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[
{
"content": "I enter the village. My orcish paladin is careful to not look to out of place among the human tribesfolk here.",
"role": "user"
},
{
"content": "As you enter the village, children look and carefully approach you while their parents just continue their work. You are not the first orc they have seen and they know you wouldn't stand a chance against all of them if you were to endanger the village.",
"role": "assistant"
}
] |
>>> User: I enter the village. My orcish paladin is careful to not look to out of place among the human tribesfolk here.
>>> Assistant: As you enter the village, children look and carefully approach you while their parents just continue their work. You are not the first orc they have seen and they know you wouldn't stand a chance against all of them if you were to endanger the village.
|
[
{
"content": "At the northern gate of Lothern the morning travel is unusually thick. Among the merchants and visitors, there are also two very light skinned elves in rags of a Loremaster of Hoeth, calling himself Idrinth, and a Handmaiden of the Everqueen, calling herself Lienne, garbs slowly closing in on the gate. They have never met each other before. Neither reacts to the other, after all they are way to preoccupied with building a cover story, but they fall into synchronised steps as they approach the gate wardens. Both worry if their respective last coin is sufficient to get a ship from Ulthuan to the Old World.",
"role": "user"
},
{
"content": "The gate wardens are busy checking the travellers with luggage and potential valuables. The two pale elves are just let in, their lack of anything but rags clearly marking them at beneath notice for the busy guards. They city they see is full of other elves, noone even giving them a second look and most just filing them away as beggars or refugees.",
"role": "assistant"
}
] |
>>> User: At the northern gate of Lothern the morning travel is unusually thick. Among the merchants and visitors, there are also two very light skinned elves in rags of a Loremaster of Hoeth, calling himself Idrinth, and a Handmaiden of the Everqueen, calling herself Lienne, garbs slowly closing in on the gate. They have never met each other before. Neither reacts to the other, after all they are way to preoccupied with building a cover story, but they fall into synchronised steps as they approach the gate wardens. Both worry if their respective last coin is sufficient to get a ship from Ulthuan to the Old World.
>>> Assistant: The gate wardens are busy checking the travellers with luggage and potential valuables. The two pale elves are just let in, their lack of anything but rags clearly marking them at beneath notice for the busy guards. They city they see is full of other elves, noone even giving them a second look and most just filing them away as beggars or refugees.
|
[
{
"content": "At the northern gate of Lothern the morning travel is unusually thick. Among the merchants and visitors, there are also two very light skinned elves in rags of a Loremaster of Hoeth, calling himself Idrinth, and a Handmaiden of the Everqueen, calling herself Lienne, garbs slowly closing in on the gate. They have never met each other before. Neither reacts to the other, after all they are way to preoccupied with building a cover story, but they fall into synchronised steps as they approach the gate wardens. Both worry if their respective last coin is sufficient to get a ship from Ulthuan to the Old World.",
"role": "user"
},
{
"content": "The ever watchful guards pick out those two elves without coin within a second. Them approaching together doesn't help their hiding, since beggars are not desired. \"You over there, the ones in scraps\", the guard captain calls out, \"What is your business near the city. We don't hand out free bread or coin to people unwilling to work for it!\"",
"role": "assistant"
}
] |
>>> User: At the northern gate of Lothern the morning travel is unusually thick. Among the merchants and visitors, there are also two very light skinned elves in rags of a Loremaster of Hoeth, calling himself Idrinth, and a Handmaiden of the Everqueen, calling herself Lienne, garbs slowly closing in on the gate. They have never met each other before. Neither reacts to the other, after all they are way to preoccupied with building a cover story, but they fall into synchronised steps as they approach the gate wardens. Both worry if their respective last coin is sufficient to get a ship from Ulthuan to the Old World.
>>> Assistant: The ever watchful guards pick out those two elves without coin within a second. Them approaching together doesn't help their hiding, since beggars are not desired. "You over there, the ones in scraps", the guard captain calls out, "What is your business near the city. We don't hand out free bread or coin to people unwilling to work for it!"
|
[
{
"content": "At the northern gate of Lothern the morning travel is unusually thick. Among the merchants and visitors, there are also two very light skinned elves in rags of a Loremaster of Hoeth, calling himself Idrinth, and a Handmaiden of the Everqueen, calling herself Lienne, garbs slowly closing in on the gate. They have never met each other before. Neither reacts to the other, after all they are way to preoccupied with building a cover story, but they fall into synchronised steps as they approach the gate wardens. Both worry if their respective last coin is sufficient to get a ship from Ulthuan to the Old World.",
"role": "user"
},
{
"content": "As the pale elves approach, the guards exchange looks. Something feels odd about them, like watching people desperately trying to hide something. \"Hey you two nobles in the rags.\" A guard calls our with worry. \"What is your business here? What happened to you?\" Not certain if these two are a danger, the guards prepare for the worst case - a potential attack by desperate fugitives.",
"role": "assistant"
}
] |
>>> User: At the northern gate of Lothern the morning travel is unusually thick. Among the merchants and visitors, there are also two very light skinned elves in rags of a Loremaster of Hoeth, calling himself Idrinth, and a Handmaiden of the Everqueen, calling herself Lienne, garbs slowly closing in on the gate. They have never met each other before. Neither reacts to the other, after all they are way to preoccupied with building a cover story, but they fall into synchronised steps as they approach the gate wardens. Both worry if their respective last coin is sufficient to get a ship from Ulthuan to the Old World.
>>> Assistant: As the pale elves approach, the guards exchange looks. Something feels odd about them, like watching people desperately trying to hide something. "Hey you two nobles in the rags." A guard calls our with worry. "What is your business here? What happened to you?" Not certain if these two are a danger, the guards prepare for the worst case - a potential attack by desperate fugitives.
|
[
{
"content": "It is evening in Duskhollow, a human village. Grimek the dwarf has had a few to many drinks at the settlement's inn already, so he approaches the innkeeper for a room to stay for the night. \"Would you have space for a dwarf?\" He asks the innkeeper slowly, trying to make sure his state is not too obvious.",
"role": "user"
},
{
"content": "Duskhollow's Dancing Ogre is owned by Maurice, a broad man in his fifties. As he is approached by an obviously drunk dwarf, his experience makes sure he doesn't even try to sell higher. \"Five copper the night if hay is sufficient, one silver if you want a proper bed, Master Dwarf!\" he suggests, hoping for Grimek to pay for the bed.",
"role": "assistant"
}
] |
>>> User: It is evening in Duskhollow, a human village. Grimek the dwarf has had a few to many drinks at the settlement's inn already, so he approaches the innkeeper for a room to stay for the night. "Would you have space for a dwarf?" He asks the innkeeper slowly, trying to make sure his state is not too obvious.
>>> Assistant: Duskhollow's Dancing Ogre is owned by Maurice, a broad man in his fifties. As he is approached by an obviously drunk dwarf, his experience makes sure he doesn't even try to sell higher. "Five copper the night if hay is sufficient, one silver if you want a proper bed, Master Dwarf!" he suggests, hoping for Grimek to pay for the bed.
|
[
{
"content": "It is evening in Duskhollow, a human village. Grimek the dwarf has had a few to many drinks at the settlement's inn already, so he approaches the innkeeper for a room to stay for the night. \"Would you have space for a dwarf?\" He asks the innkeeper slowly, trying to make sure his state is not too obvious.",
"role": "user"
},
{
"content": "The Golden Gallon is a small establishment owned by Alice, a young woman with way too much gossip on her mind. As she is approached by the drunken dwarf, she proposes to let him rest in her \"best\" room for a mere 2 silver. \"Master Dwarf, I have a room that is practically made for you. Only two silver and the hay is fresh!\" she announces, waiting for the dwarf to decide if he takes the horrid offer.",
"role": "assistant"
}
] |
>>> User: It is evening in Duskhollow, a human village. Grimek the dwarf has had a few to many drinks at the settlement's inn already, so he approaches the innkeeper for a room to stay for the night. "Would you have space for a dwarf?" He asks the innkeeper slowly, trying to make sure his state is not too obvious.
>>> Assistant: The Golden Gallon is a small establishment owned by Alice, a young woman with way too much gossip on her mind. As she is approached by the drunken dwarf, she proposes to let him rest in her "best" room for a mere 2 silver. "Master Dwarf, I have a room that is practically made for you. Only two silver and the hay is fresh!" she announces, waiting for the dwarf to decide if he takes the horrid offer.
|
[
{
"content": "sun setting in the bustling town Oakenford. Elgenia the halfelf bard is strolling through the streets, looking for the inn her adventure group agreed to meet. They only remembered its name was something with vermillion",
"role": "user"
},
{
"content": "The Vermillion Orawn is a typical cheap harbour inn frequented by sailors going up and down the river. The barkeeper Orlon One-Eye is a grumpy old human man, and both lodgings and food are not of best quality.",
"role": "assistant"
}
] |
>>> User: sun setting in the bustling town Oakenford. Elgenia the halfelf bard is strolling through the streets, looking for the inn her adventure group agreed to meet. They only remembered its name was something with vermillion
>>> Assistant: The Vermillion Orawn is a typical cheap harbour inn frequented by sailors going up and down the river. The barkeeper Orlon One-Eye is a grumpy old human man, and both lodgings and food are not of best quality.
|
[
{
"content": "sun setting in the bustling town Oakenford. Elgenia the halfelf bard is strolling through the streets, looking for the inn her adventure group agreed to meet. They only remembered its name was something with vermillion",
"role": "user"
},
{
"content": "The Vermillion Harp is owned by Alaisa Goldenlark, a female wood elf who in her younger days traveled as a bard and now loves to entertain adventurers - as long as they can pay her with coin or interesting stories she turns into new songs she can earn money and fame with",
"role": "assistant"
}
] |
>>> User: sun setting in the bustling town Oakenford. Elgenia the halfelf bard is strolling through the streets, looking for the inn her adventure group agreed to meet. They only remembered its name was something with vermillion
>>> Assistant: The Vermillion Harp is owned by Alaisa Goldenlark, a female wood elf who in her younger days traveled as a bard and now loves to entertain adventurers - as long as they can pay her with coin or interesting stories she turns into new songs she can earn money and fame with
|
[
{
"content": "sun setting in the bustling town Oakenford. Elgenia the halfelf bard is strolling through the streets, looking for the inn her adventure group agreed to meet. They only remembered its name was something with vermillion",
"role": "user"
},
{
"content": "The Vermilion Lotus is an inn with a brothel attached, owned by Madame Vasha, a cunning gnome matron who is willing to sell informations as well. For the right price, of course.",
"role": "assistant"
}
] |
>>> User: sun setting in the bustling town Oakenford. Elgenia the halfelf bard is strolling through the streets, looking for the inn her adventure group agreed to meet. They only remembered its name was something with vermillion
>>> Assistant: The Vermilion Lotus is an inn with a brothel attached, owned by Madame Vasha, a cunning gnome matron who is willing to sell informations as well. For the right price, of course.
|
[
{
"content": "A sorcerer who is tricked by the Candy King wanders through the strange island to find a way home.",
"role": "user"
},
{
"content": "At the edge of the marshmallow meadow peppermint sheep graze lazily. Their wool so sweet it attracts buzzing gumdrop bees.",
"role": "assistant"
}
] |
>>> User: A sorcerer who is tricked by the Candy King wanders through the strange island to find a way home.
>>> Assistant: At the edge of the marshmallow meadow peppermint sheep graze lazily. Their wool so sweet it attracts buzzing gumdrop bees.
|
[
{
"content": "A sorcerer who is tricked by the Candy King wanders through the strange island to find a way home.",
"role": "user"
},
{
"content": "In the shadow of a caramel cliff a licorice rope bridge sways dangerously. Locals whisper the king's spies hide beneath it.",
"role": "assistant"
}
] |
>>> User: A sorcerer who is tricked by the Candy King wanders through the strange island to find a way home.
>>> Assistant: In the shadow of a caramel cliff a licorice rope bridge sways dangerously. Locals whisper the king's spies hide beneath it.
|
[
{
"content": "A sorcerer who is tricked by the Candy King wanders through the strange island to find a way home.",
"role": "user"
},
{
"content": "Along the river of warm milk gingerbread fishermen cast sugar-crystal nets offering tales in exchange for a bite of your rations.",
"role": "assistant"
}
] |
>>> User: A sorcerer who is tricked by the Candy King wanders through the strange island to find a way home.
>>> Assistant: Along the river of warm milk gingerbread fishermen cast sugar-crystal nets offering tales in exchange for a bite of your rations.
|
[
{
"content": "A sorcerer who is tricked by the Candy King wanders through the strange island to find a way home.",
"role": "user"
},
{
"content": "Near a grove of towering lollipops a gummy bear merchant sells \"enchanted pink sugars\" that may or may not be cursed.",
"role": "assistant"
}
] |
>>> User: A sorcerer who is tricked by the Candy King wanders through the strange island to find a way home.
>>> Assistant: Near a grove of towering lollipops a gummy bear merchant sells "enchanted pink sugars" that may or may not be cursed.
|
[
{
"content": "A sorcerer who is tricked by the Candy King wanders through the strange island to find a way home.",
"role": "user"
},
{
"content": "By the chocolate mountain caves molten fudge drips like lava guarded by molten toffee golems loyal to the king.",
"role": "assistant"
}
] |
>>> User: A sorcerer who is tricked by the Candy King wanders through the strange island to find a way home.
>>> Assistant: By the chocolate mountain caves molten fudge drips like lava guarded by molten toffee golems loyal to the king.
|
[
{
"content": "A sorcerer who is tricked by the Candy King wanders through the strange island to find a way home.",
"role": "user"
},
{
"content": "High in the cotton candy clouds floats a jellybean airship port where sky pirates trade sweets for stolen secrets.",
"role": "assistant"
}
] |
>>> User: A sorcerer who is tricked by the Candy King wanders through the strange island to find a way home.
>>> Assistant: High in the cotton candy clouds floats a jellybean airship port where sky pirates trade sweets for stolen secrets.
|
[
{
"content": "A sorcerer who is tricked by the Candy King wanders through the strange island to find a way home.",
"role": "user"
},
{
"content": "Deep inside the marzipan maze a candy cane hermit brews strange syrups said to break any magical lure; if you survive finding him.",
"role": "assistant"
}
] |
>>> User: A sorcerer who is tricked by the Candy King wanders through the strange island to find a way home.
>>> Assistant: Deep inside the marzipan maze a candy cane hermit brews strange syrups said to break any magical lure; if you survive finding him.
|
[
{
"content": "My adventurer is strolling through the village to replenish his gear.",
"role": "user"
},
{
"content": "There are some market stalls from local farmers on the central village plaza, where they are selling all sorts of fruits, vegetables, fish and meat. The market stall owners tend to chat with each other between selling their goods, thus providing tidbits of local gossip",
"role": "assistant"
}
] |
>>> User: My adventurer is strolling through the village to replenish his gear.
>>> Assistant: There are some market stalls from local farmers on the central village plaza, where they are selling all sorts of fruits, vegetables, fish and meat. The market stall owners tend to chat with each other between selling their goods, thus providing tidbits of local gossip
|
[
{
"content": "My adventurer is strolling through the village to replenish his gear.",
"role": "user"
},
{
"content": "In an alley waits a wandering tinker with his handcart pulled by a large scrawny dog, looking a bit shady yet ready to sharpen your knifes and daggers.",
"role": "assistant"
}
] |
>>> User: My adventurer is strolling through the village to replenish his gear.
>>> Assistant: In an alley waits a wandering tinker with his handcart pulled by a large scrawny dog, looking a bit shady yet ready to sharpen your knifes and daggers.
|
[
{
"content": "My adventurer is strolling through the village to replenish his gear.",
"role": "user"
},
{
"content": "In a side street lives the local blacksmith, a balding man more used to repair farming tools and nail on horseshoes than smithing pieces of armor, but nevertheless does his best with whatever peice of metal you give him to repair.",
"role": "assistant"
}
] |
>>> User: My adventurer is strolling through the village to replenish his gear.
>>> Assistant: In a side street lives the local blacksmith, a balding man more used to repair farming tools and nail on horseshoes than smithing pieces of armor, but nevertheless does his best with whatever peice of metal you give him to repair.
|
[
{
"content": "My adventurer is strolling through the village to replenish his gear.",
"role": "user"
},
{
"content": "On the other side of the market plaza is a general goods store, where you may find more obscure wares. The owner is an equally obscure male gnome, ready to earn as much coin as possible from unsuspecting shoppers.",
"role": "assistant"
}
] |
>>> User: My adventurer is strolling through the village to replenish his gear.
>>> Assistant: On the other side of the market plaza is a general goods store, where you may find more obscure wares. The owner is an equally obscure male gnome, ready to earn as much coin as possible from unsuspecting shoppers.
|
[
{
"content": "My adventurer is strolling through the village to replenish his gear.",
"role": "user"
},
{
"content": "Next to it is the local healer shop, owned by an old witch. She looks more frightening than she actually is, and customers who treat her with respect will find help for all ailments. She also pays well for rare ingredients adventurers want to sell.",
"role": "assistant"
}
] |
>>> User: My adventurer is strolling through the village to replenish his gear.
>>> Assistant: Next to it is the local healer shop, owned by an old witch. She looks more frightening than she actually is, and customers who treat her with respect will find help for all ailments. She also pays well for rare ingredients adventurers want to sell.
|
[
{
"content": "My adventurer is strolling through the village to replenish his gear.",
"role": "user"
},
{
"content": "Next to the local temple lives an elven couple serving as tailors, stranded here from a faraway land after some rumored scandal at a royal court. They are both snobbish and sell expensive garment, but their clothes are exquisitively done.",
"role": "assistant"
}
] |
>>> User: My adventurer is strolling through the village to replenish his gear.
>>> Assistant: Next to the local temple lives an elven couple serving as tailors, stranded here from a faraway land after some rumored scandal at a royal court. They are both snobbish and sell expensive garment, but their clothes are exquisitively done.
|
[
{
"content": "My adventurer is strolling through the village to replenish his gear.",
"role": "user"
},
{
"content": "In a side alley lives a grumpy dwarf working as jeweller and part time weapon smith. Dealing with him can be difficult.",
"role": "assistant"
}
] |
>>> User: My adventurer is strolling through the village to replenish his gear.
>>> Assistant: In a side alley lives a grumpy dwarf working as jeweller and part time weapon smith. Dealing with him can be difficult.
|
[
{
"content": "My adventurer is strolling through the village to replenish his gear.",
"role": "user"
},
{
"content": "In the darkest alley of the village resides a very shady looking mage shop owned by a Tiefling mage, playing into his act of evil wizard just to deter any casual thieves.",
"role": "assistant"
}
] |
>>> User: My adventurer is strolling through the village to replenish his gear.
>>> Assistant: In the darkest alley of the village resides a very shady looking mage shop owned by a Tiefling mage, playing into his act of evil wizard just to deter any casual thieves.
|
Dataset Card for GameMasterAI
This is a human written training set of prompts and responses to finetune a model to be a better game master.
Dataset Details
Dataset Description
This is a human-curated training dataset designed to fine-tune language models for tabletop role-playing game (RPG) game master scenarios. The dataset contains carefully crafted prompt-response pairs that demonstrate how an AI should respond as a game master in single-player role-playing scenarios. The dataset focuses on training models to:
- Act as a narrative game master rather than playing as the player character
- Provide engaging story progression and world-building
- Respond appropriately to player actions and decisions
- Maintain consistent storytelling and character interactions
Dataset Summary
- Curated by: Björn 'Idrinth' Büttner
- Language(s) (NLP): English
- License: MIT
Dataset Sources
Repository: https://github.com/bjoern-buettner/roleplay-ai
Data Structure
The dataset contains training examples with the following structure:
- messages: List of conversation turns with content (the message text) and role (user/assistant)
- text: Formatted text representation of the conversation
Each example demonstrates proper game master responses to player actions in role-playing scenarios.
Intended Uses
Primary Use Case
Fine-tuning language models to serve AI game masters for:
- Single-player tabletop RPG sessions
- Interactive storytelling applications
- Role-playing game assistance tools
Example Applications
- Digital D&D campaigns
- Solo adventure gaming
- Creative writing prompts
- Interactive fiction development
Usage Example
from datasets import load_dataset
Load the dataset
dataset = load_dataset("Idrinth/gamemasterai")
Access training examples
train_data = dataset["train"]
print(f"Number of examples: {len(train_data)}")
View a sample conversation
sample = train_data[0]
print("Sample conversation:")
for message in sample["messages"]:
print(f"{message['role']}: {message['content']}")
Limitations and Considerations
- Small dataset size: Currently only 5 training examples, limiting models's exposure to diverse scenarios
- Domain-specific: Focused specifically on RPG/fantasy scenarios
- English only: No multilingual support
- Early stage: Dataset is actively being expanded with more training scenarios
Contributing
The dataset is actively being expanded. Contributors can help by:
- Adding new RPG scenario examples
- Improving existing conversatin quality
- Suggesting additional use cases
For contributions, visit the GitHub Repository or join the Discord community.
Citation
If you use this dataset in your research or applications, please cite
@dataset{gamemaster_ai,
title={Game Master AI Training Dataset},
author={Björn Büttner},
year={2025},
url={https://huggingface.co/datasets/Idrinth/gamemasterai}
}
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