning vision-language model (VLM) capable of generating region-specific descriptions of varying lengths. The model, FlexCap, is trained to produce length-conditioned captions for input bounding boxes, and this allows control over the information density of its output, with descriptions ranging from concise object labels to detailed captions. To achieve this we create large-scale training datasets of image region descriptions of varying length, starting from captioned images. This flexible-captioning capability has several valuable applications. First, FlexCap demonstrates superior performance in dense captioning tasks on the Visual Genome dataset. Second, a visual question answering (VQA) system can be built by employing FlexCap to generate localized descriptions as inputs to a large language model. The resulting system achieves state-of-the-art zero-shot performance on a number of VQA datasets. We also demonstrate a localize-then-describe approach with FlexCap can be better at open-ended object detection than a describe-then-localize approach with other VLMs. We highlight a novel characteristic of FlexCap, which is its ability to extract diverse visual information through prefix conditioning. Finally, we qualitatively demonstrate FlexCap's broad applicability in tasks such as image labeling, object attribute recognition, and visual dialog. Project webpage: https://flex-cap.github.io .

  • 5 authors
·
Mar 18, 2024

MuLan: Multimodal-LLM Agent for Progressive and Interactive Multi-Object Diffusion

Existing text-to-image models still struggle to generate images of multiple objects, especially in handling their spatial positions, relative sizes, overlapping, and attribute bindings. To efficiently address these challenges, we develop a training-free Multimodal-LLM agent (MuLan), as a human painter, that can progressively generate multi-object with intricate planning and feedback control. MuLan harnesses a large language model (LLM) to decompose a prompt to a sequence of sub-tasks, each generating only one object by stable diffusion, conditioned on previously generated objects. Unlike existing LLM-grounded methods, MuLan only produces a high-level plan at the beginning while the exact size and location of each object are determined upon each sub-task by an LLM and attention guidance. Moreover, MuLan adopts a vision-language model (VLM) to provide feedback to the image generated in each sub-task and control the diffusion model to re-generate the image if it violates the original prompt. Hence, each model in every step of MuLan only needs to address an easy sub-task it is specialized for. The multi-step process also allows human users to monitor the generation process and make preferred changes at any intermediate step via text prompts, thereby improving the human-AI collaboration experience. We collect 200 prompts containing multi-objects with spatial relationships and attribute bindings from different benchmarks to evaluate MuLan. The results demonstrate the superiority of MuLan in generating multiple objects over baselines and its creativity when collaborating with human users. The code is available at https://github.com/measure-infinity/mulan-code.

  • 5 authors
·
Feb 20, 2024

MM-DREX: Multimodal-Driven Dynamic Routing of LLM Experts for Financial Trading

The inherent non-stationarity of financial markets and the complexity of multi-modal information pose significant challenges to existing quantitative trading models. Traditional methods relying on fixed structures and unimodal data struggle to adapt to market regime shifts, while large language model (LLM)-driven solutions - despite their multi-modal comprehension - suffer from static strategies and homogeneous expert designs, lacking dynamic adjustment and fine-grained decision mechanisms. To address these limitations, we propose MM-DREX: a Multimodal-driven, Dynamically-Routed EXpert framework based on large language models. MM-DREX explicitly decouples market state perception from strategy execution to enable adaptive sequential decision-making in non-stationary environments. Specifically, it (1) introduces a vision-language model (VLM)-powered dynamic router that jointly analyzes candlestick chart patterns and long-term temporal features to allocate real-time expert weights; (2) designs four heterogeneous trading experts (trend, reversal, breakout, positioning) generating specialized fine-grained sub-strategies; and (3) proposes an SFT-RL hybrid training paradigm to synergistically optimize the router's market classification capability and experts' risk-adjusted decision-making. Extensive experiments on multi-modal datasets spanning stocks, futures, and cryptocurrencies demonstrate that MM-DREX significantly outperforms 15 baselines (including state-of-the-art financial LLMs and deep reinforcement learning models) across key metrics: total return, Sharpe ratio, and maximum drawdown, validating its robustness and generalization. Additionally, an interpretability module traces routing logic and expert behavior in real time, providing an audit trail for strategy transparency.

  • 9 authors
·
Sep 5

Embodied-R1: Reinforced Embodied Reasoning for General Robotic Manipulation

Generalization in embodied AI is hindered by the "seeing-to-doing gap," which stems from data scarcity and embodiment heterogeneity. To address this, we pioneer "pointing" as a unified, embodiment-agnostic intermediate representation, defining four core embodied pointing abilities that bridge high-level vision-language comprehension with low-level action primitives. We introduce Embodied-R1, a 3B Vision-Language Model (VLM) specifically designed for embodied reasoning and pointing. We use a wide range of embodied and general visual reasoning datasets as sources to construct a large-scale dataset, Embodied-Points-200K, which supports key embodied pointing capabilities. We then train Embodied-R1 using a two-stage Reinforced Fine-tuning (RFT) curriculum with a specialized multi-task reward design. Embodied-R1 achieves state-of-the-art performance on 11 embodied spatial and pointing benchmarks. Critically, it demonstrates robust zero-shot generalization by achieving a 56.2% success rate in the SIMPLEREnv and 87.5% across 8 real-world XArm tasks without any task-specific fine-tuning, representing a 62% improvement over strong baselines. Furthermore, the model exhibits high robustness against diverse visual disturbances. Our work shows that a pointing-centric representation, combined with an RFT training paradigm, offers an effective and generalizable pathway to closing the perception-action gap in robotics.

  • 9 authors
·
Aug 19 2

VideoScan: Enabling Efficient Streaming Video Understanding via Frame-level Semantic Carriers

This paper introduces VideoScan, an efficient vision-language model (VLM) inference framework designed for real-time video interaction that effectively comprehends and retains streamed video inputs while delivering rapid and accurate responses. A longstanding challenge in video understanding--particularly for long-term or real-time applications--stems from the substantial computational overhead caused by the extensive length of visual tokens. To address this, VideoScan employs a single semantic carrier token to represent each frame, progressively reducing computational and memory overhead during its two-phase inference process: prefilling and decoding. The embedding of the semantic carrier token is derived from an optimized aggregation of frame-level visual features, ensuring compact yet semantically rich representations. Critically, the corresponding key-value pairs are trained to retain contextual semantics from prior frames, enabling efficient memory management without sacrificing temporal coherence. During inference, the visual tokens of each frame are processed only once during the prefilling phase and subsequently discarded in the decoding stage, eliminating redundant computations. This design ensures efficient VLM inference even under stringent real-time constraints. Comprehensive experiments on diverse offline and online benchmarks demonstrate that LLaVA-Video, supported by our method, achieves up to sim 5times and 1.29times speedups compared to its original version and previous efficient streaming video understanding approaches, respectively. Crucially, these improvements are attained while maintaining competitive performance and ensuring stable GPU memory consumption (consistently sim 18GB, independent of video duration).

  • 4 authors
·
Mar 12

Personalized Preference Fine-tuning of Diffusion Models

RLHF techniques like DPO can significantly improve the generation quality of text-to-image diffusion models. However, these methods optimize for a single reward that aligns model generation with population-level preferences, neglecting the nuances of individual users' beliefs or values. This lack of personalization limits the efficacy of these models. To bridge this gap, we introduce PPD, a multi-reward optimization objective that aligns diffusion models with personalized preferences. With PPD, a diffusion model learns the individual preferences of a population of users in a few-shot way, enabling generalization to unseen users. Specifically, our approach (1) leverages a vision-language model (VLM) to extract personal preference embeddings from a small set of pairwise preference examples, and then (2) incorporates the embeddings into diffusion models through cross attention. Conditioning on user embeddings, the text-to-image models are fine-tuned with the DPO objective, simultaneously optimizing for alignment with the preferences of multiple users. Empirical results demonstrate that our method effectively optimizes for multiple reward functions and can interpolate between them during inference. In real-world user scenarios, with as few as four preference examples from a new user, our approach achieves an average win rate of 76\% over Stable Cascade, generating images that more accurately reflect specific user preferences.

  • 5 authors
·
Jan 11

PosterGen: Aesthetic-Aware Paper-to-Poster Generation via Multi-Agent LLMs

Multi-agent systems built upon large language models (LLMs) have demonstrated remarkable capabilities in tackling complex compositional tasks. In this work, we apply this paradigm to the paper-to-poster generation problem, a practical yet time-consuming process faced by researchers preparing for conferences. While recent approaches have attempted to automate this task, most neglect core design and aesthetic principles, resulting in posters that require substantial manual refinement. To address these design limitations, we propose PosterGen, a multi-agent framework that mirrors the workflow of professional poster designers. It consists of four collaborative specialized agents: (1) Parser and Curator agents extract content from the paper and organize storyboard; (2) Layout agent maps the content into a coherent spatial layout; (3) Stylist agents apply visual design elements such as color and typography; and (4) Renderer composes the final poster. Together, these agents produce posters that are both semantically grounded and visually appealing. To evaluate design quality, we introduce a vision-language model (VLM)-based rubric that measures layout balance, readability, and aesthetic coherence. Experimental results show that PosterGen consistently matches in content fidelity, and significantly outperforms existing methods in visual designs, generating posters that are presentation-ready with minimal human refinements.

  • 5 authors
·
Aug 23 3

Open-Vocabulary Camouflaged Object Segmentation

Recently, the emergence of the large-scale vision-language model (VLM), such as CLIP, has opened the way towards open-world object perception. Many works have explored the utilization of pre-trained VLM for the challenging open-vocabulary dense prediction task that requires perceiving diverse objects with novel classes at inference time. Existing methods construct experiments based on the public datasets of related tasks, which are not tailored for open vocabulary and rarely involve imperceptible objects camouflaged in complex scenes due to data collection bias and annotation costs. To fill in the gaps, we introduce a new task, open-vocabulary camouflaged object segmentation (OVCOS), and construct a large-scale complex scene dataset (OVCamo) containing 11,483 hand-selected images with fine annotations and corresponding object classes. Further, we build a strong single-stage open-vocabulary camouflaged object segmentation transformer baseline OVCoser attached to the parameter-fixed CLIP with iterative semantic guidance and structure enhancement. By integrating the guidance of class semantic knowledge and the supplement of visual structure cues from the edge and depth information, the proposed method can efficiently capture camouflaged objects. Moreover, this effective framework also surpasses previous state-of-the-arts of open-vocabulary semantic image segmentation by a large margin on our OVCamo dataset. With the proposed dataset and baseline, we hope that this new task with more practical value can further expand the research on open-vocabulary dense prediction tasks. Our code and data can be found in the https://github.com/lartpang/OVCamo{link}.

  • 5 authors
·
Nov 19, 2023

MagicMirror: A Large-Scale Dataset and Benchmark for Fine-Grained Artifacts Assessment in Text-to-Image Generation

Text-to-image (T2I) generation has achieved remarkable progress in instruction following and aesthetics. However, a persistent challenge is the prevalence of physical artifacts, such as anatomical and structural flaws, which severely degrade perceptual quality and limit application. Given the diversity and complexity of these artifacts, a systematic and fine-grained evaluation framework is required, which is lacking in current benchmarks. To fill this gap, we introduce MagicMirror, a comprehensive framework for artifacts assessment. We first establish a detailed taxonomy of generated image artifacts. Guided by this taxonomy, we manually annotate MagicData340K, the first human-annotated large-scale dataset of 340K generated images with fine-grained artifact labels. Building on this dataset, we train MagicAssessor, a Vision-Language Model (VLM) that provides detailed assessments and corresponding labels. To overcome challenges like class imbalance and reward hacking, we design a novel data sampling strategy and a multi-level reward system for Group Relative Policy Optimization (GRPO). Finally, we leverage MagicAssessor to construct MagicBench, an automated benchmark for evaluating the image artifacts of current T2I models. Our evaluation with MagicBench reveals that despite their widespread adoption, even top-tier models like GPT-image-1 are consistently plagued by significant artifacts, highlighting artifact reduction as a critical frontier for future T2I development. Project page: https://wj-inf.github.io/MagicMirror-page/.

  • 6 authors
·
Sep 12

PuzzleAvatar: Assembling 3D Avatars from Personal Albums

Generating personalized 3D avatars is crucial for AR/VR. However, recent text-to-3D methods that generate avatars for celebrities or fictional characters, struggle with everyday people. Methods for faithful reconstruction typically require full-body images in controlled settings. What if a user could just upload their personal "OOTD" (Outfit Of The Day) photo collection and get a faithful avatar in return? The challenge is that such casual photo collections contain diverse poses, challenging viewpoints, cropped views, and occlusion (albeit with a consistent outfit, accessories and hairstyle). We address this novel "Album2Human" task by developing PuzzleAvatar, a novel model that generates a faithful 3D avatar (in a canonical pose) from a personal OOTD album, while bypassing the challenging estimation of body and camera pose. To this end, we fine-tune a foundational vision-language model (VLM) on such photos, encoding the appearance, identity, garments, hairstyles, and accessories of a person into (separate) learned tokens and instilling these cues into the VLM. In effect, we exploit the learned tokens as "puzzle pieces" from which we assemble a faithful, personalized 3D avatar. Importantly, we can customize avatars by simply inter-changing tokens. As a benchmark for this new task, we collect a new dataset, called PuzzleIOI, with 41 subjects in a total of nearly 1K OOTD configurations, in challenging partial photos with paired ground-truth 3D bodies. Evaluation shows that PuzzleAvatar not only has high reconstruction accuracy, outperforming TeCH and MVDreamBooth, but also a unique scalability to album photos, and strong robustness. Our model and data will be public.

  • 5 authors
·
May 23, 2024

Kimi-VL Technical Report

We present Kimi-VL, an efficient open-source Mixture-of-Experts (MoE) vision-language model (VLM) that offers advanced multimodal reasoning, long-context understanding, and strong agent capabilities - all while activating only 2.8B parameters in its language decoder (Kimi-VL-A3B). Kimi-VL demonstrates strong performance across challenging domains: as a general-purpose VLM, Kimi-VL excels in multi-turn agent tasks (e.g., OSWorld), matching flagship models. Furthermore, it exhibits remarkable capabilities across diverse challenging vision language tasks, including college-level image and video comprehension, OCR, mathematical reasoning, and multi-image understanding. In comparative evaluations, it effectively competes with cutting-edge efficient VLMs such as GPT-4o-mini, Qwen2.5-VL-7B, and Gemma-3-12B-IT, while surpassing GPT-4o in several key domains. Kimi-VL also advances in processing long contexts and perceiving clearly. With a 128K extended context window, Kimi-VL can process diverse long inputs, achieving impressive scores of 64.5 on LongVideoBench and 35.1 on MMLongBench-Doc. Its native-resolution vision encoder, MoonViT, further allows it to see and understand ultra-high-resolution visual inputs, achieving 83.2 on InfoVQA and 34.5 on ScreenSpot-Pro, while maintaining lower computational cost for common tasks. Building upon Kimi-VL, we introduce an advanced long-thinking variant: Kimi-VL-Thinking. Developed through long chain-of-thought (CoT) supervised fine-tuning (SFT) and reinforcement learning (RL), this model exhibits strong long-horizon reasoning capabilities. It achieves scores of 61.7 on MMMU, 36.8 on MathVision, and 71.3 on MathVista while maintaining the compact 2.8B activated LLM parameters, setting a new standard for efficient multimodal thinking models. Code and models are publicly accessible at https://github.com/MoonshotAI/Kimi-VL.

  • 92 authors
·
Apr 10 5

The AI Scientist-v2: Workshop-Level Automated Scientific Discovery via Agentic Tree Search

AI is increasingly playing a pivotal role in transforming how scientific discoveries are made. We introduce The AI Scientist-v2, an end-to-end agentic system capable of producing the first entirely AI generated peer-review-accepted workshop paper. This system iteratively formulates scientific hypotheses, designs and executes experiments, analyzes and visualizes data, and autonomously authors scientific manuscripts. Compared to its predecessor (v1, Lu et al., 2024 arXiv:2408.06292), The AI Scientist-v2 eliminates the reliance on human-authored code templates, generalizes effectively across diverse machine learning domains, and leverages a novel progressive agentic tree-search methodology managed by a dedicated experiment manager agent. Additionally, we enhance the AI reviewer component by integrating a Vision-Language Model (VLM) feedback loop for iterative refinement of content and aesthetics of the figures. We evaluated The AI Scientist-v2 by submitting three fully autonomous manuscripts to a peer-reviewed ICLR workshop. Notably, one manuscript achieved high enough scores to exceed the average human acceptance threshold, marking the first instance of a fully AI-generated paper successfully navigating a peer review. This accomplishment highlights the growing capability of AI in conducting all aspects of scientific research. We anticipate that further advancements in autonomous scientific discovery technologies will profoundly impact human knowledge generation, enabling unprecedented scalability in research productivity and significantly accelerating scientific breakthroughs, greatly benefiting society at large. We have open-sourced the code at https://github.com/SakanaAI/AI-Scientist-v2 to foster the future development of this transformative technology. We also discuss the role of AI in science, including AI safety.

  • 8 authors
·
Apr 10 3

A Light-Weight Framework for Open-Set Object Detection with Decoupled Feature Alignment in Joint Space

Open-set object detection (OSOD) is highly desirable for robotic manipulation in unstructured environments. However, existing OSOD methods often fail to meet the requirements of robotic applications due to their high computational burden and complex deployment. To address this issue, this paper proposes a light-weight framework called Decoupled OSOD (DOSOD), which is a practical and highly efficient solution to support real-time OSOD tasks in robotic systems. Specifically, DOSOD builds upon the YOLO-World pipeline by integrating a vision-language model (VLM) with a detector. A Multilayer Perceptron (MLP) adaptor is developed to transform text embeddings extracted by the VLM into a joint space, within which the detector learns the region representations of class-agnostic proposals. Cross-modality features are directly aligned in the joint space, avoiding the complex feature interactions and thereby improving computational efficiency. DOSOD operates like a traditional closed-set detector during the testing phase, effectively bridging the gap between closed-set and open-set detection. Compared to the baseline YOLO-World, the proposed DOSOD significantly enhances real-time performance while maintaining comparable accuracy. The slight DOSOD-S model achieves a Fixed AP of 26.7%, compared to 26.2% for YOLO-World-v1-S and 22.7% for YOLO-World-v2-S, using similar backbones on the LVIS minival dataset. Meanwhile, the FPS of DOSOD-S is 57.1% higher than YOLO-World-v1-S and 29.6% higher than YOLO-World-v2-S. Meanwhile, we demonstrate that the DOSOD model facilitates the deployment of edge devices. The codes and models are publicly available at https://github.com/D-Robotics-AI-Lab/DOSOD.

  • 7 authors
·
Dec 19, 2024

SAGE: Bridging Semantic and Actionable Parts for GEneralizable Manipulation of Articulated Objects

To interact with daily-life articulated objects of diverse structures and functionalities, understanding the object parts plays a central role in both user instruction comprehension and task execution. However, the possible discordance between the semantic meaning and physics functionalities of the parts poses a challenge for designing a general system. To address this problem, we propose SAGE, a novel framework that bridges semantic and actionable parts of articulated objects to achieve generalizable manipulation under natural language instructions. More concretely, given an articulated object, we first observe all the semantic parts on it, conditioned on which an instruction interpreter proposes possible action programs that concretize the natural language instruction. Then, a part-grounding module maps the semantic parts into so-called Generalizable Actionable Parts (GAParts), which inherently carry information about part motion. End-effector trajectories are predicted on the GAParts, which, together with the action program, form an executable policy. Additionally, an interactive feedback module is incorporated to respond to failures, which closes the loop and increases the robustness of the overall framework. Key to the success of our framework is the joint proposal and knowledge fusion between a large vision-language model (VLM) and a small domain-specific model for both context comprehension and part perception, with the former providing general intuitions and the latter serving as expert facts. Both simulation and real-robot experiments show our effectiveness in handling a large variety of articulated objects with diverse language-instructed goals.

  • 6 authors
·
Dec 3, 2023

InstructDET: Diversifying Referring Object Detection with Generalized Instructions

We propose InstructDET, a data-centric method for referring object detection (ROD) that localizes target objects based on user instructions. While deriving from referring expressions (REC), the instructions we leverage are greatly diversified to encompass common user intentions related to object detection. For one image, we produce tremendous instructions that refer to every single object and different combinations of multiple objects. Each instruction and its corresponding object bounding boxes (bbxs) constitute one training data pair. In order to encompass common detection expressions, we involve emerging vision-language model (VLM) and large language model (LLM) to generate instructions guided by text prompts and object bbxs, as the generalizations of foundation models are effective to produce human-like expressions (e.g., describing object property, category, and relationship). We name our constructed dataset as InDET. It contains images, bbxs and generalized instructions that are from foundation models. Our InDET is developed from existing REC datasets and object detection datasets, with the expanding potential that any image with object bbxs can be incorporated through using our InstructDET method. By using our InDET dataset, we show that a conventional ROD model surpasses existing methods on standard REC datasets and our InDET test set. Our data-centric method InstructDET, with automatic data expansion by leveraging foundation models, directs a promising field that ROD can be greatly diversified to execute common object detection instructions.

  • 11 authors
·
Oct 8, 2023

iFlyBot-VLA Technical Report

We introduce iFlyBot-VLA, a large-scale Vision-Language-Action (VLA) model trained under a novel framework. The main contributions are listed as follows: (1) a latent action model thoroughly trained on large-scale human and robotic manipulation videos; (2) a dual-level action representation framework that jointly supervises both the Vision-Language Model (VLM) and the action expert during training; (3) a mixed training strategy that combines robot trajectory data with general QA and spatial QA datasets, effectively enhancing the 3D perceptual and reasoning capabilities of the VLM backbone. Specifically, the VLM is trained to predict two complementary forms of actions: latent actions, derived from our latent action model pretrained on cross-embodiment manipulation data, which capture implicit high-level intentions; and structured discrete action tokens, obtained through frequency-domain transformations of continuous control signals, which encode explicit low-level dynamics. This dual supervision aligns the representation spaces of language, vision, and action, enabling the VLM to directly contribute to action generation. Experimental results on the LIBERO Franka benchmark demonstrate the superiority of our frame-work, while real-world evaluations further show that iFlyBot-VLA achieves competitive success rates across diverse and challenging manipulation tasks. Furthermore, we plan to open-source a portion of our self-constructed dataset to support future research in the community

Skywork-R1V3 Technical Report

We introduce Skywork-R1V3, an advanced, open-source vision-language model (VLM) that pioneers a new approach to visual reasoning. Its key innovation lies in effectively transferring reasoning skills from text-only Large Language Models (LLMs) to visual tasks. The strong performance of Skywork-R1V3 primarily stems from our elaborate post-training RL framework, which effectively activates and enhances the model's reasoning ability, without the need for additional continue pre-training. Through this framework, we further uncover the fundamental role of the connector module in achieving robust cross-modal alignment for multimodal reasoning models. In addition, we introduce a unique indicator of reasoning capability, the entropy of critical reasoning tokens, which has proven highly effective for checkpoint selection during RL training. Skywork-R1V3 achieves state-of-the-art results on MMMU, significantly improving from 64.3% to 76.0%. This performance matches entry-level human capabilities. Remarkably, our RL-powered post-training approach enables even the 38B parameter model to rival top closed-source VLMs. The implementation successfully transfers mathematical reasoning to other subject-related reasoning tasks. We also include an analysis of curriculum learning and reinforcement finetuning strategies, along with a broader discussion on multimodal reasoning. Skywork-R1V3 represents a significant leap in multimodal reasoning, showcasing RL as a powerful engine for advancing open-source VLM capabilities.

SQUARE: Semantic Query-Augmented Fusion and Efficient Batch Reranking for Training-free Zero-Shot Composed Image Retrieval

Composed Image Retrieval (CIR) aims to retrieve target images that preserve the visual content of a reference image while incorporating user-specified textual modifications. Training-free zero-shot CIR (ZS-CIR) approaches, which require no task-specific training or labeled data, are highly desirable, yet accurately capturing user intent remains challenging. In this paper, we present SQUARE, a novel two-stage training-free framework that leverages Multimodal Large Language Models (MLLMs) to enhance ZS-CIR. In the Semantic Query-Augmented Fusion (SQAF) stage, we enrich the query embedding derived from a vision-language model (VLM) such as CLIP with MLLM-generated captions of the target image. These captions provide high-level semantic guidance, enabling the query to better capture the user's intent and improve global retrieval quality. In the Efficient Batch Reranking (EBR) stage, top-ranked candidates are presented as an image grid with visual marks to the MLLM, which performs joint visual-semantic reasoning across all candidates. Our reranking strategy operates in a single pass and yields more accurate rankings. Experiments show that SQUARE, with its simplicity and effectiveness, delivers strong performance on four standard CIR benchmarks. Notably, it maintains high performance even with lightweight pre-trained, demonstrating its potential applicability.

  • 3 authors
·
Sep 30 3

VIKI-R: Coordinating Embodied Multi-Agent Cooperation via Reinforcement Learning

Coordinating multiple embodied agents in dynamic environments remains a core challenge in artificial intelligence, requiring both perception-driven reasoning and scalable cooperation strategies. While recent works have leveraged large language models (LLMs) for multi-agent planning, a few have begun to explore vision-language models (VLMs) for visual reasoning. However, these VLM-based approaches remain limited in their support for diverse embodiment types. In this work, we introduce VIKI-Bench, the first hierarchical benchmark tailored for embodied multi-agent cooperation, featuring three structured levels: agent activation, task planning, and trajectory perception. VIKI-Bench includes diverse robot embodiments, multi-view visual observations, and structured supervision signals to evaluate reasoning grounded in visual inputs. To demonstrate the utility of VIKI-Bench, we propose VIKI-R, a two-stage framework that fine-tunes a pretrained vision-language model (VLM) using Chain-of-Thought annotated demonstrations, followed by reinforcement learning under multi-level reward signals. Our extensive experiments show that VIKI-R significantly outperforms baselines method across all task levels. Furthermore, we show that reinforcement learning enables the emergence of compositional cooperation patterns among heterogeneous agents. Together, VIKI-Bench and VIKI-R offer a unified testbed and method for advancing multi-agent, visual-driven cooperation in embodied AI systems.

  • 9 authors
·
Jun 10 2

DreamVVT: Mastering Realistic Video Virtual Try-On in the Wild via a Stage-Wise Diffusion Transformer Framework

Video virtual try-on (VVT) technology has garnered considerable academic interest owing to its promising applications in e-commerce advertising and entertainment. However, most existing end-to-end methods rely heavily on scarce paired garment-centric datasets and fail to effectively leverage priors of advanced visual models and test-time inputs, making it challenging to accurately preserve fine-grained garment details and maintain temporal consistency in unconstrained scenarios. To address these challenges, we propose DreamVVT, a carefully designed two-stage framework built upon Diffusion Transformers (DiTs), which is inherently capable of leveraging diverse unpaired human-centric data to enhance adaptability in real-world scenarios. To further leverage prior knowledge from pretrained models and test-time inputs, in the first stage, we sample representative frames from the input video and utilize a multi-frame try-on model integrated with a vision-language model (VLM), to synthesize high-fidelity and semantically consistent keyframe try-on images. These images serve as complementary appearance guidance for subsequent video generation. In the second stage, skeleton maps together with fine-grained motion and appearance descriptions are extracted from the input content, and these along with the keyframe try-on images are then fed into a pretrained video generation model enhanced with LoRA adapters. This ensures long-term temporal coherence for unseen regions and enables highly plausible dynamic motions. Extensive quantitative and qualitative experiments demonstrate that DreamVVT surpasses existing methods in preserving detailed garment content and temporal stability in real-world scenarios. Our project page https://virtu-lab.github.io/

D-HUMOR: Dark Humor Understanding via Multimodal Open-ended Reasoning

Dark humor in online memes poses unique challenges due to its reliance on implicit, sensitive, and culturally contextual cues. To address the lack of resources and methods for detecting dark humor in multimodal content, we introduce a novel dataset of 4,379 Reddit memes annotated for dark humor, target category (gender, mental health, violence, race, disability, and other), and a three-level intensity rating (mild, moderate, severe). Building on this resource, we propose a reasoning-augmented framework that first generates structured explanations for each meme using a Large Vision-Language Model (VLM). Through a Role-Reversal Self-Loop, VLM adopts the author's perspective to iteratively refine its explanations, ensuring completeness and alignment. We then extract textual features from both the OCR transcript and the self-refined reasoning via a text encoder, while visual features are obtained using a vision transformer. A Tri-stream Cross-Reasoning Network (TCRNet) fuses these three streams, text, image, and reasoning, via pairwise attention mechanisms, producing a unified representation for classification. Experimental results demonstrate that our approach outperforms strong baselines across three tasks: dark humor detection, target identification, and intensity prediction. The dataset, annotations, and code are released to facilitate further research in multimodal humor understanding and content moderation. Code and Dataset are available at: https://github.com/Sai-Kartheek-Reddy/D-Humor-Dark-Humor-Understanding-via-Multimodal-Open-ended-Reasoning

  • 6 authors
·
Sep 8 2

Vote-in-Context: Turning VLMs into Zero-Shot Rank Fusers

In the retrieval domain, candidates' fusion from heterogeneous retrievers is a long-standing challenge, particularly for complex, multi-modal data such as videos. While typical fusion techniques are training-free, they rely solely on rank or score signals, disregarding candidates' representations. This work introduces Vote-in-Context (ViC), a generalized, training-free framework that re-thinks list-wise reranking and fusion as a zero-shot reasoning task for a Vision-Language Model (VLM). The core insight is to serialize both content evidence and retriever metadata directly within the VLM's prompt, allowing the model to adaptively weigh retriever consensus against visual-linguistic content. We demonstrate the generality of this framework by applying it to the challenging domain of cross-modal video retrieval. To this end, we introduce the S-Grid, a compact serialization map that represents each video as an image grid, optionally paired with subtitles to enable list-wise reasoning over video candidates. ViC is evaluated both as a single-list reranker, where it dramatically improves the precision of individual retrievers, and as an ensemble fuser, where it consistently outperforms strong baselines like CombSUM. Across video retrieval benchmarks including ActivityNet and VATEX, the framework establishes new state-of-the-art zero-shot retrieval performance, demonstrating its effectiveness in handling complex visual and temporal signals alongside text. In zero-shot settings, ViC achieves Recall@1 scores of 87.1% (t2v) / 89.0% (v2t) on MSR-VTT and 99.6% (v2t) on VATEX, representing massive gains of up to +40 Recall@1 over previous state-of-the-art baselines. We present ViC as a simple, reproducible, and highly effective recipe for turning modern VLMs into powerful zero-shot rerankers and fusers. Code and resources are publicly available at: https://github.com/mohammad2012191/ViC

MemoryOut: Learning Principal Features via Multimodal Sparse Filtering Network for Semi-supervised Video Anomaly Detection

Video Anomaly Detection (VAD) methods based on reconstruction or prediction face two critical challenges: (1) strong generalization capability often results in accurate reconstruction or prediction of abnormal events, making it difficult to distinguish normal from abnormal patterns; (2) reliance only on low-level appearance and motion cues limits their ability to identify high-level semantic in abnormal events from complex scenes. To address these limitations, we propose a novel VAD framework with two key innovations. First, to suppress excessive generalization, we introduce the Sparse Feature Filtering Module (SFFM) that employs bottleneck filters to dynamically and adaptively remove abnormal information from features. Unlike traditional memory modules, it does not need to memorize the normal prototypes across the training dataset. Further, we design the Mixture of Experts (MoE) architecture for SFFM. Each expert is responsible for extracting specialized principal features during running time, and different experts are selectively activated to ensure the diversity of the learned principal features. Second, to overcome the neglect of semantics in existing methods, we integrate a Vision-Language Model (VLM) to generate textual descriptions for video clips, enabling comprehensive joint modeling of semantic, appearance, and motion cues. Additionally, we enforce modality consistency through semantic similarity constraints and motion frame-difference contrastive loss. Extensive experiments on multiple public datasets validate the effectiveness of our multimodal joint modeling framework and sparse feature filtering paradigm. Project page at https://qzfm.github.io/sfn_vad_project_page/.

  • 7 authors
·
Jun 3

F4-ITS: Fine-grained Feature Fusion for Food Image-Text Search

The proliferation of digital food content has intensified the need for robust and accurate systems capable of fine-grained visual understanding and retrieval. In this work, we address the challenging task of food image-to-text matching, a critical component in applications such as dietary monitoring, smart kitchens, and restaurant automation. We propose F4-ITS: Fine-grained Feature Fusion for Food Image-Text Search, a training-free, vision-language model (VLM)-guided framework that significantly improves retrieval performance through enhanced multi-modal feature representations. Our approach introduces two key contributions: (1) a uni-directional(and bi-directional) multi-modal fusion strategy that combines image embeddings with VLM-generated textual descriptions to improve query expressiveness, and (2) a novel feature-based re-ranking mechanism for top-k retrieval, leveraging predicted food ingredients to refine results and boost precision. Leveraging open-source image-text encoders, we demonstrate substantial gains over standard baselines - achieving ~10% and ~7.7% improvements in top-1 retrieval under dense and sparse caption scenarios, and a ~28.6% gain in top-k ingredient-level retrieval. Additionally, we show that smaller models (e.g., ViT-B/32) can match or outperform larger counterparts (e.g., ViT-H, ViT-G, ViT-bigG) when augmented with textual fusion, highlighting the effectiveness of our method in resource-constrained settings. Code and test datasets will be made publicly available at: https://github.com/mailcorahul/f4-its

  • 1 authors
·
Aug 23

Bongard-RWR+: Real-World Representations of Fine-Grained Concepts in Bongard Problems

Bongard Problems (BPs) provide a challenging testbed for abstract visual reasoning (AVR), requiring models to identify visual concepts fromjust a few examples and describe them in natural language. Early BP benchmarks featured synthetic black-and-white drawings, which might not fully capture the complexity of real-world scenes. Subsequent BP datasets employed real-world images, albeit the represented concepts are identifiable from high-level image features, reducing the task complexity. Differently, the recently released Bongard-RWR dataset aimed at representing abstract concepts formulated in the original BPs using fine-grained real-world images. Its manual construction, however, limited the dataset size to just 60 instances, constraining evaluation robustness. In this work, we introduce Bongard-RWR+, a BP dataset composed of 5,400 instances that represent original BP abstract concepts using real-world-like images generated via a vision language model (VLM) pipeline. Building on Bongard-RWR, we employ Pixtral-12B to describe manually curated images and generate new descriptions aligned with the underlying concepts, use Flux.1-dev to synthesize images from these descriptions, and manually verify that the generated images faithfully reflect the intended concepts. We evaluate state-of-the-art VLMs across diverse BP formulations, including binary and multiclass classification, as well as textual answer generation. Our findings reveal that while VLMs can recognize coarse-grained visual concepts, they consistently struggle with discerning fine-grained concepts, highlighting limitations in their reasoning capabilities.

  • 3 authors
·
Aug 16

UniCTokens: Boosting Personalized Understanding and Generation via Unified Concept Tokens

Personalized models have demonstrated remarkable success in understanding and generating concepts provided by users. However, existing methods use separate concept tokens for understanding and generation, treating these tasks in isolation. This may result in limitations for generating images with complex prompts. For example, given the concept langle borangle, generating "langle borangle wearing its hat" without additional textual descriptions of its hat. We call this kind of generation \textbf{personalized attribute-reasoning generation}. To address the limitation, we present UniCTokens, a novel framework that effectively integrates personalized information into a unified vision language model (VLM) for understanding and generation. UniCTokens trains a set of unified concept tokens to leverage complementary semantics, boosting two personalized tasks. Moreover, we propose a progressive training strategy with three stages: understanding warm-up, bootstrapping generation from understanding, and deepening understanding from generation to enhance mutual benefits between both tasks. To quantitatively evaluate the unified VLM personalization, we present UnifyBench, the first benchmark for assessing concept understanding, concept generation, and attribute-reasoning generation. Experimental results on UnifyBench indicate that UniCTokens shows competitive performance compared to leading methods in concept understanding, concept generation, and achieving state-of-the-art results in personalized attribute-reasoning generation. Our research demonstrates that enhanced understanding improves generation, and the generation process can yield valuable insights into understanding. Our code and dataset will be released at: https://github.com/arctanxarc/UniCTokens{https://github.com/arctanxarc/UniCTokens}.

  • 13 authors
·
May 20

Self-Rewarding Vision-Language Model via Reasoning Decomposition

Vision-Language Models (VLMs) often suffer from visual hallucinations, saying things that are not actually in the image, and language shortcuts, where they skip the visual part and just rely on text priors. These issues arise because most post-training methods for VLMs rely on simple verifiable answer matching and supervise only final outputs, leaving intermediate visual reasoning without explicit guidance. As a result, VLMs receive sparse visual signals and often learn to prioritize language-based reasoning over visual perception. To mitigate this, some existing methods add visual supervision using human annotations or distilled labels from external large models. However, human annotations are labor-intensive and costly, and because external signals cannot adapt to the evolving policy, they cause distributional shifts that can lead to reward hacking. In this paper, we introduce Vision-SR1, a self-rewarding method that improves visual reasoning without relying on external visual supervisions via reinforcement learning. Vision-SR1 decomposes VLM reasoning into two stages: visual perception and language reasoning. The model is first prompted to produce self-contained visual perceptions that are sufficient to answer the question without referring back the input image. To validate this self-containment, the same VLM model is then re-prompted to perform language reasoning using only the generated perception as input to compute reward. This self-reward is combined with supervision on final outputs, providing a balanced training signal that strengthens both visual perception and language reasoning. Our experiments demonstrate that Vision-SR1 improves visual reasoning, mitigates visual hallucinations, and reduces reliance on language shortcuts across diverse vision-language tasks.

tencent Tencent
·
Aug 27 2

What You Perceive Is What You Conceive: A Cognition-Inspired Framework for Open Vocabulary Image Segmentation

Open vocabulary image segmentation tackles the challenge of recognizing dynamically adjustable, predefined novel categories at inference time by leveraging vision-language alignment. However, existing paradigms typically perform class-agnostic region segmentation followed by category matching, which deviates from the human visual system's process of recognizing objects based on semantic concepts, leading to poor alignment between region segmentation and target concepts. To bridge this gap, we propose a novel Cognition-Inspired Framework for open vocabulary image segmentation that emulates the human visual recognition process: first forming a conceptual understanding of an object, then perceiving its spatial extent. The framework consists of three core components: (1) A Generative Vision-Language Model (G-VLM) that mimics human cognition by generating object concepts to provide semantic guidance for region segmentation. (2) A Concept-Aware Visual Enhancer Module that fuses textual concept features with global visual representations, enabling adaptive visual perception based on target concepts. (3) A Cognition-Inspired Decoder that integrates local instance features with G-VLM-provided semantic cues, allowing selective classification over a subset of relevant categories. Extensive experiments demonstrate that our framework achieves significant improvements, reaching 27.2 PQ, 17.0 mAP, and 35.3 mIoU on A-150. It further attains 56.2, 28.2, 15.4, 59.2, 18.7, and 95.8 mIoU on Cityscapes, Mapillary Vistas, A-847, PC-59, PC-459, and PAS-20, respectively. In addition, our framework supports vocabulary-free segmentation, offering enhanced flexibility in recognizing unseen categories. Code will be public.

  • 7 authors
·
May 26

Test-Time Zero-Shot Temporal Action Localization

Zero-Shot Temporal Action Localization (ZS-TAL) seeks to identify and locate actions in untrimmed videos unseen during training. Existing ZS-TAL methods involve fine-tuning a model on a large amount of annotated training data. While effective, training-based ZS-TAL approaches assume the availability of labeled data for supervised learning, which can be impractical in some applications. Furthermore, the training process naturally induces a domain bias into the learned model, which may adversely affect the model's generalization ability to arbitrary videos. These considerations prompt us to approach the ZS-TAL problem from a radically novel perspective, relaxing the requirement for training data. To this aim, we introduce a novel method that performs Test-Time adaptation for Temporal Action Localization (T3AL). In a nutshell, T3AL adapts a pre-trained Vision and Language Model (VLM). T3AL operates in three steps. First, a video-level pseudo-label of the action category is computed by aggregating information from the entire video. Then, action localization is performed adopting a novel procedure inspired by self-supervised learning. Finally, frame-level textual descriptions extracted with a state-of-the-art captioning model are employed for refining the action region proposals. We validate the effectiveness of T3AL by conducting experiments on the THUMOS14 and the ActivityNet-v1.3 datasets. Our results demonstrate that T3AL significantly outperforms zero-shot baselines based on state-of-the-art VLMs, confirming the benefit of a test-time adaptation approach.

  • 5 authors
·
Apr 8, 2024

Turing Representational Similarity Analysis (RSA): A Flexible Method for Measuring Alignment Between Human and Artificial Intelligence

As we consider entrusting Large Language Models (LLMs) with key societal and decision-making roles, measuring their alignment with human cognition becomes critical. This requires methods that can assess how these systems represent information and facilitate comparisons to human understanding across diverse tasks. To meet this need, we developed Turing Representational Similarity Analysis (RSA), a method that uses pairwise similarity ratings to quantify alignment between AIs and humans. We tested this approach on semantic alignment across text and image modalities, measuring how different Large Language and Vision Language Model (LLM and VLM) similarity judgments aligned with human responses at both group and individual levels. GPT-4o showed the strongest alignment with human performance among the models we tested, particularly when leveraging its text processing capabilities rather than image processing, regardless of the input modality. However, no model we studied adequately captured the inter-individual variability observed among human participants. This method helped uncover certain hyperparameters and prompts that could steer model behavior to have more or less human-like qualities at an inter-individual or group level. Turing RSA enables the efficient and flexible quantification of human-AI alignment and complements existing accuracy-based benchmark tasks. We demonstrate its utility across multiple modalities (words, sentences, images) for understanding how LLMs encode knowledge and for examining representational alignment with human cognition.

  • 5 authors
·
Nov 30, 2024

Anatomy-VLM: A Fine-grained Vision-Language Model for Medical Interpretation

Accurate disease interpretation from radiology remains challenging due to imaging heterogeneity. Achieving expert-level diagnostic decisions requires integration of subtle image features with clinical knowledge. Yet major vision-language models (VLMs) treat images as holistic entities and overlook fine-grained image details that are vital for disease diagnosis. Clinicians analyze images by utilizing their prior medical knowledge and identify anatomical structures as important region of interests (ROIs). Inspired from this human-centric workflow, we introduce Anatomy-VLM, a fine-grained, vision-language model that incorporates multi-scale information. First, we design a model encoder to localize key anatomical features from entire medical images. Second, these regions are enriched with structured knowledge for contextually-aware interpretation. Finally, the model encoder aligns multi-scale medical information to generate clinically-interpretable disease prediction. Anatomy-VLM achieves outstanding performance on both in- and out-of-distribution datasets. We also validate the performance of Anatomy-VLM on downstream image segmentation tasks, suggesting that its fine-grained alignment captures anatomical and pathology-related knowledge. Furthermore, the Anatomy-VLM's encoder facilitates zero-shot anatomy-wise interpretation, providing its strong expert-level clinical interpretation capabilities.

  • 4 authors
·
Nov 11

VLM-R1: A Stable and Generalizable R1-style Large Vision-Language Model

Recently DeepSeek R1 has shown that reinforcement learning (RL) can substantially improve the reasoning capabilities of Large Language Models (LLMs) through a simple yet effective design. The core of R1 lies in its rule-based reward formulation, which leverages tasks with deterministic ground-truth answers to enable precise and stable reward computation. In the visual domain, we similarly observe that a wide range of visual understanding tasks are inherently equipped with well-defined ground-truth annotations. This property makes them naturally compatible with rule-based reward mechanisms. Motivated by this observation, we investigate the extension of R1-style reinforcement learning to Vision-Language Models (VLMs), aiming to enhance their visual reasoning capabilities. To this end, we develop VLM-R1, a dedicated framework designed to harness RL for improving VLMs' performance on general vision-language tasks. Using this framework, we further explore the feasibility of applying RL to visual domain. Experimental results indicate that the RL-based model not only delivers competitive performance on visual understanding tasks but also surpasses Supervised Fine-Tuning (SFT) in generalization ability. Furthermore, we conduct comprehensive ablation studies that uncover a series of noteworthy insights, including the presence of reward hacking in object detection, the emergence of the "OD aha moment", the impact of training data quality, and the scaling behavior of RL across different model sizes. Through these analyses, we aim to deepen the understanding of how reinforcement learning enhances the capabilities of vision-language models, and we hope our findings and open-source contributions will support continued progress in the vision-language RL community. Our code and model are available at https://github.com/om-ai-lab/VLM-R1

Enhancing Vision-Language Model Training with Reinforcement Learning in Synthetic Worlds for Real-World Success

Interactive multimodal agents must convert raw visual observations into coherent sequences of language-conditioned actions -- a capability that current vision-language models (VLMs) still lack. Earlier reinforcement-learning (RL) efforts could, in principle, endow VLMs with such skills, but they have seldom tested whether the learned behaviours generalize beyond their training simulators, and they depend either on brittle hyperparameter tuning or on dense-reward environments with low state variability. We introduce Vision-Language Decoupled Actor-Critic (VL-DAC), a lightweight, hyperparameter-free RL algorithm. VL-DAC applies PPO updates to action tokens while learning value only at the environment-step level: an arrangement, to our knowledge, not previously explored for large VLMs or LLMs. This simple decoupling removes unstable weighting terms and yields faster, more reliable convergence. Training a single VLM with VL-DAC in one inexpensive simulator at a time (MiniWorld, Gym-Cards, ALFWorld, or WebShop) already produces policies that generalize widely: +50\% relative on BALROG (game-centric agentic control), +5\% relative on the hardest part of VSI-Bench (spatial planning), and +2\% on VisualWebBench (web navigation), all without degrading general image understanding accuracy. These results provide the first evidence that a simple RL algorithm can train VLMs entirely in cheap synthetic worlds while delivering measurable gains on real-image agentic, spatial-reasoning, and web-navigation benchmarks.

  • 5 authors
·
Aug 6 2

Benchmarking Vision Language Model Unlearning via Fictitious Facial Identity Dataset

Machine unlearning has emerged as an effective strategy for forgetting specific information in the training data. However, with the increasing integration of visual data, privacy concerns in Vision Language Models (VLMs) remain underexplored. To address this, we introduce Facial Identity Unlearning Benchmark (FIUBench), a novel VLM unlearning benchmark designed to robustly evaluate the effectiveness of unlearning algorithms under the Right to be Forgotten setting. Specifically, we formulate the VLM unlearning task via constructing the Fictitious Facial Identity VQA dataset and apply a two-stage evaluation pipeline that is designed to precisely control the sources of information and their exposure levels. In terms of evaluation, since VLM supports various forms of ways to ask questions with the same semantic meaning, we also provide robust evaluation metrics including membership inference attacks and carefully designed adversarial privacy attacks to evaluate the performance of algorithms. Through the evaluation of four baseline VLM unlearning algorithms within FIUBench, we find that all methods remain limited in their unlearning performance, with significant trade-offs between model utility and forget quality. Furthermore, our findings also highlight the importance of privacy attacks for robust evaluations. We hope FIUBench will drive progress in developing more effective VLM unlearning algorithms.

  • 13 authors
·
Nov 5, 2024

VisionThink: Smart and Efficient Vision Language Model via Reinforcement Learning

Recent advancements in vision-language models (VLMs) have improved performance by increasing the number of visual tokens, which are often significantly longer than text tokens. However, we observe that most real-world scenarios do not require such an extensive number of visual tokens. While the performance drops significantly in a small subset of OCR-related tasks, models still perform accurately in most other general VQA tasks with only 1/4 resolution. Therefore, we propose to dynamically process distinct samples with different resolutions, and present a new paradigm for visual token compression, namely, VisionThink. It starts with a downsampled image and smartly decides whether it is sufficient for problem solving. Otherwise, the model could output a special token to request the higher-resolution image. Compared to existing Efficient VLM methods that compress tokens using fixed pruning ratios or thresholds, VisionThink autonomously decides whether to compress tokens case by case. As a result, it demonstrates strong fine-grained visual understanding capability on OCR-related tasks, and meanwhile saves substantial visual tokens on simpler tasks. We adopt reinforcement learning and propose the LLM-as-Judge strategy to successfully apply RL to general VQA tasks. Moreover, we carefully design a reward function and penalty mechanism to achieve a stable and reasonable image resize call ratio. Extensive experiments demonstrate the superiority, efficiency, and effectiveness of our method. Our code is available at https://github.com/dvlab-research/VisionThink.

  • 6 authors
·
Jul 17 4

VLM-3R: Vision-Language Models Augmented with Instruction-Aligned 3D Reconstruction

The rapid advancement of Large Multimodal Models (LMMs) for 2D images and videos has motivated extending these models to understand 3D scenes, aiming for human-like visual-spatial intelligence. Nevertheless, achieving deep spatial understanding comparable to human capabilities poses significant challenges in model encoding and data acquisition. Existing methods frequently depend on external depth sensors for geometry capture or utilize off-the-shelf algorithms for pre-constructing 3D maps, thereby limiting their scalability, especially with prevalent monocular video inputs and for time-sensitive applications. In this work, we introduce VLM-3R, a unified framework for Vision-Language Models (VLMs) that incorporates 3D Reconstructive instruction tuning. VLM-3R processes monocular video frames by employing a geometry encoder to derive implicit 3D tokens that represent spatial understanding. Leveraging our Spatial-Visual-View Fusion and over 200K curated 3D reconstructive instruction tuning question-answer (QA) pairs, VLM-3R effectively aligns real-world spatial context with language instructions. This enables monocular 3D spatial assistance and embodied reasoning. To facilitate the evaluation of temporal reasoning, we introduce the Vision-Spatial-Temporal Intelligence benchmark, featuring over 138.6K QA pairs across five distinct tasks focused on evolving spatial relationships. Extensive experiments demonstrate that our model, VLM-3R, not only facilitates robust visual-spatial reasoning but also enables the understanding of temporal 3D context changes, excelling in both accuracy and scalability.

Distilling Large Vision-Language Model with Out-of-Distribution Generalizability

Large vision-language models have achieved outstanding performance, but their size and computational requirements make their deployment on resource-constrained devices and time-sensitive tasks impractical. Model distillation, the process of creating smaller, faster models that maintain the performance of larger models, is a promising direction towards the solution. This paper investigates the distillation of visual representations in large teacher vision-language models into lightweight student models using a small- or mid-scale dataset. Notably, this study focuses on open-vocabulary out-of-distribution (OOD) generalization, a challenging problem that has been overlooked in previous model distillation literature. We propose two principles from vision and language modality perspectives to enhance student's OOD generalization: (1) by better imitating teacher's visual representation space, and carefully promoting better coherence in vision-language alignment with the teacher; (2) by enriching the teacher's language representations with informative and finegrained semantic attributes to effectively distinguish between different labels. We propose several metrics and conduct extensive experiments to investigate their techniques. The results demonstrate significant improvements in zero-shot and few-shot student performance on open-vocabulary out-of-distribution classification, highlighting the effectiveness of our proposed approaches. Code released at https://github.com/xuanlinli17/large_vlm_distillation_ood

  • 6 authors
·
Jul 6, 2023

GeoGround: A Unified Large Vision-Language Model. for Remote Sensing Visual Grounding

Remote sensing (RS) visual grounding aims to use natural language expression to locate specific objects (in the form of the bounding box or segmentation mask) in RS images, enhancing human interaction with intelligent RS interpretation systems. Early research in this area was primarily based on horizontal bounding boxes (HBBs), but as more diverse RS datasets have become available, tasks involving oriented bounding boxes (OBBs) and segmentation masks have emerged. In practical applications, different targets require different grounding types: HBB can localize an object's position, OBB provides its orientation, and mask depicts its shape. However, existing specialized methods are typically tailored to a single type of RS visual grounding task and are hard to generalize across tasks. In contrast, large vision-language models (VLMs) exhibit powerful multi-task learning capabilities but struggle to handle dense prediction tasks like segmentation. This paper proposes GeoGround, a novel framework that unifies support for HBB, OBB, and mask RS visual grounding tasks, allowing flexible output selection. Rather than customizing the architecture of VLM, our work aims to elegantly support pixel-level visual grounding output through the Text-Mask technique. We define prompt-assisted and geometry-guided learning to enhance consistency across different signals. To support model training, we present refGeo, a large-scale RS visual instruction-following dataset containing 161k image-text pairs. Experimental results show that GeoGround demonstrates strong performance across four RS visual grounding tasks, matching or surpassing the performance of specialized methods on multiple benchmarks. Code available at https://github.com/zytx121/GeoGround

  • 7 authors
·
Nov 16, 2024

LLMC+: Benchmarking Vision-Language Model Compression with a Plug-and-play Toolkit

Large Vision-Language Models (VLMs) exhibit impressive multi-modal capabilities but suffer from prohibitive computational and memory demands, due to their long visual token sequences and massive parameter sizes. To address these issues, recent works have proposed training-free compression methods. However, existing efforts often suffer from three major limitations: (1) Current approaches do not decompose techniques into comparable modules, hindering fair evaluation across spatial and temporal redundancy. (2) Evaluation confined to simple single-turn tasks, failing to reflect performance in realistic scenarios. (3) Isolated use of individual compression techniques, without exploring their joint potential. To overcome these gaps, we introduce LLMC+, a comprehensive VLM compression benchmark with a versatile, plug-and-play toolkit. LLMC+ supports over 20 algorithms across five representative VLM families and enables systematic study of token-level and model-level compression. Our benchmark reveals that: (1) Spatial and temporal redundancies demand distinct technical strategies. (2) Token reduction methods degrade significantly in multi-turn dialogue and detail-sensitive tasks. (3) Combining token and model compression achieves extreme compression with minimal performance loss. We believe LLMC+ will facilitate fair evaluation and inspire future research in efficient VLM. Our code is available at https://github.com/ModelTC/LightCompress.

  • 10 authors
·
Aug 13

JailDAM: Jailbreak Detection with Adaptive Memory for Vision-Language Model

Multimodal large language models (MLLMs) excel in vision-language tasks but also pose significant risks of generating harmful content, particularly through jailbreak attacks. Jailbreak attacks refer to intentional manipulations that bypass safety mechanisms in models, leading to the generation of inappropriate or unsafe content. Detecting such attacks is critical to ensuring the responsible deployment of MLLMs. Existing jailbreak detection methods face three primary challenges: (1) Many rely on model hidden states or gradients, limiting their applicability to white-box models, where the internal workings of the model are accessible; (2) They involve high computational overhead from uncertainty-based analysis, which limits real-time detection, and (3) They require fully labeled harmful datasets, which are often scarce in real-world settings. To address these issues, we introduce a test-time adaptive framework called JAILDAM. Our method leverages a memory-based approach guided by policy-driven unsafe knowledge representations, eliminating the need for explicit exposure to harmful data. By dynamically updating unsafe knowledge during test-time, our framework improves generalization to unseen jailbreak strategies while maintaining efficiency. Experiments on multiple VLM jailbreak benchmarks demonstrate that JAILDAM delivers state-of-the-art performance in harmful content detection, improving both accuracy and speed.

  • 7 authors
·
Apr 3 2

Fourier-VLM: Compressing Vision Tokens in the Frequency Domain for Large Vision-Language Models

Vision-Language Models (VLMs) typically replace the predefined image placeholder token (<image>) in textual instructions with visual features from an image encoder, forming the input to a backbone Large Language Model (LLM). However, the large number of vision tokens significantly increases the context length, leading to high computational overhead and inference latency. While previous efforts mitigate this by selecting only important visual features or leveraging learnable queries to reduce token count, they often compromise performance or introduce substantial extra costs. In response, we propose Fourier-VLM, a simple yet efficient method that compresses visual representations in the frequency domain. Our approach is motivated by the observation that vision features output from the vision encoder exhibit concentrated energy in low-frequency components. Leveraging this, we apply a low-pass filter to the vision features using a two-dimensional Discrete Cosine Transform (DCT). Notably, the DCT is efficiently computed via the Fast Fourier Transform (FFT) operator with a time complexity of O(nlog n), minimizing the extra computational cost while introducing no additional parameters. Extensive experiments across various image-based benchmarks demonstrate that Fourier-VLM achieves competitive performance with strong generalizability across both LLaVA and Qwen-VL architectures. Crucially, it reduce inference FLOPs by up to 83.8% and boots generation speed by 31.2% compared to LLaVA-v1.5, highlighting the superior efficiency and practicality.

  • 7 authors
·
Aug 8

PerSRV: Personalized Sticker Retrieval with Vision-Language Model

Instant Messaging is a popular means for daily communication, allowing users to send text and stickers. As the saying goes, "a picture is worth a thousand words", so developing an effective sticker retrieval technique is crucial for enhancing user experience. However, existing sticker retrieval methods rely on labeled data to interpret stickers, and general-purpose Vision-Language Models (VLMs) often struggle to capture the unique semantics of stickers. Additionally, relevant-based sticker retrieval methods lack personalization, creating a gap between diverse user expectations and retrieval results. To address these, we propose the Personalized Sticker Retrieval with Vision-Language Model framework, namely PerSRV, structured into offline calculations and online processing modules. The online retrieval part follows the paradigm of relevant recall and personalized ranking, supported by the offline pre-calculation parts, which are sticker semantic understanding, utility evaluation and personalization modules. Firstly, for sticker-level semantic understanding, we supervised fine-tuned LLaVA-1.5-7B to generate human-like sticker semantics, complemented by textual content extracted from figures and historical interaction queries. Secondly, we investigate three crowd-sourcing metrics for sticker utility evaluation. Thirdly, we cluster style centroids based on users' historical interactions to achieve personal preference modeling. Finally, we evaluate our proposed PerSRV method on a public sticker retrieval dataset from WeChat, containing 543,098 candidates and 12,568 interactions. Experimental results show that PerSRV significantly outperforms existing methods in multi-modal sticker retrieval. Additionally, our fine-tuned VLM delivers notable improvements in sticker semantic understandings.

  • 5 authors
·
Oct 29, 2024

AHA: A Vision-Language-Model for Detecting and Reasoning Over Failures in Robotic Manipulation

Robotic manipulation in open-world settings requires not only task execution but also the ability to detect and learn from failures. While recent advances in vision-language models (VLMs) and large language models (LLMs) have improved robots' spatial reasoning and problem-solving abilities, they still struggle with failure recognition, limiting their real-world applicability. We introduce AHA, an open-source VLM designed to detect and reason about failures in robotic manipulation using natural language. By framing failure detection as a free-form reasoning task, AHA identifies failures and provides detailed, adaptable explanations across different robots, tasks, and environments. We fine-tuned AHA using FailGen, a scalable framework that generates the first large-scale dataset of robotic failure trajectories, the AHA dataset. FailGen achieves this by procedurally perturbing successful demonstrations from simulation. Despite being trained solely on the AHA dataset, AHA generalizes effectively to real-world failure datasets, robotic systems, and unseen tasks. It surpasses the second-best model (GPT-4o in-context learning) by 10.3% and exceeds the average performance of six compared models including five state-of-the-art VLMs by 35.3% across multiple metrics and datasets. We integrate AHA into three manipulation frameworks that utilize LLMs/VLMs for reinforcement learning, task and motion planning, and zero-shot trajectory generation. AHA's failure feedback enhances these policies' performances by refining dense reward functions, optimizing task planning, and improving sub-task verification, boosting task success rates by an average of 21.4% across all three tasks compared to GPT-4 models.

  • 10 authors
·
Sep 30, 2024

GeoChat: Grounded Large Vision-Language Model for Remote Sensing

Recent advancements in Large Vision-Language Models (VLMs) have shown great promise in natural image domains, allowing users to hold a dialogue about given visual content. However, such general-domain VLMs perform poorly for Remote Sensing (RS) scenarios, leading to inaccurate or fabricated information when presented with RS domain-specific queries. Such a behavior emerges due to the unique challenges introduced by RS imagery. For example, to handle high-resolution RS imagery with diverse scale changes across categories and many small objects, region-level reasoning is necessary alongside holistic scene interpretation. Furthermore, the lack of domain-specific multimodal instruction following data as well as strong backbone models for RS make it hard for the models to align their behavior with user queries. To address these limitations, we propose GeoChat - the first versatile remote sensing VLM that offers multitask conversational capabilities with high-resolution RS images. Specifically, GeoChat can not only answer image-level queries but also accepts region inputs to hold region-specific dialogue. Furthermore, it can visually ground objects in its responses by referring to their spatial coordinates. To address the lack of domain-specific datasets, we generate a novel RS multimodal instruction-following dataset by extending image-text pairs from existing diverse RS datasets. We establish a comprehensive benchmark for RS multitask conversations and compare with a number of baseline methods. GeoChat demonstrates robust zero-shot performance on various RS tasks, e.g., image and region captioning, visual question answering, scene classification, visually grounded conversations and referring detection. Our code is available at https://github.com/mbzuai-oryx/geochat.

  • 6 authors
·
Nov 24, 2023

RS-MoE: A Vision-Language Model with Mixture of Experts for Remote Sensing Image Captioning and Visual Question Answering

Remote Sensing Image Captioning (RSIC) presents unique challenges and plays a critical role in applications. Traditional RSIC methods often struggle to produce rich and diverse descriptions. Recently, with advancements in VLMs, efforts have emerged to integrate these models into the remote sensing domain and to introduce descriptive datasets specifically designed to enhance VLM training. This paper proposes RS-MoE, a first Mixture of Expert based VLM specifically customized for remote sensing domain. Unlike traditional MoE models, the core of RS-MoE is the MoE Block, which incorporates a novel Instruction Router and multiple lightweight Large Language Models (LLMs) as expert models. The Instruction Router is designed to generate specific prompts tailored for each corresponding LLM, guiding them to focus on distinct aspects of the RSIC task. This design not only allows each expert LLM to concentrate on a specific subset of the task, thereby enhancing the specificity and accuracy of the generated captions, but also improves the scalability of the model by facilitating parallel processing of sub-tasks. Additionally, we present a two-stage training strategy for tuning our RS-MoE model to prevent performance degradation due to sparsity. We fine-tuned our model on the RSICap dataset using our proposed training strategy. Experimental results on the RSICap dataset, along with evaluations on other traditional datasets where no additional fine-tuning was applied, demonstrate that our model achieves state-of-the-art performance in generating precise and contextually relevant captions. Notably, our RS-MoE-1B variant achieves performance comparable to 13B VLMs, demonstrating the efficiency of our model design. Moreover, our model demonstrates promising generalization capabilities by consistently achieving state-of-the-art performance on the Remote Sensing Visual Question Answering (RSVQA) task.

  • 7 authors
·
Nov 3, 2024

FireEdit: Fine-grained Instruction-based Image Editing via Region-aware Vision Language Model

Currently, instruction-based image editing methods have made significant progress by leveraging the powerful cross-modal understanding capabilities of vision language models (VLMs). However, they still face challenges in three key areas: 1) complex scenarios; 2) semantic consistency; and 3) fine-grained editing. To address these issues, we propose FireEdit, an innovative Fine-grained Instruction-based image editing framework that exploits a REgion-aware VLM. FireEdit is designed to accurately comprehend user instructions and ensure effective control over the editing process. Specifically, we enhance the fine-grained visual perception capabilities of the VLM by introducing additional region tokens. Relying solely on the output of the LLM to guide the diffusion model may lead to suboptimal editing results. Therefore, we propose a Time-Aware Target Injection module and a Hybrid Visual Cross Attention module. The former dynamically adjusts the guidance strength at various denoising stages by integrating timestep embeddings with the text embeddings. The latter enhances visual details for image editing, thereby preserving semantic consistency between the edited result and the source image. By combining the VLM enhanced with fine-grained region tokens and the time-dependent diffusion model, FireEdit demonstrates significant advantages in comprehending editing instructions and maintaining high semantic consistency. Extensive experiments indicate that our approach surpasses the state-of-the-art instruction-based image editing methods. Our project is available at https://zjgans.github.io/fireedit.github.io.

  • 9 authors
·
Mar 25

Cascade Prompt Learning for Vision-Language Model Adaptation

Prompt learning has surfaced as an effective approach to enhance the performance of Vision-Language Models (VLMs) like CLIP when applied to downstream tasks. However, current learnable prompt tokens are primarily used for the single phase of adapting to tasks (i.e., adapting prompt), easily leading to overfitting risks. In this work, we propose a novel Cascade Prompt Learning CasPL framework to enable prompt learning to serve both generic and specific expertise (i.e., boosting and adapting prompt) simultaneously. Specifically, CasPL is a new learning paradigm comprising two distinct phases of learnable prompts: the first boosting prompt is crafted to extract domain-general knowledge from a senior larger CLIP teacher model by aligning their predicted logits using extensive unlabeled domain images. The second adapting prompt is then cascaded with the frozen first set to fine-tune the downstream tasks, following the approaches employed in prior research. In this manner, CasPL can effectively capture both domain-general and task-specific representations into explicitly different gradual groups of prompts, thus potentially alleviating overfitting issues in the target domain. It's worth noting that CasPL serves as a plug-and-play module that can seamlessly integrate into any existing prompt learning approach. CasPL achieves a significantly better balance between performance and inference speed, which is especially beneficial for deploying smaller VLM models in resource-constrained environments. Compared to the previous state-of-the-art method PromptSRC, CasPL shows an average improvement of 1.85% for base classes, 3.44% for novel classes, and 2.72% for the harmonic mean over 11 image classification datasets. Code is publicly available at: https://github.com/megvii-research/CasPL.

  • 7 authors
·
Sep 26, 2024

WiseAD: Knowledge Augmented End-to-End Autonomous Driving with Vision-Language Model

The emergence of general human knowledge and impressive logical reasoning capacity in rapidly progressed vision-language models (VLMs) have driven increasing interest in applying VLMs to high-level autonomous driving tasks, such as scene understanding and decision-making. However, an in-depth study on the relationship between knowledge proficiency, especially essential driving expertise, and closed-loop autonomous driving performance requires further exploration. In this paper, we investigate the effects of the depth and breadth of fundamental driving knowledge on closed-loop trajectory planning and introduce WiseAD, a specialized VLM tailored for end-to-end autonomous driving capable of driving reasoning, action justification, object recognition, risk analysis, driving suggestions, and trajectory planning across diverse scenarios. We employ joint training on driving knowledge and planning datasets, enabling the model to perform knowledge-aligned trajectory planning accordingly. Extensive experiments indicate that as the diversity of driving knowledge extends, critical accidents are notably reduced, contributing 11.9% and 12.4% improvements in the driving score and route completion on the Carla closed-loop evaluations, achieving state-of-the-art performance. Moreover, WiseAD also demonstrates remarkable performance in knowledge evaluations on both in-domain and out-of-domain datasets.

  • 5 authors
·
Dec 13, 2024

MC-LLaVA: Multi-Concept Personalized Vision-Language Model

Current vision-language models (VLMs) show exceptional abilities across diverse tasks including visual question answering. To enhance user experience in practical applications, recent studies investigate VLM personalization to understand user-provided concepts. However, existing studies mainly focus on single-concept personalization, neglecting the existence and interplay of multiple concepts, which limits the real-world applicability of personalized VLMs. In this paper, we propose the first multi-concept personalization method named MC-LLaVA along with a high-quality multi-concept personalization dataset. Specifically, MC-LLaVA uses a joint training strategy incorporating multiple concepts in a single training step, allowing VLMs to perform accurately in multi-concept personalization. To reduce the cost of joint training, MC-LLaVA leverages visual token information for concept token initialization, yielding improved concept representation and accelerating joint training. To advance multi-concept personalization research, we further contribute a high-quality dataset. We carefully collect images from various movies that contain multiple characters and manually generate the multi-concept question-answer samples. Our dataset features diverse movie types and question-answer types. We conduct comprehensive qualitative and quantitative experiments to demonstrate that MC-LLaVA can achieve impressive multi-concept personalized responses, paving the way for VLMs to become better user-specific assistants. The code and dataset will be publicly available at https://github.com/arctanxarc/MC-LLaVA.

  • 11 authors
·
Nov 18, 2024

Q-VLM: Post-training Quantization for Large Vision-Language Models

In this paper, we propose a post-training quantization framework of large vision-language models (LVLMs) for efficient multi-modal inference. Conventional quantization methods sequentially search the layer-wise rounding functions by minimizing activation discretization errors, which fails to acquire optimal quantization strategy without considering cross-layer dependency. On the contrary, we mine the cross-layer dependency that significantly influences discretization errors of the entire vision-language model, and embed this dependency into optimal quantization strategy searching with low search cost. Specifically, we observe the strong correlation between the activation entropy and the cross-layer dependency concerning output discretization errors. Therefore, we employ the entropy as the proxy to partition blocks optimally, which aims to achieve satisfying trade-offs between discretization errors and the search cost. Moreover, we optimize the visual encoder to disentangle the cross-layer dependency for fine-grained decomposition of search space, so that the search cost is further reduced without harming the quantization accuracy. Experimental results demonstrate that our method compresses the memory by 2.78x and increase generate speed by 1.44x about 13B LLaVA model without performance degradation on diverse multi-modal reasoning tasks. Code is available at https://github.com/ChangyuanWang17/QVLM.

  • 6 authors
·
Oct 10, 2024

HoliSafe: Holistic Safety Benchmarking and Modeling with Safety Meta Token for Vision-Language Model

Despite emerging efforts to enhance the safety of Vision-Language Models (VLMs), current approaches face two main shortcomings. 1) Existing safety-tuning datasets and benchmarks only partially consider how image-text interactions can yield harmful content, often overlooking contextually unsafe outcomes from seemingly benign pairs. This narrow coverage leaves VLMs vulnerable to jailbreak attacks in unseen configurations. 2) Prior methods rely primarily on data-centric tuning, with limited architectural innovations to intrinsically strengthen safety. We address these gaps by introducing a holistic safety dataset and benchmark, HoliSafe, that spans all five safe/unsafe image-text combinations, providing a more robust basis for both training and evaluation. We further propose SafeLLaVA, a novel VLM augmented with a learnable safety meta token and a dedicated safety head. The meta token encodes harmful visual cues during training, intrinsically guiding the language model toward safer responses, while the safety head offers interpretable harmfulness classification aligned with refusal rationales. Experiments show that SafeLLaVA, trained on HoliSafe, achieves state-of-the-art safety performance across multiple VLM benchmarks. Additionally, the HoliSafe benchmark itself reveals critical vulnerabilities in existing models. We hope that HoliSafe and SafeLLaVA will spur further research into robust and interpretable VLM safety, expanding future avenues for multimodal alignment.

  • 8 authors
·
Jun 5

Real-World Offline Reinforcement Learning from Vision Language Model Feedback

Offline reinforcement learning can enable policy learning from pre-collected, sub-optimal datasets without online interactions. This makes it ideal for real-world robots and safety-critical scenarios, where collecting online data or expert demonstrations is slow, costly, and risky. However, most existing offline RL works assume the dataset is already labeled with the task rewards, a process that often requires significant human effort, especially when ground-truth states are hard to ascertain (e.g., in the real-world). In this paper, we build on prior work, specifically RL-VLM-F, and propose a novel system that automatically generates reward labels for offline datasets using preference feedback from a vision-language model and a text description of the task. Our method then learns a policy using offline RL with the reward-labeled dataset. We demonstrate the system's applicability to a complex real-world robot-assisted dressing task, where we first learn a reward function using a vision-language model on a sub-optimal offline dataset, and then we use the learned reward to employ Implicit Q learning to develop an effective dressing policy. Our method also performs well in simulation tasks involving the manipulation of rigid and deformable objects, and significantly outperform baselines such as behavior cloning and inverse RL. In summary, we propose a new system that enables automatic reward labeling and policy learning from unlabeled, sub-optimal offline datasets.

  • 5 authors
·
Nov 7, 2024

RSVLM-QA: A Benchmark Dataset for Remote Sensing Vision Language Model-based Question Answering

Visual Question Answering (VQA) in remote sensing (RS) is pivotal for interpreting Earth observation data. However, existing RS VQA datasets are constrained by limitations in annotation richness, question diversity, and the assessment of specific reasoning capabilities. This paper introduces RSVLM-QA dataset, a new large-scale, content-rich VQA dataset for the RS domain. RSVLM-QA is constructed by integrating data from several prominent RS segmentation and detection datasets: WHU, LoveDA, INRIA, and iSAID. We employ an innovative dual-track annotation generation pipeline. Firstly, we leverage Large Language Models (LLMs), specifically GPT-4.1, with meticulously designed prompts to automatically generate a suite of detailed annotations including image captions, spatial relations, and semantic tags, alongside complex caption-based VQA pairs. Secondly, to address the challenging task of object counting in RS imagery, we have developed a specialized automated process that extracts object counts directly from the original segmentation data; GPT-4.1 then formulates natural language answers from these counts, which are paired with preset question templates to create counting QA pairs. RSVLM-QA comprises 13,820 images and 162,373 VQA pairs, featuring extensive annotations and diverse question types. We provide a detailed statistical analysis of the dataset and a comparison with existing RS VQA benchmarks, highlighting the superior depth and breadth of RSVLM-QA's annotations. Furthermore, we conduct benchmark experiments on Six mainstream Vision Language Models (VLMs), demonstrating that RSVLM-QA effectively evaluates and challenges the understanding and reasoning abilities of current VLMs in the RS domain. We believe RSVLM-QA will serve as a pivotal resource for the RS VQA and VLM research communities, poised to catalyze advancements in the field.

  • 7 authors
·
Aug 11

Mapillary Vistas Validation for Fine-Grained Traffic Signs: A Benchmark Revealing Vision-Language Model Limitations

Obtaining high-quality fine-grained annotations for traffic signs is critical for accurate and safe decision-making in autonomous driving. Widely used datasets, such as Mapillary, often provide only coarse-grained labels - without distinguishing semantically important types such as stop signs or speed limit signs. To this end, we present a new validation set for traffic signs derived from the Mapillary dataset called Mapillary Vistas Validation for Traffic Signs (MVV), where we decompose composite traffic signs into granular, semantically meaningful categories. The dataset includes pixel-level instance masks and has been manually annotated by expert annotators to ensure label fidelity. Further, we benchmark several state-of-the-art VLMs against the self-supervised DINOv2 model on this dataset and show that DINOv2 consistently outperforms all VLM baselines-not only on traffic sign recognition, but also on heavily represented categories like vehicles and humans. Our analysis reveals significant limitations in current vision-language models for fine-grained visual understanding and establishes DINOv2 as a strong baseline for dense semantic matching in autonomous driving scenarios. This dataset and evaluation framework pave the way for more reliable, interpretable, and scalable perception systems. Code and data are available at: https://github.com/nec-labs-ma/relabeling

  • 2 authors
·
Aug 4 1

Uni-MuMER: Unified Multi-Task Fine-Tuning of Vision-Language Model for Handwritten Mathematical Expression Recognition

Handwritten Mathematical Expression Recognition (HMER) remains a persistent challenge in Optical Character Recognition (OCR) due to the inherent freedom of symbol layout and variability in handwriting styles. Prior methods have faced performance bottlenecks, proposing isolated architectural modifications that are difficult to integrate coherently into a unified framework. Meanwhile, recent advances in pretrained vision-language models (VLMs) have demonstrated strong cross-task generalization, offering a promising foundation for developing unified solutions. In this paper, we introduce Uni-MuMER, which fully fine-tunes a VLM for the HMER task without modifying its architecture, effectively injecting domain-specific knowledge into a generalist framework. Our method integrates three data-driven tasks: Tree-Aware Chain-of-Thought (Tree-CoT) for structured spatial reasoning, Error-Driven Learning (EDL) for reducing confusion among visually similar characters, and Symbol Counting (SC) for improving recognition consistency in long expressions. Experiments on the CROHME and HME100K datasets show that Uni-MuMER achieves new state-of-the-art performance, surpassing the best lightweight specialized model SSAN by 16.31% and the top-performing VLM Gemini2.5-flash by 24.42% in the zero-shot setting. Our datasets, models, and code are open-sourced at: https://github.com/BFlameSwift/Uni-MuMER

  • 7 authors
·
May 29

Seeing, Signing, and Saying: A Vision-Language Model-Assisted Pipeline for Sign Language Data Acquisition and Curation from Social Media

Most existing sign language translation (SLT) datasets are limited in scale, lack multilingual coverage, and are costly to curate due to their reliance on expert annotation and controlled recording setup. Recently, Vision Language Models (VLMs) have demonstrated strong capabilities as evaluators and real-time assistants. Despite these advancements, their potential remains untapped in the context of sign language dataset acquisition. To bridge this gap, we introduce the first automated annotation and filtering framework that utilizes VLMs to reduce reliance on manual effort while preserving data quality. Our method is applied to TikTok videos across eight sign languages and to the already curated YouTube-SL-25 dataset in German Sign Language for the purpose of additional evaluation. Our VLM-based pipeline includes a face visibility detection, a sign activity recognition, a text extraction from video content, and a judgment step to validate alignment between video and text, implementing generic filtering, annotation and validation steps. Using the resulting corpus, TikTok-SL-8, we assess the performance of two off-the-shelf SLT models on our filtered dataset for German and American Sign Languages, with the goal of establishing baselines and evaluating the robustness of recent models on automatically extracted, slightly noisy data. Our work enables scalable, weakly supervised pretraining for SLT and facilitates data acquisition from social media.

  • 4 authors
·
Oct 29

VisCon-100K: Leveraging Contextual Web Data for Fine-tuning Vision Language Models

Vision-language models (VLMs) excel in various visual benchmarks but are often constrained by the lack of high-quality visual fine-tuning data. To address this challenge, we introduce VisCon-100K, a novel dataset derived from interleaved image-text web documents. Our approach transforms 45K web documents from the OBELICS dataset into 100K image conversation samples. We utilize GPT-4V to generate image-contextual captions and OpenChat 3.5 model to convert these captions into diverse free-form and multiple-choice question-answer pairs. Integrating this dataset for fine-tuning considerably enhances VLM performance across multiple benchmarks. Unlike methods that focus solely on fine-grained visual content, our approach leverages accompanying web context, yielding superior results. We also discover that a `leaky modality mix,' where conversation samples contain questions answerable from both the image and its contextual caption, outperforms non-leaky combinations of captions and Q\&A pairs. VisCon-100k dataset shows strong performance with two popular VLM approaches: text-only large language model (LLM) aligned with a vision encoder using image captions data (ShareGPT4V-7b) and multimodally pretrained LLM (IDEFICS2-8b) using interleaved image-text data. In addition to releasing the VisCon-100K dataset, we provide a contextual captioner trained on this dataset, facilitating scalable fine-tuning data generation for future research and open-source applications. Using the same pipeline, but substituting our trained contextual captioner for GPT-4V, we also release the larger VisCon-1M dataset.

  • 3 authors
·
Feb 14

Florenz: Scaling Laws for Systematic Generalization in Vision-Language Models

Cross-lingual transfer enables vision-language models (VLMs) to perform vision tasks in various languages with training data only in one language. Current approaches rely on large pre-trained multilingual language models. However, they face the curse of multilinguality, sacrificing downstream task performance for multilingual capabilities, struggling with lexical ambiguities, and falling behind recent advances. In this work, we study the scaling laws of systematic generalization with monolingual VLMs for multilingual tasks, focusing on the impact of model size and seen training samples. We propose Florenz, a monolingual encoder-decoder VLM with 0.4B to 11.2B parameters combining the pre-trained VLM Florence-2 and the large language model Gemma-2. Florenz is trained with varying compute budgets on a synthetic dataset that features intentionally incomplete language coverage for image captioning, thus, testing generalization from the fully covered translation task. We show that not only does indirectly learning unseen task-language pairs adhere to a scaling law, but also that with our data generation pipeline and the proposed Florenz model family, image captioning abilities can emerge in a specific language even when only data for the translation task is available. Fine-tuning on a mix of downstream datasets yields competitive performance and demonstrates promising scaling trends in multimodal machine translation (Multi30K, CoMMuTE), lexical disambiguation (CoMMuTE), and image captioning (Multi30K, XM3600, COCO Karpathy).

  • 3 authors
·
Mar 12 2

Zero-Shot Visual Reasoning by Vision-Language Models: Benchmarking and Analysis

Vision-language models (VLMs) have shown impressive zero- and few-shot performance on real-world visual question answering (VQA) benchmarks, alluding to their capabilities as visual reasoning engines. However, the benchmarks being used conflate "pure" visual reasoning with world knowledge, and also have questions that involve a limited number of reasoning steps. Thus, it remains unclear whether a VLM's apparent visual reasoning performance is due to its world knowledge, or due to actual visual reasoning capabilities. To clarify this ambiguity, we systematically benchmark and dissect the zero-shot visual reasoning capabilities of VLMs through synthetic datasets that require minimal world knowledge, and allow for analysis over a broad range of reasoning steps. We focus on two novel aspects of zero-shot visual reasoning: i) evaluating the impact of conveying scene information as either visual embeddings or purely textual scene descriptions to the underlying large language model (LLM) of the VLM, and ii) comparing the effectiveness of chain-of-thought prompting to standard prompting for zero-shot visual reasoning. We find that the underlying LLMs, when provided textual scene descriptions, consistently perform better compared to being provided visual embeddings. In particular, 18% higher accuracy is achieved on the PTR dataset. We also find that CoT prompting performs marginally better than standard prompting only for the comparatively large GPT-3.5-Turbo (175B) model, and does worse for smaller-scale models. This suggests the emergence of CoT abilities for visual reasoning in LLMs at larger scales even when world knowledge is limited. Overall, we find limitations in the abilities of VLMs and LLMs for more complex visual reasoning, and highlight the important role that LLMs can play in visual reasoning.

  • 3 authors
·
Aug 27, 2024

Mobile-R1: Towards Interactive Reinforcement Learning for VLM-Based Mobile Agent via Task-Level Rewards

Vision-language model-based mobile agents have gained the ability to not only understand complex instructions and mobile screenshots, but also optimize their action outputs via thinking and reasoning, benefiting from reinforcement learning, such as Group Relative Policy Optimization (GRPO). However, existing research centers on offline reinforcement learning training or online optimization using action-level rewards, which limits the agent's dynamic interaction with the environment. This often results in agents settling into local optima, thereby weakening their ability for exploration and error action correction. To address these challenges, we introduce an approach called Mobile-R1, which employs interactive multi-turn reinforcement learning with task-level rewards for mobile agents. Our training framework consists of three stages: initial format finetuning, single-step online training via action-level reward, followed by online training via task-level reward based on multi-turn trajectories. This strategy is designed to enhance the exploration and error correction capabilities of Mobile-R1, leading to significant performance improvements. Moreover, we have collected a dataset covering 28 Chinese applications with 24,521 high-quality manual annotations and established a new benchmark with 500 trajectories. We will open source all resources, including the dataset, benchmark, model weight, and codes: https://mobile-r1.github.io/Mobile-R1/.

  • 13 authors
·
Jun 25

Uni4D-LLM: A Unified SpatioTemporal-Aware VLM for 4D Understanding and Generation

Vision-language models (VLMs) have demonstrated strong performance in 2D scene understanding and generation, but extending this unification to the physical world remains an open challenge. Existing 3D and 4D approaches typically embed scene geometry into autoregressive model for semantic understanding and diffusion model for content generation. This paradigm gap prevents a single model from jointly handling both tasks, especially in dynamic 4D settings where spatiotemporal modeling is critical. We propose Uni4D-LLM, the first unified VLM framework with spatiotemporal awareness for 4D scene understanding and generation. Our design is guided by two key insights: 1) Unification requires a shared representation. We extract semantic features for understanding and noisy-injected appearance features for generation, incorporate 4D geometric cues, and fuse them into a spatiotemporal-aware visual representation through adaptive cross-attention. 2) Unification requires a shared architecture. Both autoregression and diffusion are built on Transformer backbones, and this enables integration into a single LLM with task-specific heads. By aligning visual and linguistic representations, our Uni4D-LLM produces predictions for both understanding and generation within one Transformer-based framework. We further apply instruction fine-tuning on diverse 4D vision-language datasets to improve generalization across tasks. Extensive experiments on multiple benchmarks demonstrate that Uni4D-LLM achieves competitive or superior results compared to state-of-the-art models and offers the first true unification of 4D scene understanding and generation.

  • 2 authors
·
Sep 28

Evaluating Visual and Cultural Interpretation: The K-Viscuit Benchmark with Human-VLM Collaboration

To create culturally inclusive vision-language models (VLMs), the foremost requirement is developing a test benchmark that can diagnose the models' ability to respond to questions reflecting cultural elements. This paper addresses the necessity for such benchmarks, noting that existing research has relied on human annotators' manual efforts, which impedes diversity and efficiency. We propose a semi-automated pipeline for constructing cultural VLM benchmarks to enhance diversity and efficiency. This pipeline leverages human-VLM collaboration, where VLMs generate questions based on guidelines, human-annotated examples, and image-wise relevant knowledge, which are then reviewed by native speakers for quality and cultural relevance. The effectiveness of our adaptable pipeline is demonstrated through a specific application: creating a dataset tailored to Korean culture, dubbed K-Viscuit. The resulting benchmark features two types of questions: Type 1 questions measure visual recognition abilities, while Type 2 assess fine-grained visual reasoning skills. This ensures a thorough diagnosis of VLM models across various aspects. Our evaluation using K-Viscuit revealed that open-source models notably lag behind proprietary models in understanding Korean culture, highlighting areas for improvement. We provided diverse analyses of VLM performance across different cultural aspects. Besides, we explored the potential of incorporating external knowledge retrieval to enhance the generation process, suggesting future directions for improving cultural interpretation ability of VLMs. Our dataset and code will be made publicly available.

  • 6 authors
·
Jun 24, 2024

TokenFLEX: Unified VLM Training for Flexible Visual Tokens Inference

Conventional Vision-Language Models(VLMs) typically utilize a fixed number of vision tokens, regardless of task complexity. This one-size-fits-all strategy introduces notable inefficiencies: using excessive tokens leads to unnecessary computational overhead in simpler tasks, whereas insufficient tokens compromise fine-grained visual comprehension in more complex contexts. To overcome these limitations, we present TokenFLEX, an innovative and adaptable vision-language framework that encodes images into a variable number of tokens for efficient integration with a Large Language Model (LLM). Our approach is underpinned by two pivotal innovations. Firstly, we present a novel training paradigm that enhances performance across varying numbers of vision tokens by stochastically modulating token counts during training. Secondly, we design a lightweight vision token projector incorporating an adaptive pooling layer and SwiGLU, allowing for flexible downsampling of vision tokens and adaptive selection of features tailored to specific token counts. Comprehensive experiments reveal that TokenFLEX consistently outperforms its fixed-token counterparts, achieving notable performance gains across various token counts enhancements of 1.6%, 1.0%, and 0.4% with 64, 144, and 256 tokens, respectively averaged over eight vision-language benchmarks. These results underscore TokenFLEX's remarkable flexibility while maintaining high-performance vision-language understanding.

  • 6 authors
·
Apr 4

GTR-CoT: Graph Traversal as Visual Chain of Thought for Molecular Structure Recognition

Optical Chemical Structure Recognition (OCSR) is crucial for digitizing chemical knowledge by converting molecular images into machine-readable formats. While recent vision-language models (VLMs) have shown potential in this task, their image-captioning approach often struggles with complex molecular structures and inconsistent annotations. To overcome these challenges, we introduce GTR-Mol-VLM, a novel framework featuring two key innovations: (1) the Graph Traversal as Visual Chain of Thought mechanism that emulates human reasoning by incrementally parsing molecular graphs through sequential atom-bond predictions, and (2) the data-centric principle of Faithfully Recognize What You've Seen, which addresses the mismatch between abbreviated structures in images and their expanded annotations. To support model development, we constructed GTR-CoT-1.3M, a large-scale instruction-tuning dataset with meticulously corrected annotations, and introduced MolRec-Bench, the first benchmark designed for a fine-grained evaluation of graph-parsing accuracy in OCSR. Comprehensive experiments demonstrate that GTR-Mol-VLM achieves superior results compared to specialist models, chemistry-domain VLMs, and commercial general-purpose VLMs. Notably, in scenarios involving molecular images with functional group abbreviations, GTR-Mol-VLM outperforms the second-best baseline by approximately 14 percentage points, both in SMILES-based and graph-based metrics. We hope that this work will drive OCSR technology to more effectively meet real-world needs, thereby advancing the fields of cheminformatics and AI for Science. We will release GTR-CoT at https://github.com/opendatalab/GTR-CoT.

CogACT: A Foundational Vision-Language-Action Model for Synergizing Cognition and Action in Robotic Manipulation

The advancement of large Vision-Language-Action (VLA) models has significantly improved robotic manipulation in terms of language-guided task execution and generalization to unseen scenarios. While existing VLAs adapted from pretrained large Vision-Language-Models (VLM) have demonstrated promising generalizability, their task performance is still unsatisfactory as indicated by the low tasks success rates in different environments. In this paper, we present a new advanced VLA architecture derived from VLM. Unlike previous works that directly repurpose VLM for action prediction by simple action quantization, we propose a omponentized VLA architecture that has a specialized action module conditioned on VLM output. We systematically study the design of the action module and demonstrates the strong performance enhancement with diffusion action transformers for action sequence modeling, as well as their favorable scaling behaviors. We also conduct comprehensive experiments and ablation studies to evaluate the efficacy of our models with varied designs. The evaluation on 5 robot embodiments in simulation and real work shows that our model not only significantly surpasses existing VLAs in task performance and but also exhibits remarkable adaptation to new robots and generalization to unseen objects and backgrounds. It exceeds the average success rates of OpenVLA which has similar model size (7B) with ours by over 35% in simulated evaluation and 55% in real robot experiments. It also outperforms the large RT-2-X model (55B) by 18% absolute success rates in simulation. Code and models can be found on our project page (https://cogact.github.io/).

  • 18 authors
·
Nov 29, 2024

Merlin: A Vision Language Foundation Model for 3D Computed Tomography

Over 85 million computed tomography (CT) scans are performed annually in the US, of which approximately one quarter focus on the abdomen. Given the current radiologist shortage, there is a large impetus to use artificial intelligence to alleviate the burden of interpreting these complex imaging studies. Prior state-of-the-art approaches for automated medical image interpretation leverage vision language models (VLMs). However, current medical VLMs are generally limited to 2D images and short reports, and do not leverage electronic health record (EHR) data for supervision. We introduce Merlin - a 3D VLM that we train using paired CT scans (6+ million images from 15,331 CTs), EHR diagnosis codes (1.8+ million codes), and radiology reports (6+ million tokens). We evaluate Merlin on 6 task types and 752 individual tasks. The non-adapted (off-the-shelf) tasks include zero-shot findings classification (31 findings), phenotype classification (692 phenotypes), and zero-shot cross-modal retrieval (image to findings and image to impressions), while model adapted tasks include 5-year disease prediction (6 diseases), radiology report generation, and 3D semantic segmentation (20 organs). We perform internal validation on a test set of 5,137 CTs, and external validation on 7,000 clinical CTs and on two public CT datasets (VerSe, TotalSegmentator). Beyond these clinically-relevant evaluations, we assess the efficacy of various network architectures and training strategies to depict that Merlin has favorable performance to existing task-specific baselines. We derive data scaling laws to empirically assess training data needs for requisite downstream task performance. Furthermore, unlike conventional VLMs that require hundreds of GPUs for training, we perform all training on a single GPU.

  • 31 authors
·
Jun 10, 2024

ChatVLA-2: Vision-Language-Action Model with Open-World Embodied Reasoning from Pretrained Knowledge

Vision-language-action (VLA) models have emerged as the next generation of models in robotics. However, despite leveraging powerful pre-trained Vision-Language Models (VLMs), existing end-to-end VLA systems often lose key capabilities during fine-tuning as the model adapts to specific robotic tasks. We argue that a generalizable VLA model should retain and expand upon the VLM's core competencies: 1) Open-world embodied reasoning - the VLA should inherit the knowledge from VLM, i.e., recognize anything that the VLM can recognize, be capable of solving math problems, and possess visual-spatial intelligence, 2) Reasoning following - effectively translating the open-world reasoning into actionable steps for the robot. In this work, we introduce ChatVLA-2, a novel mixture-of-expert VLA model coupled with a specialized two-stage training pipeline designed to preserve the VLM's original strengths while enabling actionable reasoning. To validate our approach, we design a math-matching task wherein a robot interprets math problems written on a whiteboard and picks corresponding number cards from a table to solve equations. Remarkably, our method exhibits exceptional mathematical reasoning and OCR capabilities, despite these abilities not being explicitly trained within the VLA. Furthermore, we demonstrate that the VLA possesses strong spatial reasoning skills, enabling it to interpret novel directional instructions involving previously unseen objects. Overall, our method showcases reasoning and comprehension abilities that significantly surpass state-of-the-art imitation learning methods such as OpenVLA, DexVLA, and pi-zero. This work represents a substantial advancement toward developing truly generalizable robotic foundation models endowed with robust reasoning capacities.

  • 5 authors
·
May 27

Learning Visual Grounding from Generative Vision and Language Model

Visual grounding tasks aim to localize image regions based on natural language references. In this work, we explore whether generative VLMs predominantly trained on image-text data could be leveraged to scale up the text annotation of visual grounding data. We find that grounding knowledge already exists in generative VLM and can be elicited by proper prompting. We thus prompt a VLM to generate object-level descriptions by feeding it object regions from existing object detection datasets. We further propose attribute modeling to explicitly capture the important object attributes, and spatial relation modeling to capture inter-object relationship, both of which are common linguistic pattern in referring expression. Our constructed dataset (500K images, 1M objects, 16M referring expressions) is one of the largest grounding datasets to date, and the first grounding dataset with purely model-generated queries and human-annotated objects. To verify the quality of this data, we conduct zero-shot transfer experiments to the popular RefCOCO benchmarks for both referring expression comprehension (REC) and segmentation (RES) tasks. On both tasks, our model significantly outperform the state-of-the-art approaches without using human annotated visual grounding data. Our results demonstrate the promise of generative VLM to scale up visual grounding in the real world. Code and models will be released.

  • 5 authors
·
Jul 18, 2024

HybridVLA: Collaborative Diffusion and Autoregression in a Unified Vision-Language-Action Model

Recent advancements in vision-language models (VLMs) for common-sense reasoning have led to the development of vision-language-action (VLA) models, enabling robots to perform generalized manipulation. Although existing autoregressive VLA methods leverage large-scale pretrained knowledge, they disrupt the continuity of actions. Meanwhile, some VLA methods incorporate an additional diffusion head to predict continuous actions, relying solely on VLM-extracted features, which limits their reasoning capabilities. In this paper, we introduce HybridVLA, a unified framework that seamlessly integrates the strengths of both autoregressive and diffusion policies within a single large language model, rather than simply connecting them. To bridge the generation gap, a collaborative training recipe is proposed that injects the diffusion modeling directly into the next-token prediction. With this recipe, we find that these two forms of action prediction not only reinforce each other but also exhibit varying performance across different tasks. Therefore, we design a collaborative action ensemble mechanism that adaptively fuses these two predictions, leading to more robust control. In experiments, HybridVLA outperforms previous state-of-the-art VLA methods across various simulation and real-world tasks, including both single-arm and dual-arm robots, while demonstrating stable manipulation in previously unseen configurations.

  • 15 authors
·
Mar 13

Large VLM-based Vision-Language-Action Models for Robotic Manipulation: A Survey

Robotic manipulation, a key frontier in robotics and embodied AI, requires precise motor control and multimodal understanding, yet traditional rule-based methods fail to scale or generalize in unstructured, novel environments. In recent years, Vision-Language-Action (VLA) models, built upon Large Vision-Language Models (VLMs) pretrained on vast image-text datasets, have emerged as a transformative paradigm. This survey provides the first systematic, taxonomy-oriented review of large VLM-based VLA models for robotic manipulation. We begin by clearly defining large VLM-based VLA models and delineating two principal architectural paradigms: (1) monolithic models, encompassing single-system and dual-system designs with differing levels of integration; and (2) hierarchical models, which explicitly decouple planning from execution via interpretable intermediate representations. Building on this foundation, we present an in-depth examination of large VLM-based VLA models: (1) integration with advanced domains, including reinforcement learning, training-free optimization, learning from human videos, and world model integration; (2) synthesis of distinctive characteristics, consolidating architectural traits, operational strengths, and the datasets and benchmarks that support their development; (3) identification of promising directions, including memory mechanisms, 4D perception, efficient adaptation, multi-agent cooperation, and other emerging capabilities. This survey consolidates recent advances to resolve inconsistencies in existing taxonomies, mitigate research fragmentation, and fill a critical gap through the systematic integration of studies at the intersection of large VLMs and robotic manipulation. We provide a regularly updated project page to document ongoing progress: https://github.com/JiuTian-VL/Large-VLM-based-VLA-for-Robotic-Manipulation

  • 7 authors
·
Aug 18

RoRA-VLM: Robust Retrieval-Augmented Vision Language Models

Current vision-language models (VLMs) still exhibit inferior performance on knowledge-intensive tasks, primarily due to the challenge of accurately encoding all the associations between visual objects and scenes to their corresponding entities and background knowledge. While retrieval augmentation methods offer an efficient way to integrate external knowledge, extending them to vision-language domain presents unique challenges in (1) precisely retrieving relevant information from external sources due to the inherent discrepancy within the multimodal queries, and (2) being resilient to the irrelevant, extraneous and noisy information contained in the retrieved multimodal knowledge snippets. In this work, we introduce RORA-VLM, a novel and robust retrieval augmentation framework specifically tailored for VLMs, with two key innovations: (1) a 2-stage retrieval process with image-anchored textual-query expansion to synergistically combine the visual and textual information in the query and retrieve the most relevant multimodal knowledge snippets; and (2) a robust retrieval augmentation method that strengthens the resilience of VLMs against irrelevant information in the retrieved multimodal knowledge by injecting adversarial noises into the retrieval-augmented training process, and filters out extraneous visual information, such as unrelated entities presented in images, via a query-oriented visual token refinement strategy. We conduct extensive experiments to validate the effectiveness and robustness of our proposed methods on three widely adopted benchmark datasets. Our results demonstrate that with a minimal amount of training instance, RORA-VLM enables the base model to achieve significant performance improvement and constantly outperform state-of-the-art retrieval-augmented VLMs on all benchmarks while also exhibiting a novel zero-shot domain transfer capability.

  • 8 authors
·
Oct 11, 2024

Hulu-Med: A Transparent Generalist Model towards Holistic Medical Vision-Language Understanding

Real-world clinical decision-making grapples with integrating information from diverse data modalities, including medical text, 2D/3D images, and video, leading to inefficiencies and potential diagnostic oversights. While generalist vision-language models (VLMs) offer promise, their medical development faces challenges of opaque pipelines, data scarcity, and architectural inflexibility. Here we present Hulu-Med, a transparent medical VLM that unifies understanding across all these modalities. Built upon a unified patch-based vision encoder and an LLM decoder, Hulu-Med was progressively trained on 16.7 million (M) samples to scale from 2D to 3D and video comprehension. The medical-aware token reduction enables efficient training, requiring only 4,000 to 40,000 GPU hours for 7B to 32B parameter variants. Extensive evaluation across 30 benchmarks exhibits state-of-the-art performance, surpassing leading open-source models and competing with proprietary systems in tasks spanning visual question-answering, medical report generation, and complex reasoning in multilingual and rare disease scenarios. By open-sourcing our complete pipeline, we establish that high-performance medical VLM can be achieved transparently, providing a foundational tool for accessible and impactful clinical AI. Code is released on https://github.com/ZJUI-AI4H/Hulu-Med{https://github.com/ZJUI-AI4H/Hulu-Med}.

  • 25 authors
·
Oct 9

EvolveDirector: Approaching Advanced Text-to-Image Generation with Large Vision-Language Models

Recent advancements in generation models have showcased remarkable capabilities in generating fantastic content. However, most of them are trained on proprietary high-quality data, and some models withhold their parameters and only provide accessible application programming interfaces (APIs), limiting their benefits for downstream tasks. To explore the feasibility of training a text-to-image generation model comparable to advanced models using publicly available resources, we introduce EvolveDirector. This framework interacts with advanced models through their public APIs to obtain text-image data pairs to train a base model. Our experiments with extensive data indicate that the model trained on generated data of the advanced model can approximate its generation capability. However, it requires large-scale samples of 10 million or more. This incurs significant expenses in time, computational resources, and especially the costs associated with calling fee-based APIs. To address this problem, we leverage pre-trained large vision-language models (VLMs) to guide the evolution of the base model. VLM continuously evaluates the base model during training and dynamically updates and refines the training dataset by the discrimination, expansion, deletion, and mutation operations. Experimental results show that this paradigm significantly reduces the required data volume. Furthermore, when approaching multiple advanced models, EvolveDirector can select the best samples generated by them to learn powerful and balanced abilities. The final trained model Edgen is demonstrated to outperform these advanced models. The code and model weights are available at https://github.com/showlab/EvolveDirector.

  • 11 authors
·
Oct 9, 2024 2

Distilling from Vision-Language Models for Improved OOD Generalization in Vision Tasks

Vision-Language Models (VLMs) such as CLIP are trained on large amounts of image-text pairs, resulting in remarkable generalization across several data distributions. The prohibitively expensive training and data collection/curation costs of these models make them valuable Intellectual Property (IP) for organizations. This motivates a vendor-client paradigm, where a vendor trains a large-scale VLM and grants only input-output access to clients on a pay-per-query basis in a black-box setting. The client aims to minimize inference cost by distilling the VLM to a student model using the limited available task-specific data, and further deploying this student model in the downstream application. While naive distillation largely improves the In-Domain (ID) accuracy of the student, it fails to transfer the superior out-of-distribution (OOD) generalization of the VLM teacher using the limited available labeled images. To mitigate this, we propose Vision-Language to Vision-Align, Distill, Predict (VL2V-ADiP), which first aligns the vision and language modalities of the teacher model with the vision modality of a pre-trained student model, and further distills the aligned VLM embeddings to the student. This maximally retains the pre-trained features of the student, while also incorporating the rich representations of the VLM image encoder and the superior generalization of the text embeddings. The proposed approach achieves state-of-the-art results on the standard Domain Generalization benchmarks in a black-box teacher setting, and also when weights of the VLM are accessible.

  • 4 authors
·
Oct 12, 2023

HoneyBee: Data Recipes for Vision-Language Reasoners

Recent advances in vision-language models (VLMs) have made them highly effective at reasoning tasks. However, the principles underlying the construction of performant VL reasoning training datasets remain poorly understood. In this work, we introduce several data curation approaches and study their impacts on VL reasoning capabilities by carefully controlling training and evaluation setups. We analyze the effects of context (image and question pair) sources, implement targeted data interventions, and explore scaling up images, questions, and chain-of-thought (CoT) solutions. Our findings reveal that (a) context source strategies significantly affect VLM performance, (b) interventions such as auxiliary signals from image captions and the inclusion of text-only reasoning yield substantial gains, and (c) scaling all data dimensions (e.g., unique questions per image and unique CoTs per image-question pair) consistently improves reasoning capability. Motivated by these insights, we introduce HoneyBee, a large-scale, high-quality CoT reasoning dataset with 2.5M examples consisting 350K image-question pairs. VLMs trained with HoneyBee outperform state-of-the-art models across model sizes. For instance, a HoneyBee-trained VLM with 3B parameters outperforms the SOTA model and the base model by 7.8% and 24.8%, respectively, on MathVerse. Furthermore, we propose a test-time scaling strategy that reduces decoding cost by 73% without sacrificing accuracy. Overall, this work presents improved strategies for VL reasoning dataset curation research.

facebook AI at Meta
·
Oct 14 2

Symmetrical Visual Contrastive Optimization: Aligning Vision-Language Models with Minimal Contrastive Images

Recent studies have shown that Large Vision-Language Models (VLMs) tend to neglect image content and over-rely on language-model priors, resulting in errors in visually grounded tasks and hallucinations. We hypothesize that this issue arises because existing VLMs are not explicitly trained to generate texts that are accurately grounded in fine-grained image details. To enhance visual feedback during VLM training, we propose S-VCO (Symmetrical Visual Contrastive Optimization), a novel finetuning objective that steers the model toward capturing important visual details and aligning them with corresponding text tokens. To further facilitate this detailed alignment, we introduce MVC, a paired image-text dataset built by automatically filtering and augmenting visual counterfactual data to challenge the model with hard contrastive cases involving Minimal Visual Contrasts. Experiments show that our method consistently improves VLM performance across diverse benchmarks covering various abilities and domains, achieving up to a 22% reduction in hallucinations, and significant gains in vision-centric and general tasks. Notably, these improvements become increasingly pronounced in benchmarks with higher visual dependency. In short, S-VCO offers a significant enhancement of VLM's visually-dependent task performance while retaining or even improving the model's general abilities. We opensource our code at https://s-vco.github.io/

  • 4 authors
·
Feb 19 2

VITA-VLA: Efficiently Teaching Vision-Language Models to Act via Action Expert Distillation

Vision-Language Action (VLA) models significantly advance robotic manipulation by leveraging the strong perception capabilities of pretrained vision-language models (VLMs). By integrating action modules into these pretrained models, VLA methods exhibit improved generalization. However, training them from scratch is costly. In this work, we propose a simple yet effective distillation-based framework that equips VLMs with action-execution capability by transferring knowledge from pretrained small action models. Our architecture retains the original VLM structure, adding only an action token and a state encoder to incorporate physical inputs. To distill action knowledge, we adopt a two-stage training strategy. First, we perform lightweight alignment by mapping VLM hidden states into the action space of the small action model, enabling effective reuse of its pretrained action decoder and avoiding expensive pretraining. Second, we selectively fine-tune the language model, state encoder, and action modules, enabling the system to integrate multimodal inputs with precise action generation. Specifically, the action token provides the VLM with a direct handle for predicting future actions, while the state encoder allows the model to incorporate robot dynamics not captured by vision alone. This design yields substantial efficiency gains over training large VLA models from scratch. Compared with previous state-of-the-art methods, our method achieves 97.3% average success rate on LIBERO (11.8% improvement) and 93.5% on LIBERO-LONG (24.5% improvement). In real-world experiments across five manipulation tasks, our method consistently outperforms the teacher model, achieving 82.0% success rate (17% improvement), which demonstrate that action distillation effectively enables VLMs to generate precise actions while substantially reducing training costs.

  • 15 authors
·
Oct 10

Senna: Bridging Large Vision-Language Models and End-to-End Autonomous Driving

End-to-end autonomous driving demonstrates strong planning capabilities with large-scale data but still struggles in complex, rare scenarios due to limited commonsense. In contrast, Large Vision-Language Models (LVLMs) excel in scene understanding and reasoning. The path forward lies in merging the strengths of both approaches. Previous methods using LVLMs to predict trajectories or control signals yield suboptimal results, as LVLMs are not well-suited for precise numerical predictions. This paper presents Senna, an autonomous driving system combining an LVLM (Senna-VLM) with an end-to-end model (Senna-E2E). Senna decouples high-level planning from low-level trajectory prediction. Senna-VLM generates planning decisions in natural language, while Senna-E2E predicts precise trajectories. Senna-VLM utilizes a multi-image encoding approach and multi-view prompts for efficient scene understanding. Besides, we introduce planning-oriented QAs alongside a three-stage training strategy, which enhances Senna-VLM's planning performance while preserving commonsense. Extensive experiments on two datasets show that Senna achieves state-of-the-art planning performance. Notably, with pre-training on a large-scale dataset DriveX and fine-tuning on nuScenes, Senna significantly reduces average planning error by 27.12% and collision rate by 33.33% over model without pre-training. We believe Senna's cross-scenario generalization and transferability are essential for achieving fully autonomous driving. Code and models will be released at https://github.com/hustvl/Senna.

  • 9 authors
·
Oct 29, 2024

MaTVLM: Hybrid Mamba-Transformer for Efficient Vision-Language Modeling

With the advancement of RNN models with linear complexity, the quadratic complexity challenge of transformers has the potential to be overcome. Notably, the emerging Mamba-2 has demonstrated competitive performance, bridging the gap between RNN models and transformers. However, due to sequential processing and vanishing gradients, RNN models struggle to capture long-range dependencies, limiting contextual understanding. This results in slow convergence, high resource demands, and poor performance on downstream understanding and complex reasoning tasks. In this work, we present a hybrid model MaTVLM by substituting a portion of the transformer decoder layers in a pre-trained VLM with Mamba-2 layers. Leveraging the inherent relationship between attention and Mamba-2, we initialize Mamba-2 with corresponding attention weights to accelerate convergence. Subsequently, we employ a single-stage distillation process, using the pre-trained VLM as the teacher model to transfer knowledge to the MaTVLM, further enhancing convergence speed and performance. Furthermore, we investigate the impact of differential distillation loss within our training framework. We evaluate the MaTVLM on multiple benchmarks, demonstrating competitive performance against the teacher model and existing VLMs while surpassing both Mamba-based VLMs and models of comparable parameter scales. Remarkably, the MaTVLM achieves up to 3.6x faster inference than the teacher model while reducing GPU memory consumption by 27.5%, all without compromising performance. Code and models are released at http://github.com/hustvl/MaTVLM.

  • 4 authors
·
Mar 17 2

ViPlan: A Benchmark for Visual Planning with Symbolic Predicates and Vision-Language Models

Integrating Large Language Models with symbolic planners is a promising direction for obtaining verifiable and grounded plans compared to planning in natural language, with recent works extending this idea to visual domains using Vision-Language Models (VLMs). However, rigorous comparison between VLM-grounded symbolic approaches and methods that plan directly with a VLM has been hindered by a lack of common environments, evaluation protocols and model coverage. We introduce ViPlan, the first open-source benchmark for Visual Planning with symbolic predicates and VLMs. ViPlan features a series of increasingly challenging tasks in two domains: a visual variant of the classic Blocksworld planning problem and a simulated household robotics environment. We benchmark nine open-source VLM families across multiple sizes, along with selected closed models, evaluating both VLM-grounded symbolic planning and using the models directly to propose actions. We find symbolic planning to outperform direct VLM planning in Blocksworld, where accurate image grounding is crucial, whereas the opposite is true in the household robotics tasks, where commonsense knowledge and the ability to recover from errors are beneficial. Finally, we show that across most models and methods, there is no significant benefit to using Chain-of-Thought prompting, suggesting that current VLMs still struggle with visual reasoning.

  • 8 authors
·
May 19 1

Image-based Geo-localization for Robotics: Are Black-box Vision-Language Models there yet?

The advances in Vision-Language models (VLMs) offer exciting opportunities for robotic applications involving image geo-localization, the problem of identifying the geo-coordinates of a place based on visual data only. Recent research works have focused on using a VLM as embeddings extractor for geo-localization, however, the most sophisticated VLMs may only be available as black boxes that are accessible through an API, and come with a number of limitations: there is no access to training data, model features and gradients; retraining is not possible; the number of predictions may be limited by the API; training on model outputs is often prohibited; and queries are open-ended. The utilization of a VLM as a stand-alone, zero-shot geo-localization system using a single text-based prompt is largely unexplored. To bridge this gap, this paper undertakes the first systematic study, to the best of our knowledge, to investigate the potential of some of the state-of-the-art VLMs as stand-alone, zero-shot geo-localization systems in a black-box setting with realistic constraints. We consider three main scenarios for this thorough investigation: a) fixed text-based prompt; b) semantically-equivalent text-based prompts; and c) semantically-equivalent query images. We also take into account the auto-regressive and probabilistic generation process of the VLMs when investigating their utility for geo-localization task by using model consistency as a metric in addition to traditional accuracy. Our work provides new insights in the capabilities of different VLMs for the above-mentioned scenarios.

  • 5 authors
·
Jan 28

ViLLA: Fine-Grained Vision-Language Representation Learning from Real-World Data

Vision-language models (VLMs), such as CLIP and ALIGN, are generally trained on datasets consisting of image-caption pairs obtained from the web. However, real-world multimodal datasets, such as healthcare data, are significantly more complex: each image (e.g. X-ray) is often paired with text (e.g. physician report) that describes many distinct attributes occurring in fine-grained regions of the image. We refer to these samples as exhibiting high pairwise complexity, since each image-text pair can be decomposed into a large number of region-attribute pairings. The extent to which VLMs can capture fine-grained relationships between image regions and textual attributes when trained on such data has not been previously evaluated. The first key contribution of this work is to demonstrate through systematic evaluations that as the pairwise complexity of the training dataset increases, standard VLMs struggle to learn region-attribute relationships, exhibiting performance degradations of up to 37% on retrieval tasks. In order to address this issue, we introduce ViLLA as our second key contribution. ViLLA, which is trained to capture fine-grained region-attribute relationships from complex datasets, involves two components: (a) a lightweight, self-supervised mapping model to decompose image-text samples into region-attribute pairs, and (b) a contrastive VLM to learn representations from generated region-attribute pairs. We demonstrate with experiments across four domains (synthetic, product, medical, and natural images) that ViLLA outperforms comparable VLMs on fine-grained reasoning tasks, such as zero-shot object detection (up to 3.6 AP50 points on COCO and 0.6 mAP points on LVIS) and retrieval (up to 14.2 R-Precision points).

  • 5 authors
·
Aug 22, 2023

V2PE: Improving Multimodal Long-Context Capability of Vision-Language Models with Variable Visual Position Encoding

Vision-Language Models (VLMs) have shown promising capabilities in handling various multimodal tasks, yet they struggle in long-context scenarios, particularly in tasks involving videos, high-resolution images, or lengthy image-text documents. In our work, we first conduct an empirical analysis of the long-context capabilities of VLMs using our augmented long-context multimodal datasets. Our findings reveal that directly applying the positional encoding mechanism used for textual tokens to visual tokens is suboptimal, and VLM performance degrades sharply when the position encoding exceeds the model's context window. To address this, we propose Variable Visual Position Encoding (V2PE), a novel positional encoding approach that employs variable and smaller increments for visual tokens, enabling more efficient management of long multimodal sequences. Our experiments demonstrate the effectiveness of V2PE to enhances VLMs' ability to effectively understand and reason over long multimodal contexts. We further integrate V2PE with our augmented long-context multimodal datasets to fine-tune the open-source VLM, InternVL2. The fine-tuned model achieves strong performance on both standard and long-context multimodal tasks. Notably, when the sequence length of the training dataset is increased to 256K tokens, the model is capable of processing multimodal sequences up to 1M tokens, highlighting its potential for real-world long-context applications.

  • 7 authors
·
Dec 12, 2024

MMRL: Multi-Modal Representation Learning for Vision-Language Models

Large-scale pre-trained Vision-Language Models (VLMs) have become essential for transfer learning across diverse tasks. However, adapting these models with limited few-shot data often leads to overfitting, diminishing their performance on new tasks. To tackle this issue, we propose a novel Multi-Modal Representation Learning (MMRL) framework that introduces a shared, learnable, and modality-agnostic representation space. MMRL projects the space tokens to text and image representation tokens, facilitating more effective multi-modal interactions. Unlike previous approaches that solely optimize class token features, MMRL integrates representation tokens at higher layers of the encoders--where dataset-specific features are more prominent--while preserving generalized knowledge in the lower layers. During training, both representation and class features are optimized, with trainable projection layer applied to the representation tokens, whereas the class token projection layer remains frozen to retain pre-trained knowledge. Furthermore, a regularization term is introduced to align the class features and text features with the zero-shot features from the frozen VLM, thereby safeguarding the model's generalization capacity. For inference, a decoupling strategy is employed, wherein both representation and class features are utilized for base classes, while only the class features, which retain more generalized knowledge, are used for new tasks. Extensive experiments across 15 datasets demonstrate that MMRL outperforms state-of-the-art methods, achieving a balanced trade-off between task-specific adaptation and generalization. Code is available at https://github.com/yunncheng/MMRL.

  • 2 authors
·
Mar 11

BridgeVLA: Input-Output Alignment for Efficient 3D Manipulation Learning with Vision-Language Models

Recently, leveraging pre-trained vision-language models (VLMs) for building vision-language-action (VLA) models has emerged as a promising approach to effective robot manipulation learning. However, only few methods incorporate 3D signals into VLMs for action prediction, and they do not fully leverage the spatial structure inherent in 3D data, leading to low sample efficiency. In this paper, we introduce BridgeVLA, a novel 3D VLA model that (1) projects 3D inputs to multiple 2D images, ensuring input alignment with the VLM backbone, and (2) utilizes 2D heatmaps for action prediction, unifying the input and output spaces within a consistent 2D image space. In addition, we propose a scalable pre-training method that equips the VLM backbone with the capability to predict 2D heatmaps before downstream policy learning. Extensive experiments show the proposed method is able to learn 3D manipulation efficiently and effectively. BridgeVLA outperforms state-of-the-art baseline methods across three simulation benchmarks. In RLBench, it improves the average success rate from 81.4% to 88.2%. In COLOSSEUM, it demonstrates significantly better performance in challenging generalization settings, boosting the average success rate from 56.7% to 64.0%. In GemBench, it surpasses all the comparing baseline methods in terms of average success rate. In real-robot experiments, BridgeVLA outperforms a state-of-the-art baseline method by 32% on average. It generalizes robustly in multiple out-of-distribution settings, including visual disturbances and unseen instructions. Remarkably, it is able to achieve a success rate of 96.8% on 10+ tasks with only 3 trajectories per task, highlighting its extraordinary sample efficiency. Project Website:https://bridgevla.github.io/

  • 9 authors
·
Jun 9 2

PhysVLM: Enabling Visual Language Models to Understand Robotic Physical Reachability

Understanding the environment and a robot's physical reachability is crucial for task execution. While state-of-the-art vision-language models (VLMs) excel in environmental perception, they often generate inaccurate or impractical responses in embodied visual reasoning tasks due to a lack of understanding of robotic physical reachability. To address this issue, we propose a unified representation of physical reachability across diverse robots, i.e., Space-Physical Reachability Map (S-P Map), and PhysVLM, a vision-language model that integrates this reachability information into visual reasoning. Specifically, the S-P Map abstracts a robot's physical reachability into a generalized spatial representation, independent of specific robot configurations, allowing the model to focus on reachability features rather than robot-specific parameters. Subsequently, PhysVLM extends traditional VLM architectures by incorporating an additional feature encoder to process the S-P Map, enabling the model to reason about physical reachability without compromising its general vision-language capabilities. To train and evaluate PhysVLM, we constructed a large-scale multi-robot dataset, Phys100K, and a challenging benchmark, EQA-phys, which includes tasks for six different robots in both simulated and real-world environments. Experimental results demonstrate that PhysVLM outperforms existing models, achieving a 14\% improvement over GPT-4o on EQA-phys and surpassing advanced embodied VLMs such as RoboMamba and SpatialVLM on the RoboVQA-val and OpenEQA benchmarks. Additionally, the S-P Map shows strong compatibility with various VLMs, and its integration into GPT-4o-mini yields a 7.1\% performance improvement.

  • 7 authors
·
Mar 11

Dynam3D: Dynamic Layered 3D Tokens Empower VLM for Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) is a core task where embodied agents leverage their spatial mobility to navigate in 3D environments toward designated destinations based on natural language instructions. Recently, video-language large models (Video-VLMs) with strong generalization capabilities and rich commonsense knowledge have shown remarkable performance when applied to VLN tasks. However, these models still encounter the following challenges when applied to real-world 3D navigation: 1) Insufficient understanding of 3D geometry and spatial semantics; 2) Limited capacity for large-scale exploration and long-term environmental memory; 3) Poor adaptability to dynamic and changing environments.To address these limitations, we propose Dynam3D, a dynamic layered 3D representation model that leverages language-aligned, generalizable, and hierarchical 3D representations as visual input to train 3D-VLM in navigation action prediction. Given posed RGB-D images, our Dynam3D projects 2D CLIP features into 3D space and constructs multi-level 3D patch-instance-zone representations for 3D geometric and semantic understanding with a dynamic and layer-wise update strategy. Our Dynam3D is capable of online encoding and localization of 3D instances, and dynamically updates them in changing environments to provide large-scale exploration and long-term memory capabilities for navigation. By leveraging large-scale 3D-language pretraining and task-specific adaptation, our Dynam3D sets new state-of-the-art performance on VLN benchmarks including R2R-CE, REVERIE-CE and NavRAG-CE under monocular settings. Furthermore, experiments for pre-exploration, lifelong memory, and real-world robot validate the effectiveness of practical deployment.

  • 3 authors
·
May 16

MapNav: A Novel Memory Representation via Annotated Semantic Maps for VLM-based Vision-and-Language Navigation

Vision-and-language navigation (VLN) is a key task in Embodied AI, requiring agents to navigate diverse and unseen environments while following natural language instructions. Traditional approaches rely heavily on historical observations as spatio-temporal contexts for decision making, leading to significant storage and computational overhead. In this paper, we introduce MapNav, a novel end-to-end VLN model that leverages Annotated Semantic Map (ASM) to replace historical frames. Specifically, our approach constructs a top-down semantic map at the start of each episode and update it at each timestep, allowing for precise object mapping and structured navigation information. Then, we enhance this map with explicit textual labels for key regions, transforming abstract semantics into clear navigation cues and generate our ASM. MapNav agent using the constructed ASM as input, and use the powerful end-to-end capabilities of VLM to empower VLN. Extensive experiments demonstrate that MapNav achieves state-of-the-art (SOTA) performance in both simulated and real-world environments, validating the effectiveness of our method. Moreover, we will release our ASM generation source code and dataset to ensure reproducibility, contributing valuable resources to the field. We believe that our proposed MapNav can be used as a new memory representation method in VLN, paving the way for future research in this field.

  • 10 authors
·
Feb 19

Vision-Flan: Scaling Human-Labeled Tasks in Visual Instruction Tuning

Despite vision-language models' (VLMs) remarkable capabilities as versatile visual assistants, two substantial challenges persist within the existing VLM frameworks: (1) lacking task diversity in pretraining and visual instruction tuning, and (2) annotation error and bias in GPT-4 synthesized instruction tuning data. Both challenges lead to issues such as poor generalizability, hallucination, and catastrophic forgetting. To address these challenges, we construct Vision-Flan, the most diverse publicly available visual instruction tuning dataset to date, comprising 187 diverse tasks and 1,664,261 instances sourced from academic datasets, and each task is accompanied by an expert-written instruction. In addition, we propose a two-stage instruction tuning framework, in which VLMs are firstly finetuned on Vision-Flan and further tuned on GPT-4 synthesized data. We find this two-stage tuning framework significantly outperforms the traditional single-stage visual instruction tuning framework and achieves the state-of-the-art performance across a wide range of multi-modal evaluation benchmarks. Finally, we conduct in-depth analyses to understand visual instruction tuning and our findings reveal that: (1) GPT-4 synthesized data does not substantially enhance VLMs' capabilities but rather modulates the model's responses to human-preferred formats; (2) A minimal quantity (e.g., 1,000) of GPT-4 synthesized data can effectively align VLM responses with human-preference; (3) Visual instruction tuning mainly helps large-language models (LLMs) to understand visual features.

  • 9 authors
·
Feb 18, 2024 1

Vision-Language Models Meet Meteorology: Developing Models for Extreme Weather Events Detection with Heatmaps

Real-time detection and prediction of extreme weather protect human lives and infrastructure. Traditional methods rely on numerical threshold setting and manual interpretation of weather heatmaps with Geographic Information Systems (GIS), which can be slow and error-prone. Our research redefines Extreme Weather Events Detection (EWED) by framing it as a Visual Question Answering (VQA) problem, thereby introducing a more precise and automated solution. Leveraging Vision-Language Models (VLM) to simultaneously process visual and textual data, we offer an effective aid to enhance the analysis process of weather heatmaps. Our initial assessment of general-purpose VLMs (e.g., GPT-4-Vision) on EWED revealed poor performance, characterized by low accuracy and frequent hallucinations due to inadequate color differentiation and insufficient meteorological knowledge. To address these challenges, we introduce ClimateIQA, the first meteorological VQA dataset, which includes 8,760 wind gust heatmaps and 254,040 question-answer pairs covering four question types, both generated from the latest climate reanalysis data. We also propose Sparse Position and Outline Tracking (SPOT), an innovative technique that leverages OpenCV and K-Means clustering to capture and depict color contours in heatmaps, providing ClimateIQA with more accurate color spatial location information. Finally, we present Climate-Zoo, the first meteorological VLM collection, which adapts VLMs to meteorological applications using the ClimateIQA dataset. Experiment results demonstrate that models from Climate-Zoo substantially outperform state-of-the-art general VLMs, achieving an accuracy increase from 0% to over 90% in EWED verification. The datasets and models in this study are publicly available for future climate science research: https://github.com/AlexJJJChen/Climate-Zoo.

  • 9 authors
·
Jun 14, 2024

Dr-LLaVA: Visual Instruction Tuning with Symbolic Clinical Grounding

Vision-Language Models (VLM) can support clinicians by analyzing medical images and engaging in natural language interactions to assist in diagnostic and treatment tasks. However, VLMs often exhibit "hallucinogenic" behavior, generating textual outputs not grounded in contextual multimodal information. This challenge is particularly pronounced in the medical domain, where we do not only require VLM outputs to be accurate in single interactions but also to be consistent with clinical reasoning and diagnostic pathways throughout multi-turn conversations. For this purpose, we propose a new alignment algorithm that uses symbolic representations of clinical reasoning to ground VLMs in medical knowledge. These representations are utilized to (i) generate GPT-4-guided visual instruction tuning data at scale, simulating clinician-VLM conversations with demonstrations of clinical reasoning, and (ii) create an automatic reward function that evaluates the clinical validity of VLM generations throughout clinician-VLM interactions. Our algorithm eliminates the need for human involvement in training data generation or reward model construction, reducing costs compared to standard reinforcement learning with human feedback (RLHF). We apply our alignment algorithm to develop Dr-LLaVA, a conversational VLM finetuned for analyzing bone marrow pathology slides, demonstrating strong performance in multi-turn medical conversations.

  • 7 authors
·
May 29, 2024

OmniManip: Towards General Robotic Manipulation via Object-Centric Interaction Primitives as Spatial Constraints

The development of general robotic systems capable of manipulating in unstructured environments is a significant challenge. While Vision-Language Models(VLM) excel in high-level commonsense reasoning, they lack the fine-grained 3D spatial understanding required for precise manipulation tasks. Fine-tuning VLM on robotic datasets to create Vision-Language-Action Models(VLA) is a potential solution, but it is hindered by high data collection costs and generalization issues. To address these challenges, we propose a novel object-centric representation that bridges the gap between VLM's high-level reasoning and the low-level precision required for manipulation. Our key insight is that an object's canonical space, defined by its functional affordances, provides a structured and semantically meaningful way to describe interaction primitives, such as points and directions. These primitives act as a bridge, translating VLM's commonsense reasoning into actionable 3D spatial constraints. In this context, we introduce a dual closed-loop, open-vocabulary robotic manipulation system: one loop for high-level planning through primitive resampling, interaction rendering and VLM checking, and another for low-level execution via 6D pose tracking. This design ensures robust, real-time control without requiring VLM fine-tuning. Extensive experiments demonstrate strong zero-shot generalization across diverse robotic manipulation tasks, highlighting the potential of this approach for automating large-scale simulation data generation.

  • 6 authors
·
Jan 7 3

Local-Prompt: Extensible Local Prompts for Few-Shot Out-of-Distribution Detection

Out-of-Distribution (OOD) detection, aiming to distinguish outliers from known categories, has gained prominence in practical scenarios. Recently, the advent of vision-language models (VLM) has heightened interest in enhancing OOD detection for VLM through few-shot tuning. However, existing methods mainly focus on optimizing global prompts, ignoring refined utilization of local information with regard to outliers. Motivated by this, we freeze global prompts and introduce Local-Prompt, a novel coarse-to-fine tuning paradigm to emphasize regional enhancement with local prompts. Our method comprises two integral components: global prompt guided negative augmentation and local prompt enhanced regional regularization. The former utilizes frozen, coarse global prompts as guiding cues to incorporate negative augmentation, thereby leveraging local outlier knowledge. The latter employs trainable local prompts and a regional regularization to capture local information effectively, aiding in outlier identification. We also propose regional-related metric to empower the enrichment of OOD detection. Moreover, since our approach explores enhancing local prompts only, it can be seamlessly integrated with trained global prompts during inference to boost the performance. Comprehensive experiments demonstrate the effectiveness and potential of our method. Notably, our method reduces average FPR95 by 5.17% against state-of-the-art method in 4-shot tuning on challenging ImageNet-1k dataset, even outperforming 16-shot results of previous methods. Code is released at https://github.com/AuroraZengfh/Local-Prompt.

  • 5 authors
·
Sep 7, 2024

UAL-Bench: The First Comprehensive Unusual Activity Localization Benchmark

Localizing unusual activities, such as human errors or surveillance incidents, in videos holds practical significance. However, current video understanding models struggle with localizing these unusual events likely because of their insufficient representation in models' pretraining datasets. To explore foundation models' capability in localizing unusual activity, we introduce UAL-Bench, a comprehensive benchmark for unusual activity localization, featuring three video datasets: UAG-OOPS, UAG-SSBD, UAG-FunQA, and an instruction-tune dataset: OOPS-UAG-Instruct, to improve model capabilities. UAL-Bench evaluates three approaches: Video-Language Models (Vid-LLMs), instruction-tuned Vid-LLMs, and a novel integration of Vision-Language Models and Large Language Models (VLM-LLM). Our results show the VLM-LLM approach excels in localizing short-span unusual events and predicting their onset (start time) more accurately than Vid-LLMs. We also propose a new metric, R@1, TD <= p, to address limitations in existing evaluation methods. Our findings highlight the challenges posed by long-duration videos, particularly in autism diagnosis scenarios, and the need for further advancements in localization techniques. Our work not only provides a benchmark for unusual activity localization but also outlines the key challenges for existing foundation models, suggesting future research directions on this important task.

  • 5 authors
·
Oct 1, 2024

Code2Video: A Code-centric Paradigm for Educational Video Generation

While recent generative models advance pixel-space video synthesis, they remain limited in producing professional educational videos, which demand disciplinary knowledge, precise visual structures, and coherent transitions, limiting their applicability in educational scenarios. Intuitively, such requirements are better addressed through the manipulation of a renderable environment, which can be explicitly controlled via logical commands (e.g., code). In this work, we propose Code2Video, a code-centric agent framework for generating educational videos via executable Python code. The framework comprises three collaborative agents: (i) Planner, which structures lecture content into temporally coherent flows and prepares corresponding visual assets; (ii) Coder, which converts structured instructions into executable Python codes while incorporating scope-guided auto-fix to enhance efficiency; and (iii) Critic, which leverages vision-language models (VLM) with visual anchor prompts to refine spatial layout and ensure clarity. To support systematic evaluation, we build MMMC, a benchmark of professionally produced, discipline-specific educational videos. We evaluate MMMC across diverse dimensions, including VLM-as-a-Judge aesthetic scores, code efficiency, and particularly, TeachQuiz, a novel end-to-end metric that quantifies how well a VLM, after unlearning, can recover knowledge by watching the generated videos. Our results demonstrate the potential of Code2Video as a scalable, interpretable, and controllable approach, achieving 40% improvement over direct code generation and producing videos comparable to human-crafted tutorials. The code and datasets are available at https://github.com/showlab/Code2Video.

showlab Show Lab
·
Oct 1 4

Vision-Language Models are Zero-Shot Reward Models for Reinforcement Learning

Reinforcement learning (RL) requires either manually specifying a reward function, which is often infeasible, or learning a reward model from a large amount of human feedback, which is often very expensive. We study a more sample-efficient alternative: using pretrained vision-language models (VLMs) as zero-shot reward models (RMs) to specify tasks via natural language. We propose a natural and general approach to using VLMs as reward models, which we call VLM-RMs. We use VLM-RMs based on CLIP to train a MuJoCo humanoid to learn complex tasks without a manually specified reward function, such as kneeling, doing the splits, and sitting in a lotus position. For each of these tasks, we only provide a single sentence text prompt describing the desired task with minimal prompt engineering. We provide videos of the trained agents at: https://sites.google.com/view/vlm-rm. We can improve performance by providing a second ``baseline'' prompt and projecting out parts of the CLIP embedding space irrelevant to distinguish between goal and baseline. Further, we find a strong scaling effect for VLM-RMs: larger VLMs trained with more compute and data are better reward models. The failure modes of VLM-RMs we encountered are all related to known capability limitations of current VLMs, such as limited spatial reasoning ability or visually unrealistic environments that are far off-distribution for the VLM. We find that VLM-RMs are remarkably robust as long as the VLM is large enough. This suggests that future VLMs will become more and more useful reward models for a wide range of RL applications.

  • 5 authors
·
Oct 19, 2023 1

Toward Socially Aware Vision-Language Models: Evaluating Cultural Competence Through Multimodal Story Generation

As Vision-Language Models (VLMs) achieve widespread deployment across diverse cultural contexts, ensuring their cultural competence becomes critical for responsible AI systems. While prior work has evaluated cultural awareness in text-only models and VLM object recognition tasks, no research has systematically assessed how VLMs adapt outputs when cultural identity cues are embedded in both textual prompts and visual inputs during generative tasks. We present the first comprehensive evaluation of VLM cultural competence through multimodal story generation, developing a novel multimodal framework that perturbs cultural identity and evaluates 5 contemporary VLMs on a downstream task: story generation. Our analysis reveals significant cultural adaptation capabilities, with rich culturally-specific vocabulary spanning names, familial terms, and geographic markers. However, we uncover concerning limitations: cultural competence varies dramatically across architectures, some models exhibit inverse cultural alignment, and automated metrics show architectural bias contradicting human assessments. Cross-modal evaluation shows that culturally distinct outputs are indeed detectable through visual-semantic similarity (28.7% within-nationality vs. 0.2% cross-nationality recall), yet visual-cultural understanding remains limited. In essence, we establish the promise and challenges of cultural competence in multimodal AI. We publicly release our codebase and data: https://github.com/ArkaMukherjee0/mmCultural

  • 2 authors
·
Aug 22

VLM-RL: A Unified Vision Language Models and Reinforcement Learning Framework for Safe Autonomous Driving

In recent years, reinforcement learning (RL)-based methods for learning driving policies have gained increasing attention in the autonomous driving community and have achieved remarkable progress in various driving scenarios. However, traditional RL approaches rely on manually engineered rewards, which require extensive human effort and often lack generalizability. To address these limitations, we propose VLM-RL, a unified framework that integrates pre-trained Vision-Language Models (VLMs) with RL to generate reward signals using image observation and natural language goals. The core of VLM-RL is the contrasting language goal (CLG)-as-reward paradigm, which uses positive and negative language goals to generate semantic rewards. We further introduce a hierarchical reward synthesis approach that combines CLG-based semantic rewards with vehicle state information, improving reward stability and offering a more comprehensive reward signal. Additionally, a batch-processing technique is employed to optimize computational efficiency during training. Extensive experiments in the CARLA simulator demonstrate that VLM-RL outperforms state-of-the-art baselines, achieving a 10.5\% reduction in collision rate, a 104.6\% increase in route completion rate, and robust generalization to unseen driving scenarios. Furthermore, VLM-RL can seamlessly integrate almost any standard RL algorithms, potentially revolutionizing the existing RL paradigm that relies on manual reward engineering and enabling continuous performance improvements. The demo video and code can be accessed at: https://zilin-huang.github.io/VLM-RL-website.

  • 5 authors
·
Dec 19, 2024

ST-VLM: Kinematic Instruction Tuning for Spatio-Temporal Reasoning in Vision-Language Models

Spatio-temporal reasoning is essential in understanding real-world environments in various fields, eg, autonomous driving and sports analytics. Recent advances have improved the spatial reasoning ability of Vision-Language Models (VLMs) by introducing large-scale data, but these models still struggle to analyze kinematic elements like traveled distance and speed of moving objects. To bridge this gap, we construct a spatio-temporal reasoning dataset and benchmark involving kinematic instruction tuning, referred to as STKit and STKit-Bench. They consist of real-world videos with 3D annotations, detailing object motion dynamics: traveled distance, speed, movement direction, inter-object distance comparisons, and relative movement direction. To further scale such data construction to videos without 3D labels, we propose an automatic pipeline to generate pseudo-labels using 4D reconstruction in real-world scale. With our kinematic instruction tuning data for spatio-temporal reasoning, we present ST-VLM, a VLM enhanced for spatio-temporal reasoning, which exhibits outstanding performance on STKit-Bench. Furthermore, we show that ST-VLM generalizes robustly across diverse domains and tasks, outperforming baselines on other spatio-temporal benchmarks (eg, ActivityNet, TVQA+). Finally, by integrating learned spatio-temporal reasoning with existing abilities, ST-VLM enables complex multi-step reasoning. Project page: https://ikodoh.github.io/ST-VLM.

  • 7 authors
·
Mar 25 1

USER-VLM 360: Personalized Vision Language Models with User-aware Tuning for Social Human-Robot Interactions

The integration of vision-language models into robotic systems constitutes a significant advancement in enabling machines to interact with their surroundings in a more intuitive manner. While VLMs offer rich multimodal reasoning, existing approaches lack user-specific adaptability, often relying on generic interaction paradigms that fail to account for individual behavioral, contextual, or socio-emotional nuances. When customization is attempted, ethical concerns arise from unmitigated biases in user data, risking exclusion or unfair treatment. To address these dual challenges, we propose User-VLM 360{\deg}, a holistic framework integrating multimodal user modeling with bias-aware optimization. Our approach features: (1) user-aware tuning that adapts interactions in real time using visual-linguistic signals; (2) bias mitigation via preference optimization; and (3) curated 360{\deg} socio-emotive interaction datasets annotated with demographic, emotion, and relational metadata. Evaluations across eight benchmarks demonstrate state-of-the-art results: +35.3% F1 in personalized VQA, +47.5% F1 in facial features understanding, 15% bias reduction, and 30X speedup over baselines. Ablation studies confirm component efficacy, and deployment on the Pepper robot validates real-time adaptability across diverse users. We open-source parameter-efficient 3B/10B models and an ethical verification framework for responsible adaptation.

  • 6 authors
·
Feb 14

GEOBench-VLM: Benchmarking Vision-Language Models for Geospatial Tasks

While numerous recent benchmarks focus on evaluating generic Vision-Language Models (VLMs), they fall short in addressing the unique demands of geospatial applications. Generic VLM benchmarks are not designed to handle the complexities of geospatial data, which is critical for applications such as environmental monitoring, urban planning, and disaster management. Some of the unique challenges in geospatial domain include temporal analysis for changes, counting objects in large quantities, detecting tiny objects, and understanding relationships between entities occurring in Remote Sensing imagery. To address this gap in the geospatial domain, we present GEOBench-VLM, a comprehensive benchmark specifically designed to evaluate VLMs on geospatial tasks, including scene understanding, object counting, localization, fine-grained categorization, and temporal analysis. Our benchmark features over 10,000 manually verified instructions and covers a diverse set of variations in visual conditions, object type, and scale. We evaluate several state-of-the-art VLMs to assess their accuracy within the geospatial context. The results indicate that although existing VLMs demonstrate potential, they face challenges when dealing with geospatial-specific examples, highlighting the room for further improvements. Specifically, the best-performing GPT4o achieves only 40\% accuracy on MCQs, which is only double the random guess performance. Our benchmark is publicly available at https://github.com/The-AI-Alliance/GEO-Bench-VLM .

  • 8 authors
·
Nov 28, 2024

Vision Language Models are In-Context Value Learners

Predicting temporal progress from visual trajectories is important for intelligent robots that can learn, adapt, and improve. However, learning such progress estimator, or temporal value function, across different tasks and domains requires both a large amount of diverse data and methods which can scale and generalize. To address these challenges, we present Generative Value Learning (\GVL), a universal value function estimator that leverages the world knowledge embedded in vision-language models (VLMs) to predict task progress. Naively asking a VLM to predict values for a video sequence performs poorly due to the strong temporal correlation between successive frames. Instead, GVL poses value estimation as a temporal ordering problem over shuffled video frames; this seemingly more challenging task encourages VLMs to more fully exploit their underlying semantic and temporal grounding capabilities to differentiate frames based on their perceived task progress, consequently producing significantly better value predictions. Without any robot or task specific training, GVL can in-context zero-shot and few-shot predict effective values for more than 300 distinct real-world tasks across diverse robot platforms, including challenging bimanual manipulation tasks. Furthermore, we demonstrate that GVL permits flexible multi-modal in-context learning via examples from heterogeneous tasks and embodiments, such as human videos. The generality of GVL enables various downstream applications pertinent to visuomotor policy learning, including dataset filtering, success detection, and advantage-weighted regression -- all without any model training or finetuning.

  • 18 authors
·
Nov 7, 2024

Vision-Language Models for Vision Tasks: A Survey

Most visual recognition studies rely heavily on crowd-labelled data in deep neural networks (DNNs) training, and they usually train a DNN for each single visual recognition task, leading to a laborious and time-consuming visual recognition paradigm. To address the two challenges, Vision-Language Models (VLMs) have been intensively investigated recently, which learns rich vision-language correlation from web-scale image-text pairs that are almost infinitely available on the Internet and enables zero-shot predictions on various visual recognition tasks with a single VLM. This paper provides a systematic review of visual language models for various visual recognition tasks, including: (1) the background that introduces the development of visual recognition paradigms; (2) the foundations of VLM that summarize the widely-adopted network architectures, pre-training objectives, and downstream tasks; (3) the widely-adopted datasets in VLM pre-training and evaluations; (4) the review and categorization of existing VLM pre-training methods, VLM transfer learning methods, and VLM knowledge distillation methods; (5) the benchmarking, analysis and discussion of the reviewed methods; (6) several research challenges and potential research directions that could be pursued in the future VLM studies for visual recognition. A project associated with this survey has been created at https://github.com/jingyi0000/VLM_survey.

  • 4 authors
·
Apr 2, 2023

Are Vision Language Models Ready for Clinical Diagnosis? A 3D Medical Benchmark for Tumor-centric Visual Question Answering

Vision-Language Models (VLMs) have shown promise in various 2D visual tasks, yet their readiness for 3D clinical diagnosis remains unclear due to stringent demands for recognition precision, reasoning ability, and domain knowledge. To systematically evaluate these dimensions, we present DeepTumorVQA, a diagnostic visual question answering (VQA) benchmark targeting abdominal tumors in CT scans. It comprises 9,262 CT volumes (3.7M slices) from 17 public datasets, with 395K expert-level questions spanning four categories: Recognition, Measurement, Visual Reasoning, and Medical Reasoning. DeepTumorVQA introduces unique challenges, including small tumor detection and clinical reasoning across 3D anatomy. Benchmarking four advanced VLMs (RadFM, M3D, Merlin, CT-CHAT), we find current models perform adequately on measurement tasks but struggle with lesion recognition and reasoning, and are still not meeting clinical needs. Two key insights emerge: (1) large-scale multimodal pretraining plays a crucial role in DeepTumorVQA testing performance, making RadFM stand out among all VLMs. (2) Our dataset exposes critical differences in VLM components, where proper image preprocessing and design of vision modules significantly affect 3D perception. To facilitate medical multimodal research, we have released DeepTumorVQA as a rigorous benchmark: https://github.com/Schuture/DeepTumorVQA.

  • 8 authors
·
May 24

Advancing vision-language models in front-end development via data synthesis

Modern front-end (FE) development, especially when leveraging the unique features of frameworks like React and Vue, presents distinctive challenges. These include managing modular architectures, ensuring synchronization between data and visual outputs for declarative rendering, and adapting reusable components to various scenarios. Such complexities make it particularly difficult for state-of-the-art large vision-language models (VLMs) to generate accurate and functional code directly from design images. To address these challenges, we propose a reflective agentic workflow that synthesizes high-quality image-text data to capture the diverse characteristics of FE development. This workflow automates the extraction of self-containedA \textbf{self-contained code snippet is one that encapsulates all necessary logic, styling, and dependencies, ensuring it functions independently without requiring external imports or context.} code snippets from real-world projects, renders the corresponding visual outputs, and generates detailed descriptions that link design elements to functional code. To further expand the scope and utility of the synthesis, we introduce three data synthesis strategies: Evolution-based synthesis, which enables scalable and diverse dataset expansion; Waterfall-Model-based synthesis, which generates logically coherent code derived from system requirements; and Additive Development synthesis, which iteratively increases the complexity of human-authored components. We build a large vision-language model, Flame, trained on the synthesized datasets and demonstrate its effectiveness in generating React code via the pass@k metric. Our results suggest that a code VLM trained to interpret images before code generation may achieve better performance.

  • 5 authors
·
Mar 3

Evaluating Vision-Language Models as Evaluators in Path Planning

Despite their promise to perform complex reasoning, large language models (LLMs) have been shown to have limited effectiveness in end-to-end planning. This has inspired an intriguing question: if these models cannot plan well, can they still contribute to the planning framework as a helpful plan evaluator? In this work, we generalize this question to consider LLMs augmented with visual understanding, i.e., Vision-Language Models (VLMs). We introduce PathEval, a novel benchmark evaluating VLMs as plan evaluators in complex path-planning scenarios. Succeeding in the benchmark requires a VLM to be able to abstract traits of optimal paths from the scenario description, demonstrate precise low-level perception on each path, and integrate this information to decide the better path. Our analysis of state-of-the-art VLMs reveals that these models face significant challenges on the benchmark. We observe that the VLMs can precisely abstract given scenarios to identify the desired traits and exhibit mixed performance in integrating the provided information. Yet, their vision component presents a critical bottleneck, with models struggling to perceive low-level details about a path. Our experimental results show that this issue cannot be trivially addressed via end-to-end fine-tuning; rather, task-specific discriminative adaptation of these vision encoders is needed for these VLMs to become effective path evaluators.

  • 4 authors
·
Nov 27, 2024

Spatial Reasoning with Vision-Language Models in Ego-Centric Multi-View Scenes

Understanding 3D spatial relationships remains a major limitation of current Vision-Language Models (VLMs). Prior work has addressed this issue by creating spatial question-answering (QA) datasets based on single images or indoor videos. However, real-world embodied AI agents such as robots and self-driving cars typically rely on ego-centric, multi-view observations. To this end, we introduce Ego3D-Bench, a new benchmark designed to evaluate the spatial reasoning abilities of VLMs using ego-centric, multi-view outdoor data. Ego3D-Bench comprises over 8,600 QA pairs, created with significant involvement from human annotators to ensure quality and diversity. We benchmark 16 SOTA VLMs, including GPT-4o, Gemini1.5-Pro, InternVL3, and Qwen2.5-VL. Our results reveal a notable performance gap between human level scores and VLM performance, highlighting that current VLMs still fall short of human level spatial understanding. To bridge this gap, we propose Ego3D-VLM, a post-training framework that enhances 3D spatial reasoning of VLMs. Ego3D-VLM generates cognitive map based on estimated global 3D coordinates, resulting in 12% average improvement on multi-choice QA and 56% average improvement on absolute distance estimation. Ego3D-VLM is modular and can be integrated with any existing VLM. Together, Ego3D-Bench and Ego3D-VLM offer valuable tools for advancing toward human level spatial understanding in real-world, multi-view environments.

  • 5 authors
·
Sep 7 2

Evaluating small vision-language models as AI assistants for radio astronomical source analysis tasks

The advent of next-generation radio telescopes is set to transform radio astronomy by producing massive data volumes that challenge traditional processing methods. Deep learning techniques have shown strong potential in automating radio analysis tasks, yet are often constrained by the limited availability of large annotated datasets. Recent progress in self-supervised learning has led to foundational radio vision models, but adapting them for new tasks typically requires coding expertise, limiting their accessibility to a broader astronomical community. Text-based AI interfaces offer a promising alternative by enabling task-specific queries and example-driven learning. In this context, Large Language Models (LLMs), with their remarkable zero-shot capabilities, are increasingly used in scientific domains. However, deploying large-scale models remains resource-intensive, and there is a growing demand for AI systems that can reason over both visual and textual data in astronomical analysis. This study explores small-scale Vision-Language Models (VLMs) as AI assistants for radio astronomy, combining LLM capabilities with vision transformers. We fine-tuned the LLaVA VLM on a dataset of 59k radio images from multiple surveys, enriched with 38k image-caption pairs from the literature. The fine-tuned models show clear improvements over base models in radio-specific tasks, achieving ~30% F1-score gains in extended source detection, but they underperform pure vision models and exhibit ~20% drop on general multimodal tasks. Inclusion of caption data and LoRA fine-tuning enhances instruction-following and helps recover ~10% accuracy on standard benchmarks. This work lays the foundation for future advancements in radio VLMs, highlighting their potential and limitations, such as the need for better multimodal alignment, higher-quality datasets, and mitigation of catastrophic forgetting.

  • 8 authors
·
Mar 31

Synthetic Vision: Training Vision-Language Models to Understand Physics

Physical reasoning, which involves the interpretation, understanding, and prediction of object behavior in dynamic environments, remains a significant challenge for current Vision-Language Models (VLMs). In this work, we propose two methods to enhance VLMs' physical reasoning capabilities using simulated data. First, we fine-tune a pre-trained VLM using question-answer (QA) pairs generated from simulations relevant to physical reasoning tasks. Second, we introduce Physics Context Builders (PCBs), specialized VLMs fine-tuned to create scene descriptions enriched with physical properties and processes. During physical reasoning tasks, these PCBs can be leveraged as context to assist a Large Language Model (LLM) to improve its performance. We evaluate both of our approaches using multiple benchmarks, including a new stability detection QA dataset called Falling Tower, which includes both simulated and real-world scenes, and CLEVRER. We demonstrate that a small QA fine-tuned VLM can significantly outperform larger state-of-the-art foundational models. We also show that integrating PCBs boosts the performance of foundational LLMs on physical reasoning tasks. Using the real-world scenes from the Falling Tower dataset, we also validate the robustness of both approaches in Sim2Real transfer. Our results highlight the utility that simulated data can have in the creation of learning systems capable of advanced physical reasoning.

  • 5 authors
·
Dec 11, 2024

MouSi: Poly-Visual-Expert Vision-Language Models

Current large vision-language models (VLMs) often encounter challenges such as insufficient capabilities of a single visual component and excessively long visual tokens. These issues can limit the model's effectiveness in accurately interpreting complex visual information and over-lengthy contextual information. Addressing these challenges is crucial for enhancing the performance and applicability of VLMs. This paper proposes the use of ensemble experts technique to synergizes the capabilities of individual visual encoders, including those skilled in image-text matching, OCR, image segmentation, etc. This technique introduces a fusion network to unify the processing of outputs from different visual experts, while bridging the gap between image encoders and pre-trained LLMs. In addition, we explore different positional encoding schemes to alleviate the waste of positional encoding caused by lengthy image feature sequences, effectively addressing the issue of position overflow and length limitations. For instance, in our implementation, this technique significantly reduces the positional occupancy in models like SAM, from a substantial 4096 to a more efficient and manageable 64 or even down to 1. Experimental results demonstrate that VLMs with multiple experts exhibit consistently superior performance over isolated visual encoders and mark a significant performance boost as more experts are integrated. We have open-sourced the training code used in this report. All of these resources can be found on our project website.

  • 24 authors
·
Jan 30, 2024 1

DepthLM: Metric Depth From Vision Language Models

Vision language models (VLMs) can flexibly address various vision tasks through text interactions. Although successful in semantic understanding, state-of-the-art VLMs including GPT-5 still struggle in understanding 3D from 2D inputs. On the other hand, expert pure vision models achieve super-human accuracy in metric depth estimation, a key 3D understanding task. However, they require task-specific architectures and losses. Such difference motivates us to ask: Can VLMs reach expert-level accuracy without architecture or loss change? We take per-pixel metric depth estimation as the representative task and show that the answer is yes! Surprisingly, comprehensive analysis shows that text-based supervised-finetuning with sparse labels is sufficient for VLMs to unlock strong 3D understanding, no dense prediction head or complex regression/regularization loss is needed. The bottleneck for VLMs lies actually in pixel reference and cross-dataset camera ambiguity, which we address through visual prompting and intrinsic-conditioned augmentation. With much smaller models, our method DepthLM surpasses the accuracy of most advanced VLMs by over 2x, making VLMs for the first time comparable with pure vision models. Interestingly, without explicit enforcement during training, VLMs trained with DepthLM naturally avoids over-smoothing, having much fewer flying points at boundary regions than pure vision models. The simplicity of DepthLM also enables a single VLM to cover various 3D tasks beyond metric depth. Our code and model will be released at the link below.

facebook AI at Meta
·
Sep 29 1

MindGYM: Enhancing Vision-Language Models via Synthetic Self-Challenging Questions

Large vision-language models (VLMs) face challenges in achieving robust, transferable reasoning abilities due to reliance on labor-intensive manual instruction datasets or computationally expensive self-supervised methods. To address these issues, we introduce MindGYM, a framework that enhances VLMs through synthetic self-challenging questions, consisting of three stages: (1) Seed Single-Hop Question Synthesis, generating cognitive questions across textual (e.g., logical deduction) and multimodal contexts (e.g., diagram-based queries) spanning eight semantic areas like ethical analysis; (2) Challenging Multi-Hop Question Synthesis, combining seed questions via diverse principles like bridging, visual-textual alignment, to create multi-step problems demanding deeper reasoning; and (3) Thinking-Induced Curriculum Fine-Tuning, a structured pipeline that progressively trains the model from scaffolded reasoning to standalone inference. By leveraging the model's self-synthesis capability, MindGYM achieves high data efficiency (e.g., +16% gains on MathVision-Mini with only 400 samples), computational efficiency (reducing both training and inference costs), and robust generalization across tasks. Extensive evaluations on seven benchmarks demonstrate superior performance over strong baselines, with notable improvements (+15.77% win rates) in reasoning depth and breadth validated via GPT-based scoring. MindGYM underscores the viability of self-challenging for refining VLM capabilities while minimizing human intervention and resource demands. Code and data are released to advance multimodal reasoning research.

  • 5 authors
·
Mar 12

Enhancing Spatial Reasoning in Vision-Language Models via Chain-of-Thought Prompting and Reinforcement Learning

This study investigates the spatial reasoning capabilities of vision-language models (VLMs) through Chain-of-Thought (CoT) prompting and reinforcement learning. We begin by evaluating the impact of different prompting strategies and find that simple CoT formats, where the model generates a reasoning step before the answer, not only fail to help, but can even harm the model's original performance. In contrast, structured multi-stage prompting based on scene graphs (SceneGraph CoT) significantly improves spatial reasoning accuracy. Furthermore, to improve spatial reasoning ability, we fine-tune models using Group Relative Policy Optimization (GRPO) on the SAT dataset and evaluate their performance on CVBench. Compared to supervised fine-tuning (SFT), GRPO achieves higher accuracy on Pass@1 evaluations and demonstrates superior robustness under out-of-distribution (OOD) conditions. In particular, we find that SFT overfits to surface-level linguistic patterns and may degrade performance when test-time phrasing changes (e.g., from "closer to" to "farther from"). GRPO, on the other hand, generalizes more reliably and maintains stable performance under such shifts. Our findings provide insights into how reinforcement learning and structured prompting improve the spatial reasoning capabilities and generalization behavior of modern VLMs. All code is open source at: https://github.com/Yvonne511/spatial-vlm-investigator

  • 4 authors
·
Jul 6

Approximate Domain Unlearning for Vision-Language Models

Pre-trained Vision-Language Models (VLMs) exhibit strong generalization capabilities, enabling them to recognize a wide range of objects across diverse domains without additional training. However, they often retain irrelevant information beyond the requirements of specific downstream tasks, raising concerns about computational efficiency and potential information leakage. This has motivated growing interest in approximate unlearning, which aims to selectively remove unnecessary knowledge while preserving overall model performance. Existing approaches to approximate unlearning have primarily focused on class unlearning, where a VLM is retrained to fail to recognize specified object classes while maintaining accuracy for others. However, merely forgetting object classes is often insufficient in practical applications. For instance, an autonomous driving system should accurately recognize real cars while avoiding misrecognition of illustrated cars depicted in roadside advertisements as real cars, which could be hazardous. In this paper, we introduce Approximate Domain Unlearning (ADU), a novel problem setting that requires reducing recognition accuracy for images from specified domains (e.g., illustration) while preserving accuracy for other domains (e.g., real). ADU presents new technical challenges: due to the strong domain generalization capability of pre-trained VLMs, domain distributions are highly entangled in the feature space, making naive approaches based on penalizing target domains ineffective. To tackle this limitation, we propose a novel approach that explicitly disentangles domain distributions and adaptively captures instance-specific domain information. Extensive experiments show that our approach outperforms baselines built upon VLM tuning techniques, paving the way for practical and fine-grained unlearning in VLMs. Code: https://kodaikawamura.github.io/Domain_Unlearning/.

  • 5 authors
·
Oct 9

HQ-CLIP: Leveraging Large Vision-Language Models to Create High-Quality Image-Text Datasets and CLIP Models

Large-scale but noisy image-text pair data have paved the way for the success of Contrastive Language-Image Pretraining (CLIP). As the foundation vision encoder, CLIP in turn serves as the cornerstone for most large vision-language models (LVLMs). This interdependence naturally raises an interesting question: Can we reciprocally leverage LVLMs to enhance the quality of image-text pair data, thereby opening the possibility of a self-reinforcing cycle for continuous improvement? In this work, we take a significant step toward this vision by introducing an LVLM-driven data refinement pipeline. Our framework leverages LVLMs to process images and their raw alt-text, generating four complementary textual formulas: long positive descriptions, long negative descriptions, short positive tags, and short negative tags. Applying this pipeline to the curated DFN-Large dataset yields VLM-150M, a refined dataset enriched with multi-grained annotations. Based on this dataset, we further propose a training paradigm that extends conventional contrastive learning by incorporating negative descriptions and short tags as additional supervised signals. The resulting model, namely HQ-CLIP, demonstrates remarkable improvements across diverse benchmarks. Within a comparable training data scale, our approach achieves state-of-the-art performance in zero-shot classification, cross-modal retrieval, and fine-grained visual understanding tasks. In retrieval benchmarks, HQ-CLIP even surpasses standard CLIP models trained on the DFN-2B dataset, which contains 10times more training data than ours. All code, data, and models are available at https://zxwei.site/hqclip.

  • 7 authors
·
Jul 30 1

Visual Adversarial Attack on Vision-Language Models for Autonomous Driving

Vision-language models (VLMs) have significantly advanced autonomous driving (AD) by enhancing reasoning capabilities. However, these models remain highly vulnerable to adversarial attacks. While existing research has primarily focused on general VLM attacks, the development of attacks tailored to the safety-critical AD context has been largely overlooked. In this paper, we take the first step toward designing adversarial attacks specifically targeting VLMs in AD, exposing the substantial risks these attacks pose within this critical domain. We identify two unique challenges for effective adversarial attacks on AD VLMs: the variability of textual instructions and the time-series nature of visual scenarios. To this end, we propose ADvLM, the first visual adversarial attack framework specifically designed for VLMs in AD. Our framework introduces Semantic-Invariant Induction, which uses a large language model to create a diverse prompt library of textual instructions with consistent semantic content, guided by semantic entropy. Building on this, we introduce Scenario-Associated Enhancement, an approach where attention mechanisms select key frames and perspectives within driving scenarios to optimize adversarial perturbations that generalize across the entire scenario. Extensive experiments on several AD VLMs over multiple benchmarks show that ADvLM achieves state-of-the-art attack effectiveness. Moreover, real-world attack studies further validate its applicability and potential in practice.

  • 10 authors
·
Nov 27, 2024

Adapting Vision-Language Models Without Labels: A Comprehensive Survey

Vision-Language Models (VLMs) have demonstrated remarkable generalization capabilities across a wide range of tasks. However, their performance often remains suboptimal when directly applied to specific downstream scenarios without task-specific adaptation. To enhance their utility while preserving data efficiency, recent research has increasingly focused on unsupervised adaptation methods that do not rely on labeled data. Despite the growing interest in this area, there remains a lack of a unified, task-oriented survey dedicated to unsupervised VLM adaptation. To bridge this gap, we present a comprehensive and structured overview of the field. We propose a taxonomy based on the availability and nature of unlabeled visual data, categorizing existing approaches into four key paradigms: Data-Free Transfer (no data), Unsupervised Domain Transfer (abundant data), Episodic Test-Time Adaptation (batch data), and Online Test-Time Adaptation (streaming data). Within this framework, we analyze core methodologies and adaptation strategies associated with each paradigm, aiming to establish a systematic understanding of the field. Additionally, we review representative benchmarks across diverse applications and highlight open challenges and promising directions for future research. An actively maintained repository of relevant literature is available at https://github.com/tim-learn/Awesome-LabelFree-VLMs.

  • 6 authors
·
Aug 7 2

ImagineNav: Prompting Vision-Language Models as Embodied Navigator through Scene Imagination

Visual navigation is an essential skill for home-assistance robots, providing the object-searching ability to accomplish long-horizon daily tasks. Many recent approaches use Large Language Models (LLMs) for commonsense inference to improve exploration efficiency. However, the planning process of LLMs is limited within texts and it is difficult to represent the spatial occupancy and geometry layout only by texts. Both are important for making rational navigation decisions. In this work, we seek to unleash the spatial perception and planning ability of Vision-Language Models (VLMs), and explore whether the VLM, with only on-board camera captured RGB/RGB-D stream inputs, can efficiently finish the visual navigation tasks in a mapless manner. We achieve this by developing the imagination-powered navigation framework ImagineNav, which imagines the future observation images at valuable robot views and translates the complex navigation planning process into a rather simple best-view image selection problem for VLM. To generate appropriate candidate robot views for imagination, we introduce the Where2Imagine module, which is distilled to align with human navigation habits. Finally, to reach the VLM preferred views, an off-the-shelf point-goal navigation policy is utilized. Empirical experiments on the challenging open-vocabulary object navigation benchmarks demonstrates the superiority of our proposed system.

  • 4 authors
·
Oct 13, 2024

Language Models as Black-Box Optimizers for Vision-Language Models

Vision-language models (VLMs) pre-trained on web-scale datasets have demonstrated remarkable capabilities on downstream tasks when fine-tuned with minimal data. However, many VLMs rely on proprietary data and are not open-source, which restricts the use of white-box approaches for fine-tuning. As such, we aim to develop a black-box approach to optimize VLMs through natural language prompts, thereby avoiding the need to access model parameters, feature embeddings, or even output logits. We propose employing chat-based LLMs to search for the best text prompt for VLMs. Specifically, we adopt an automatic hill-climbing procedure that converges to an effective prompt by evaluating the performance of current prompts and asking LLMs to refine them based on textual feedback, all within a conversational process without human-in-the-loop. In a challenging 1-shot image classification setup, our simple approach surpasses the white-box continuous prompting method (CoOp) by an average of 1.5% across 11 datasets including ImageNet. Our approach also outperforms both human-engineered and LLM-generated prompts. We highlight the advantage of conversational feedback that incorporates both positive and negative prompts, suggesting that LLMs can utilize the implicit gradient direction in textual feedback for a more efficient search. In addition, we find that the text prompts generated through our strategy are not only more interpretable but also transfer well across different VLM architectures in a black-box manner. Lastly, we demonstrate our framework on a state-of-the-art black-box VLM (DALL-E 3) for text-to-image optimization.

  • 7 authors
·
Sep 12, 2023

Enhancing Abnormality Grounding for Vision Language Models with Knowledge Descriptions

Visual Language Models (VLMs) have demonstrated impressive capabilities in visual grounding tasks. However, their effectiveness in the medical domain, particularly for abnormality detection and localization within medical images, remains underexplored. A major challenge is the complex and abstract nature of medical terminology, which makes it difficult to directly associate pathological anomaly terms with their corresponding visual features. In this work, we introduce a novel approach to enhance VLM performance in medical abnormality detection and localization by leveraging decomposed medical knowledge. Instead of directly prompting models to recognize specific abnormalities, we focus on breaking down medical concepts into fundamental attributes and common visual patterns. This strategy promotes a stronger alignment between textual descriptions and visual features, improving both the recognition and localization of abnormalities in medical images.We evaluate our method on the 0.23B Florence-2 base model and demonstrate that it achieves comparable performance in abnormality grounding to significantly larger 7B LLaVA-based medical VLMs, despite being trained on only 1.5% of the data used for such models. Experimental results also demonstrate the effectiveness of our approach in both known and previously unseen abnormalities, suggesting its strong generalization capabilities.

  • 6 authors
·
Mar 5 2

Simulated Ensemble Attack: Transferring Jailbreaks Across Fine-tuned Vision-Language Models

Fine-tuning open-source Vision-Language Models (VLMs) creates a critical yet underexplored attack surface: vulnerabilities in the base VLM could be retained in fine-tuned variants, rendering them susceptible to transferable jailbreak attacks. To demonstrate this risk, we introduce the Simulated Ensemble Attack (SEA), a novel grey-box jailbreak method in which the adversary has full access to the base VLM but no knowledge of the fine-tuned target's weights or training configuration. To improve jailbreak transferability across fine-tuned VLMs, SEA combines two key techniques: Fine-tuning Trajectory Simulation (FTS) and Targeted Prompt Guidance (TPG). FTS generates transferable adversarial images by simulating the vision encoder's parameter shifts, while TPG is a textual strategy that steers the language decoder toward adversarially optimized outputs. Experiments on the Qwen2-VL family (2B and 7B) demonstrate that SEA achieves high transfer attack success rates exceeding 86.5% and toxicity rates near 49.5% across diverse fine-tuned variants, even those specifically fine-tuned to improve safety behaviors. Notably, while direct PGD-based image jailbreaks rarely transfer across fine-tuned VLMs, SEA reliably exploits inherited vulnerabilities from the base model, significantly enhancing transferability. These findings highlight an urgent need to safeguard fine-tuned proprietary VLMs against transferable vulnerabilities inherited from open-source foundations, motivating the development of holistic defenses across the entire model lifecycle.

  • 5 authors
·
Aug 3

Re-Align: Aligning Vision Language Models via Retrieval-Augmented Direct Preference Optimization

The emergence of large Vision Language Models (VLMs) has broadened the scope and capabilities of single-modal Large Language Models (LLMs) by integrating visual modalities, thereby unlocking transformative cross-modal applications in a variety of real-world scenarios. Despite their impressive performance, VLMs are prone to significant hallucinations, particularly in the form of cross-modal inconsistencies. Building on the success of Reinforcement Learning from Human Feedback (RLHF) in aligning LLMs, recent advancements have focused on applying direct preference optimization (DPO) on carefully curated datasets to mitigate these issues. Yet, such approaches typically introduce preference signals in a brute-force manner, neglecting the crucial role of visual information in the alignment process. In this paper, we introduce Re-Align, a novel alignment framework that leverages image retrieval to construct a dual-preference dataset, effectively incorporating both textual and visual preference signals. We further introduce rDPO, an extension of the standard direct preference optimization that incorporates an additional visual preference objective during fine-tuning. Our experimental results demonstrate that Re-Align not only mitigates hallucinations more effectively than previous methods but also yields significant performance gains in general visual question-answering (VQA) tasks. Moreover, we show that Re-Align maintains robustness and scalability across a wide range of VLM sizes and architectures. This work represents a significant step forward in aligning multimodal LLMs, paving the way for more reliable and effective cross-modal applications. We release all the code in https://github.com/taco-group/Re-Align.

  • 8 authors
·
Feb 18

GFlowVLM: Enhancing Multi-step Reasoning in Vision-Language Models with Generative Flow Networks

Vision-Language Models (VLMs) have recently shown promising advancements in sequential decision-making tasks through task-specific fine-tuning. However, common fine-tuning methods, such as Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL) techniques like Proximal Policy Optimization (PPO), present notable limitations: SFT assumes Independent and Identically Distributed (IID) data, while PPO focuses on maximizing cumulative rewards. These limitations often restrict solution diversity and hinder generalization in multi-step reasoning tasks. To address these challenges, we introduce a novel framework, GFlowVLM, a framework that fine-tune VLMs using Generative Flow Networks (GFlowNets) to promote generation of diverse solutions for complex reasoning tasks. GFlowVLM models the environment as a non-Markovian decision process, allowing it to capture long-term dependencies essential for real-world applications. It takes observations and task descriptions as inputs to prompt chain-of-thought (CoT) reasoning which subsequently guides action selection. We use task based rewards to fine-tune VLM with GFlowNets. This approach enables VLMs to outperform prior fine-tuning methods, including SFT and RL. Empirical results demonstrate the effectiveness of GFlowVLM on complex tasks such as card games (NumberLine, BlackJack) and embodied planning tasks (ALFWorld), showing enhanced training efficiency, solution diversity, and stronger generalization capabilities across both in-distribution and out-of-distribution scenarios.

  • 5 authors
·
Mar 9

SonicVisionLM: Playing Sound with Vision Language Models

There has been a growing interest in the task of generating sound for silent videos, primarily because of its practicality in streamlining video post-production. However, existing methods for video-sound generation attempt to directly create sound from visual representations, which can be challenging due to the difficulty of aligning visual representations with audio representations. In this paper, we present SonicVisionLM, a novel framework aimed at generating a wide range of sound effects by leveraging vision-language models(VLMs). Instead of generating audio directly from video, we use the capabilities of powerful VLMs. When provided with a silent video, our approach first identifies events within the video using a VLM to suggest possible sounds that match the video content. This shift in approach transforms the challenging task of aligning image and audio into more well-studied sub-problems of aligning image-to-text and text-to-audio through the popular diffusion models. To improve the quality of audio recommendations with LLMs, we have collected an extensive dataset that maps text descriptions to specific sound effects and developed a time-controlled audio adapter. Our approach surpasses current state-of-the-art methods for converting video to audio, enhancing synchronization with the visuals, and improving alignment between audio and video components. Project page: https://yusiissy.github.io/SonicVisionLM.github.io/

  • 4 authors
·
Jan 9, 2024