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| /** | |
| * Monitor | |
| * Pokemon Showdown - http://pokemonshowdown.com/ | |
| * | |
| * Various utility functions to make sure PS is running healthily. | |
| * | |
| * @license MIT | |
| */ | |
| import { exec, type ExecException, type ExecOptions } from 'child_process'; | |
| import { crashlogger, FS } from "../lib"; | |
| import * as pathModule from 'path'; | |
| const MONITOR_CLEAN_TIMEOUT = 2 * 60 * 60 * 1000; | |
| /** | |
| * This counts the number of times an action has been committed, and tracks the | |
| * delta of time since the last time it was committed. Actions include | |
| * connecting to the server, starting a battle, validating a team, and | |
| * sending/receiving data over a connection's socket. | |
| */ | |
| export class TimedCounter extends Map<string, [number, number]> { | |
| /** | |
| * Increments the number of times an action has been committed by one, and | |
| * updates the delta of time since it was last committed. | |
| * | |
| * @returns [action count, time delta] | |
| */ | |
| increment(key: string, timeLimit: number): [number, number] { | |
| const val = this.get(key); | |
| const now = Date.now(); | |
| if (!val || now > val[1] + timeLimit) { | |
| this.set(key, [1, Date.now()]); | |
| return [1, 0]; | |
| } else { | |
| val[0]++; | |
| return [val[0], now - val[1]]; | |
| } | |
| } | |
| } | |
| // Config.loglevel is: | |
| // 0 = everything | |
| // 1 = debug (same as 0 for now) | |
| // 2 = notice (default) | |
| // 3 = warning | |
| // (4 is currently unused) | |
| // 5 = supposedly completely silent, but for now a lot of PS output doesn't respect loglevel | |
| if (('Config' in global) && | |
| (typeof Config.loglevel !== 'number' || Config.loglevel < 0 || Config.loglevel > 5)) { | |
| Config.loglevel = 2; | |
| } | |
| export const Monitor = new class { | |
| connections = new TimedCounter(); | |
| netRequests = new TimedCounter(); | |
| battles = new TimedCounter(); | |
| battlePreps = new TimedCounter(); | |
| groupChats = new TimedCounter(); | |
| tickets = new TimedCounter(); | |
| activeIp: string | null = null; | |
| networkUse: { [k: string]: number } = {}; | |
| networkCount: { [k: string]: number } = {}; | |
| hotpatchLock: { [k: string]: { by: string, reason: string } } = {}; | |
| TimedCounter = TimedCounter; | |
| updateServerLock = false; | |
| cleanInterval: NodeJS.Timeout | null = null; | |
| /** | |
| * Inappropriate userid : has the user logged in since the FR | |
| */ | |
| readonly forceRenames = new Map<ID, boolean>(); | |
| /********************************************************* | |
| * Logging | |
| *********************************************************/ | |
| crashlog(err: any, source = 'The main process', details: AnyObject | null = null) { | |
| const error = (err || {}) as Error; | |
| if ((error.stack || '').startsWith('@!!@')) { | |
| try { | |
| const stack = (error.stack || ''); | |
| const nlIndex = stack.indexOf('\n'); | |
| [error.name, error.message, source, details] = JSON.parse(stack.slice(4, nlIndex)); | |
| error.stack = stack.slice(nlIndex + 1); | |
| } catch {} | |
| } | |
| const crashType = crashlogger(error, source, details); | |
| Rooms.global.reportCrash(error, source); | |
| if (crashType === 'lockdown') { | |
| Config.autolockdown = false; | |
| Rooms.global.startLockdown(error); | |
| } | |
| } | |
| logPath(path: string) { | |
| if (Config.logsdir) { | |
| return FS(pathModule.join(Config.logsdir, path)); | |
| } | |
| return FS(pathModule.join('logs', path)); | |
| } | |
| log(text: string) { | |
| this.notice(text); | |
| const staffRoom = Rooms.get('staff'); | |
| if (staffRoom) { | |
| staffRoom.add(`|c|~|${text}`).update(); | |
| } | |
| } | |
| adminlog(text: string) { | |
| this.notice(text); | |
| const upperstaffRoom = Rooms.get('upperstaff'); | |
| if (upperstaffRoom) { | |
| upperstaffRoom.add(`|c|~|${text}`).update(); | |
| } | |
| } | |
| logHTML(text: string) { | |
| this.notice(text); | |
| const staffRoom = Rooms.get('staff'); | |
| if (staffRoom) { | |
| staffRoom.add(`|html|${text}`).update(); | |
| } | |
| } | |
| error(text: string) { | |
| (Rooms.get('development') || Rooms.get('staff') || Rooms.get('lobby'))?.add(`|error|${text}`).update(); | |
| if (Config.loglevel <= 3) console.error(text); | |
| } | |
| debug(text: string) { | |
| if (Config.loglevel <= 1) console.log(text); | |
| } | |
| warn(text: string) { | |
| if (Config.loglevel <= 3) console.log(text); | |
| } | |
| notice(text: string) { | |
| if (Config.loglevel <= 2) console.log(text); | |
| } | |
| slow(text: string) { | |
| const logRoom = Rooms.get('slowlog'); | |
| if (logRoom) { | |
| logRoom.add(`|c|~|/log ${text}`).update(); | |
| } else { | |
| this.warn(text); | |
| } | |
| } | |
| /********************************************************* | |
| * Resource Monitor | |
| *********************************************************/ | |
| clean() { | |
| this.clearNetworkUse(); | |
| this.battlePreps.clear(); | |
| this.battles.clear(); | |
| this.connections.clear(); | |
| IPTools.dnsblCache.clear(); | |
| } | |
| /** | |
| * Counts a connection. Returns true if the connection should be terminated for abuse. | |
| */ | |
| countConnection(ip: string, name = '') { | |
| if (Config.noipchecks || Config.nothrottle) return false; | |
| const [count, duration] = this.connections.increment(ip, 30 * 60 * 1000); | |
| if (count === 500) { | |
| this.adminlog(`[ResourceMonitor] IP ${ip} banned for cflooding (${count} times in ${Chat.toDurationString(duration)}${name ? ': ' + name : ''})`); | |
| return true; | |
| } | |
| if (count > 500) { | |
| if (count % 500 === 0) { | |
| const c = count / 500; | |
| if (c === 2 || c === 4 || c === 10 || c === 20 || c % 40 === 0) { | |
| this.adminlog(`[ResourceMonitor] IP ${ip} still cflooding (${count} times in ${Chat.toDurationString(duration)}${name ? ': ' + name : ''})`); | |
| } | |
| } | |
| return true; | |
| } | |
| return false; | |
| } | |
| /** | |
| * Counts battles created. Returns true if the connection should be | |
| * terminated for abuse. | |
| */ | |
| countBattle(ip: string, name = '') { | |
| if (Config.noipchecks || Config.nothrottle) return false; | |
| const [count, duration] = this.battles.increment(ip, 30 * 60 * 1000); | |
| if (duration < 5 * 60 * 1000 && count % 30 === 0) { | |
| this.adminlog(`[ResourceMonitor] IP ${ip} has battled ${count} times in the last ${Chat.toDurationString(duration)}${name ? ': ' + name : ''})`); | |
| return true; | |
| } | |
| if (count % 150 === 0) { | |
| this.adminlog(`[ResourceMonitor] IP ${ip} has battled ${count} times in the last ${Chat.toDurationString(duration)}${name ? ': ' + name : ''}`); | |
| return true; | |
| } | |
| return false; | |
| } | |
| /** | |
| * Counts team validations. Returns true if too many. | |
| */ | |
| countPrepBattle(ip: string, connection: Connection) { | |
| if (Config.noipchecks || Config.nothrottle) return false; | |
| const count = this.battlePreps.increment(ip, 3 * 60 * 1000)[0]; | |
| if (count <= 12) return false; | |
| if (count < 120 && Punishments.isSharedIp(ip)) return false; | |
| connection.popup('Due to high load, you are limited to 12 battles and team validations every 3 minutes.'); | |
| return true; | |
| } | |
| /** | |
| * Counts concurrent battles. Returns true if too many. | |
| */ | |
| countConcurrentBattle(count: number, connection: Connection) { | |
| if (Config.noipchecks || Config.nothrottle) return false; | |
| if (count <= 5) return false; | |
| connection.popup(`Due to high load, you are limited to 5 games at the same time.`); | |
| return true; | |
| } | |
| /** | |
| * Counts group chat creation. Returns true if too much. | |
| */ | |
| countGroupChat(ip: string) { | |
| if (Config.noipchecks) return false; | |
| const count = this.groupChats.increment(ip, 60 * 60 * 1000)[0]; | |
| return count > 4; | |
| } | |
| /** | |
| * Counts commands that use HTTPs requests. Returns true if too many. | |
| */ | |
| countNetRequests(ip: string) { | |
| if (Config.noipchecks || Config.nothrottle) return false; | |
| const [count] = this.netRequests.increment(ip, 1 * 60 * 1000); | |
| if (count <= 10) return false; | |
| if (count < 120 && Punishments.isSharedIp(ip)) return false; | |
| return true; | |
| } | |
| /** | |
| * Counts ticket creation. Returns true if too much. | |
| */ | |
| countTickets(ip: string) { | |
| if (Config.noipchecks || Config.nothrottle) return false; | |
| const count = this.tickets.increment(ip, 60 * 60 * 1000)[0]; | |
| if (Punishments.isSharedIp(ip)) { | |
| return count >= 20; | |
| } else { | |
| return count >= 5; | |
| } | |
| } | |
| /** | |
| * Counts the data length received by the last connection to send a | |
| * message, as well as the data length in the server's response. | |
| */ | |
| countNetworkUse(size: number) { | |
| if ( | |
| !Config.emergency || typeof this.activeIp !== 'string' || | |
| Config.noipchecks || Config.nothrottle | |
| ) { | |
| return; | |
| } | |
| if (this.activeIp in this.networkUse) { | |
| this.networkUse[this.activeIp] += size; | |
| this.networkCount[this.activeIp]++; | |
| } else { | |
| this.networkUse[this.activeIp] = size; | |
| this.networkCount[this.activeIp] = 1; | |
| } | |
| } | |
| writeNetworkUse() { | |
| let buf = ''; | |
| for (const i in this.networkUse) { | |
| buf += `${this.networkUse[i]}\t${this.networkCount[i]}\t${i}\n`; | |
| } | |
| void Monitor.logPath('networkuse.tsv').write(buf); | |
| } | |
| clearNetworkUse() { | |
| if (Config.emergency) { | |
| this.networkUse = {}; | |
| this.networkCount = {}; | |
| } | |
| } | |
| /** | |
| * Counts roughly the size of an object to have an idea of the server load. | |
| */ | |
| sizeOfObject(object: AnyObject) { | |
| const objectCache = new Set<[] | object>(); | |
| const stack: any[] = [object]; | |
| let bytes = 0; | |
| while (stack.length) { | |
| const value = stack.pop(); | |
| switch (typeof value) { | |
| case 'boolean': | |
| bytes += 4; | |
| break; | |
| case 'string': | |
| bytes += value.length * 2; | |
| break; | |
| case 'number': | |
| bytes += 8; | |
| break; | |
| case 'object': | |
| if (!objectCache.has(value)) objectCache.add(value); | |
| if (Array.isArray(value)) { | |
| for (const el of value) stack.push(el); | |
| } else { | |
| for (const i in value) stack.push(value[i]); | |
| } | |
| break; | |
| } | |
| } | |
| return bytes; | |
| } | |
| sh(command: string, options: ExecOptions = {}): Promise<[number, string, string]> { | |
| return new Promise((resolve, reject) => { | |
| exec(command, options, (error: ExecException | null, stdout: string | Buffer, stderr: string | Buffer) => { | |
| resolve([error?.code || 0, `${stdout}`, `${stderr}`]); | |
| }); | |
| }); | |
| } | |
| async version() { | |
| let hash; | |
| try { | |
| await FS('.git/index').copyFile(Monitor.logPath('.gitindex').path); | |
| const index = Monitor.logPath('.gitindex'); | |
| const options = { | |
| cwd: __dirname, | |
| env: { GIT_INDEX_FILE: index.path }, | |
| }; | |
| let [code, stdout, stderr] = await this.sh(`git add -A`, options); | |
| if (code || stderr) return; | |
| [code, stdout, stderr] = await this.sh(`git write-tree`, options); | |
| if (code || stderr) return; | |
| hash = stdout.trim(); | |
| await this.sh(`git reset`, options); | |
| await index.unlinkIfExists(); | |
| } catch {} | |
| return hash; | |
| } | |
| }; | |
| Monitor.cleanInterval = setInterval(() => Monitor.clean(), MONITOR_CLEAN_TIMEOUT); | |