sivanagendra
's Collections
3D Content
updated
FlashWorld: High-quality 3D Scene Generation within Seconds
Paper
•
2510.13678
•
Published
•
69
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper
•
2510.15019
•
Published
•
55
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface
Reconstruction
Paper
•
2509.18090
•
Published
•
2
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model
Self-Distillation
Paper
•
2509.19296
•
Published
•
22
SPATIALGEN: Layout-guided 3D Indoor Scene Generation
Paper
•
2509.14981
•
Published
•
26
3D Aware Region Prompted Vision Language Model
Paper
•
2509.13317
•
Published
•
13
X-Part: high fidelity and structure coherent shape decomposition
Paper
•
2509.08643
•
Published
•
26
P3-SAM: Native 3D Part Segmentation
Paper
•
2509.06784
•
Published
•
22
Collaborative Multi-Modal Coding for High-Quality 3D Generation
Paper
•
2508.15228
•
Published
•
4
ObjFiller-3D: Consistent Multi-view 3D Inpainting via Video Diffusion
Models
Paper
•
2508.18271
•
Published
•
8
FastMesh:Efficient Artistic Mesh Generation via Component Decoupling
Paper
•
2508.19188
•
Published
•
16
Pixie: Fast and Generalizable Supervised Learning of 3D Physics from
Pixels
Paper
•
2508.17437
•
Published
•
36
VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D
Space
Paper
•
2508.19247
•
Published
•
41
MV-RAG: Retrieval Augmented Multiview Diffusion
Paper
•
2508.16577
•
Published
•
38
SceneGen: Single-Image 3D Scene Generation in One Feedforward Pass
Paper
•
2508.15769
•
Published
•
19
4DNeX: Feed-Forward 4D Generative Modeling Made Easy
Paper
•
2508.13154
•
Published
•
62
TexVerse: A Universe of 3D Objects with High-Resolution Textures
Paper
•
2508.10868
•
Published
•
17
StyleMM: Stylized 3D Morphable Face Model via Text-Driven Aligned Image
Translation
Paper
•
2508.11203
•
Published
•
10
VertexRegen: Mesh Generation with Continuous Level of Detail
Paper
•
2508.09062
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Published
•
37
Matrix-3D: Omnidirectional Explorable 3D World Generation
Paper
•
2508.08086
•
Published
•
75
MeshLLM: Empowering Large Language Models to Progressively Understand
and Generate 3D Mesh
Paper
•
2508.01242
•
Published
•
10
Sel3DCraft: Interactive Visual Prompts for User-Friendly Text-to-3D
Generation
Paper
•
2508.00428
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Published
•
3
DPoser-X: Diffusion Model as Robust 3D Whole-body Human Pose Prior
Paper
•
2508.00599
•
Published
•
7
Gaussian Variation Field Diffusion for High-fidelity Video-to-4D
Synthesis
Paper
•
2507.23785
•
Published
•
18
Dens3R: A Foundation Model for 3D Geometry Prediction
Paper
•
2507.16290
•
Published
•
8
3D-R1: Enhancing Reasoning in 3D VLMs for Unified Scene Understanding
Paper
•
2507.23478
•
Published
•
15
BANG: Dividing 3D Assets via Generative Exploded Dynamics
Paper
•
2507.21493
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Published
•
64
HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D
Worlds from Words or Pixels
Paper
•
2507.21809
•
Published
•
131
Elevating 3D Models: High-Quality Texture and Geometry Refinement from a
Low-Quality Model
Paper
•
2507.11465
•
Published
•
17
Ultra3D: Efficient and High-Fidelity 3D Generation with Part Attention
Paper
•
2507.17745
•
Published
•
34
Gaussian Splatting with Discretized SDF for Relightable Assets
Paper
•
2507.15629
•
Published
•
23
Robust 3D-Masked Part-level Editing in 3D Gaussian Splatting with
Regularized Score Distillation Sampling
Paper
•
2507.11061
•
Published
•
37
Diffuman4D: 4D Consistent Human View Synthesis from Sparse-View Videos
with Spatio-Temporal Diffusion Models
Paper
•
2507.13344
•
Published
•
56
From One to More: Contextual Part Latents for 3D Generation
Paper
•
2507.08772
•
Published
•
25
LangSplatV2: High-dimensional 3D Language Gaussian Splatting with 450+
FPS
Paper
•
2507.07136
•
Published
•
38
SeqTex: Generate Mesh Textures in Video Sequence
Paper
•
2507.04285
•
Published
•
9
LangScene-X: Reconstruct Generalizable 3D Language-Embedded Scenes with
TriMap Video Diffusion
Paper
•
2507.02813
•
Published
•
60
BlenderFusion: 3D-Grounded Visual Editing and Generative Compositing
Paper
•
2506.17450
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Published
•
63
PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for
Realistic Articulated Object Modeling
Paper
•
2506.20936
•
Published
•
12
AnimaX: Animating the Inanimate in 3D with Joint Video-Pose Diffusion
Models
Paper
•
2506.19851
•
Published
•
60
3D Arena: An Open Platform for Generative 3D Evaluation
Paper
•
2506.18787
•
Published
•
13
Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with
Production-Ready PBR Material
Paper
•
2506.15442
•
Published
•
12
Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate
Details
Paper
•
2506.16504
•
Published
•
26
DreamCube: 3D Panorama Generation via Multi-plane Synchronization
Paper
•
2506.17206
•
Published
•
23
Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with
Hybrid History Condition
Paper
•
2506.17201
•
Published
•
56
Test3R: Learning to Reconstruct 3D at Test Time
Paper
•
2506.13750
•
Published
•
27
StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated
Video Streams
Paper
•
2506.08862
•
Published
•
5
EmbodiedGen: Towards a Generative 3D World Engine for Embodied
Intelligence
Paper
•
2506.10600
•
Published
•
8
Aligning Text, Images, and 3D Structure Token-by-Token
Paper
•
2506.08002
•
Published
•
21
Revisiting Depth Representations for Feed-Forward 3D Gaussian Splatting
Paper
•
2506.05327
•
Published
•
11
FlexPainter: Flexible and Multi-View Consistent Texture Generation
Paper
•
2506.02620
•
Published
•
14
Pro3D-Editor : A Progressive-Views Perspective for Consistent and
Precise 3D Editing
Paper
•
2506.00512
•
Published
•
5
ShapeLLM-Omni: A Native Multimodal LLM for 3D Generation and
Understanding
Paper
•
2506.01853
•
Published
•
32
CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian
Splatting
Paper
•
2505.22854
•
Published
•
4
UniTEX: Universal High Fidelity Generative Texturing for 3D Shapes
Paper
•
2505.23253
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Published
•
4
Styl3R: Instant 3D Stylized Reconstruction for Arbitrary Scenes and
Styles
Paper
•
2505.21060
•
Published
•
4
Direct3D-S2: Gigascale 3D Generation Made Easy with Spatial Sparse
Attention
Paper
•
2505.17412
•
Published
•
21
Constructing a 3D Town from a Single Image
Paper
•
2505.15765
•
Published
•
24
Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured
3D Assets
Paper
•
2505.07747
•
Published
•
61
PlaceIt3D: Language-Guided Object Placement in Real 3D Scenes
Paper
•
2505.05288
•
Published
•
14
3D Scene Generation: A Survey
Paper
•
2505.05474
•
Published
•
21
PrimitiveAnything: Human-Crafted 3D Primitive Assembly Generation with
Auto-Regressive Transformer
Paper
•
2505.04622
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Published
•
27
Scenethesis: A Language and Vision Agentic Framework for 3D Scene
Generation
Paper
•
2505.02836
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Published
•
8
HoloTime: Taming Video Diffusion Models for Panoramic 4D Scene
Generation
Paper
•
2504.21650
•
Published
•
16
DiMeR: Disentangled Mesh Reconstruction Model
Paper
•
2504.17670
•
Published
•
24
StyleMe3D: Stylization with Disentangled Priors by Multiple Encoders on
3D Gaussians
Paper
•
2504.15281
•
Published
•
23
HiScene: Creating Hierarchical 3D Scenes with Isometric View Generation
Paper
•
2504.13072
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Published
•
13
BlockGaussian: Efficient Large-Scale Scene Novel View Synthesis via
Adaptive Block-Based Gaussian Splatting
Paper
•
2504.09048
•
Published
•
7
Vivid4D: Improving 4D Reconstruction from Monocular Video by Video
Inpainting
Paper
•
2504.11092
•
Published
•
9
Diffusion Distillation With Direct Preference Optimization For Efficient
3D LiDAR Scene Completion
Paper
•
2504.11447
•
Published
•
4
MCP Safety Audit: LLMs with the Model Context Protocol Allow Major
Security Exploits
Paper
•
2504.03767
•
Published
•
3
3D CoCa: Contrastive Learners are 3D Captioners
Paper
•
2504.09518
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Published
•
5
InteractVLM: 3D Interaction Reasoning from 2D Foundational Models
Paper
•
2504.05303
•
Published
•
5
In-2-4D: Inbetweening from Two Single-View Images to 4D Generation
Paper
•
2504.08366
•
Published
•
10
HoloPart: Generative 3D Part Amodal Segmentation
Paper
•
2504.07943
•
Published
•
28
VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in
One Step
Paper
•
2504.01956
•
Published
•
40
DSO: Aligning 3D Generators with Simulation Feedback for Physical
Soundness
Paper
•
2503.22677
•
Published
•
5
MeshCraft: Exploring Efficient and Controllable Mesh Generation with
Flow-based DiTs
Paper
•
2503.23022
•
Published
•
6
Progressive Rendering Distillation: Adapting Stable Diffusion for
Instant Text-to-Mesh Generation without 3D Data
Paper
•
2503.21694
•
Published
•
15
Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal
Bridging
Paper
•
2503.22236
•
Published
•
11
SparseFlex: High-Resolution and Arbitrary-Topology 3D Shape Modeling
Paper
•
2503.21732
•
Published
•
9
DiffPortrait360: Consistent Portrait Diffusion for 360 View Synthesis
Paper
•
2503.15667
•
Published
•
8
DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement
Learning
Paper
•
2503.15265
•
Published
•
46
Unleashing Vecset Diffusion Model for Fast Shape Generation
Paper
•
2503.16302
•
Published
•
43
TreeMeshGPT: Artistic Mesh Generation with Autoregressive Tree
Sequencing
Paper
•
2503.11629
•
Published
•
6
4D LangSplat: 4D Language Gaussian Splatting via Multimodal Large
Language Models
Paper
•
2503.10437
•
Published
•
32
RewardSDS: Aligning Score Distillation via Reward-Weighted Sampling
Paper
•
2503.09601
•
Published
•
16
Kiss3DGen: Repurposing Image Diffusion Models for 3D Asset Generation
Paper
•
2503.01370
•
Published
•
15
Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models
Paper
•
2503.01774
•
Published
•
44
Efficient Gaussian Splatting for Monocular Dynamic Scene Rendering via
Sparse Time-Variant Attribute Modeling
Paper
•
2502.20378
•
Published
•
5
Pandora3D: A Comprehensive Framework for High-Quality 3D Shape and
Texture Generation
Paper
•
2502.14247
•
Published
•
6
TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified
Flow Models
Paper
•
2502.06608
•
Published
•
40
Exploring the Potential of Encoder-free Architectures in 3D LMMs
Paper
•
2502.09620
•
Published
•
26
CAD-Editor: A Locate-then-Infill Framework with Automated Training Data
Synthesis for Text-Based CAD Editing
Paper
•
2502.03997
•
Published
•
9
DreamDPO: Aligning Text-to-3D Generation with Human Preferences via
Direct Preference Optimization
Paper
•
2502.04370
•
Published
•
7
Text-to-CAD Generation Through Infusing Visual Feedback in Large
Language Models
Paper
•
2501.19054
•
Published
•
10
Fast Encoder-Based 3D from Casual Videos via Point Track Processing
Paper
•
2404.07097
•
Published
•
4
Zero-Shot Novel View and Depth Synthesis with Multi-View Geometric
Diffusion
Paper
•
2501.18804
•
Published
•
5
DiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian
Splat Generation
Paper
•
2501.16764
•
Published
•
22
Multiview Equivariance Improves 3D Correspondence Understanding with
Minimal Feature Finetuning
Paper
•
2411.19458
•
Published
•
6
Relightable Full-Body Gaussian Codec Avatars
Paper
•
2501.14726
•
Published
•
10
GSTAR: Gaussian Surface Tracking and Reconstruction
Paper
•
2501.10283
•
Published
•
5
Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D
Assets Generation
Paper
•
2501.12202
•
Published
•
47
GaussianAvatar-Editor: Photorealistic Animatable Gaussian Head Avatar
Editor
Paper
•
2501.09978
•
Published
•
6
CaPa: Carve-n-Paint Synthesis for Efficient 4K Textured Mesh Generation
Paper
•
2501.09433
•
Published
•
18
CityDreamer4D: Compositional Generative Model of Unbounded 4D Cities
Paper
•
2501.08983
•
Published
•
20
Paper
•
2501.07574
•
Published
•
13
Chirpy3D: Continuous Part Latents for Creative 3D Bird Generation
Paper
•
2501.04144
•
Published
•
19
SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single
Images
Paper
•
2501.04689
•
Published
•
17
Orient Anything: Learning Robust Object Orientation Estimation from
Rendering 3D Models
Paper
•
2412.18605
•
Published
•
22
PartGen: Part-level 3D Generation and Reconstruction with Multi-View
Diffusion Models
Paper
•
2412.18608
•
Published
•
18
DepthLab: From Partial to Complete
Paper
•
2412.18153
•
Published
•
36
3DGraphLLM: Combining Semantic Graphs and Large Language Models for 3D
Scene Understanding
Paper
•
2412.18450
•
Published
•
36
Sequence Matters: Harnessing Video Models in 3D Super-Resolution
Paper
•
2412.11525
•
Published
•
11
DI-PCG: Diffusion-based Efficient Inverse Procedural Content Generation
for High-quality 3D Asset Creation
Paper
•
2412.15200
•
Published
•
9
GaussianProperty: Integrating Physical Properties to 3D Gaussians with
LMMs
Paper
•
2412.11258
•
Published
•
13
IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and
Illuminations
Paper
•
2412.12083
•
Published
•
12
GenEx: Generating an Explorable World
Paper
•
2412.09624
•
Published
•
97
PIG: Physics-Informed Gaussians as Adaptive Parametric Mesh
Representations
Paper
•
2412.05994
•
Published
•
19
3D-GPT: Procedural 3D Modeling with Large Language Models
Paper
•
2310.12945
•
Published
•
59
Enhancing High-Resolution 3D Generation through Pixel-wise Gradient
Clipping
Paper
•
2310.12474
•
Published
•
5
MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers
Paper
•
2311.15475
•
Published
•
2
Structured 3D Latents for Scalable and Versatile 3D Generation
Paper
•
2412.01506
•
Published
•
83
Dora: Sampling and Benchmarking for 3D Shape Variational Auto-Encoders
Paper
•
2412.17808
•
Published
CLAY: A Controllable Large-scale Generative Model for Creating
High-quality 3D Assets
Paper
•
2406.13897
•
Published
•
12
TEXGen: a Generative Diffusion Model for Mesh Textures
Paper
•
2411.14740
•
Published
•
18
Meta 3D TextureGen: Fast and Consistent Texture Generation for 3D
Objects
Paper
•
2407.02430
•
Published
•
1
Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry,
Texture, and PBR Materials
Paper
•
2407.02445
•
Published
•
4
TexGen: Text-Guided 3D Texture Generation with Multi-view Sampling and
Resampling
Paper
•
2408.01291
•
Published
•
13
MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh
Tokenization
Paper
•
2408.02555
•
Published
•
32
MeshPad: Interactive Sketch Conditioned Artistic-designed Mesh
Generation and Editing
Paper
•
2503.01425
•
Published
•
14
MeshXL: Neural Coordinate Field for Generative 3D Foundation Models
Paper
•
2405.20853
•
Published
•
1
MeshArt: Generating Articulated Meshes with Structure-guided
Transformers
Paper
•
2412.11596
•
Published
Material Anything: Generating Materials for Any 3D Object via Diffusion
Paper
•
2411.15138
•
Published
•
50
3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive
Diffusion
Paper
•
2409.12957
•
Published
•
21
SAMPart3D: Segment Any Part in 3D Objects
Paper
•
2411.07184
•
Published
•
28
SALAD: Part-Level Latent Diffusion for 3D Shape Generation and
Manipulation
Paper
•
2303.12236
•
Published
•
3
Part123: Part-aware 3D Reconstruction from a Single-view Image
Paper
•
2405.16888
•
Published
•
12
PartSLIP++: Enhancing Low-Shot 3D Part Segmentation via Multi-View
Instance Segmentation and Maximum Likelihood Estimation
Paper
•
2312.03015
•
Published
Point-SAM: Promptable 3D Segmentation Model for Point Clouds
Paper
•
2406.17741
•
Published
•
2
3DShape2VecSet: A 3D Shape Representation for Neural Fields and
Generative Diffusion Models
Paper
•
2301.11445
•
Published
PartCrafter: Structured 3D Mesh Generation via Compositional Latent
Diffusion Transformers
Paper
•
2506.05573
•
Published
•
79
Efficient Part-level 3D Object Generation via Dual Volume Packing
Paper
•
2506.09980
•
Published
•
7
OmniPart: Part-Aware 3D Generation with Semantic Decoupling and
Structural Cohesion
Paper
•
2507.06165
•
Published
•
58
LLaMA-Mesh: Unifying 3D Mesh Generation with Language Models
Paper
•
2411.09595
•
Published
•
77
Generating Physically Stable and Buildable LEGO Designs from Text
Paper
•
2505.05469
•
Published
•
28
MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generation
Paper
•
2412.03558
•
Published
•
20
SynCity: Training-Free Generation of 3D Worlds
Paper
•
2503.16420
•
Published
•
27