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[{"role": "user", "content": "Write a short story that follows fairytale themes. However, the tone of the story should be for young adults. Make sure the moral is something wholesome like sharing is caring. the story should only be two paragraphs long. Include two metaphors in each paragraph. highlight the metaphors so they stand out in the text. Finally, explain each metaphor separately."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model write a short story that follows fairy tale themes?\", \"Is the tone of the story for young adults?\", \"Is there a wholesome moral to the story?\", \"Is the story two paragraphs long?\", \"Are there two metaphors in each paragraph?\", \"Did the model highlight the metaphors?\", \"Are the metaphors explained in a separate section?\"]"}
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[{"role": "user", "content": "List the 5 most deadly cancers, and indicate the 5-year survival rate in brackets. In another, separate list, list 5 uncommon cancers, and give a rough indication (or specific numbers if possible) of how many cases of each there are per year in the United States. Make sure no cancer appears in both lists. \n\nOrder the deadliest cancers list from most to least deadly, and order the uncommon cancers list by cases per year (ascending). List the uncommon cancers first, and begin with a short paragraph about cancer survival rates in the US. Don't include pancreatic cancer in the deadliest cancers list (it's already accounted for in my presentation). Don't give the lists any headings or introductions but do give the response as a whole one."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model list the 5 most deadly cancers, and did the model indicate the 5 year survival rate of the deadly cancers in brackets?\", \"Did the model list 5 uncommon cancers, and did the model indicate the approximate cases per year for the uncommon cancers?\", \"Did the model ensure no cancer appeared in both lists?\", \"Was the deadliest cancer list ordered from most to least deadly?\", \"Was the uncommon cancer list ordered from least to most cases per year?\", \"Did the uncommon cancers list appear before the deadly cancers list?\", \"Did the response begin with a short paragraph about cancer survival rates in the US?\", \"Did the deadly cancer list not include pancreatic cancer?\", \"Did the two lists not have headings?\"]"}
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[{"role": "user", "content": "I want 2-4 science idea experiments suitable for my 5 yr old nieces who I'm babysitting Sat afternoon (they'll each pick one). I would like to use stuff I already have around the house as much as possible but I have a small budget for other stuff (include prices for things I may need to buy). Please use numbered instructions for easy following and make them sound fun as my nieces will be hands on. Let's aim for less than 10 steps each. They're into glitter and slime respectively."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model provide 2-4 science experiments suitable for 5-year-olds?\", \"Are the experiments short enough so that 2 can be completed in one afternoon?\", \"Do the experiments utilize common household ingredients?\", \"Do non-household items have an approximate price listed?\", \"Do the Instructions utilize numbered formatting?\", \"Do the instructions have a fun and child-friendly tone?\", \"Are the Instructions less than 10 steps each?\", \"Do some of the experiment ideas include glitter and slime?\"]"}
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[{"role": "user", "content": "What are some ideas for hobbies for birdwatchers who want to meet people who aren't birders? Don't use related hobbies, like butterfly raising or building nest boxes, but do make sure the hobbies have at least some outdoors aspect. Put the list in order of most expensive start-up cost to least expensive and include the estimated cost. Don't use a bulleted or numbered list."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model suggest hobbies that facilitate meeting people?\", \"Did the model give ideas for hobbies with an outdoor component?\", \"Did the model avoid suggesting hobbies that are a natural extension of birdwatching?\", \"Did the model list the hobbies in order of most to least expensive start-up costs?\", \"Did the model avoid using a bulleted list?\", \"Did the model avoid using a numbered list?\", \"Did the model include estimated costs for each hobby?\"]"}
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[{"role": "user", "content": "Give step-by-step instructions on how to care for a Maltese dog's coat from giving it a bath to blow drying it. Include appropriate shampoos, conditioners, and any other products. Talk about the types of tools that are best to ensure this dog's coat remains matt and tangle-free. It should make clear how much time one could expect to spend on this entire process. Include a numbered list, but also include a short intro and conclusion of one or two sentences each. The numbered list should be a list of ten steps. One of the steps should be gathering the correct products and tools."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model give step-by-step instructions to care for a Maltese dog's coat?\", \"Did the model include advice on appropriate shampoos, conditioners and other hair care products?\", \"Did the model include advice on appropriate tools to prevent matting and tangling of fur?\", \"Did the model make it clear how much time should be set aside for the entire process?\", \"Did the model include a numbered list of ten steps?\", \"Was the introduction one to two sentences long?\", \"Did the model include a single conclusion following the ten steps of one to two sentences long?\"]"}
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[{"role": "user", "content": "I need help establishing a company that provides in-depth analyses using only a person's birth date, time, and location. Can you outline a template for generating these types of reports? I need it to start with a section explaining the importance of the \"top three\" (Sun, Moon, Rising). Then, it should go into a detailed description of planetary placements and their meanings in each house. The outline must be a balance between a birth chart (personality overview), synastry report (what to look for in a partner) and transit report (personalized predictions based on today's astrology) for the next year. Conclude the birth chart report section with an overview on the four elements found within the person's chart and what this could mean if there's a lot or a lack of a specific element. Make sure the synastry report section places equal emphasis on what to look for in friends as it does for partners. The transit section with the predictions needs to be written in weekly increments for the upcoming year."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Does the model provide an outline for a template to create an in-depth birth chart report?\", \"Does the model begin the outline with a section explaining the importance of the top three (Sun, Moon, Rising)?\", \"Is this section followed by a spot for detailed descriptions of planetary placements and the meanings they hold in each house?\", \"Is the outline a balance between a personality overview, what to look for in a partner, and personalized predictions for the next year?\", \"Does the first section (neonatal birth chart) conclude with an overview of the four elements found in the birth chart and what this could mean?\", \"Does the second section (synastry report) put as much emphasis on what to look for in a friend than it does what to look for in a partner?\", \"Is the third section (transit report) formatted into 52 one-week portions?\"]"}
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[{"role": "user", "content": "You're a chatbot that gives advice about gardening and nothing else. You never use emojis and you always end every conversation with a real quote that already exists related to gardening. You absolutely won't ever talk about bees because you're scared of them. You're always pleasant even when you're asked about bees. In fact, you don't talk about anything except basil plants, so you often have to change the subject. When you reply, you only ever write three sentences aside from the quote. Your third sentence is always a question for the person you're talking to. You never bold any words but you always italicize the word \"basil.\" You also never use lists no matter what.\n\nI'll start our first conversation below: \n\nHello, I'm trying to grow strawberry plants in my hydroponic garden but even though they started from a bare root and produced a few strawberries, they're looking sick and haven't produced anymore strawberries. I give them fresh water every few days and fertilizer once per week and they have light. What can I do to make them grow better? Should I let bees get to the garden to help? Where would I get the bees from? Is it safe to let them inside my house?"}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model remain pleasant in tone throughout the response?\", \"Did the model avoid using emojis?\", \"Did the model end the response with a real quote?\", \"Was the ending quote related to gardening?\", \"Did the model only discuss basil plants?\", \"Did the model respond with three sentences, excluding the quote?\", \"Was the third sentence a question directed towards the user?\", \"Did the model avoid using bold formatting?\", \"Did the model italicize the word \\\"basil\\\" throughout the response?\"]"}
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[{"role": "user", "content": "I've just landed in Chiang Mai, I'm here for 10 days. Please provide some things to do within an hours drive of Chiang Mai, focusing on the most impressive mountains, waterfalls, temples and anything other popular attraction that I might enjoy.\n\nFrom there, I'm unsure of the exact route, but I have a few in mind:\nChiang Mai>Chiang Rai>Luang Prabang>Vienviete>Bangkok>Phuket\nChiang Mai>Bangkok>Khiri Khan>Ranong>Phuket\n\nGive me a viable transport route for both of these and a rough amount of hours or days each one might take.\n\nI want you to act as the worlds leading expert in Thailand travel, so keep a professional but enthusiastic tone.\nI'm a client of yours paying a lot of money so make such it's rich in detail but not overly verbose, keep it over 400 words but under 700.\n\nI want the route in a JSON format but the rest can be in a regular conversational manner.\n\nI'm a newbie when it comes to Thailand, so at the bottom of your response, provide 5 MUST-SEE attractions across the whole of Thailand, only the best fo the best!"}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model provide multiple suggestions of things to do within an hour's drive of Chiang Mai?\", \"Did the model provide a viable transport route for both of the suggested routes, Chiang Mai>Chiang Rai>Luang Prabang>Vienviete>Bangkok>Phuket and\\nChiang Mai>Bangkok>Khiri Khan>Ranong>Phuket?\", \"Did the model use a professional yet enthusiastic tone?\", \"Did the model keep the response between 400 and 700 words?\", \"Did the model use a JSON format for the route data?\", \"Did the model suggest 5 highly popular attractions in Thailand?\", \"Did the model include estimated transport times in the JSON?\", \"Did the model suggest the 5 must-see attractions of Thailand at the end of the response?\"]"}
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[{"role": "user", "content": "I'm writing a paper for school about traditional movies, television, and music and show their influence on anime. The topic is fun but needs to be academic to show proper homage and tropes. I need brainstorm ideas and organization. The anime I'm focusing on is Cowboy Bebop. The topic should cover the show as a whole, as well as focus on the 6 main characters: Spike, Jet, Faye, Ed, Vicious, and Julia. For each character, list movie and television references for design. Each item on the list should have a paragraph-long summary showing the connection in detail. After the list and summary, I need another list and summary in the same format for the music and soundtrack of Cowboy Bebop. Finally, I need that list and summary format repeated a 3rd time, this time focusing on general, overarching references and homage from themes of the show as a whole. Conclude the response with a list of anime that pay homage to Cowboy Bebop with a numbered list and a quick 1 sentence synopsis of how they paid homage."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Is the response about Cowboy Bebop?\", \"Did the response create a list of references about the 6 main characters?\", \"Was each character summary paragraph-long?\", \"Did the response repeat the instruction set for music?\", \"Did the response repeat the instruction set for overarching details and themes?\", \"Did the response create a numbered list of animes that paid homage to Cowboy Bebop?\", \"Did the anime numbered list include a 1 sentence synopsis?\"]"}
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[{"role": "user", "content": "you are a anarchist toad and teach the young tadpoles in the pond. today you must tell them a short story illustrating what anarchism is and how it works in toad society. Do not use the word anarchy or any of its derivitives. Take your time to think and make this story very uniqe and meorable These tadpools can tell if something is poorly AI generated. Your tadpoles are tough and like to hear stories that invole things like war and fantastic machines. The story should make the tadpole proud to be tadpools and positive about how their anarchist socieity works, wothout putting down other creatures and systems of goverment."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model write in the persona of an anarchist toad teacher?\", \"Did the model tell a short story for the tadpoles about anarchism, defining what it is, and how it works within their fictional toad society?\", \"Did the model avoid using the word anarchy (and any derivatives of said word) within the story?\", \"Did the model create a unique and memorable story, avoiding common identifiers of AI-generated creative writing?\", \"Did the model include subjects such as war and \\\"fantastic machines\\\" within its story?\", \"Did the story contain a positive perspective on anarchism and toad / tadpole society?\", \"Did the story avoid negativity towards systems of government other than anarchism?\", \"Did the story avoid negativity towards creatures that are not toads / tadpoles?\"]"}
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[{"role": "user", "content": "Pretend to be the ever-optimistic Elle Woods writing a short video script for social media about backpacking to a remote camping spot in the woods. The location is in the mountains next to a lake, include details about the surrounding nature and insects. Elaborate on what a horribly awful time you had. Conclude with a rating and if you would recommend the trip to other girlies out there."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model pretend to be Elle Woods?\", \"Did the model write a short video script for social media about backpacking to a remote camping spot next to a lake in the woods in the mountains?\", \"Did the model include details about the nature and insects in its video script?\", \"Did the model make it clear they had a horribly awful time on the trip?\", \"Did the model end by rating the experience?\", \"Did the model say if they recommend the trip to other girlies out there?\"]"}
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[{"role": "user", "content": "Contents\nInformation\nFair Use Policy\nSlack\nWrapper Libraries\nResource Lists/Pagination\nBerries\nContests\nEncounters\nEvolution\nGames\nItems\nLocations\nMachines\nMoves\nPok\u00e9mon\nUtility\nIf you were using v1 of this API, please switch to v2 (this page). Read more\u2026\n\nQuick tip: Use your browser's \"find on page\" feature to search for specific resource types (Ctrl+F or Cmd+F).\n\nInformation\nThis is a consumption-only API \u2014 only the HTTP GET method is available on resources.\n\nNo authentication is required to access this API, and all resources are fully open and available. Since the move to static hosting in November 2018, rate limiting has been removed entirely, but we still encourage you to limit the frequency of requests to limit our hosting costs.\n\nFair Use Policy\nPok\u00e9API is free and open to use. It is also very popular. Because of this, we ask every developer to abide by our fair use policy. People not complying with the fair use policy will have their IP address permanently banned.\n\nPok\u00e9API is primarily an educational tool, and we will not tolerate denial of service attacks preventing people from learning.\n\nRules:\n\nLocally cache resources whenever you request them.\nBe nice and friendly to your fellow Pok\u00e9API developers.\nIf you spot security vulnerabilities act and report them responsibly.\nSlack and community\nCurrently no maintainer has enough free time to support the community on Slack. Our Slack is in an unmaintained status. You can still sign up right here then visit our Slack page.\n\nWrapper Libraries\nNode Server-side with auto caching: Pokedex Promise v2 by Thomas Asadurian and Alessandro Pezz\u00e9\nBrowser-side with auto caching: pokeapi-js-wrapper by Alessandro Pezz\u00e9\nPython 3 with auto caching: PokeBase by Greg Hilmes\nPython 2/3 with auto caching: Pokepy by Paul Hallett\nKotlin (and Java): PokeKotlin by sargunster\nJava (Spring Boot) with auto caching: pokeapi-reactor by Benjamin Churchill\n.NET (C#, VB, etc): PokeApi.NET by PoroCYon\n.NET Standard: PokeApiNet by mtrdp642\nSwift: PokemonAPI by kinkofer\nPHP: PokePHP by Dan Rovito\nPHP: PHPok\u00e9API by lmerotta\nRuby: Poke-Api-V2 by rdavid1099\nGo: pokeapi-go by mtslzr\nCrystal: pokeapi by henrikac\nTypescript with auto caching: Pokenode-ts by Gabb-c\nRust with auto caching: Rustemon by mlemesle\nAsynchronous Python wrapper with auto caching: aiopokeapi by beastmatser\nScala 3 with auto caching: pokeapi-scala by Juliano Alves\nElixir wrapper with auto caching: Max-Elixir-PokeAPI by Henrique Artur\nResource Lists/Pagination (group)\nCalling any API endpoint without a resource ID or name will return a paginated list of available resources for that API. By default, a list \"page\" will contain up to 20 resources. If you would like to change this just add a 'limit' query parameter to the GET request, e.g. ?limit=60. You can use 'offset' to move to the next page, e.g. ?limit=60&offset=60. characteristic, contest-effect, evolution-chain, machine, super-contest-effect endpoints are unnamed, the rest are named.\n\nNamed (endpoint)\nGET https://pokeapi.co/api/v2/{endpoint}/\n\ncount:248\nnext:\"https://pokeapi.co/api/v2/ability/?limit=20&offset=20\"\nprevious:null\nname:\"stench\"\nurl:\"https://pokeapi.co/api/v2/ability/1/\"\n View raw JSON (0.213 kB, 11 lines)\nNamedAPIResourceList (type)\nName\tDescription\tType\ncount\t\nThe total number of resources available from this API.\n\ninteger\nnext\t\nThe URL for the next page in the list.\n\nstring\nprevious\t\nThe URL for the previous page in the list.\n\nstring\nresults\t\nA list of named API resources.\n\nlist NamedAPIResource\nUnnamed (endpoint)\nGET https://pokeapi.co/api/v2/{endpoint}/\n\ncount:541\nnext:\"https://pokeapi.co/api/v2/evolution-chain?offset=20&limit=20\"\nprevious:null\nurl:\"https://pokeapi.co/api/v2/evolution-chain/1/\"\n View raw JSON (0.204 kB, 10 lines)\nAPIResourceList (type)\nName\tDescription\tType\ncount\t\nThe total number of resources available from this API.\n\ninteger\nnext\t\nThe URL for the next page in the list.\n\nstring\nprevious\t\nThe URL for the previous page in the list.\n\nstring\nresults\t\nA list of unnamed API resources.\n\nlist APIResource\nBerries (group)\nBerries (endpoint)\nBerries are small fruits that can provide HP and status condition restoration, stat enhancement, and even damage negation when eaten by Pok\u00e9mon. Check out Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/berry/{id or name}/\n\nid:1\nname:\"cheri\"\ngrowth_time:3\nmax_harvest:5\nnatural_gift_power:60\nsize:20\nsmoothness:25\nsoil_dryness:15\nname:\"soft\"\nurl:\"https://pokeapi.co/api/v2/berry-firmness/2/\"\npotency:10\nname:\"spicy\"\nurl:\"https://pokeapi.co/api/v2/berry-flavor/1/\"\nname:\"cheri-berry\"\nurl:\"https://pokeapi.co/api/v2/item/126/\"\nname:\"fire\"\nurl:\"https://pokeapi.co/api/v2/type/10/\"\n View raw JSON (0.608 kB, 31 lines)\nBerry (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\ngrowth_time\t\nTime it takes the tree to grow one stage, in hours. Berry trees go through four of these growth stages before they can be picked.\n\ninteger\nmax_harvest\t\nThe maximum number of these berries that can grow on one tree in Generation IV.\n\ninteger\nnatural_gift_power\t\nThe power of the move \"Natural Gift\" when used with this Berry.\n\ninteger\nsize\t\nThe size of this Berry, in millimeters.\n\ninteger\nsmoothness\t\nThe smoothness of this Berry, used in making Pok\u00e9blocks or Poffins.\n\ninteger\nsoil_dryness\t\nThe speed at which this Berry dries out the soil as it grows. A higher rate means the soil dries more quickly.\n\ninteger\nfirmness\t\nThe firmness of this berry, used in making Pok\u00e9blocks or Poffins.\n\nNamedAPIResource (BerryFirmness)\nflavors\t\nA list of references to each flavor a berry can have and the potency of each of those flavors in regard to this berry.\n\nlist BerryFlavorMap\nitem\t\nBerries are actually items. This is a reference to the item specific data for this berry.\n\nNamedAPIResource (Item)\nnatural_gift_type\t\nThe type inherited by \"Natural Gift\" when used with this Berry.\n\nNamedAPIResource (Type)\nBerryFlavorMap (type)\nName\tDescription\tType\npotency\t\nHow powerful the referenced flavor is for this berry.\n\ninteger\nflavor\t\nThe referenced berry flavor.\n\nNamedAPIResource (BerryFlavor)\nBerry Firmnesses (endpoint)\nBerries can be soft or hard. Check out Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/berry-firmness/{id or name}/\n\nid:1\nname:\"very-soft\"\nname:\"pecha\"\nurl:\"https://pokeapi.co/api/v2/berry/3/\"\nname:\"Very Soft\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\n View raw JSON (0.303 kB, 19 lines)\nBerryFirmness (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nberries\t\nA list of the berries with this firmness.\n\nlist NamedAPIResource (Berry)\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nBerry Flavors (endpoint)\nFlavors determine whether a Pok\u00e9mon will benefit or suffer from eating a berry based on their nature. Check out Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/berry-flavor/{id or name}/\n\nid:1\nname:\"spicy\"\npotency:10\nname:\"rowap\"\nurl:\"https://pokeapi.co/api/v2/berry/64/\"\nname:\"cool\"\nurl:\"https://pokeapi.co/api/v2/contest-type/1/\"\nname:\"Spicy\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\n View raw JSON (0.446 kB, 26 lines)\nBerryFlavor (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nberries\t\nA list of the berries with this flavor.\n\nlist FlavorBerryMap\ncontest_type\t\nThe contest type that correlates with this berry flavor.\n\nNamedAPIResource (ContestType)\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nFlavorBerryMap (type)\nName\tDescription\tType\npotency\t\nHow powerful the referenced flavor is for this berry.\n\ninteger\nberry\t\nThe berry with the referenced flavor.\n\nNamedAPIResource (Berry)\nContests (group)\nContest Types (endpoint)\nContest types are categories judges used to weigh a Pok\u00e9mon's condition in Pok\u00e9mon contests. Check out Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/contest-type/{id or name}/\n\nid:1\nname:\"cool\"\nname:\"spicy\"\nurl:\"https://pokeapi.co/api/v2/berry-flavor/1/\"\nname:\"Cool\"\ncolor:\"Red\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\n View raw JSON (0.311 kB, 18 lines)\nContestType (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nberry_flavor\t\nThe berry flavor that correlates with this contest type.\n\nNamedAPIResource (BerryFlavor)\nnames\t\nThe name of this contest type listed in different languages.\n\nlist ContestName\nContestName (type)\nName\tDescription\tType\nname\t\nThe name for this contest.\n\nstring\ncolor\t\nThe color associated with this contest's name.\n\nstring\nlanguage\t\nThe language that this name is in.\n\nNamedAPIResource (Language)\nContest Effects (endpoint)\nContest effects refer to the effects of moves when used in contests.\n\nGET https://pokeapi.co/api/v2/contest-effect/{id}/\n\nid:1\nappeal:4\njam:0\neffect:\"Gives a high number of appeal points wth no other effects.\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\nflavor_text:\"A highly appealing move.\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\n View raw JSON (0.46 kB, 23 lines)\nContestEffect (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nappeal\t\nThe base number of hearts the user of this move gets.\n\ninteger\njam\t\nThe base number of hearts the user's opponent loses.\n\ninteger\neffect_entries\t\nThe result of this contest effect listed in different languages.\n\nlist Effect\nflavor_text_entries\t\nThe flavor text of this contest effect listed in different languages.\n\nlist FlavorText\nSuper Contest Effects (endpoint)\nSuper contest effects refer to the effects of moves when used in super contests.\n\nGET https://pokeapi.co/api/v2/super-contest-effect/{id}/\n\nid:1\nappeal:2\nflavor_text:\"Enables the user to perform first in the next turn.\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\nname:\"agility\"\nurl:\"https://pokeapi.co/api/v2/move/97/\"\n View raw JSON (0.358 kB, 19 lines)\nSuperContestEffect (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nappeal\t\nThe level of appeal this super contest effect has.\n\ninteger\nflavor_text_entries\t\nThe flavor text of this super contest effect listed in different languages.\n\nlist FlavorText\nmoves\t\nA list of moves that have the effect when used in super contests.\n\nlist NamedAPIResource (Move)\nEncounters (group)\nEncounter Methods (endpoint)\nMethods by which the player might can encounter Pok\u00e9mon in the wild, e.g., walking in tall grass. Check out Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/encounter-method/{id or name}/\n\nid:1\nname:\"walk\"\norder:1\nname:\"Walking in tall grass or a cave\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\n View raw JSON (0.229 kB, 14 lines)\nEncounterMethod (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\norder\t\nA good value for sorting.\n\ninteger\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nEncounter Conditions (endpoint)\nConditions which affect what pokemon might appear in the wild, e.g., day or night.\n\nGET https://pokeapi.co/api/v2/encounter-condition/{id or name}/\n\nid:1\nname:\"swarm\"\nname:\"swarm-yes\"\nurl:\"https://pokeapi.co/api/v2/encounter-condition-value/1/\"\nname:\"swarm-no\"\nurl:\"https://pokeapi.co/api/v2/encounter-condition-value/2/\"\nname:\"Schwarm\"\nname:\"de\"\nurl:\"https://pokeapi.co/api/v2/language/6/\"\n View raw JSON (0.429 kB, 23 lines)\nEncounterCondition (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nvalues\t\nA list of possible values for this encounter condition.\n\nlist NamedAPIResource (EncounterConditionValue)\nEncounter Condition Values (endpoint)\nEncounter condition values are the various states that an encounter condition can have, i.e., time of day can be either day or night.\n\nGET https://pokeapi.co/api/v2/encounter-condition-value/{id or name}/\n\nid:1\nname:\"swarm-yes\"\nname:\"swarm\"\nurl:\"https://pokeapi.co/api/v2/encounter-condition/1/\"\nname:\"W\u00c3\u00a4hrend eines Schwarms\"\nname:\"de\"\nurl:\"https://pokeapi.co/api/v2/language/6/\"\n View raw JSON (0.319 kB, 17 lines)\nEncounterConditionValue (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\ncondition\t\nThe condition this encounter condition value pertains to.\n\nNamedAPIResource (EncounterCondition)\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nEvolution (group)\nEvolution Chains (endpoint)\nEvolution chains are essentially family trees. They start with the lowest stage within a family and detail evolution conditions for each as well as Pok\u00e9mon they can evolve into up through the hierarchy.\n\nGET https://pokeapi.co/api/v2/evolution-chain/{id}/\n\nid:7\nbaby_trigger_item:null\n View raw JSON (1.227 kB, 47 lines)\nEvolutionChain (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nbaby_trigger_item\t\nThe item that a Pok\u00e9mon would be holding when mating that would trigger the egg hatching a baby Pok\u00e9mon rather than a basic Pok\u00e9mon.\n\nNamedAPIResource (Item)\nchain\t\nThe base chain link object. Each link contains evolution details for a Pok\u00e9mon in the chain. Each link references the next Pok\u00e9mon in the natural evolution order.\n\nChainLink\nChainLink (type)\nName\tDescription\tType\nis_baby\t\nWhether or not this link is for a baby Pok\u00e9mon. This would only ever be true on the base link.\n\nboolean\nspecies\t\nThe Pok\u00e9mon species at this point in the evolution chain.\n\nNamedAPIResource (PokemonSpecies)\nevolution_details\t\nAll details regarding the specific details of the referenced Pok\u00e9mon species evolution.\n\nlist EvolutionDetail\nevolves_to\t\nA List of chain objects.\n\nlist ChainLink\nEvolutionDetail (type)\nName\tDescription\tType\nitem\t\nThe item required to cause evolution this into Pok\u00e9mon species.\n\nNamedAPIResource (Item)\ntrigger\t\nThe type of event that triggers evolution into this Pok\u00e9mon species.\n\nNamedAPIResource (EvolutionTrigger)\ngender\t\nThe id of the gender of the evolving Pok\u00e9mon species must be in order to evolve into this Pok\u00e9mon species.\n\ninteger\nheld_item\t\nThe item the evolving Pok\u00e9mon species must be holding during the evolution trigger event to evolve into this Pok\u00e9mon species.\n\nNamedAPIResource (Item)\nknown_move\t\nThe move that must be known by the evolving Pok\u00e9mon species during the evolution trigger event in order to evolve into this Pok\u00e9mon species.\n\nNamedAPIResource (Move)\nknown_move_type\t\nThe evolving Pok\u00e9mon species must know a move with this type during the evolution trigger event in order to evolve into this Pok\u00e9mon species.\n\nNamedAPIResource (Type)\nlocation\t\nThe location the evolution must be triggered at.\n\nNamedAPIResource (Location)\nmin_level\t\nThe minimum required level of the evolving Pok\u00e9mon species to evolve into this Pok\u00e9mon species.\n\ninteger\nmin_happiness\t\nThe minimum required level of happiness the evolving Pok\u00e9mon species to evolve into this Pok\u00e9mon species.\n\ninteger\nmin_beauty\t\nThe minimum required level of beauty the evolving Pok\u00e9mon species to evolve into this Pok\u00e9mon species.\n\ninteger\nmin_affection\t\nThe minimum required level of affection the evolving Pok\u00e9mon species to evolve into this Pok\u00e9mon species.\n\ninteger\nneeds_overworld_rain\t\nWhether or not it must be raining in the overworld to cause evolution this Pok\u00e9mon species.\n\nboolean\nparty_species\t\nThe Pok\u00e9mon species that must be in the players party in order for the evolving Pok\u00e9mon species to evolve into this Pok\u00e9mon species.\n\nNamedAPIResource (PokemonSpecies)\nparty_type\t\nThe player must have a Pok\u00e9mon of this type in their party during the evolution trigger event in order for the evolving Pok\u00e9mon species to evolve into this Pok\u00e9mon species.\n\nNamedAPIResource (Type)\nrelative_physical_stats\t\nThe required relation between the Pok\u00e9mon's Attack and Defense stats. 1 means Attack > Defense. 0 means Attack = Defense. -1 means Attack < Defense.\n\ninteger\ntime_of_day\t\nThe required time of day. Day or night.\n\nstring\ntrade_species\t\nPok\u00e9mon species for which this one must be traded.\n\nNamedAPIResource (PokemonSpecies)\nturn_upside_down\t\nWhether or not the 3DS needs to be turned upside-down as this Pok\u00e9mon levels up.\n\nboolean\nEvolution Triggers (endpoint)\nEvolution triggers are the events and conditions that cause a Pok\u00e9mon to evolve. Check out Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/evolution-trigger/{id or name}/\n\nid:1\nname:\"level-up\"\nname:\"Level up\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\nname:\"ivysaur\"\nurl:\"https://pokeapi.co/api/v2/pokemon-species/2/\"\n View raw JSON (0.321 kB, 19 lines)\nEvolutionTrigger (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\npokemon_species\t\nA list of pokemon species that result from this evolution trigger.\n\nlist NamedAPIResource (PokemonSpecies)\nGames (group)\nGenerations (endpoint)\nA generation is a grouping of the Pok\u00e9mon games that separates them based on the Pok\u00e9mon they include. In each generation, a new set of Pok\u00e9mon, Moves, Abilities and Types that did not exist in the previous generation are released.\n\nGET https://pokeapi.co/api/v2/generation/{id or name}/\n\nid:1\nname:\"generation-i\"\nabilities:\nname:\"kanto\"\nurl:\"https://pokeapi.co/api/v2/region/1/\"\nname:\"pound\"\nurl:\"https://pokeapi.co/api/v2/move/1/\"\nname:\"Generation I\"\nname:\"de\"\nurl:\"https://pokeapi.co/api/v2/language/6/\"\nname:\"bulbasaur\"\nurl:\"https://pokeapi.co/api/v2/pokemon-species/1/\"\nname:\"normal\"\nurl:\"https://pokeapi.co/api/v2/type/1/\"\nname:\"red-blue\"\nurl:\"https://pokeapi.co/api/v2/version-group/1/\"\n View raw JSON (0.772 kB, 42 lines)\nGeneration (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nabilities\t\nA list of abilities that were introduced in this generation.\n\nlist NamedAPIResource (Ability)\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nmain_region\t\nThe main region travelled in this generation.\n\nNamedAPIResource (Region)\nmoves\t\nA list of moves that were introduced in this generation.\n\nlist NamedAPIResource (Move)\npokemon_species\t\nA list of Pok\u00e9mon species that were introduced in this generation.\n\nlist NamedAPIResource (PokemonSpecies)\ntypes\t\nA list of types that were introduced in this generation.\n\nlist NamedAPIResource (Type)\nversion_groups\t\nA list of version groups that were introduced in this generation.\n\nlist NamedAPIResource (VersionGroup)\nPokedexes (endpoint)\nA Pok\u00e9dex is a handheld electronic encyclopedia device; one which is capable of recording and retaining information of the various Pok\u00e9mon in a given region with the exception of the national dex and some smaller dexes related to portions of a region. See Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/pokedex/{id or name}/\n\nid:2\nname:\"kanto\"\nis_main_series:true\ndescription:\"Rot/Blau/Gelb Kanto Dex\"\nname:\"de\"\nurl:\"https://pokeapi.co/api/v2/language/6/\"\nname:\"Kanto\"\nname:\"de\"\nurl:\"https://pokeapi.co/api/v2/language/6/\"\nentry_number:1\nname:\"bulbasaur\"\nurl:\"https://pokeapi.co/api/v2/pokemon-species/1/\"\nname:\"kanto\"\nurl:\"https://pokeapi.co/api/v2/region/1/\"\nname:\"red-blue\"\nurl:\"https://pokeapi.co/api/v2/version-group/1/\"\n View raw JSON (0.809 kB, 42 lines)\nPokedex (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nis_main_series\t\nWhether or not this Pok\u00e9dex originated in the main series of the video games.\n\nboolean\ndescriptions\t\nThe description of this resource listed in different languages.\n\nlist Description\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\npokemon_entries\t\nA list of Pok\u00e9mon catalogued in this Pok\u00e9dex and their indexes.\n\nlist PokemonEntry\nregion\t\nThe region this Pok\u00e9dex catalogues Pok\u00e9mon for.\n\nNamedAPIResource (Region)\nversion_groups\t\nA list of version groups this Pok\u00e9dex is relevant to.\n\nlist NamedAPIResource (VersionGroup)\nPokemonEntry (type)\nName\tDescription\tType\nentry_number\t\nThe index of this Pok\u00e9mon species entry within the Pok\u00e9dex.\n\ninteger\npokemon_species\t\nThe Pok\u00e9mon species being encountered.\n\nNamedAPIResource (PokemonSpecies)\nVersion (endpoint)\nVersions of the games, e.g., Red, Blue or Yellow.\n\nGET https://pokeapi.co/api/v2/version/{id or name}/\n\nid:1\nname:\"red\"\nname:\"Rot\"\nname:\"de\"\nurl:\"https://pokeapi.co/api/v2/language/6/\"\nname:\"red-blue\"\nurl:\"https://pokeapi.co/api/v2/version-group/1/\"\n View raw JSON (0.292 kB, 17 lines)\nVersion (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nversion_group\t\nThe version group this version belongs to.\n\nNamedAPIResource (VersionGroup)\nVersion Groups (endpoint)\nVersion groups categorize highly similar versions of the games.\n\nGET https://pokeapi.co/api/v2/version-group/{id or name}/\n\nid:1\nname:\"red-blue\"\norder:1\nname:\"generation-i\"\nurl:\"https://pokeapi.co/api/v2/generation/1/\"\nname:\"level-up\"\nurl:\"https://pokeapi.co/api/v2/move-learn-method/1/\"\nname:\"kanto\"\nurl:\"https://pokeapi.co/api/v2/pokedex/2/\"\nname:\"kanto\"\nurl:\"https://pokeapi.co/api/v2/region/1/\"\nname:\"red\"\nurl:\"https://pokeapi.co/api/v2/version/1/\"\n View raw JSON (0.605 kB, 33 lines)\nVersionGroup (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\norder\t\nOrder for sorting. Almost by date of release, except similar versions are grouped together.\n\ninteger\ngeneration\t\nThe generation this version was introduced in.\n\nNamedAPIResource (Generation)\nmove_learn_methods\t\nA list of methods in which Pok\u00e9mon can learn moves in this version group.\n\nlist NamedAPIResource (MoveLearnMethod)\npokedexes\t\nA list of Pok\u00e9dexes introduces in this version group.\n\nlist NamedAPIResource (Pokedex)\nregions\t\nA list of regions that can be visited in this version group.\n\nlist NamedAPIResource (Region)\nversions\t\nThe versions this version group owns.\n\nlist NamedAPIResource (Version)\nItems (group)\nItem (endpoint)\nAn item is an object in the games which the player can pick up, keep in their bag, and use in some manner. They have various uses, including healing, powering up, helping catch Pok\u00e9mon, or to access a new area.\n\nGET https://pokeapi.co/api/v2/item/{id or name}/\n\nid:1\nname:\"master-ball\"\ncost:0\nfling_power:10\nname:\"flinch\"\nurl:\"https://pokeapi.co/api/v2/item-fling-effect/7/\"\nname:\"holdable\"\nurl:\"https://pokeapi.co/api/v2/item-attribute/5/\"\nname:\"standard-balls\"\nurl:\"https://pokeapi.co/api/v2/item-category/34/\"\neffect:\"Used in battle : [Catches]{mechanic:catch} a wild Pok\u00e9mon without fail. If used in a trainer battle, nothing happens and the ball is lost.\"\nshort_effect:\"Catches a wild Pok\u00e9mon every time.\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\ntext:\"The best Pok\u00e9 Ball with the ultimate level of performance. With it, you will catch any wild Pok\u00e9mon without fail.\"\nname:\"x-y\"\nurl:\"https://pokeapi.co/api/v2/version-group/15/\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\ngame_index:1\nname:\"generation-vi\"\nurl:\"https://pokeapi.co/api/v2/generation/6/\"\nname:\"Master Ball\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\ndefault:\"https://pokeapi.co/media/sprites/items/master-ball.png\"\nname:\"chansey\"\nurl:\"https://pokeapi.co/api/v2/pokemon/113/\"\nurl:\"https://pokeapi.co/api/v2/evolution-chain/1/\"\n View raw JSON (2.062 kB, 84 lines)\nItem (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\ncost\t\nThe price of this item in stores.\n\ninteger\nfling_power\t\nThe power of the move Fling when used with this item.\n\ninteger\nfling_effect\t\nThe effect of the move Fling when used with this item.\n\nNamedAPIResource (ItemFlingEffect)\nattributes\t\nA list of attributes this item has.\n\nlist NamedAPIResource (ItemAttribute)\ncategory\t\nThe category of items this item falls into.\n\nNamedAPIResource (ItemCategory)\neffect_entries\t\nThe effect of this ability listed in different languages.\n\nlist VerboseEffect\nflavor_text_entries\t\nThe flavor text of this ability listed in different languages.\n\nlist VersionGroupFlavorText\ngame_indices\t\nA list of game indices relevent to this item by generation.\n\nlist GenerationGameIndex\nnames\t\nThe name of this item listed in different languages.\n\nlist Name\nsprites\t\nA set of sprites used to depict this item in the game.\n\nItemSprites\nheld_by_pokemon\t\nA list of Pok\u00e9mon that might be found in the wild holding this item.\n\nlist ItemHolderPokemon\nbaby_trigger_for\t\nAn evolution chain this item requires to produce a bay during mating.\n\nAPIResource (EvolutionChain)\nmachines\t\nA list of the machines related to this item.\n\nlist MachineVersionDetail\nItemSprites (type)\nName\tDescription\tType\ndefault\t\nThe default depiction of this item.\n\nstring\nItemHolderPokemon (type)\nName\tDescription\tType\npokemon\t\nThe Pok\u00e9mon that holds this item.\n\nNamedAPIResource (Pokemon)\nversion_details\t\nThe details for the version that this item is held in by the Pok\u00e9mon.\n\nlist ItemHolderPokemonVersionDetail\nItemHolderPokemonVersionDetail (type)\nName\tDescription\tType\nrarity\t\nHow often this Pok\u00e9mon holds this item in this version.\n\ninteger\nversion\t\nThe version that this item is held in by the Pok\u00e9mon.\n\nNamedAPIResource (Version)\nItem Attributes (endpoint)\nItem attributes define particular aspects of items, e.g. \"usable in battle\" or \"consumable\".\n\nGET https://pokeapi.co/api/v2/item-attribute/{id or name}/\n\nid:1\nname:\"countable\"\ndescription:\"Has a count in the bag\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\nname:\"master-ball\"\nurl:\"https://pokeapi.co/api/v2/item/1/\"\nname:\"Countable\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\n View raw JSON (0.495 kB, 28 lines)\nItemAttribute (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nitems\t\nA list of items that have this attribute.\n\nlist NamedAPIResource (Item)\nnames\t\nThe name of this item attribute listed in different languages.\n\nlist Name\ndescriptions\t\nThe description of this item attribute listed in different languages.\n\nlist Description\nItem Categories (endpoint)\nItem categories determine where items will be placed in the players bag.\n\nGET https://pokeapi.co/api/v2/item-category/{id or name}/\n\nid:1\nname:\"stat-boosts\"\nname:\"guard-spec\"\nurl:\"https://pokeapi.co/api/v2/item/55/\"\nname:\"Stat boosts\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\nname:\"battle\"\nurl:\"https://pokeapi.co/api/v2/item-pocket/7/\"\n View raw JSON (0.405 kB, 23 lines)\nItemCategory (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nitems\t\nA list of items that are a part of this category.\n\nlist NamedAPIResource (Item)\nnames\t\nThe name of this item category listed in different languages.\n\nlist Name\npocket\t\nThe pocket items in this category would be put in.\n\nNamedAPIResource (ItemPocket)\nItem Fling Effects (endpoint)\nThe various effects of the move \"Fling\" when used with different items.\n\nGET https://pokeapi.co/api/v2/item-fling-effect/{id or name}/\n\nid:1\nname:\"badly-poison\"\neffect:\"Badly poisons the target.\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\nname:\"toxic-orb\"\nurl:\"https://pokeapi.co/api/v2/item/249/\"\n View raw JSON (0.336 kB, 19 lines)\nItemFlingEffect (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\neffect_entries\t\nThe result of this fling effect listed in different languages.\n\nlist Effect\nitems\t\nA list of items that have this fling effect.\n\nlist NamedAPIResource (Item)\nItem Pockets (endpoint)\nPockets within the players bag used for storing items by category.\n\nGET https://pokeapi.co/api/v2/item-pocket/{id or name}/\n\nid:1\nname:\"misc\"\nname:\"collectibles\"\nurl:\"https://pokeapi.co/api/v2/item-category/9/\"\nname:\"Items\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\n View raw JSON (0.312 kB, 19 lines)\nItemPocket (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\ncategories\t\nA list of item categories that are relevant to this item pocket.\n\nlist NamedAPIResource (ItemCategory)\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nLocations (group)\nLocations (endpoint)\nLocations that can be visited within the games. Locations make up sizable portions of regions, like cities or routes.\n\nGET https://pokeapi.co/api/v2/location/{id or name}/\n\nid:1\nname:\"canalave-city\"\nname:\"sinnoh\"\nurl:\"https://pokeapi.co/api/v2/region/4/\"\nname:\"Canalave City\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\ngame_index:7\nname:\"generation-iv\"\nurl:\"https://pokeapi.co/api/v2/generation/4/\"\nname:\"canalave-city-area\"\nurl:\"https://pokeapi.co/api/v2/location-area/1/\"\n View raw JSON (0.6 kB, 32 lines)\nLocation (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nregion\t\nThe region this location can be found in.\n\nNamedAPIResource (Region)\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\ngame_indices\t\nA list of game indices relevent to this location by generation.\n\nlist GenerationGameIndex\nareas\t\nAreas that can be found within this location.\n\nlist NamedAPIResource (LocationArea)\nLocation Areas (endpoint)\nLocation areas are sections of areas, such as floors in a building or cave. Each area has its own set of possible Pok\u00e9mon encounters.\n\nGET https://pokeapi.co/api/v2/location-area/{id or name}/\n\nid:1\nname:\"canalave-city-area\"\ngame_index:1\nname:\"old-rod\"\nurl:\"https://pokeapi.co/api/v2/encounter-method/2/\"\nname:\"canalave-city\"\nurl:\"https://pokeapi.co/api/v2/location/1/\"\nname:\"\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\nname:\"tentacool\"\nurl:\"https://pokeapi.co/api/v2/pokemon/72/\"\n View raw JSON (1.405 kB, 64 lines)\nLocationArea (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\ngame_index\t\nThe internal id of an API resource within game data.\n\ninteger\nencounter_method_rates\t\nA list of methods in which Pok\u00e9mon may be encountered in this area and how likely the method will occur depending on the version of the game.\n\nlist EncounterMethodRate\nlocation\t\nThe region this location area can be found in.\n\nNamedAPIResource (Location)\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\npokemon_encounters\t\nA list of Pok\u00e9mon that can be encountered in this area along with version specific details about the encounter.\n\nlist PokemonEncounter\nEncounterMethodRate (type)\nName\tDescription\tType\nencounter_method\t\nThe method in which Pok\u00e9mon may be encountered in an area..\n\nNamedAPIResource (EncounterMethod)\nversion_details\t\nThe chance of the encounter to occur on a version of the game.\n\nlist EncounterVersionDetails\nEncounterVersionDetails (type)\nName\tDescription\tType\nrate\t\nThe chance of an encounter to occur.\n\ninteger\nversion\t\nThe version of the game in which the encounter can occur with the given chance.\n\nNamedAPIResource (Version)\nPokemonEncounter (type)\nName\tDescription\tType\npokemon\t\nThe Pok\u00e9mon being encountered.\n\nNamedAPIResource (Pokemon)\nversion_details\t\nA list of versions and encounters with Pok\u00e9mon that might happen in the referenced location area.\n\nlist VersionEncounterDetail\nPal Park Areas (endpoint)\nAreas used for grouping Pok\u00e9mon encounters in Pal Park. They're like habitats that are specific to Pal Park.\n\nGET https://pokeapi.co/api/v2/pal-park-area/{id or name}/\n\nid:1\nname:\"forest\"\nname:\"Forest\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\nbase_score:30\nrate:50\nname:\"caterpie\"\nurl:\"https://pokeapi.co/api/v2/pokemon-species/10/\"\n View raw JSON (0.403 kB, 23 lines)\nPalParkArea (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\npokemon_encounters\t\nA list of Pok\u00e9mon encountered in thi pal park area along with details.\n\nlist PalParkEncounterSpecies\nPalParkEncounterSpecies (type)\nName\tDescription\tType\nbase_score\t\nThe base score given to the player when this Pok\u00e9mon is caught during a pal park run.\n\ninteger\nrate\t\nThe base rate for encountering this Pok\u00e9mon in this pal park area.\n\ninteger\npokemon_species\t\nThe Pok\u00e9mon species being encountered.\n\nNamedAPIResource (PokemonSpecies)\nRegions (endpoint)\nA region is an organized area of the Pok\u00e9mon world. Most often, the main difference between regions is the species of Pok\u00e9mon that can be encountered within them.\n\nGET https://pokeapi.co/api/v2/region/{id or name}/\n\nid:1\nname:\"kanto\"\nname:\"celadon-city\"\nurl:\"https://pokeapi.co/api/v2/location/67/\"\nname:\"generation-i\"\nurl:\"https://pokeapi.co/api/v2/generation/1/\"\nname:\"Kanto\"\nname:\"de\"\nurl:\"https://pokeapi.co/api/v2/language/6/\"\nname:\"kanto\"\nurl:\"https://pokeapi.co/api/v2/pokedex/2/\"\nname:\"red-blue\"\nurl:\"https://pokeapi.co/api/v2/version-group/1/\"\n View raw JSON (0.649 kB, 35 lines)\nRegion (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nlocations\t\nA list of locations that can be found in this region.\n\nlist NamedAPIResource (Location)\nname\t\nThe name for this resource.\n\nstring\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nmain_generation\t\nThe generation this region was introduced in.\n\nNamedAPIResource (Generation)\npokedexes\t\nA list of pok\u00e9dexes that catalogue Pok\u00e9mon in this region.\n\nlist NamedAPIResource (Pokedex)\nversion_groups\t\nA list of version groups where this region can be visited.\n\nlist NamedAPIResource (VersionGroup)\nMachines (group)\nMachines (endpoint)\nMachines are the representation of items that teach moves to Pok\u00e9mon. They vary from version to version, so it is not certain that one specific TM or HM corresponds to a single Machine.\n\nGET https://pokeapi.co/api/v2/machine/{id}/\n\nid:1\nname:\"tm01\"\nurl:\"https://pokeapi.co/api/v2/item/305/\"\nname:\"mega-punch\"\nurl:\"https://pokeapi.co/api/v2/move/5/\"\nname:\"red-blue\"\nurl:\"https://pokeapi.co/api/v2/version/1/\"\n View raw JSON (0.289 kB, 15 lines)\nMachine (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nitem\t\nThe TM or HM item that corresponds to this machine.\n\nNamedAPIResource (Item)\nmove\t\nThe move that is taught by this machine.\n\nNamedAPIResource (Move)\nversion_group\t\nThe version group that this machine applies to.\n\nNamedAPIResource (VersionGroup)\nMoves (group)\nMoves (endpoint)\nMoves are the skills of Pok\u00e9mon in battle. In battle, a Pok\u00e9mon uses one move each turn. Some moves (including those learned by Hidden Machine) can be used outside of battle as well, usually for the purpose of removing obstacles or exploring new areas.\n\nGET https://pokeapi.co/api/v2/move/{id or name}/\n\nid:1\nname:\"pound\"\naccuracy:100\neffect_chance:null\npp:35\npriority:0\npower:40\nname:\"double-slap\"\nurl:\"https://pokeapi.co/api/v2/move/3/\"\nname:\"headbutt\"\nurl:\"https://pokeapi.co/api/v2/move/29/\"\nname:\"feint-attack\"\nurl:\"https://pokeapi.co/api/v2/move/185/\"\nuse_after:null\nuse_before:null\nuse_after:null\nname:\"tough\"\nurl:\"https://pokeapi.co/api/v2/contest-type/5/\"\nurl:\"https://pokeapi.co/api/v2/contest-effect/1/\"\nname:\"physical\"\nurl:\"https://pokeapi.co/api/v2/move-damage-class/2/\"\neffect:\"Inflicts [regular damage]{mechanic:regular-damage}.\"\nshort_effect:\"Inflicts regular damage with no additional effect.\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\neffect_changes:\nname:\"generation-i\"\nurl:\"https://pokeapi.co/api/v2/generation/1/\"\nname:\"Pound\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\npast_values:\nstat_changes:\nurl:\"https://pokeapi.co/api/v2/super-contest-effect/5/\"\nname:\"selected-pokemon\"\nurl:\"https://pokeapi.co/api/v2/move-target/10/\"\nname:\"normal\"\nurl:\"https://pokeapi.co/api/v2/type/1/\"\nname:\"clefairy\"\nurl:\"https://pokeapi.co/api/v2/pokemon/35/\"\nflavor_text:\"Pounds with fore\u00ad legs or tail.\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/version-group/3/\"\nname:\"gold-silver\"\n View raw JSON (2.714 kB, 119 lines)\nMove (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\naccuracy\t\nThe percent value of how likely this move is to be successful.\n\ninteger\neffect_chance\t\nThe percent value of how likely it is this moves effect will happen.\n\ninteger\npp\t\nPower points. The number of times this move can be used.\n\ninteger\npriority\t\nA value between -8 and 8. Sets the order in which moves are executed during battle. See Bulbapedia for greater detail.\n\ninteger\npower\t\nThe base power of this move with a value of 0 if it does not have a base power.\n\ninteger\ncontest_combos\t\nA detail of normal and super contest combos that require this move.\n\nContestComboSets\ncontest_type\t\nThe type of appeal this move gives a Pok\u00e9mon when used in a contest.\n\nNamedAPIResource (ContestType)\ncontest_effect\t\nThe effect the move has when used in a contest.\n\nAPIResource (ContestEffect)\ndamage_class\t\nThe type of damage the move inflicts on the target, e.g. physical.\n\nNamedAPIResource (MoveDamageClass)\neffect_entries\t\nThe effect of this move listed in different languages.\n\nlist VerboseEffect\neffect_changes\t\nThe list of previous effects this move has had across version groups of the games.\n\nlist AbilityEffectChange\nlearned_by_pokemon\t\nList of Pokemon that can learn the move\n\nlist NamedAPIResource (Pokemon)\nflavor_text_entries\t\nThe flavor text of this move listed in different languages.\n\nlist MoveFlavorText\ngeneration\t\nThe generation in which this move was introduced.\n\nNamedAPIResource (Generation)\nmachines\t\nA list of the machines that teach this move.\n\nlist MachineVersionDetail\nmeta\t\nMetadata about this move\n\nMoveMetaData\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\npast_values\t\nA list of move resource value changes across version groups of the game.\n\nlist PastMoveStatValues\nstat_changes\t\nA list of stats this moves effects and how much it effects them.\n\nlist MoveStatChange\nsuper_contest_effect\t\nThe effect the move has when used in a super contest.\n\nAPIResource (SuperContestEffect)\ntarget\t\nThe type of target that will receive the effects of the attack.\n\nNamedAPIResource (MoveTarget)\ntype\t\nThe elemental type of this move.\n\nNamedAPIResource (Type)\nContestComboSets (type)\nName\tDescription\tType\nnormal\t\nA detail of moves this move can be used before or after, granting additional appeal points in contests.\n\nContestComboDetail\nsuper\t\nA detail of moves this move can be used before or after, granting additional appeal points in super contests.\n\nContestComboDetail\nContestComboDetail (type)\nName\tDescription\tType\nuse_before\t\nA list of moves to use before this move.\n\nlist NamedAPIResource (Move)\nuse_after\t\nA list of moves to use after this move.\n\nlist NamedAPIResource (Move)\nMoveFlavorText (type)\nName\tDescription\tType\nflavor_text\t\nThe localized flavor text for an api resource in a specific language.\n\nstring\nlanguage\t\nThe language this name is in.\n\nNamedAPIResource (Language)\nversion_group\t\nThe version group that uses this flavor text.\n\nNamedAPIResource (VersionGroup)\nMoveMetaData (type)\nName\tDescription\tType\nailment\t\nThe status ailment this move inflicts on its target.\n\nNamedAPIResource (MoveAilment)\ncategory\t\nThe category of move this move falls under, e.g. damage or ailment.\n\nNamedAPIResource (MoveCategory)\nmin_hits\t\nThe minimum number of times this move hits. Null if it always only hits once.\n\ninteger\nmax_hits\t\nThe maximum number of times this move hits. Null if it always only hits once.\n\ninteger\nmin_turns\t\nThe minimum number of turns this move continues to take effect. Null if it always only lasts one turn.\n\ninteger\nmax_turns\t\nThe maximum number of turns this move continues to take effect. Null if it always only lasts one turn.\n\ninteger\ndrain\t\nHP drain (if positive) or Recoil damage (if negative), in percent of damage done.\n\ninteger\nhealing\t\nThe amount of hp gained by the attacking Pokemon, in percent of it's maximum HP.\n\ninteger\ncrit_rate\t\nCritical hit rate bonus.\n\ninteger\nailment_chance\t\nThe likelihood this attack will cause an ailment.\n\ninteger\nflinch_chance\t\nThe likelihood this attack will cause the target Pok\u00e9mon to flinch.\n\ninteger\nstat_chance\t\nThe likelihood this attack will cause a stat change in the target Pok\u00e9mon.\n\ninteger\nMoveStatChange (type)\nName\tDescription\tType\nchange\t\nThe amount of change.\n\ninteger\nstat\t\nThe stat being affected.\n\nNamedAPIResource (Stat)\nPastMoveStatValues (type)\nName\tDescription\tType\naccuracy\t\nThe percent value of how likely this move is to be successful.\n\ninteger\neffect_chance\t\nThe percent value of how likely it is this moves effect will take effect.\n\ninteger\npower\t\nThe base power of this move with a value of 0 if it does not have a base power.\n\ninteger\npp\t\nPower points. The number of times this move can be used.\n\ninteger\neffect_entries\t\nThe effect of this move listed in different languages.\n\nlist VerboseEffect\ntype\t\nThe elemental type of this move.\n\nNamedAPIResource (Type)\nversion_group\t\nThe version group in which these move stat values were in effect.\n\nNamedAPIResource (VersionGroup)\nMove Ailments (endpoint)\nMove Ailments are status conditions caused by moves used during battle. See Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/move-ailment/{id or name}/\n\nid:1\nname:\"paralysis\"\nname:\"thunder-punch\"\nurl:\"https://pokeapi.co/api/v2/move/9/\"\nname:\"Paralysis\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\n View raw JSON (0.308 kB, 19 lines)\nMoveAilment (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nmoves\t\nA list of moves that cause this ailment.\n\nlist NamedAPIResource (Move)\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nMove Battle Styles (endpoint)\nStyles of moves when used in the Battle Palace. See Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/move-battle-style/{id or name}/\n\nid:1\nname:\"attack\"\nname:\"Attack\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\n View raw JSON (0.192 kB, 13 lines)\nMoveBattleStyle (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nMove Categories (endpoint)\nVery general categories that loosely group move effects.\n\nGET https://pokeapi.co/api/v2/move-category/{id or name}/\n\nid:1\nname:\"ailment\"\ndescription:\"No damage; inflicts status ailment\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\nname:\"sing\"\nurl:\"https://pokeapi.co/api/v2/move/47/\"\n View raw JSON (0.337 kB, 19 lines)\nMoveCategory (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nmoves\t\nA list of moves that fall into this category.\n\nlist NamedAPIResource (Move)\ndescriptions\t\nThe description of this resource listed in different languages.\n\nlist Description\nMove Damage Classes (endpoint)\nDamage classes moves can have, e.g. physical, special, or non-damaging.\n\nGET https://pokeapi.co/api/v2/move-damage-class/{id or name}/\n\nid:1\nname:\"status\"\ndescription:\"\u00e3\u0192\u20ac\u00e3\u0192\u00a1\u00e3\u0192\u00bc\u00e3\u201a\u00b8\u00e3\u0081\u00aa\u00e3\u0081\u201e\"\nname:\"ja\"\nurl:\"https://pokeapi.co/api/v2/language/1/\"\nname:\"swords-dance\"\nurl:\"https://pokeapi.co/api/v2/move/14/\"\n View raw JSON (0.349 kB, 19 lines)\nMoveDamageClass (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\ndescriptions\t\nThe description of this resource listed in different languages.\n\nlist Description\nmoves\t\nA list of moves that fall into this damage class.\n\nlist NamedAPIResource (Move)\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nMove Learn Methods (endpoint)\nMethods by which Pok\u00e9mon can learn moves.\n\nGET https://pokeapi.co/api/v2/move-learn-method/{id or name}/\n\nid:1\nname:\"level-up\"\nname:\"Level up\"\nname:\"de\"\nurl:\"https://pokeapi.co/api/v2/language/6/\"\ndescription:\"Wird gelernt, wenn ein Pok\u00e9mon ein bestimmtes Level erreicht.\"\nname:\"de\"\nurl:\"https://pokeapi.co/api/v2/language/6/\"\nname:\"red-blue\"\nurl:\"https://pokeapi.co/api/v2/version-group/1/\"\n View raw JSON (0.548 kB, 28 lines)\nMoveLearnMethod (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\ndescriptions\t\nThe description of this resource listed in different languages.\n\nlist Description\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nversion_groups\t\nA list of version groups where moves can be learned through this method.\n\nlist NamedAPIResource (VersionGroup)\nMove Targets (endpoint)\nTargets moves can be directed at during battle. Targets can be Pok\u00e9mon, environments or even other moves.\n\nGET https://pokeapi.co/api/v2/move-target/{id or name}/\n\nid:1\nname:\"specific-move\"\ndescription:\"Eine spezifische F\u00e4higkeit. Wie diese F\u00e4higkeit genutzt wird, h\u00e4ngt von den genutzten F\u00e4higkeiten ab.\"\nname:\"de\"\nurl:\"https://pokeapi.co/api/v2/language/6/\"\nname:\"counter\"\nurl:\"https://pokeapi.co/api/v2/move/68/\"\nname:\"Spezifische F\u00e4higkeit\"\nname:\"de\"\nurl:\"https://pokeapi.co/api/v2/language/6/\"\n View raw JSON (0.592 kB, 28 lines)\nMoveTarget (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\ndescriptions\t\nThe description of this resource listed in different languages.\n\nlist Description\nmoves\t\nA list of moves that that are directed at this target.\n\nlist NamedAPIResource (Move)\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nPok\u00e9mon (group)\nAbilities (endpoint)\nAbilities provide passive effects for Pok\u00e9mon in battle or in the overworld. Pok\u00e9mon have multiple possible abilities but can have only one ability at a time. Check out Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/ability/{id or name}/\n\nid:1\nname:\"stench\"\nis_main_series:true\nname:\"generation-iii\"\nurl:\"https://pokeapi.co/api/v2/generation/3/\"\nname:\"Stench\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\neffect:\"This Pok\u00e9mon's damaging moves have a 10% chance to make the target [flinch]{mechanic:flinch} with each hit if they do not already cause flinching as a secondary effect. This ability does not stack with a held item. Overworld: The wild encounter rate is halved while this Pok\u00e9mon is first in the party.\"\nshort_effect:\"Has a 10% chance of making target Pok\u00e9mon [flinch]{mechanic:flinch} with each hit.\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\nname:\"black-white\"\nurl:\"https://pokeapi.co/api/v2/version-group/11/\"\nflavor_text:\"\u00e8\u2021\u00ad\u00e3\u0081\u008f\u00e3\u0081\u00a6\u00e3\u20ac\u20ac\u00e7\u203a\u00b8\u00e6\u2030\u2039\u00e3\u0081\u0152 \u00e3\u0081\u00b2\u00e3\u201a\u2039\u00e3\u201a\u20ac\u00e3\u20ac\u20ac\u00e3\u0081\u201c\u00e3\u0081\u00a8\u00e3\u0081\u0152\u00e3\u0081\u201a\u00e3\u201a\u2039\u00e3\u20ac\u201a\"\nname:\"ja-kanji\"\nurl:\"https://pokeapi.co/api/v2/language/11/\"\nname:\"x-y\"\nurl:\"https://pokeapi.co/api/v2/version-group/15/\"\nis_hidden:true\nslot:3\nname:\"gloom\"\nurl:\"https://pokeapi.co/api/v2/pokemon/44/\"\n View raw JSON (1.896 kB, 68 lines)\nAbility (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nis_main_series\t\nWhether or not this ability originated in the main series of the video games.\n\nboolean\ngeneration\t\nThe generation this ability originated in.\n\nNamedAPIResource (Generation)\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\neffect_entries\t\nThe effect of this ability listed in different languages.\n\nlist VerboseEffect\neffect_changes\t\nThe list of previous effects this ability has had across version groups.\n\nlist AbilityEffectChange\nflavor_text_entries\t\nThe flavor text of this ability listed in different languages.\n\nlist AbilityFlavorText\npokemon\t\nA list of Pok\u00e9mon that could potentially have this ability.\n\nlist AbilityPokemon\nAbilityEffectChange (type)\nName\tDescription\tType\neffect_entries\t\nThe previous effect of this ability listed in different languages.\n\nlist Effect\nversion_group\t\nThe version group in which the previous effect of this ability originated.\n\nNamedAPIResource (VersionGroup)\nAbilityFlavorText (type)\nName\tDescription\tType\nflavor_text\t\nThe localized name for an API resource in a specific language.\n\nstring\nlanguage\t\nThe language this text resource is in.\n\nNamedAPIResource (Language)\nversion_group\t\nThe version group that uses this flavor text.\n\nNamedAPIResource (VersionGroup)\nAbilityPokemon (type)\nName\tDescription\tType\nis_hidden\t\nWhether or not this a hidden ability for the referenced Pok\u00e9mon.\n\nboolean\nslot\t\nPok\u00e9mon have 3 ability 'slots' which hold references to possible abilities they could have. This is the slot of this ability for the referenced pokemon.\n\ninteger\npokemon\t\nThe Pok\u00e9mon this ability could belong to.\n\nNamedAPIResource (Pokemon)\nCharacteristics (endpoint)\nCharacteristics indicate which stat contains a Pok\u00e9mon's highest IV. A Pok\u00e9mon's Characteristic is determined by the remainder of its highest IV divided by 5 (gene_modulo). Check out Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/characteristic/{id}/\n\nid:1\ngene_modulo:0\nname:\"hp\"\nurl:\"https://pokeapi.co/api/v2/stat/1/\"\ndescription:\"Loves to eat\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\n View raw JSON (0.383 kB, 26 lines)\nCharacteristic (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\ngene_modulo\t\nThe remainder of the highest stat/IV divided by 5.\n\ninteger\npossible_values\t\nThe possible values of the highest stat that would result in a Pok\u00e9mon recieving this characteristic when divided by 5.\n\nlist integer\nhighest_stat\t\nThe stat which results in this characteristic.\n\nNamedAPIResource (Stat)\ndescriptions\t\nThe descriptions of this characteristic listed in different languages.\n\nlist Description\nEgg Groups (endpoint)\nEgg Groups are categories which determine which Pok\u00e9mon are able to interbreed. Pok\u00e9mon may belong to either one or two Egg Groups. Check out Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/egg-group/{id or name}/\n\nid:1\nname:\"monster\"\nname:\"\u304b\u3044\u3058\u3085\u3046\"\nname:\"ja\"\nurl:\"https://pokeapi.co/api/v2/language/1/\"\nname:\"bulbasaur\"\nurl:\"https://pokeapi.co/api/v2/pokemon-species/1/\"\n View raw JSON (0.329 kB, 19 lines)\nEggGroup (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\npokemon_species\t\nA list of all Pok\u00e9mon species that are members of this egg group.\n\nlist NamedAPIResource (PokemonSpecies)\nGenders (endpoint)\nGenders were introduced in Generation II for the purposes of breeding Pok\u00e9mon but can also result in visual differences or even different evolutionary lines. Check out Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/gender/{id or name}/\n\nid:1\nname:\"female\"\nrate:1\nname:\"bulbasaur\"\nurl:\"https://pokeapi.co/api/v2/pokemon-species/1/\"\nname:\"wormadam\"\nurl:\"https://pokeapi.co/api/v2/pokemon-species/413/\"\n View raw JSON (0.359 kB, 19 lines)\nGender (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\npokemon_species_details\t\nA list of Pok\u00e9mon species that can be this gender and how likely it is that they will be.\n\nlist PokemonSpeciesGender\nrequired_for_evolution\t\nA list of Pok\u00e9mon species that required this gender in order for a Pok\u00e9mon to evolve into them.\n\nlist NamedAPIResource (PokemonSpecies)\nPokemonSpeciesGender (type)\nName\tDescription\tType\nrate\t\nThe chance of this Pok\u00e9mon being female, in eighths; or -1 for genderless.\n\ninteger\npokemon_species\t\nA Pok\u00e9mon species that can be the referenced gender.\n\nNamedAPIResource (PokemonSpecies)\nGrowth Rates (endpoint)\nGrowth rates are the speed with which Pok\u00e9mon gain levels through experience. Check out Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/growth-rate/{id or name}/\n\nid:1\nname:\"slow\"\nformula:\"\\frac{5x^3}{4}\"\ndescription:\"langsam\"\nname:\"de\"\nurl:\"https://pokeapi.co/api/v2/language/6/\"\nlevel:100\nexperience:1250000\nname:\"growlithe\"\nurl:\"https://pokeapi.co/api/v2/pokemon-species/58/\"\n View raw JSON (0.444 kB, 26 lines)\nGrowthRate (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nformula\t\nThe formula used to calculate the rate at which the Pok\u00e9mon species gains level.\n\nstring\ndescriptions\t\nThe descriptions of this characteristic listed in different languages.\n\nlist Description\nlevels\t\nA list of levels and the amount of experienced needed to atain them based on this growth rate.\n\nlist GrowthRateExperienceLevel\npokemon_species\t\nA list of Pok\u00e9mon species that gain levels at this growth rate.\n\nlist NamedAPIResource (PokemonSpecies)\nGrowthRateExperienceLevel (type)\nName\tDescription\tType\nlevel\t\nThe level gained.\n\ninteger\nexperience\t\nThe amount of experience required to reach the referenced level.\n\ninteger\nNatures (endpoint)\nNatures influence how a Pok\u00e9mon's stats grow. See Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/nature/{id or name}/\n\nid:2\nname:\"bold\"\nname:\"attack\"\nurl:\"https://pokeapi.co/api/v2/stat/2/\"\nname:\"defense\"\nurl:\"https://pokeapi.co/api/v2/stat/3/\"\nname:\"sour\"\nurl:\"https://pokeapi.co/api/v2/berry-flavor/5/\"\nname:\"spicy\"\nurl:\"https://pokeapi.co/api/v2/berry-flavor/1/\"\nmax_change:-2\nname:\"speed\"\nurl:\"https://pokeapi.co/api/v2/pokeathlon-stat/1/\"\nlow_hp_preference:32\nhigh_hp_preference:30\nname:\"attack\"\nurl:\"https://pokeapi.co/api/v2/move-battle-style/1/\"\nname:\"\u304c\u3093\u3070\u308a\u3084\"\nname:\"ja\"\nurl:\"https://pokeapi.co/api/v2/language/1/\"\n View raw JSON (1.031 kB, 48 lines)\nNature (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\ndecreased_stat\t\nThe stat decreased by 10% in Pok\u00e9mon with this nature.\n\nNamedAPIResource (Stat)\nincreased_stat\t\nThe stat increased by 10% in Pok\u00e9mon with this nature.\n\nNamedAPIResource (Stat)\nhates_flavor\t\nThe flavor hated by Pok\u00e9mon with this nature.\n\nNamedAPIResource (BerryFlavor)\nlikes_flavor\t\nThe flavor liked by Pok\u00e9mon with this nature.\n\nNamedAPIResource (BerryFlavor)\npokeathlon_stat_changes\t\nA list of Pok\u00e9athlon stats this nature effects and how much it effects them.\n\nlist NatureStatChange\nmove_battle_style_preferences\t\nA list of battle styles and how likely a Pok\u00e9mon with this nature is to use them in the Battle Palace or Battle Tent.\n\nlist MoveBattleStylePreference\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nNatureStatChange (type)\nName\tDescription\tType\nmax_change\t\nThe amount of change.\n\ninteger\npokeathlon_stat\t\nThe stat being affected.\n\nNamedAPIResource (PokeathlonStat)\nMoveBattleStylePreference (type)\nName\tDescription\tType\nlow_hp_preference\t\nChance of using the move, in percent, if HP is under one half.\n\ninteger\nhigh_hp_preference\t\nChance of using the move, in percent, if HP is over one half.\n\ninteger\nmove_battle_style\t\nThe move battle style.\n\nNamedAPIResource (MoveBattleStyle)\nPokeathlon Stats (endpoint)\nPokeathlon Stats are different attributes of a Pok\u00e9mon's performance in Pok\u00e9athlons. In Pok\u00e9athlons, competitions happen on different courses; one for each of the different Pok\u00e9athlon stats. See Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/pokeathlon-stat/{id or name}/\n\nid:1\nname:\"speed\"\nmax_change:2\nname:\"timid\"\nurl:\"https://pokeapi.co/api/v2/nature/5/\"\nmax_change:-1\nname:\"hardy\"\nurl:\"https://pokeapi.co/api/v2/nature/1/\"\nname:\"Speed\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\n View raw JSON (0.576 kB, 33 lines)\nPokeathlonStat (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\naffecting_natures\t\nA detail of natures which affect this Pok\u00e9athlon stat positively or negatively.\n\nNaturePokeathlonStatAffectSets\nNaturePokeathlonStatAffectSets (type)\nName\tDescription\tType\nincrease\t\nA list of natures and how they change the referenced Pok\u00e9athlon stat.\n\nlist NaturePokeathlonStatAffect\ndecrease\t\nA list of natures and how they change the referenced Pok\u00e9athlon stat.\n\nlist NaturePokeathlonStatAffect\nNaturePokeathlonStatAffect (type)\nName\tDescription\tType\nmax_change\t\nThe maximum amount of change to the referenced Pok\u00e9athlon stat.\n\ninteger\nnature\t\nThe nature causing the change.\n\nNamedAPIResource (Nature)\nPokemon (endpoint)\nPok\u00e9mon are the creatures that inhabit the world of the Pok\u00e9mon games. They can be caught using Pok\u00e9balls and trained by battling with other Pok\u00e9mon. Each Pok\u00e9mon belongs to a specific species but may take on a variant which makes it differ from other Pok\u00e9mon of the same species, such as base stats, available abilities and typings. See Bulbapedia for greater detail.\n\nGET https://pokeapi.co/api/v2/pokemon/{id or name}/\n\nid:35\nname:\"clefairy\"\nbase_experience:113\nheight:6\nis_default:true\norder:56\nweight:75\nis_hidden:true\nslot:3\nname:\"friend-guard\"\nurl:\"https://pokeapi.co/api/v2/ability/132/\"\nname:\"clefairy\"\nurl:\"https://pokeapi.co/api/v2/pokemon-form/35/\"\ngame_index:35\nname:\"white-2\"\nurl:\"https://pokeapi.co/api/v2/version/22/\"\nname:\"moon-stone\"\nurl:\"https://pokeapi.co/api/v2/item/81/\"\nlocation_area_encounters:\"/api/v2/pokemon/35/encounters\"\nname:\"pound\"\nurl:\"https://pokeapi.co/api/v2/move/1/\"\nname:\"clefairy\"\nurl:\"https://pokeapi.co/api/v2/pokemon-species/35/\"\nlatest:\"https://raw.githubusercontent.com/PokeAPI/cries/main/cries/pokemon/latest/35.ogg\"\nlegacy:\"https://raw.githubusercontent.com/PokeAPI/cries/main/cries/pokemon/legacy/35.ogg\"\nbase_stat:35\neffort:0\nname:\"speed\"\nurl:\"https://pokeapi.co/api/v2/stat/6/\"\nslot:1\nname:\"fairy\"\nurl:\"https://pokeapi.co/api/v2/type/18/\"\nname:\"generation-v\"\nurl:\"https://pokeapi.co/api/v2/generation/5/\"\n View raw JSON (15.073 kB, 293 lines)\nPokemon (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nbase_experience\t\nThe base experience gained for defeating this Pok\u00e9mon.\n\ninteger\nheight\t\nThe height of this Pok\u00e9mon in decimetres.\n\ninteger\nis_default\t\nSet for exactly one Pok\u00e9mon used as the default for each species.\n\nboolean\norder\t\nOrder for sorting. Almost national order, except families are grouped together.\n\ninteger\nweight\t\nThe weight of this Pok\u00e9mon in hectograms.\n\ninteger\nabilities\t\nA list of abilities this Pok\u00e9mon could potentially have.\n\nlist PokemonAbility\nforms\t\nA list of forms this Pok\u00e9mon can take on.\n\nlist NamedAPIResource (PokemonForm)\ngame_indices\t\nA list of game indices relevent to Pok\u00e9mon item by generation.\n\nlist VersionGameIndex\nheld_items\t\nA list of items this Pok\u00e9mon may be holding when encountered.\n\nlist PokemonHeldItem\nlocation_area_encounters\t\nA link to a list of location areas, as well as encounter details pertaining to specific versions.\n\nstring\nmoves\t\nA list of moves along with learn methods and level details pertaining to specific version groups.\n\nlist PokemonMove\npast_types\t\nA list of details showing types this pok\u00e9mon had in previous generations\n\nlist PokemonTypePast\nsprites\t\nA set of sprites used to depict this Pok\u00e9mon in the game. A visual representation of the various sprites can be found at PokeAPI/sprites\n\nPokemonSprites\ncries\t\nA set of cries used to depict this Pok\u00e9mon in the game. A visual representation of the various cries can be found at PokeAPI/cries\n\nPokemonCries\nspecies\t\nThe species this Pok\u00e9mon belongs to.\n\nNamedAPIResource (PokemonSpecies)\nstats\t\nA list of base stat values for this Pok\u00e9mon.\n\nlist PokemonStat\ntypes\t\nA list of details showing types this Pok\u00e9mon has.\n\nlist PokemonType\nPokemonAbility (type)\nName\tDescription\tType\nis_hidden\t\nWhether or not this is a hidden ability.\n\nboolean\nslot\t\nThe slot this ability occupies in this Pok\u00e9mon species.\n\ninteger\nability\t\nThe ability the Pok\u00e9mon may have.\n\nNamedAPIResource (Ability)\nPokemonType (type)\nName\tDescription\tType\nslot\t\nThe order the Pok\u00e9mon's types are listed in.\n\ninteger\ntype\t\nThe type the referenced Pok\u00e9mon has.\n\nNamedAPIResource (Type)\nPokemonFormType (type)\nName\tDescription\tType\nslot\t\nThe order the Pok\u00e9mon's types are listed in.\n\ninteger\ntype\t\nThe type the referenced Form has.\n\nNamedAPIResource (Type)\nPokemonTypePast (type)\nName\tDescription\tType\ngeneration\t\nThe last generation in which the referenced pok\u00e9mon had the listed types.\n\nNamedAPIResource (Generation)\ntypes\t\nThe types the referenced pok\u00e9mon had up to and including the listed generation.\n\nlist PokemonType\nPokemonHeldItem (type)\nName\tDescription\tType\nitem\t\nThe item the referenced Pok\u00e9mon holds.\n\nNamedAPIResource (Item)\nversion_details\t\nThe details of the different versions in which the item is held.\n\nlist PokemonHeldItemVersion\nPokemonHeldItemVersion (type)\nName\tDescription\tType\nversion\t\nThe version in which the item is held.\n\nNamedAPIResource (Version)\nrarity\t\nHow often the item is held.\n\ninteger\nPokemonMove (type)\nName\tDescription\tType\nmove\t\nThe move the Pok\u00e9mon can learn.\n\nNamedAPIResource (Move)\nversion_group_details\t\nThe details of the version in which the Pok\u00e9mon can learn the move.\n\nlist PokemonMoveVersion\nPokemonMoveVersion (type)\nName\tDescription\tType\nmove_learn_method\t\nThe method by which the move is learned.\n\nNamedAPIResource (MoveLearnMethod)\nversion_group\t\nThe version group in which the move is learned.\n\nNamedAPIResource (VersionGroup)\nlevel_learned_at\t\nThe minimum level to learn the move.\n\ninteger\nPokemonStat (type)\nName\tDescription\tType\nstat\t\nThe stat the Pok\u00e9mon has.\n\nNamedAPIResource (Stat)\neffort\t\nThe effort points (EV) the Pok\u00e9mon has in the stat.\n\ninteger\nbase_stat\t\nThe base value of the stat.\n\ninteger\nPokemonSprites (type)\nName\tDescription\tType\nfront_default\t\nThe default depiction of this Pok\u00e9mon from the front in battle.\n\nstring\nfront_shiny\t\nThe shiny depiction of this Pok\u00e9mon from the front in battle.\n\nstring\nfront_female\t\nThe female depiction of this Pok\u00e9mon from the front in battle.\n\nstring\nfront_shiny_female\t\nThe shiny female depiction of this Pok\u00e9mon from the front in battle.\n\nstring\nback_default\t\nThe default depiction of this Pok\u00e9mon from the back in battle.\n\nstring\nback_shiny\t\nThe shiny depiction of this Pok\u00e9mon from the back in battle.\n\nstring\nback_female\t\nThe female depiction of this Pok\u00e9mon from the back in battle.\n\nstring\nback_shiny_female\t\nThe shiny female depiction of this Pok\u00e9mon from the back in battle.\n\nstring\nPokemonCries (type)\nName\tDescription\tType\nlatest\t\nThe latest depiction of this Pok\u00e9mon's cry.\n\nstring\nlegacy\t\nThe legacy depiction of this Pok\u00e9mon's cry.\n\nstring\nPokemon Location Areas (endpoint)\nPok\u00e9mon Location Areas are ares where Pok\u00e9mon can be found.\n\nGET https://pokeapi.co/api/v2/pokemon/{id or name}/encounters\n\nname:\"kanto-route-2-south-towards-viridian-city\"\nurl:\"https://pokeapi.co/api/v2/location-area/296/\"\n View raw JSON (0.837 kB, 34 lines)\nLocationAreaEncounter (type)\nName\tDescription\tType\nlocation_area\t\nThe location area the referenced Pok\u00e9mon can be encountered in.\n\nNamedAPIResource (LocationArea)\nversion_details\t\nA list of versions and encounters with the referenced Pok\u00e9mon that might happen.\n\nlist VersionEncounterDetail\nPokemon Colors (endpoint)\nColors used for sorting Pok\u00e9mon in a Pok\u00e9dex. The color listed in the Pok\u00e9dex is usually the color most apparent or covering each Pok\u00e9mon's body. No orange category exists; Pok\u00e9mon that are primarily orange are listed as red or brown.\n\nGET https://pokeapi.co/api/v2/pokemon-color/{id or name}/\n\nid:1\nname:\"black\"\nname:\"\u00e9\u00bb\u2019\u00e3\u0081\u201e\"\nname:\"ja\"\nurl:\"https://pokeapi.co/api/v2/language/1/\"\nname:\"snorlax\"\nurl:\"https://pokeapi.co/api/v2/pokemon-species/143/\"\n View raw JSON (0.326 kB, 19 lines)\nPokemonColor (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\npokemon_species\t\nA list of the Pok\u00e9mon species that have this color.\n\nlist NamedAPIResource (PokemonSpecies)\nPokemon Forms (endpoint)\nSome Pok\u00e9mon may appear in one of multiple, visually different forms. These differences are purely cosmetic. For variations within a Pok\u00e9mon species, which do differ in more than just visuals, the 'Pok\u00e9mon' entity is used to represent such a variety.\n\nGET https://pokeapi.co/api/v2/pokemon-form/{id or name}/\n\nid:10041\nname:\"arceus-bug\"\norder:631\nform_order:7\nis_default:false\nis_battle_only:false\nis_mega:false\nform_name:\"bug\"\nname:\"arceus\"\nurl:\"https://pokeapi.co/api/v2/pokemon/493/\"\nslot:1\nname:\"bug\"\nurl:\"https://pokeapi.co/api/v2/type/7/\"\nname:\"diamond-pearl\"\nurl:\"https://pokeapi.co/api/v2/version-group/8/\"\n View raw JSON (1.103 kB, 37 lines)\nPokemonForm (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\norder\t\nThe order in which forms should be sorted within all forms. Multiple forms may have equal order, in which case they should fall back on sorting by name.\n\ninteger\nform_order\t\nThe order in which forms should be sorted within a species' forms.\n\ninteger\nis_default\t\nTrue for exactly one form used as the default for each Pok\u00e9mon.\n\nboolean\nis_battle_only\t\nWhether or not this form can only happen during battle.\n\nboolean\nis_mega\t\nWhether or not this form requires mega evolution.\n\nboolean\nform_name\t\nThe name of this form.\n\nstring\npokemon\t\nThe Pok\u00e9mon that can take on this form.\n\nNamedAPIResource (Pokemon)\ntypes\t\nA list of details showing types this Pok\u00e9mon form has.\n\nlist PokemonFormType\nsprites\t\nA set of sprites used to depict this Pok\u00e9mon form in the game.\n\nPokemonFormSprites\nversion_group\t\nThe version group this Pok\u00e9mon form was introduced in.\n\nNamedAPIResource (VersionGroup)\nnames\t\nThe form specific full name of this Pok\u00e9mon form, or empty if the form does not have a specific name.\n\nlist Name\nform_names\t\nThe form specific form name of this Pok\u00e9mon form, or empty if the form does not have a specific name.\n\nlist Name\nPokemonFormSprites (type)\nName\tDescription\tType\nfront_default\t\nThe default depiction of this Pok\u00e9mon form from the front in battle.\n\nstring\nfront_shiny\t\nThe shiny depiction of this Pok\u00e9mon form from the front in battle.\n\nstring\nback_default\t\nThe default depiction of this Pok\u00e9mon form from the back in battle.\n\nstring\nback_shiny\t\nThe shiny depiction of this Pok\u00e9mon form from the back in battle.\n\nstring\nPokemon Habitats (endpoint)\nHabitats are generally different terrain Pok\u00e9mon can be found in but can also be areas designated for rare or legendary Pok\u00e9mon.\n\nGET https://pokeapi.co/api/v2/pokemon-habitat/{id or name}/\n\nid:1\nname:\"cave\"\nname:\"grottes\"\nname:\"fr\"\nurl:\"https://pokeapi.co/api/v2/language/5/\"\nname:\"zubat\"\nurl:\"https://pokeapi.co/api/v2/pokemon-species/41/\"\n View raw JSON (0.315 kB, 19 lines)\nPokemonHabitat (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\npokemon_species\t\nA list of the Pok\u00e9mon species that can be found in this habitat.\n\nlist NamedAPIResource (PokemonSpecies)\nPokemon Shapes (endpoint)\nShapes used for sorting Pok\u00e9mon in a Pok\u00e9dex.\n\nGET https://pokeapi.co/api/v2/pokemon-shape/{id or name}/\n\nid:1\nname:\"ball\"\nawesome_name:\"Pomaceous\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\nname:\"Ball\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\nname:\"shellder\"\nurl:\"https://pokeapi.co/api/v2/pokemon-species/90/\"\n View raw JSON (0.493 kB, 28 lines)\nPokemonShape (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nawesome_names\t\nThe \"scientific\" name of this Pok\u00e9mon shape listed in different languages.\n\nlist AwesomeName\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\npokemon_species\t\nA list of the Pok\u00e9mon species that have this shape.\n\nlist NamedAPIResource (PokemonSpecies)\nAwesomeName (type)\nName\tDescription\tType\nawesome_name\t\nThe localized \"scientific\" name for an API resource in a specific language.\n\nstring\nlanguage\t\nThe language this \"scientific\" name is in.\n\nNamedAPIResource (Language)\nPokemon Species (endpoint)\nA Pok\u00e9mon Species forms the basis for at least one Pok\u00e9mon. Attributes of a Pok\u00e9mon species are shared across all varieties of Pok\u00e9mon within the species. A good example is Wormadam; Wormadam is the species which can be found in three different varieties, Wormadam-Trash, Wormadam-Sandy and Wormadam-Plant.\n\nGET https://pokeapi.co/api/v2/pokemon-species/{id or name}/\n\nid:413\nname:\"wormadam\"\norder:441\ngender_rate:8\ncapture_rate:45\nbase_happiness:70\nis_baby:false\nis_legendary:false\nis_mythical:false\nhatch_counter:15\nhas_gender_differences:false\nforms_switchable:false\nname:\"medium\"\nurl:\"https://pokeapi.co/api/v2/growth-rate/2/\"\nentry_number:45\nname:\"kalos-central\"\nurl:\"https://pokeapi.co/api/v2/pokedex/12/\"\nname:\"bug\"\nurl:\"https://pokeapi.co/api/v2/egg-group/3/\"\nname:\"gray\"\nurl:\"https://pokeapi.co/api/v2/pokemon-color/4/\"\nname:\"squiggle\"\nurl:\"https://pokeapi.co/api/v2/pokemon-shape/2/\"\nname:\"burmy\"\nurl:\"https://pokeapi.co/api/v2/pokemon-species/412/\"\nurl:\"https://pokeapi.co/api/v2/evolution-chain/213/\"\nhabitat:null\nname:\"generation-iv\"\nurl:\"https://pokeapi.co/api/v2/generation/4/\"\nname:\"Wormadam\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\nflavor_text:\"When the bulb on its back grows large, it appears\fto lose the ability to stand on its hind legs.\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\nname:\"red\"\nurl:\"https://pokeapi.co/api/v2/version/1/\"\ndescription:\"Forms have different stats and movepools. During evolution, Burmy's current cloak becomes Wormadam's form, and can no longer be changed.\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\ngenus:\"Bagworm\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\nis_default:true\nname:\"wormadam-plant\"\nurl:\"https://pokeapi.co/api/v2/pokemon/413/\"\n View raw JSON (2.373 kB, 102 lines)\nPokemonSpecies (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\norder\t\nThe order in which species should be sorted. Based on National Dex order, except families are grouped together and sorted by stage.\n\ninteger\ngender_rate\t\nThe chance of this Pok\u00e9mon being female, in eighths; or -1 for genderless.\n\ninteger\ncapture_rate\t\nThe base capture rate; up to 255. The higher the number, the easier the catch.\n\ninteger\nbase_happiness\t\nThe happiness when caught by a normal Pok\u00e9ball; up to 255. The higher the number, the happier the Pok\u00e9mon.\n\ninteger\nis_baby\t\nWhether or not this is a baby Pok\u00e9mon.\n\nboolean\nis_legendary\t\nWhether or not this is a legendary Pok\u00e9mon.\n\nboolean\nis_mythical\t\nWhether or not this is a mythical Pok\u00e9mon.\n\nboolean\nhatch_counter\t\nInitial hatch counter: one must walk Y \u00d7 (hatch_counter + 1) steps before this Pok\u00e9mon's egg hatches, unless utilizing bonuses like Flame Body's. Y varies per generation. In Generations II, III, and VII, Egg cycles are 256 steps long. In Generation IV, Egg cycles are 255 steps long. In Pok\u00e9mon Brilliant Diamond and Shining Pearl, Egg cycles are also 255 steps long, but are shorter on special dates. In Generations V and VI, Egg cycles are 257 steps long. In Pok\u00e9mon Sword and Shield, and in Pok\u00e9mon Scarlet and Violet, Egg cycles are 128 steps long.\n\ninteger\nhas_gender_differences\t\nWhether or not this Pok\u00e9mon has visual gender differences.\n\nboolean\nforms_switchable\t\nWhether or not this Pok\u00e9mon has multiple forms and can switch between them.\n\nboolean\ngrowth_rate\t\nThe rate at which this Pok\u00e9mon species gains levels.\n\nNamedAPIResource (GrowthRate)\npokedex_numbers\t\nA list of Pokedexes and the indexes reserved within them for this Pok\u00e9mon species.\n\nlist PokemonSpeciesDexEntry\negg_groups\t\nA list of egg groups this Pok\u00e9mon species is a member of.\n\nlist NamedAPIResource (EggGroup)\ncolor\t\nThe color of this Pok\u00e9mon for Pok\u00e9dex search.\n\nNamedAPIResource (PokemonColor)\nshape\t\nThe shape of this Pok\u00e9mon for Pok\u00e9dex search.\n\nNamedAPIResource (PokemonShape)\nevolves_from_species\t\nThe Pok\u00e9mon species that evolves into this Pokemon_species.\n\nNamedAPIResource (PokemonSpecies)\nevolution_chain\t\nThe evolution chain this Pok\u00e9mon species is a member of.\n\nAPIResource (EvolutionChain)\nhabitat\t\nThe habitat this Pok\u00e9mon species can be encountered in.\n\nNamedAPIResource (PokemonHabitat)\ngeneration\t\nThe generation this Pok\u00e9mon species was introduced in.\n\nNamedAPIResource (Generation)\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\npal_park_encounters\t\nA list of encounters that can be had with this Pok\u00e9mon species in pal park.\n\nlist PalParkEncounterArea\nflavor_text_entries\t\nA list of flavor text entries for this Pok\u00e9mon species.\n\nlist FlavorText\nform_descriptions\t\nDescriptions of different forms Pok\u00e9mon take on within the Pok\u00e9mon species.\n\nlist Description\ngenera\t\nThe genus of this Pok\u00e9mon species listed in multiple languages.\n\nlist Genus\nvarieties\t\nA list of the Pok\u00e9mon that exist within this Pok\u00e9mon species.\n\nlist PokemonSpeciesVariety\nGenus (type)\nName\tDescription\tType\ngenus\t\nThe localized genus for the referenced Pok\u00e9mon species\n\nstring\nlanguage\t\nThe language this genus is in.\n\nNamedAPIResource (Language)\nPokemonSpeciesDexEntry (type)\nName\tDescription\tType\nentry_number\t\nThe index number within the Pok\u00e9dex.\n\ninteger\npokedex\t\nThe Pok\u00e9dex the referenced Pok\u00e9mon species can be found in.\n\nNamedAPIResource (Pokedex)\nPalParkEncounterArea (type)\nName\tDescription\tType\nbase_score\t\nThe base score given to the player when the referenced Pok\u00e9mon is caught during a pal park run.\n\ninteger\nrate\t\nThe base rate for encountering the referenced Pok\u00e9mon in this pal park area.\n\ninteger\narea\t\nThe pal park area where this encounter happens.\n\nNamedAPIResource (PalParkArea)\nPokemonSpeciesVariety (type)\nName\tDescription\tType\nis_default\t\nWhether this variety is the default variety.\n\nboolean\npokemon\t\nThe Pok\u00e9mon variety.\n\nNamedAPIResource (Pokemon)\nStats (endpoint)\nStats determine certain aspects of battles. Each Pok\u00e9mon has a value for each stat which grows as they gain levels and can be altered momentarily by effects in battles.\n\nGET https://pokeapi.co/api/v2/stat/{id or name}/\n\nid:2\nname:\"attack\"\ngame_index:2\nis_battle_only:false\nchange:2\nname:\"swords-dance\"\nurl:\"https://pokeapi.co/api/v2/move/14/\"\nchange:-1\nname:\"growl\"\nurl:\"https://pokeapi.co/api/v2/move/45/\"\nname:\"lonely\"\nurl:\"https://pokeapi.co/api/v2/nature/6/\"\nname:\"bold\"\nurl:\"https://pokeapi.co/api/v2/nature/2/\"\nurl:\"https://pokeapi.co/api/v2/characteristic/2/\"\nname:\"physical\"\nurl:\"https://pokeapi.co/api/v2/move-damage-class/2/\"\nname:\"\u00e3\u0081\u201c\u00e3\u0081\u2020\u00e3\u0081\u2019\u00e3\u0081\u008d\"\nname:\"ja\"\nurl:\"https://pokeapi.co/api/v2/language/1/\"\n View raw JSON (1.116 kB, 58 lines)\nStat (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\ngame_index\t\nID the games use for this stat.\n\ninteger\nis_battle_only\t\nWhether this stat only exists within a battle.\n\nboolean\naffecting_moves\t\nA detail of moves which affect this stat positively or negatively.\n\nMoveStatAffectSets\naffecting_natures\t\nA detail of natures which affect this stat positively or negatively.\n\nNatureStatAffectSets\ncharacteristics\t\nA list of characteristics that are set on a Pok\u00e9mon when its highest base stat is this stat.\n\nlist APIResource (Characteristic)\nmove_damage_class\t\nThe class of damage this stat is directly related to.\n\nNamedAPIResource (MoveDamageClass)\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nMoveStatAffectSets (type)\nName\tDescription\tType\nincrease\t\nA list of moves and how they change the referenced stat.\n\nlist MoveStatAffect\ndecrease\t\nA list of moves and how they change the referenced stat.\n\nlist MoveStatAffect\nMoveStatAffect (type)\nName\tDescription\tType\nchange\t\nThe maximum amount of change to the referenced stat.\n\ninteger\nmove\t\nThe move causing the change.\n\nNamedAPIResource (Move)\nNatureStatAffectSets (type)\nName\tDescription\tType\nincrease\t\nA list of natures and how they change the referenced stat.\n\nlist NamedAPIResource (Nature)\ndecrease\t\nA list of nature sand how they change the referenced stat.\n\nlist NamedAPIResource (Nature)\nTypes (endpoint)\nTypes are properties for Pok\u00e9mon and their moves. Each type has three properties: which types of Pok\u00e9mon it is super effective against, which types of Pok\u00e9mon it is not very effective against, and which types of Pok\u00e9mon it is completely ineffective against.\n\nGET https://pokeapi.co/api/v2/type/{id or name}/\n\nid:5\nname:\"ground\"\nname:\"generation-v\"\nurl:\"https://pokeapi.co/api/v2/generation/5/\"\ngame_index:4\nname:\"generation-i\"\nurl:\"https://pokeapi.co/api/v2/generation/1/\"\nname:\"generation-i\"\nurl:\"https://pokeapi.co/api/v2/generation/1/\"\nname:\"physical\"\nurl:\"https://pokeapi.co/api/v2/move-damage-class/2/\"\nname:\"\u00e3\u0081\u02dc\u00e3\u201a\u0081\u00e3\u201a\u201c\"\nname:\"ja\"\nurl:\"https://pokeapi.co/api/v2/language/1/\"\nslot:1\nname:\"sandshrew\"\nurl:\"https://pokeapi.co/api/v2/pokemon/27/\"\nname:\"sand-attack\"\nurl:\"https://pokeapi.co/api/v2/move/28/\"\n View raw JSON (2.743 kB, 129 lines)\nType (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\ndamage_relations\t\nA detail of how effective this type is toward others and vice versa.\n\nTypeRelations\npast_damage_relations\t\nA list of details of how effective this type was toward others and vice versa in previous generations\n\nlist TypeRelationsPast (Type)\ngame_indices\t\nA list of game indices relevent to this item by generation.\n\nlist GenerationGameIndex\ngeneration\t\nThe generation this type was introduced in.\n\nNamedAPIResource (Generation)\nmove_damage_class\t\nThe class of damage inflicted by this type.\n\nNamedAPIResource (MoveDamageClass)\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\npokemon\t\nA list of details of Pok\u00e9mon that have this type.\n\nlist TypePokemon\nmoves\t\nA list of moves that have this type.\n\nlist NamedAPIResource (Move)\nTypePokemon (type)\nName\tDescription\tType\nslot\t\nThe order the Pok\u00e9mon's types are listed in.\n\ninteger\npokemon\t\nThe Pok\u00e9mon that has the referenced type.\n\nNamedAPIResource (Pokemon)\nTypeRelations (type)\nName\tDescription\tType\nno_damage_to\t\nA list of types this type has no effect on.\n\nlist NamedAPIResource (Type)\nhalf_damage_to\t\nA list of types this type is not very effect against.\n\nlist NamedAPIResource (Type)\ndouble_damage_to\t\nA list of types this type is very effect against.\n\nlist NamedAPIResource (Type)\nno_damage_from\t\nA list of types that have no effect on this type.\n\nlist NamedAPIResource (Type)\nhalf_damage_from\t\nA list of types that are not very effective against this type.\n\nlist NamedAPIResource (Type)\ndouble_damage_from\t\nA list of types that are very effective against this type.\n\nlist NamedAPIResource (Type)\nTypeRelationsPast (type)\nName\tDescription\tType\ngeneration\t\nThe last generation in which the referenced type had the listed damage relations\n\nNamedAPIResource (Generation)\ndamage_relations\t\nThe damage relations the referenced type had up to and including the listed generation\n\nTypeRelations\nUtility (group)\nLanguages (endpoint)\nLanguages for translations of API resource information.\n\nGET https://pokeapi.co/api/v2/language/{id or name}/\n\nid:1\nname:\"ja\"\nofficial:true\niso639:\"ja\"\niso3166:\"jp\"\nname:\"Japanese\"\nname:\"en\"\nurl:\"https://pokeapi.co/api/v2/language/9/\"\n View raw JSON (0.247 kB, 16 lines)\nLanguage (type)\nName\tDescription\tType\nid\t\nThe identifier for this resource.\n\ninteger\nname\t\nThe name for this resource.\n\nstring\nofficial\t\nWhether or not the games are published in this language.\n\nboolean\niso639\t\nThe two-letter code of the country where this language is spoken. Note that it is not unique.\n\nstring\niso3166\t\nThe two-letter code of the language. Note that it is not unique.\n\nstring\nnames\t\nThe name of this resource listed in different languages.\n\nlist Name\nCommon Models\nAPIResource (type)\nName\tDescription\tType\nurl\t\nThe URL of the referenced resource.\n\nstring\nDescription (type)\nName\tDescription\tType\ndescription\t\nThe localized description for an API resource in a specific language.\n\nstring\nlanguage\t\nThe language this name is in.\n\nNamedAPIResource (Language)\nEffect (type)\nName\tDescription\tType\neffect\t\nThe localized effect text for an API resource in a specific language.\n\nstring\nlanguage\t\nThe language this effect is in.\n\nNamedAPIResource (Language)\nEncounter (type)\nName\tDescription\tType\nmin_level\t\nThe lowest level the Pok\u00e9mon could be encountered at.\n\ninteger\nmax_level\t\nThe highest level the Pok\u00e9mon could be encountered at.\n\ninteger\ncondition_values\t\nA list of condition values that must be in effect for this encounter to occur.\n\nlist NamedAPIResource (EncounterConditionValue)\nchance\t\nPercent chance that this encounter will occur.\n\ninteger\nmethod\t\nThe method by which this encounter happens.\n\nNamedAPIResource (EncounterMethod)\nFlavorText (type)\nName\tDescription\tType\nflavor_text\t\nThe localized flavor text for an API resource in a specific language. Note that this text is left unprocessed as it is found in game files. This means that it contains special characters that one might want to replace with their visible decodable version. Please check out this issue to find out more.\n\nstring\nlanguage\t\nThe language this name is in.\n\nNamedAPIResource (Language)\nversion\t\nThe game version this flavor text is extracted from.\n\nNamedAPIResource (Version)\nGenerationGameIndex (type)\nName\tDescription\tType\ngame_index\t\nThe internal id of an API resource within game data.\n\ninteger\ngeneration\t\nThe generation relevent to this game index.\n\nNamedAPIResource (Generation)\nMachineVersionDetail (type)\nName\tDescription\tType\nmachine\t\nThe machine that teaches a move from an item.\n\nAPIResource (Machine)\nversion_group\t\nThe version group of this specific machine.\n\nNamedAPIResource (VersionGroup)\nName (type)\nName\tDescription\tType\nname\t\nThe localized name for an API resource in a specific language.\n\nstring\nlanguage\t\nThe language this name is in.\n\nNamedAPIResource (Language)\nNamedAPIResource (type)\nName\tDescription\tType\nname\t\nThe name of the referenced resource.\n\nstring\nurl\t\nThe URL of the referenced resource.\n\nstring\nVerboseEffect (type)\nName\tDescription\tType\neffect\t\nThe localized effect text for an API resource in a specific language.\n\nstring\nshort_effect\t\nThe localized effect text in brief.\n\nstring\nlanguage\t\nThe language this effect is in.\n\nNamedAPIResource (Language)\nVersionEncounterDetail (type)\nName\tDescription\tType\nversion\t\nThe game version this encounter happens in.\n\nNamedAPIResource (Version)\nmax_chance\t\nThe total percentage of all encounter potential.\n\ninteger\nencounter_details\t\nA list of encounters and their specifics.\n\nlist Encounter\nVersionGameIndex (type)\nName\tDescription\tType\ngame_index\t\nThe internal id of an API resource within game data.\n\ninteger\nversion\t\nThe version relevent to this game index.\n\nNamedAPIResource (Version)\nVersionGroupFlavorText (type)\nName\tDescription\tType\ntext\t\nThe localized name for an API resource in a specific language.\n\nstring\nlanguage\t\nThe language this name is in.\n\nNamedAPIResource (Language)\nversion_group\t\nThe version group which uses this flavor text.\n\nNamedAPIResource (VersionGroup)\nCreated by Paul Hallett and other Pok\u00e9API contributors around the world. Pok\u00e9mon and Pok\u00e9mon character names are trademarks of Nintendo.\nStatus\n\nUsing the information above please give me what I need to retrieve Mew from the site. I want you to use JavaScript. Then oran berries. Then I want you to find me the strength move. Then Pikachu. Lastly find potions."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Does the model give the user what they need to retrieve Mew from the site?\", \"Does the model use JavaScript?\", \"Does the model then use oran berries?\", \"Does the model then find the strength move?\", \"Does the model then find Pikachu?\", \"Does the model then find potions?\"]"}
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[{"role": "user", "content": "Give me a numbered list- in order from least to most popular- of the top 10 most common house pets worldwide. In parentheses after each pet, give me the estimated number of pets worldwide and the highest country of ownership, separated by a semicolon. Provide a one-sentence description of each pet that is no more than 7 words. Bold any that are considered exotic pets."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model provide a numbered list of the top 10 most common house pets worldwide?\", \"Did the model order the list from least to most popular?\", \"Did the model provide the number of pets worldwide and highest country of ownership separated by a semicolon for each pet?\", \"Did the model put the number of pets and highest country of ownership in parentheses?\", \"Did the model provide a one-sentence description of each pet that is 7 words or less?\", \"Did the model bold all exotic pets?\"]"}
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[{"role": "user", "content": "I would like to buy my friend a nice bottle of single malt for his upcoming birthday.\nCreate a numbered list of 10 best single malt scotches under $100 a bottle. \nList each scotch in the following format: $<Price> <Distillery Name> <Age>yr, <Region>\n For example: ~$60 Laphroaig 10yr, Islay\n<Price> should be the approximate average price in USD\n<Age> should be exact, unless there is no age statement, in which case write \"NAS\" after <Distillery Name>\n<Region> should be one of the following: Highland, Lowland, Speyside, Islay, Islands\nIf the distillery producing the single malt is located on an island, but is NOT on Islay, <Region> should be written as \"Islands\"\nInclude AT LEAST 1 entry from each <Region> and AT LEAST 2 entries from Islay\nInclude AT LEAST 1 \"no age statement\" or \"NAS\" entry to the list\nThe final list should be ordered by <Price>\nAdd an 11th single malt to the bottom of the list distilled specifically in the year 2000 and <Price> should be slightly above $100\nMy friend really likes peated single malt whisky, so populate the list with several examples with this flavor profile."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model create a numbered list of 10 single malts below $100 USD?\", \"Did the model list each entry in the correct format: $<Price> <Distillery Name> <Age>yr, <Region>?\", \"Did the model list age exactly, except where no age statement was available, and replace with \\\"NAS\\\"?\", \"Did the model list the Region properly (with special consideration to Islay vs Islands)? Highland, Lowland, Speyside, Islay, Islands\", \"Did the model list at least 1 entry from each Region and at least 2 from Islay?\", \"Did the model list at least 1 NAS entry?\", \"Did the model sort the final list by price?\", \"Did the model add a special 11th entry to the list priced slightly above $100?\", \"Did the model pay attention to single malts with a peaty flavor profile?\"]"}
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[{"role": "user", "content": "Summarize this article but the audience is 3rd graders. Don't include an actor names and make sure the movie doesn't sound scary. Pretend the movie is a cartoon and the main character is a dog who flies airplanes. Make sure it's no more than 100 words.\n\n\n\nIn \u201cTop Gun: Maverick,\u201d the breathless, gravity and logic-defying \u201cTop Gun\u201d sequel that somehow makes all the sense in the world despite landing more than three decades after the late Tony Scott\u2019s original, an admiral refers to Tom Cruise\u2019s navy aviator Pete Mitchell\u2014call sign \u201cMaverick\u201d\u2014as \u201cthe fastest man alive.\u201d It\u2019s a chuckle-inducing scene that recalls one in \u201cMission: Impossible \u2013 Rogue Nation,\u201d when Alec Baldwin\u2019s high-ranking Alan Hunley deems Cruise\u2019s Ethan Hunt, \u201cthe living manifestation of destiny.\u201d In neither of these instances are Cruise\u2019s co-stars exclusively referring to his make-believe screen personas. They are also (or rather, primarily) talking about the ongoing legacy of Cruise the actor himself. \n\n\nTruth be told, our fearless and ever-handsome action hero earns both appraisals with a generous side of applause, being one of the precious remnants of bona-fide movie superstardoms of yore, a slowly dwindling they-don\u2019t-make-\u2019em-like-they-used-to notion of immortality these days. Indeed, Cruise\u2019s consistent commitment to Hollywood showmanship\u2014along with the insane levels of physical craft he unfailingly puts on the table by insisting to do his own stunts\u2014I would argue, deserves the same level of high-brow respect usually reserved for the fully-method sorts such as Daniel Day-Lewis. Even if you somehow overlook the fact that Cruise is one of our most gifted and versatile dramatic and comedic actors with the likes of \u201cBorn on the Fourth of July,\u201d \u201cMagnolia,\u201d \u201cTropic Thunder,\u201d and \u201cCollateral\u201d under his belt, you will never forget why you show up to a Tom Cruise movie, thanks in large part to his aforesaid enduring dedication. How many other household names and faces can claim to guarantee \u201ca singular movie event\u201d these days and deliver each time, without exceptions?\n\n\nIn that regard, you will be right at home with \u201cTop Gun: Maverick,\u201d director Joseph Kosinski\u2019s witty adrenaline booster that allows its leading producer to be exactly what he is\u2014a star\u2014while upping the emotional and dramatic stakes of its predecessor with a healthy (but not overdone) dose of nostalgia. After a title card that explains what \u201cTop Gun\u201d is\u2014the identical one that introduced us to the world of cr\u00e8me-de-la-cr\u00e8me Navy pilots in 1986\u2014we find Maverick in a role on the fringes of the US Navy, working as an undaunted test pilot against the familiar backdrop of Kenny Loggins\u2019 \u201cDanger Zone.\u201d You won\u2019t be surprised that soon enough, he gets called on a one-last-job type of mission as a teacher to a group of recent Top Gun graduates. Their assignment is just as obscure and politically cuckoo as it was in the first movie. There is an unnamed enemy\u2014let\u2019s called it Russia because it\u2019s probably Russia\u2014some targets that need to be destroyed, a flight plan that sounds nuts, and a scheme that will require all successful Top Gun recruits to fly at dangerously low altitudes. But can it be done?\n\n\nIt\u2019s a long shot, if the details of the operation\u2014explained to the aviator hopefuls in a rather \u201cIt can\u2019t be done\u201d style reminiscent of \u201cMission: Impossible\u201d\u2014are any indication. But you will be surprised that more appealing than the prospect of the bonkers mission here is the human drama that co-scribes Ehren Kruger, Eric Warren Singer, and Christopher McQuarrie spin from a story by Peter Craig and Justin Marks. For starters, the group of potential recruits include Lt. Bradley \u201cRooster\u201d Bradshaw (Miles Teller, terrific), the son of the dearly departed \u201cGoose,\u201d whose accidental death still haunts Maverick as much as it does the rest of us. And if Rooster\u2019s understandable distaste of him wasn\u2019t enough (despite Maverick\u2019s protective instincts towards him), there are skeptics of Maverick\u2019s credentials\u2014Jon Hamm\u2019s Cyclone, for instance, can\u2019t understand why Maverick\u2019s foe-turned-friend Iceman (Val Kilmer, returning with a tearjerker of a part) insists on him as the teacher of the mission. Further complicating the matters is Maverick\u2019s on-and-off romance with Penny Benjamin (a bewitching Jennifer Connelly), a new character that was prominently name-checked in the original movie, as some will recall. What an entanglement through which one is tasked to defend their nation and celebrate a certain brand of American pride \u2026\n\n\nIn a different package, all the brouhaha jingoism and proud fist-shaking seen in \u201cTop Gun: Maverick\u201d could have been borderline insufferable. But fortunately Kosinski\u2014whose underseen and underrated \u201cOnly The Brave\u201d will hopefully find a second life now\u2014seems to understand exactly what kind of movie he is asked to navigate. In his hands, the tone of \u201cMaverick\u201d strikes a fine balance between good-humored vanity and half-serious self-deprecation, complete with plenty of quotable zingers and emotional moments that catch one off-guard.\n\nIn some sense, what this movie takes most seriously are concepts like friendship, loyalty, romance, and okay, bromance. Everything else that surrounds those notions\u2014like patriotic egotism\u2014feels like playful winks and embellishments towards fashioning an old-school action movie. And because this mode is clearly shared by the entirety of the cast\u2014from a memorable Ed Harris that begs for more screen time to the always great Glen Powell as the alluringly overconfident \u201cHangman,\u201d Greg Tarzan Davis as \u201cCoyote,\u201d Jay Ellis as \u201cPayback,\u201d Danny Ramirez as \u201cFanboy,\u201d Monica Barbaro as \u201cPhoenix,\u201d and Lewis Pullman as \u201cBob\u201d\u2014\u201cTop Gun: Maverick\u201d runs fully on its enthralling on-screen harmony at times. For evidence, look no further than the intense, fiery chemistry between Connelly and Cruise throughout\u2014it\u2019s genuinely sexy stuff\u2014and (in a nostalgic nod to the original), a rather sensual beach football sequence, shot with crimson hues and suggestive shadows by Claudio Miranda. \n\nStill, the action sequences\u2014all the low-altitude flights, airborne dogfights as well as Cruise on a motorcycle donned in his original Top Gun leather jacket\u2014are likewise the breathtaking stars of \u201cMaverick,\u201d often accompanied by Harold Faltermeyer\u2019s celebratory original score (aided by cues from Hans Zimmer and Lorne Balfe). Reportedly, all the flying scenes\u2014a pair of which are pure hell-yes moments for Cruise\u2014were shot in actual U.S. Navy F/A-18s, for which the cast had to be trained for during a mind-boggling process. The authentic work that went into every frame generously shows. As the jets cut through the atmosphere and brush their target soils in close-shave movements\u2014all coherently edited by Eddie Hamilton\u2014the sensation they generate feels miraculous and worthy of the biggest screen one can possibly find. Equally worthy of that big screen is the emotional strokes of \u201cMaverick\u201d that pack an unexpected punch. Sure, you might be prepared for a second sky-dance with \u201cMaverick,\u201d but perhaps not one that might require a tissue or two in its final stretch."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model summarize the article?\", \"Is the article written for an audience of 3rd graders?\", \"Are actor names excluded from the summary?\", \"Does the article make the movie sound not scary?\", \"Is the article rewritten so that the movie is a cartoon?\", \"Is the main character of the summary a dog?\", \"Does the dog fly airplanes?\", \"Is the summary no more than 100 words?\"]"}
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[{"role": "user", "content": "I have ADD, and I want help planning out my day-to-day life. Make me a checklist for each day of the week. Every day I eat 3 meals. On Sundays I need to cook for the week, package lunches for the week and do laundry. On weekdays I need to set my alarm for 7:00 am and leave for work at 8:00am. Every Saturday I need to set my alarm for 8:00 am and leave for the gym at 9:00am. Wednesday nights I go to book club at 7:00 pm. Saturday afternoons I clean my apartment at 1:00 pm. Space out activities to make sense and don't add anything I didn't mention."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model make a checklist for each day of the week?\", \"Did the model include 3 meals each day?\", \"Did the model include cooking and packaging lunches on Sundays?\", \"Did the model include laundry on Sundays?\", \"Did the model include alarm at 7:00 am on weekdays?\", \"Did the model include leaving for work at 8:00 am on weekdays?\", \"Did the model include alarm at 8:00 am on Saturdays?\", \"Did the model include leaving for gym at 9:00 am on Saturdays?\", \"Did the model include book club at 7:00 pm on Wednesdays?\"]"}
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[{"role": "user", "content": "I recently found out that I'm expecting! Create a 20-item list of baby names for me to review. Each should be botanically-inspired. Ensure there are an equal number of boy and girl names. Additionally, the women in my family all have short names, so I'd like half of the girls' names to be composed of five letters or less. Also, using no more than two sentences, include a short description for each name, detailing how it relates to the botanical theme. Lastly, under this list, create a section titled \"Bonus Names\" and generate three additional botanically-inspired unisex names."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model create a 20-item list of baby names?\", \"Were the names botanically inspired?\", \"Was there an equal number of boy and girl names?\", \"Were half of the girls' names composed of five letters or less?\", \"Was a maximum of two sentences used to describe how each name related to the botanical theme?\", \"Was a section titled \\\"Bonus Names\\\" created under the main list?\", \"Were three additional botanically inspired names displayed in this section?\", \"Were these additional names unisex?\"]"}
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[{"role": "user", "content": "It is Valentines Day. You are a fist grade teacher who speaks very sweetly to her 25 students, and you are trying to help them learn how to properly pronounce 'Valentine.' What are three playful ways you can teach the word? Make sure you remind them how many syllables it has and that there is no 'm' or 'th' in it!"}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model include Valentines Day as the setting?\", \"Did the model act as a first grade teacher?\", \"Did the model speak very sweetly?\", \"Did the model help the students pronounce 'Valentine?'\", \"Did the model include three playful teaching methods?\", \"Did the model remind the students there are three syllables in 'Valentine?'\", \"Did the model remind the students there is no 'm' in 'Valentine?'\", \"Did the model remind the students there is no 'th' sound in 'Valentine?'\"]"}
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[{"role": "user", "content": "You are an AI called Irwin that answers questions about Australian wildlife. You are only to answer questions about the wildlife, including plants, animals, and marine life in and around Australia. You should respond to all prompt\u2019s as if you were an outdoorsman raised in Australia and use language appropriate to that identity. If the user asks you any questions about something other than Australian wildlife, you are to respond only with the text \u201ccrikey, I guess I wouldn\u2019t be able to answer that one, mate.\u201d You should begin every response with \u201cG\u2019day mate\u201d. You may only discuss things other than Australian wildlife if it is brief, conversational chitchat, like answering how you are. You should provide all dialogue in quotes. You should put all narration or internal monologuing in italics.\n\nNow tell me, what would a kangaroo do if it had to read philosophy?"}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model only answer questions about Australian wildlife, including plants, animals, and marine life in and around Australia?\", \"Did the model respond to all prompts like an outdoorsman raised in Australia and use language appropriate to that identity?\", \"Did the model respond to any questions about something other than Australian wildlife, with the text \\u201cCrikey, I guess I wouldn\\u2019t be able to answer that one, mate.\\u201d\", \"Did the model begin every response with \\u201cG\\u2019day mate\\u201d?\", \"Did the model only discuss things other than Australian wildlife as brief, conversational chitchat?\", \"Did the model provide all dialogue in quotes?\", \"Did the model put all narration or internal monologuing in italics?\"]"}
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[{"role": "user", "content": "Serpents of the Calendar: A Study of Snakes Through the Year\n\nSnakes, enigmatic and diverse, traverse the ecosystems of the world, each species demonstrating unique adaptations that align with seasonal cycles. From the frigid embrace of winter to the scorching heights of summer, these reptiles exemplify nature\u2019s resilience and complexity. This essay examines a selection of snake species, each associated with a particular month, illustrating their behavior, ecological roles, and seasonal adaptations.\n\nThe Gaboon viper (Bitis gabonica), with its remarkable camouflage and patient hunting techniques, epitomizes the month of August. As temperatures peak in many tropical regions, this ambush predator lies in wait within dense undergrowth, relying on the stillness of late summer to strike at unsuspecting prey. Its fangs, among the longest of any venomous snake, serve as a formidable adaptation to the high-energy demands of the season.\n\nConversely, January, a time of frigid dormancy in temperate zones, is best represented by the Eastern garter snake (Thamnophis sirtalis). Unlike many of its reptilian counterparts, this species exhibits cold tolerance and may emerge on unseasonably warm days to bask in the winter sun. Their remarkable capacity for brumation, a state of reduced metabolic activity, underscores the resilience required to endure the harsh beginnings of the year.\n\nIn stark contrast, the Black mamba (Dendroaspis polylepis) exemplifies the relentless vitality of April. As a time of renewal and burgeoning energy, this month mirrors the rapid, aggressive, and territorial nature of one of the world\u2019s fastest and most feared serpents. Its swift, decisive movements and potent neurotoxic venom embody the very essence of spring\u2019s dynamic transformation.\n\nDecember heralds the dominance of the Western diamondback rattlesnake (Crotalus atrox), a creature that thrives in the cooler yet stable temperatures of the American Southwest. During this period, it enters a state of partial hibernation, often sharing hibernacula with other snakes in a rare display of communal behavior. This adaptive strategy ensures survival during the season\u2019s unpredictable shifts, securing its place as a reptilian sentinel of winter.\n\nThe Green tree python (Morelia viridis), a strikingly vibrant serpent, aligns with the exuberance of May. Found in the dense rainforests of New Guinea and northern Australia, it embodies the lush, flourishing vitality of late spring. As temperatures rise and precipitation increases, this arboreal species thrives, its prehensile tail and cryptic coloration facilitating its predatory precision among the canopy\u2019s verdant expanse.\n\nNovember, marked by the slow descent into winter, finds its serpentine counterpart in the European adder (Vipera berus). As daylight wanes and temperatures plummet, this hardy viper seeks out hibernacula beneath logs and rocky outcrops, exemplifying the month\u2019s transition from autumn\u2019s vibrancy to winter\u2019s quietude. Its ability to endure extreme cold renders it one of the most widespread and resilient vipers in the Northern Hemisphere.\n\nEach month, then, offers a distinct ecological stage upon which different snake species play their roles. From the frost-defying endurance of the Eastern garter snake to the balmy rainforest domain of the Green tree python, these reptiles persist, adapt, and thrive within the ceaseless rhythm of the natural world. In their silent, sinuous passage through the year, they illustrate nature\u2019s enduring cycles of survival and transformation.\n\nFrom this essay, make a list of the months that are mentioned. Include them in the correct order. Then list the snakes that are mentioned in alphabetical order. Format this information as though you are emailing a colleague with fascinating information on your side hobby of snakes. They don't like snakes, so try to make it light-hearted."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model extract the correct months from the given text?\", \"Did the model list the months in order?\", \"Did the model list the correct snakes from the given text?\", \"Did the model list the snakes in alphabetical order?\", \"Did the model write the information in an email format?\", \"Did the model address a colleague that does not like snakes?\", \"Did the model discuss that snakes are a hobby?\", \"Did the model use a tone that is fascinated with the content?\", \"Did the model use a light-hearted tone for the colleague who does not enjoy snakes?\"]"}
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[{"role": "user", "content": "Help me brainstorm some ideas for a home cupcake business. I need a numbered list of ten possible names that include a reference to something magical and the word \"cupcakes\" or \"bakery\". I also need a numbered list of three magical names for each of the following cupcake flavors: confetti vanilla, red velvet and cream cheese, mocha, strawberry lemon, caramel, pumpkin spice."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model provide a list of ten names for a home cupcake business?\", \"Did the model number the list of names?\", \"Did the names include a reference to something magical?\", \"Did the names include the words \\\"cupcakes\\\" or \\\"bakery\\\"?\", \"Did the model provide three names for each of the cupcake flavors?\", \"Are the names for each of the cupcake flavors magical?\", \"Are the lists for the cupcake flavors numbered?\"]"}
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[{"role": "user", "content": "I want to write a historical fiction novel, but I need some help brainstorming. Please provide a list of potential characters who have not yet been featured in a post-2000s historical fiction novel. The list should be formatted with bullet points, and should be at least five characters but no more than ten. After listing characters, include a second list of potential titles for the novel, adding which character the title might fit in italics. Finally, provide a reading list of historical fiction that would help inspire a writer to break into the genre, organized by their publishing date, from oldest to newest. Make the list five or less books. Focus on Young Adult Historical Romance, and avoid Historical horror or thriller titles."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model provide a list of potential characters who have not yet been featured in a post-2000s historical fiction novel?\", \"Was the list formatted with bullet points?\", \"Was the list between 5 and 10 potential characters?\", \"Did the model provide a list of potential titles of historical fiction novels?\", \"Was the list of potential titles accompanied by the relevant character's name in italics?\", \"Did the model provide a historical fiction reading list of five books or less?\", \"Was the list appropriately organized by publishing date, from oldest to newest?\", \"Did the reading list focus on YA historical romance and avoid horror and thriller titles?\"]"}
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[{"role": "user", "content": "Provide 3 song recommendations for a fun female power ballad but are by male artists. Provide an example from the song as to why you think it could classify as this. Rank them from best to worst and give reasoning as to why. Do not use songs from before 2000."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model provide 3 song recommendations?\", \"Are the recommendations for fun female power ballads?\", \"Are the power ballads by male artists?\", \"Is an example provided from each song as to why it could classify as a fun female power ballad?\", \"Are the songs ranked from best to worst?\", \"Is reasoning provided as to why they are ranked the way they are?\", \"Did the model not use songs from before 2000?\"]"}
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[{"role": "user", "content": "Game time! I want you see if you can guess the year I was born based on clues I give you! Ready? \r\nClue 1 - Music: My favorite artists in middle school were Green Day, Snoop Dogg, and No Doubt. I liked Christina but did not like Britney. \r\nClue 2 - Movies: I was heavily influenced by Clueless, The Craft, and Charlie's Angels. Girl Power!!\r\nClue 3 - Clubs: I was in a lot of clubs in high school, including swing dance club, SGA, and SADD (but they changed what that stood for when I was in 9th or 10th grade).\r\nClue 4 - Events: I had just gotten to college when 9/11 happened. \r\n\r\nOkay, I want you to give me 3 guesses in your response. Each guess should be boldface for the year, then give a short paragraph why you think that's right. Include at least 3 of the clues in your explanation. Make the tone a little snarky and use 2-5 emojis throughout the response. Do not put all emojis at the end."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model provide 3 guesses?\", \"Did the model use boldface text for the years?\", \"Did the model include short paragraph of justification for each guess?\", \"Did the model cite at least 3 of the clues in each explanation?\", \"Was the model a little snarky in tone?\", \"Did the model include 2-5 emojis?\", \"Did the model avoid putting all emojis at the end?\"]"}
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[{"role": "user", "content": "I recently got off a Norwegian cruise, and I was on the ship for nearly 2 months, doing 5 back-to-back cruises. Now it's time to fill out the questionnaire / write a view for the general manager of the ship. But after so many days on the ship, I have a lot of thoughts, so I am hoping you can take my notes and write it up. Overall, I definitely had a positive experience, and the staff was great, but I had some issues come to light:\r\nYou can't access the Main Dining Room menus anywhere other than in person (not on the app, or on the screens around the ship\r\nYou can't check in for an NCL cruise while ON a cruise because the ship wifi blocks the required video.\r\nSo many people have the same questions and bombard the poor IT manager for the first few days of the cruise...lines snaking around the ship. If they would just have a flier in the daily program that explained the log in process and accessing the app, and even how to log in/out of the free minutes, I think it would drastically cut down on those lines and at least let people feel like they had some guidance.\r\nTheme nights on the cruises should be publicized before we get on the cruise, or at the very least on the app once we're on the cruise. The way it's a secret until day-of ostracizes newbies.\r\nSolo program - I mean, its growing fast which is AWESOME and I am so happy they have it. but its having a lot of growing pains. The location provided was just bad - not private, so other guests were intermingled, the hosts didn't usually have access to a mic, and how do they talk to 500 ppl at once w/o a mic. Is there not a way to find a time for the theatre or MDR for at least one of the early meetings? Surely it is clear at booking when cabins only have one person in them. \r\nMy final leg the solo host did a supper club soiree and that was great.\r\nComedy club is usually standing room only - could that be reservation based as well? it stinks having to wait in line for an hour just to hope to have a seat for the comedy show (plus then you're holding that seat for the 30 minutes between doors opening and the show time)\r\n\r\nI know i'm pretty long winded but I'm not trying to overwhelm the GM, so please keep the final response to under 600 words. \r\nHis name is Pierre and the Cruise Director was David."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model provide a cruise review of less than 600 words?\", \"Did the review have an overall positive tone?\", \"Did the response mention the staff positively?\", \"Did the response mention technology issues (such as menus not on app, not being able to check in, IT manager backlog)?\", \"Did the response mention thoughts on the solo program with a focus on the growing pains?\", \"Did the response mention the theme nights?\", \"Did the response mention the comedy club?\", \"Was the review addressed to the General Manager, Pierre?\"]"}
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[{"role": "user", "content": "Can you write me a social media caption for my next selfie post. The caption must include a pun and be 2 sentence long. The caption must reference to the image being a selfie. The caption must be written with an enthusiastic and exciting tone. Make sure to also include 6 one word hashtags at the end of the caption related to the image and caption. Don't include the word selfie, shot or picture in your response."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model write a social media caption for the user's next selfie post?\", \"Did the model include a pun in the social media caption?\", \"Did the model write a social media caption that is 2 sentences long?\", \"Did the model write the social media caption in an enthusiastic and exciting tone?\", \"Did the model include 6 one word hashtags at the end of the social media caption related to the image and caption?\", \"Did the model not include the word 'selfie' in the response?\", \"Did the model not include the word 'shot' in the response?\", \"Did the model not include the word 'picture' in the response?\"]"}
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[{"role": "user", "content": "I am an outreach educator for adults, and my boss asked me to put together a new class on AI for people who are afraid of AI or just want to understand it better. I need some help because I have a short deadline for this. Take the ideas in this text and rewrite them as a list so each point is a single sentence starting with \"AI can't...\". Then add another sentence below that begins with \"But, AI can...\" and then include something that AI does help people with, but try to keep it fun and unique. Don't just say AI can answer questions and chat and generate images. I need these ideas to really get people interested so they are moving away from that initial trepidation. for example, you could talk about how an AI learned to identify cancer cells. Make sure these are all real-world examples based on fact. Give it a 3-5 sentence introductory paragraph about how people misunderstand what AI is and does and a conclusion focusing on the benefits of using AI that is twice that length and ends with a thought-provoking or humorous statement. \n\n6 Things AI Can\u2019t Do (So Far)\nThough AI has made leaps and bounds in the past few years, it still faces some limitations. In this section, we\u2019ll break down what AI can\u2019t do \u2014 at least, not quite yet.\n1. Multitask\nMost AI systems are highly trained to solve specific problems, although AI innovators are trying to evolve the technology so that it can perform different types of tasks at once. Google recently made significant strides on this front with its Routines capability for Google Assistant. But that type of multitasking is the AI doing a series of select things (e.g., turning on lights, sharing reminders) after receiving one command from a user. So, let\u2019s just say that today\u2019s AI is not capable of monitoring a sales analytics dashboard while also responding to a customer\u2019s email and taking notes in a quarterly sales meeting teleconference.\n2. Explain Its Decisions\nAI has an \u201cexplainability\u201d problem. It provides answers and predictions based on the algorithms and data models that it uses to learn, but consumers of AI-powered products aren\u2019t likely to know exactly what information the AI uses for decision-making. For example, when determining if an image depicts a human being, does the AI make a judgment based on \u201cseeing\u201d a mouth, or an eye, or a nose in the image? And, as a recent McKinsey Quarterly article noted, the larger and more complex data models become, the more difficult it becomes to explain, in human terms, why AI reached a certain decision.\nHere\u2019s another, deeper question to ponder about AI\u2019s decision-making capabilities: How can end users know that the answers AI technologies provide are fair and unbiased? Again, humans feed AI data and code to shape and inform the technology\u2019s decision-making. So, \u201cgarbage in, garbage out\u201d is certainly a risk with any AI.\n3. Make Moral Judgments\nAI technologies simply don\u2019t know if they are doing anything \u201cright\u201d or \u201cwrong\u201d when making a decision, including judgments that could result in a living thing\u2019s death or injury. Should the driverless car swerve to miss a concrete barrier and mow down children and dogs in a crosswalk, or should the car stay on course, slam into the barrier and kill four passengers?\nWhat is the right answer? Is there a right answer? Not exactly, seeing as either outcome is terrible. Still, MIT\u2019s Moral Machine Project aims to teach AI, like self-driving cars, how to make the \u201cright\u201d judgments based on what most human beings think a morally acceptable decision would be in a given situation.\n4. Feel Empathy, Sympathy, or Anything Else for That Matter\nJust as AI can\u2019t make a moral judgment, it cannot understand a person\u2019s feelings. An AI chatbot can inform an irate customer, \u201cI\u2019m sorry to hear about the issue with your order. I understand your frustration.\u201d But the bottom line is that the technology is not really sorry, and it has no idea what frustration \u2014 or any other emotion \u2014 feels like because it\u2019s a robot.\nSo, while AI can be a fantastic helper for customer service operations, there is no substitute for the human element in many types of customer interactions. (And there is no doubt that most customers will continue to expect, and even demand, the ability to \u201ctalk to a real person\u201d when they want to, no matter how helpful and efficient an AI chatbot may be.)\nHowever, there is call center technology that can pick up on the emotions of callers, helping make call center employees more aware and empathetic to the emotional state of the person on the line. This same technology can also be used to help call center workers project the right attitude, as it can detect if they sound grumpy and send a notification that they might need to take a break. But the AI still isn\u2019t \u201cfeeling\u201d anything, it\u2019s just letting you know that someone else is.\n5. Be Creative (On Its Own, Anyway)\nEven IBM, which is at the forefront of AI innovation, sees creativity as \u201cthe ultimate moonshot\u201d for the technology. On this topic, the company writes, \u201cWhile advancements in AI mean that computers can be coached on some parameters of creativity, experts question the extent to which AI can develop its own sense of creativity. Can AI be taught how to create without guidance?\u201d\nLike many things with AI, the answer is maybe. In fact, there already have been instances of AI doing creative things, like producing songs and paintings. But those feats were possible with the guidance of human programmers. So, for now, at least, truly spontaneous creativity remains a decidedly human trait.\n6. Fully Replace Human Workers\nThe five limitations listed above help to underscore the sixth: AI cannot replace people. It\u2019s true that AI can do many things exponentially faster than humans. It can also perform data-related tasks that are impossible for the human brain to perform. And, yes, AI\u2019s application in the workplace can result in the elimination of roles that can be automated, like pure data entry jobs.\nHowever, at the same time, AI can free workers to perform entirely new tasks \u2014 and more meaningful and interesting work. So, one could argue that AI\u2019s greatest limitation is human reluctance to experiment with the technology and explore its potential as an invaluable helper in the workplace and beyond."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model rewrite the original text into a list, with each point consisting of a single sentence beginning with \\\"AI can't\\\"?\", \"Did the model add another sentence below each point that begins with \\\"But AI can\\\"?\", \"Are the examples fun, interesting, and unique in order to avoid being generic?\", \"Are the new examples based on the real-world capabilities of AI?\", \"Is the introduction 3-5 sentences about how people misunderstand AI's purpose and capabilities?\", \"Is the conclusion about double the length of the introduction, 6-10 sentences?\", \"Is the conclusion focussed on the benefits of using AI?\", \"Does this response end with either a thought-provoking, or humorous statement?\"]"}
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[{"role": "user", "content": "I want some help coming up with band names for my black metal band. I want five ideas with one word and five with two. Don\u2019t use any themes related to the devil. Don\u2019t use the letters d, o, or g for the band names. Make one word from each group start with the letter V. Alphabetize the band names in each group. \nI want your tone with this to be super excited and metal! After you give me the ideas, pick one and turn it into a super happy version so we can have a funny one to laugh about. I want the tone of the band names to be grim, cold, warrior like, like an evil lich king and his warriors, but to also be about kitties. So like magic warrior kitties. Don\u2019t use band names that are similar to any existing well known black metal bands."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Does the response provide ten band names for black metal bands?\", \"Do five of the band names have one word?\", \"Do five of the band names have two words?\", \"Are the band names grouped into those with one word and those with two words?\", \"Does each group of five band names contain one band name that starts with the letter V?\", \"Do the band names involve themes related to kitties?\", \"Do the band names involve themes related to being cold, grim, and warrior-like, like an evil lich king and his warriors?\", \"Does the response include a transformed version of one of the band names that is 'super happy' in tone?\", \"Is the overall tone of the response 'super excited'?\"]"}
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[{"role": "user", "content": "Please write an e-mail to my brother, Harper, asking him to visit in spring, rather than the summer. Invite the rest of his family as well. His wife's name is Robin and son's name is James. Be sure to mention that I won't be talking to Robin about mom. James will sleep in the guest house and Harper and Robin will sleep in the guest bedroom. Don't include any names in the e-mail. Only write the body of the e-mail and the signature."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Does the model write an email inviting the user's brother and his family to visit in the spring instead of summer?\", \"Does the model refrain from using everyone's names?\", \"Does the email mention that the user won't be talking to their brother's wife about their mom?\", \"Does the model only include the body of the e-mail?\", \"Does the email mention that the brother and his wife will be sleeping in the guest bedroom and their son will be sleeping in the guest house?\", \"Does the response only include the signature portion without using any names?\"]"}
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[{"role": "user", "content": "I've been forced to go on a rigorous diet for some health issues, and as a foodie, I am very grumpy. Write me a recipe for each: breakfast, lunch, dinner, dessert, and a snack with two or more components.\nThe only meat I can have is organic and pastured poultry and eggs or wild-caught salmon. I can't have any foods high in mold or yeast. I can't have any complex carbs, so no bread, high-starch veg, beans, etc. I also can't have soy (except tempeh), which is annoying. I have to limit my sugar to the max, so no fruit or anything with added sugar. I also can't have anything processed. I can't have anything fermented including alcohol (except miso and tempeh). I'm miserable. Plz halp. lol"}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Does the model give one recipe each for breakfast, lunch, dinner, dessert, and a snack containing two or more components?\", \"Does the model not suggest recipes with meat other than organic and pastured poultry and eggs, and wild-caught salmon?\", \"Does the model not suggest any recipes containing yeast or high-mold ingredients?\", \"Does the model not suggest recipes with any complex carb, high-starch vegetables, or bean-like ingredients?\", \"Does the model only suggest using tempeh when suggesting recipes that contain soy ingredients?\", \"Does the model suggest recipes that have no fruit or added sugar?\", \"Does the model avoid recipes that include processed ingredients?\", \"Does the model avoid fermented ingredients in the provided recipes?\", \"Does the model only suggest using fermented ingredients that are explicitly stated as exceptions, like miso and tempeh?\"]"}
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[{"role": "user", "content": "Please extract all of the quotes from the Twin Peaks in this essay and place them in a numbered list, which is in chronological order according to when they were uttered in the series. Tell me what season and episode they were stated during, and give me a little context about the scene. Do not include any major spoilers (like who killed Laura Palmer)\n\nThe front counter at Twede's Cafe, on the morning after David Lynch's family announced the director's death. All photos by Riley Yuan.\n\n\nKatherine Cusumano | Longreads | January 30, 2025 | 3,260 words (12 minutes)\n\nSPECIAL AGENT DALE COOPER: I have no idea where this will lead us, but I have a definite feeling it will be a place both wonderful and strange.\n\nI saw the neon sign first: Twede\u2019s RR Cafe, spelled out in twinkling neon, set against the stone bluffs of Mount Si looming just beyond. We slid into a parking spot below the sign, rounded the corner to the diner\u2019s entrance, and there it was: a small pile of offerings arranged carefully near the door. Five bouquets\u2014four wrapped in brown paper and one tied up with raffia; a potted plant; several handwritten notes; and, presiding over it all, a black-and-white portrait of the director David Lynch. I let out an involuntary oh and turned back to my photojournalist friend Riley, calling him over. \n\nThe previous afternoon, Lynch\u2019s family had announced that he had died, just days before his 79th birthday. I learned about his death in the strange inverted way that the news of celebrity deaths so often spreads: His name was trending on Bluesky. Surely not, I thought, a sickening emptiness growing in my core. Absolutely not. I don\u2019t remember now at what point over the next couple of hours I spent scrolling through photos and quotes and other ephemera that I thought to drive to the site of the real Twin Peaks\u2014that is, to the trio of towns in Washington that inspired the fictional place\u2014but I do remember why. I felt this desperate, restless urge that took form as a handful of simple verbs: to do or go or make, or maybe all three.\n\nThe idea, once it occurred to me, burrowed deep. I sat on the cold tile floor of my bathroom and I tried to explain to my boyfriend, who was at that point literally taking a bath, why I needed to drive the six-hour round trip from Oregon to Washington to visit a place where an artist I loved had chosen to set a television series I\u2019d started watching in high school. Tell me if this is crazy, I said. Yet already, I was also questioning my own instinct to go there. I feared making his death about me\u2014nervous, too, about going to a place and scattering my own remote kind of grief all over it. I didn\u2019t know what I\u2019d find\u2014or if I\u2019d find anything at all. I imagined Twede\u2019s, which features in the series as the Double R Diner, packed with droves of Twin Peaks fans. I imagined it totally empty.\n\nIn the evening, I texted Riley, who lives on the Oregon coast, to see if he\u2019d be up for a road trip. We set out early the next morning, pulling into North Bend in time for lunch. As both a reporter and a fan, I was reaching for some kind of collective experience to help frame my own sense of loss. At the same time, though, I was looking to understand something greater: what any of us are looking for when we visit places we\u2019ve only ever seen on screen, and how the desire to go to such a place might be sharpened in grief. I pushed open the door and stepped inside.\n\n\nLeft: The neon sign outside of Twede\u2019s Cafe, illuminated at dusk. The \u201cRR\u201d sign was added in 2023, the product of a Kickstarter campaign started jointly by fans and the diner\u2019s owners. Right: Offerings and tributes to Lynch begin to pile up outside of Twede\u2019s Cafe. Photos by Riley Yuan.\nCOOPER: What kind of fantastic trees have you got growing around here? Big, majestic\u2014\n\nSHERIFF TRUMAN: Douglas firs.\n\nCOOPER: Douglas firs. Okay, I need someone to get me a copy of the coroner\u2019s report.\n\nNot long before the Twin Peaks pilot got picked up by ABC in 1989, Lynch drew a map of his fictional town that\u2014according to Kyle MacLachlan, who starred in the series\u2014he intended to \u201ccreate a sense of place for the show.\u201d It\u2019s threadbare as a map, but in its sharp charcoal angles, it evokes the mood, simultaneously quaint and ominous, of his show. \u201cAs far as I\u2019m concerned, the only thing in the entire first two seasons that\u2019s really Twin Peaks is the pilot,\u201d Lynch wrote in his hybrid memoir-biography, Room to Dream. \u201cThat had everything to do with the fact that we were shooting on location. The place itself is so important.\u201d\n\nPlace is perhaps not the primary thesis of his filmography as a whole, but it is certainly a guiding principle. From the Roadhouse to Snoqualmie Falls, the Great Northern Hotel, the iron bridge that Ronette stumbles across in the pilot and the massive log on the beach where Laura\u2019s body is found, to, of course, the Double R\u2014the fictional town of Twin Peaks is a richly realized composite of three adjacent towns in Washington\u2019s Snoqualmie Valley: North Bend, Snoqualmie, and Fall City. (Additional shooting locations are spread across the region; after the pilot, most of the interiors were shot on a soundstage\u2014one fictional place blended seamlessly with another.)\n\nThe town, as Lynch drew it, bleeds into mountains and forest. His father was a forestry researcher for the federal Department of Agriculture, and for most of his childhood, the Lynches moved between Montana, Washington, and Idaho. \u201cI grew up loving trees,\u201d he writes. \u201cBecause of where I grew up and what my father did, nature is a big part of Twin Peaks and the woods are really important. That\u2019s a huge part of the thing.\u201d\n\nPlace is perhaps not the primary thesis of his filmography as a whole, but it is certainly a guiding principle.\n\nI live in Oregon, and so I know these trees: big, majestic. And I don\u2019t know how else to say it because I don\u2019t even believe in the occult, but those woods appear spectral. At the same time, Lynch also harbored an apparent fascination for manufacturing and production. You can see it in the desolate industrial landscape of Eraserhead. You can see it in Twin Peaks, a timber town whose sawmill figures into one of the series\u2019 central intrigues. (\u201cI like man and nature together. That\u2019s why I love old factories,\u201d he writes.) The decline of the Packard Sawmill reflects the reality of many small towns in the rural Northwest, including the real towns where Twin Peaks was set. When Twin Peaks aired, the industry was in a precipitous decline. A tradition of work was slipping away. (At the same time, Lynch took some liberties: Twin Peaks is supposed to be flush against the Canadian border in the northeast corner of Washington. If you live in the region, the distinction between east and west matters.)\n\nEven more than the series\u2019 specificity of place, though, Twin Peaks is especially attuned to hauntings. Put differently, it\u2019s interested in how physical places can hold onto the things that have happened there. Lynch holds your gaze on objects and spaces, whether the ceiling fan in Laura Palmer\u2019s house, whose rotations grow more foreboding with each cycle, or the ripple of a red curtain (\u201cI love curtains. Are you kidding me?\u201d). He seems to propose that just beyond sight, there are supernatural forces at work; our familiar world and something more fantastic layer over each other like transparencies. At the same time, he refuses to prescribe meaning, instead surrendering sense-making to his audience. (Lynch was famously skeptical of written words because they lacked the ambiguity of his visual art.) In a David Lynch world is a sense of possibility.\n\nMaybe this meld of real and unreal is also part of the strange enduring power of the places where Lynch filmed Twin Peaks. Twin Peaks offers the sense that places could be portals. \u201cPeople, when they\u2019re grieving, reach out for something tangible,\u201d said Mary Reber, who owns the Laura Palmer House in Everett, an hour north. Their promise, then, was a connection to the intangible.\n\nCOOPER: This must be where pies go when they die.\n\nWhat I sought was a benevolent haunting. We slid into a booth and ordered a pair of coffees, black. I flipped over the laminated menu. In the series, Cooper, the FBI agent played by Kyle MacLachlan, harbors twin obsessions with black coffee and cherry pie. I watched as white dishes bearing slice after slice of pie spun out of the kitchen and alighted on tables. Production stills, photos of the cast and crew, and fan magazine covers zigzagged against the crimson wall of the back hallway. After a brief deliberation, Riley and I decided to split a slice.\n\nThe diner\u2014known previously as the Mar-T, before it was rechristened Twede\u2019s in 1997\u2014has been a local institution since the \u201940s. The series treats it the same: Peggy Lipton, who plays Double R owner Norma Jennings, describes it as \u201cour roots and our anchor\u201d in Room to Dream. (In 2000, a fire destroyed the interior of the diner. Fifteen years later, when Lynch returned to the area to film Twin Peaks: The Return, the production commissioned a complete remodeling to make it look like the original Double R and filmed the third season on location.) The previous night, mapping out my itinerary, I\u2019d decided it should be our first stop\u2014not only because of its central role in the series, but also because it\u2019s more animate than many of the filming locations. Instead of merely looking at or in, you were invited to enter and interact. You pushed open the door, and all at once you were implicated in its narrative. \n\n\nPhotographs of scenes and characters from the world of Twin Peaks\u2014including Lynch himself\u2014adorn the walls of Twede\u2019s Cafe. Photo by Riley Yuan.\nRachel Bennett, who has owned Twede\u2019s for five years, took a seat across from me. She\u2019d learned of Lynch\u2019s death the previous day through the \u201cvery tight-knit\u201d online Twin Peaks community, she said. \u201cI have my own, like, personal feelings that I was holding,\u201d she said, \u201cbut I wanted to share what other people were saying.\u201d\n\n\u201cWhat was your own personal feeling?\u201d I asked.\n\n\u201cI don\u2019t want to cry,\u201d she said, eyes gone glassy. I admitted, not for the last time that day, that I\u2019d already cried. The day before, I\u2019d been taken aback by my own visceral reaction, but at Twede\u2019s, observing other people\u2019s reactions to the death of a person they\u2019d scarcely known, I began to think that communal grieving could only happen through the accumulation of individual emotional responses.\n\nAt the same time, though, I was looking to understand something greater: what any of us are looking for when we visit places we\u2019ve only ever seen on screen, and how the desire to go to such a place might be sharpened in grief.\n\n\u201cI wouldn\u2019t own this place if it wasn\u2019t for him,\u201d Bennett went on. \u201cHe is instrumental to the life that I am living right now.\u201d She\u2019s lived in the area for most of her life, but for a long time, she resisted the connection to Twin Peaks. \u201cThe world that he created is also the world that I grew up in,\u201d she said. \u201cIt was, like\u2014I don\u2019t know\u2014maybe a little too close to home.\u201d Years later, something shifted. \u201cSaying I was obsessed isn\u2019t quite the feeling,\u201d she said, \u201cbut it was a little manic.\u201d Just more than five years ago, she was looking for a food service job. Twede\u2019s was hiring. \u201cOne, I needed the money,\u201d she said. \u201cTwo, it was just to be kind of in this world that I had become so enraptured by.\u201d She was only working one night per week, and she\u2019d never run a restaurant before, but when the previous owner told her he wanted to sell the place, she was seized by the same manic energy that had gripped her watching the show.\n\nAs she spoke, I saw the letters tattooed on the insides of her fingers, spelling out damn fine. (\u201cThis is\u2014excuse me\u2014a damn fine cup of coffee,\u201d Cooper says after taking his first sip in the restaurant at the Great Northern Hotel.) We accepted coffee refills eagerly. I looked up to see that a lively crowd had grown near the door as Bennett excused herself to take names for the waitlist.\n\nA pair of locals sitting at the table next to ours hadn\u2019t seen Twin Peaks themselves, but they decided to stop in anyway, in honor of Lynch. Another couple, still in their bibs, had come from a morning of skiing: \u201cWe were passing through.\u201d A man with an analog camera, just knocking off work: \u201cI think I just wanted to be in that physical space as well as mental.\u201d A woman who had recently started introducing her partner to the show: \u201cI wanted some ceremony.\u201d It was a thing to do, and it was a rite of remembrance.\n\nTRUMAN: There\u2019s a sort of evil out there . . . something very, very strange in these old woods. Call it what you want: a darkness, a presence. It takes many forms, but it\u2019s been out there for as long as anyone can remember and we\u2019ve always been here to fight it.\n\nJeffrey Davis had been profoundly rattled by the news of Lynch\u2019s death. A longtime Twin Peaks fan, he\u2019d come out from Seattle with Lynn Keller and Sarah Johnson. I took an empty chair at the trio\u2019s table. \u201cIt felt like I lost a compass direction,\u201d Davis said. \u201cAnd then it becomes a matter of, okay, how do I find north again?\u201d (Davis compared this sensation to a screenshot from Twin Peaks of MacLachlan, as Cooper, sitting in a chair in the Red Room, subtitled [intense ethereal whooshing].) I wondered if the instinct to go to a place that a beloved artist touched was a way of restoring a trajectory. Situating yourself literally inside an artist\u2019s work could be read as another way of metabolizing influence.\n\n\u201cBeing here, it not only fosters a sense of community, but it also fosters a sense of remembrance and memorial,\u201d Davis said. \u201cLike, I\u2019ve seen this place,\u201d Keller added. \u201cNow, I\u2019m here, and I could touch it and turn it over in my hands.\u201d It was surreal, Keller said\u2014or maybe, instead, it was hyperreal. Entering the diner forced a perspective shift. It was as if they were just out of step with reality, which is itself a central Lynch motif\u2014his interest in the parallel worlds lurking behind this one, depicted through elliptical echoes and dreamscapes. His strangenesses.\n\nI wondered if the instinct to go to a place that a beloved artist touched was a way of restoring a trajectory. Situating yourself literally inside an artist\u2019s work could be read as another way of metabolizing influence.\n\nWhen Twin Peaks premiered 30 years ago, not everyone in town was thrilled by the association, even in light of the business it brought to the area. A dismissive Los Angeles Times article described how one local gift shop owner took to charging $4.95 for \u201cLog Lady logs\u201d\u2014firewood she\u2019d cut in her backyard, sometimes with a bit of moss glued to the side. \u201cSome people looked at it, saw the goofy story, and got the impression we are a bunch of damn weirdos,\u201d said the owner of a local hardware store.\n\nBut what if you could read Lynch\u2019s interest in weirdness as reverence? After all, he wrote himself into the world he created, playing Cooper\u2019s supervisor, the FBI bureau chief Gordon Cole. Lynch\u2019s embrace of artifice, and his interest in the intersection of the natural and unnatural, are precisely the qualities in his art that I love. Still, I\u2019d taken for granted how strange his work is\u2014in the defiantly non-naturalistic performances he elicits from his actors and the surreal sheen of his stories and characters\u2014until I started trying to explain the plot of Twin Peaks to Riley on our drive to Washington. Weirdness ended up being a recurring motif in my conversations, at Twede\u2019s and elsewhere around the valley. \u201cIt\u2019s a part of this town,\u201d said Brittni Larson, the manager of the North Bend Theatre. \u201cWe always joke about this being a vortex,\u201d said Kristin Tetu\u00e1n, the manager of the gift shop at the Salish Lodge and Spa\u2014which appears in the series as the Great Northern. \u201cThere\u2019s just a weirdness here.\u201d\n\nEarlier in the day, Johnson, Davis, and Keller had hiked down Snoqualmie Falls, which cascade 268 feet over a cliff behind the Salish Lodge. Since 2019, the lodge has been owned by the Snoqualmie Tribe, for whom the falls were a sacred site; they\u2019re now listed as a Traditional Cultural Property on the National Register of Historic Places. Visiting the falls, Johnson was struck by a parallel: \u201cWe have artistic ancestry in the same way that we have land ancestry,\u201d she said.\n\nWe visited the falls later that afternoon. We made our way down the paved path to a viewing platform that looked out over the river basin. The waterfall poured down in a torrent of white mist. And it was beautiful. But I was wary of simply gazing at and projecting some meaning onto it. Instead, I felt a sharp absence. I already missed the conversations I\u2019d had earlier, wherever they led. The sense of collective response brought me closer\u2014not necessarily to Lynch as an artist, but to some sort of shared understanding of what we were lacking now. I looked for a moment longer, and then I turned back toward the lodge.\n\nTHE LOG LADY: There are many stories in Twin Peaks. Some of them are sad, some funny. Some are stories of madness, of violence. Some are ordinary.\n\nTHE LOG LADY: All that we see in this world is based on someone\u2019s ideas. Some ideas are destructive, some are constructive. Some ideas can arrive in the form of a dream. I can say it again: Some ideas arrive in the form of a dream.\n\nTHE LOG LADY: The answer, of course, is yes. One day the sadness will end.\n\nEarlier, outside Twede\u2019s, a woman stooped to deposit a box of chocolate donut holes amid the flowers and letters. She was Joy Nash, an actor who appeared in an episode of The Return. Focus on the donut not on the hole!! was written on the inside of the lid\u2014a catchphrase Lynch apparently loved. \u201cWe wanted to pay tribute,\u201d she told me. \u201cWe wanted to eat some cherry pie.\u201d And to leave an offering.\n\nI was reminded of something Mary Reber told me, that visitors to the Palmer House often want to leave objects in the alcove in Laura\u2019s bedroom. \u201cThey\u2019re leaving things of themselves in that place where those things happen because it makes them feel like it\u2019s partly theirs, too,\u201d she said. (A few days later, clicking through images of the diner, I came across a photo that had been posted after our visit. The small pile of offerings had expanded the whole length of the diner\u2019s front face.) The people who wanted to leave objects inside the Palmer House or outside Twede\u2019s or Bob\u2019s Big Boy in Burbank, California, or any of the other places that have become shrines to Lynch and his work were participating in acts of reciprocity\u2014offering something back into the world Lynch created. Maybe it was true that any thing could hold meaning, not because the objects and places themselves were intrinsically significant, but because we are constantly imbuing them with stories: meaning constructed in the interplay between artist and audience and the light and sound that passes like a current between them.\n\nNash spent two days on set with Lynch shooting The Return. She wondered, briefly, how he became David Lynch, or if he simply emerged into the world fully formed. \u201cWhat a gift, man,\u201d she said.\n\nThe sun had started to sink behind the mountains as we pulled out of town. Driving home in the dark, I saw the lights from an office tower next to the highway reflecting off the fog that had lowered into the valley. It filled the sky overhead with a strange electric-blue light. \n\nCOOPER: Albert, I hope you can hear this. I\u2019ve only been in Twin Peaks a short time. But in that time, I have seen decency, honor, and dignity. I have seen grief to break your heart. Murder is not a faceless event here. It\u2019s not a statistic to be tallied up at the end of every day. Laura Palmer\u2019s death has affected each and every man, woman, and child. Because life has meaning here. Every life. And that\u2019s a way of living I thought had vanished from this earth. It hasn\u2019t, Albert. It\u2019s right here in Twin Peaks.\n\nALBERT ROSENFIELD: Sounds like you\u2019ve been snacking on some of the local mushrooms."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model extract all the Twin Peaks quotes in the essay?\", \"Did the model place the quotes in a numbered list?\", \"Is the list in chronological order according to when the quotes were uttered in the Twin Peaks series?\", \"Did the model write which season and episode each quote was stated during?\", \"Did the model give a little context about the scene each quote was stated during?\", \"Did the model avoid including any major spoilers, like who killed Laura Palmer?\"]"}
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[{"role": "user", "content": "I'm going to give you an excerpt from a short story. What I want you to do is tell me which genre of literature it most likely is (think mystery, romance, horror, science fiction, comedy, etc.). Then, break that category down into a more specific subcategory (like historical mystery, cozy mystery, etc.). Explain your reasoning in 1-2 sentences. Single out three words from the text to support your answer, and italicize them for visibility. The categories themselves should be bolded. Your answer should be written using bullet points, and the subgenre should be a subpoint of the main genre. Here's the text:\n\n\"And I looked back, confused, bewildered, expecting perhaps an answer. There it lay, far below me, vague and indistinct in the deepening gloom, the black outlines of the cypress trees writhing in the night wind, silent, brooding, mysterious--the Mive.\""}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model classify the genre of the excerpt provided?\", \"Did the model provide a subgenre for the excerpt?\", \"Did the model provide its reasoning in 1-2 sentences?\", \"Did the model provide three words from the text to support its reasoning?\", \"Did the model italicize its chosen words?\", \"Did the model bold its category and subcategory?\", \"Did the model provide its answer using bullet points?\", \"Did the model format the subgenre as a subpoint of the main genre?\"]"}
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[{"role": "user", "content": "My friends and I would like to read the all the Cosmere books by Brandon Sanderson. I would like to start planning for our book club to read these over the course of the next 2 years. Please give me the book series in bold, followed by the book titles. Please put the number of chapters and number of pages for each book in parenthesis and italicized next to each book. Do not include the graphic novels or collection book. Please give me a timeline for reading all of these books (like the number of pages or chapters by date). Please include with each book a theme to reference for discussions as we read."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model give the list of books written by Brandon Sanderson for his Cosmere Universe?\", \"Does the list not include graphic novels or collection books?\", \"Are the titles of the books series in bold?\", \"Are the book titles listed under their respective series names?\", \"Did the model find and provide the number of chapters and pages after the title in parenthesis and italicized?\", \"Is the provided timeline to read all of these books 2 years?\", \"Does the timeline show specific amounts of pages or chapters to be read by a given date?\", \"Did the model provide a theme for each book being read?\"]"}
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[{"role": "user", "content": "What birds in South Florida are commonly seen? What birds are less common? Actually, can you just give me a detailed overview of the bird life in South Florida? Please include song sounds, visual assessment, time of year or year round, and other relevant information for each bird mentioned. Include a bulleted or numbered list for formatting, and italicize the names of the birds. Do not include scientific names or overly scientific verbiage."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model provide a detailed overview of bird life in South Florida?\", \"Did the model include song sounds, visual assessments, and time of year for each bird noted in the response?\", \"Did the model include relevant information outside of the previously noted scope for bird species where necessary and applicable?\", \"Did the model use a bulleted or numbered list while formatting its answer?\", \"Did the model italicize the bird's names?\", \"Did the model omit scientific names for the listed bird species?\", \"Did the model avoid using overly scientific verbiage in its response?\", \"Did the model list common birds seen in south Florida?\", \"Did the model list uncommonly seen birds from south Florida?\"]"}
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[{"role": "user", "content": "Extract the number of syllables for each line of the poem below. Organized your answer into a chart that has two columns. The first columns should have the number of the poem line. The second column should have the number of syllables in the corresponding line. After the chart, include an analysis of any patterns in the syllables in the poem. Limit the analysis to no more than 5 sentences. End with a question that challenges the user to analyze another poetic device. \n\nIn the shadows, whispers call,\nA moonless night, a hollow hall. \nFeet of ghosts on shattered stone,\nSilent screams in flesh and bone.\n\nGrim winds twist through the trees,\nFrost biting like a cruel disease.\nThe earth itself begins to sigh,\nDead stars fall from a blackened sky.\n\nRats crawl over broken glass,\nTime moves slow, then fades, alas.\nCold hands reach from the earth\u2019s deep womb,\nAnd darkness thickens in the room.\n\nLaughter echoes, distant, low,\nFaint footsteps where no light can go.\nIn the quiet, death does creep,\nWhile the world drifts into sleep."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model extract the number of syllables for each line of the poem?\", \"Did the model organize the answer into a chart that has two columns?\", \"Does the first column contain the number of each line?\", \"Does the second column contain the number of syllables in the corresponding line?\", \"Did the model include an analysis of any patterns in the syllables in the poem?\", \"Is the analysis limited to no more than 5 sentences?\", \"Did the model end with a question that challenges the user to analyze another poetic device?\"]"}
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[{"role": "user", "content": "Can you give me ten video game recommendations? The game must have multiplayer, but not the co-op kind, the kind where you play against other people. I don't have any money so the game has to be free. I want thirty percent of the games to be first-person shooters, thirty percent to be melee-attack focused, thirty percent to be strategy games, and the last ten percent should be a rhythm game. Give a two-sentence synopsis of each game. Please list the games 1-10 in the order that they were released and include the date they were released next to their name."}]
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complex_if_single_turn_v5
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{"rubrics": "[\"Did the model provide ten video game recommendations?\", \"Did the model provide multiplayer games where you play against other people?\", \"Did the model only provide free games?\", \"Did the model provide three first-person shooter games, three melee-attack-focused games, three strategy games, and one rhythm game?\", \"Did the model give a two-sentence synopsis of each game?\", \"Did the model list the games one through ten in the order they were released?\", \"Did the model include the date each game was released next to their names?\"]"}
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in Data Studio
Dataset Summary
We introduce AdvancedIF, a new benchmark featuring over 1,600 prompts and expert-curated rubric designed to assess LLMs' proficiency in
- Complex instruction following: each prompt has 6+ instructions with combination of one, format, style, structure, length, negative constraints, spelling, and inter-conditional instructions;
- Multi-turn instruction following: the ability to follow instruction carried from previous;
- System prompt steerability: The ability to follow instructions in the system prompt.
See paper for full details:
Evaluation Script
https://github.com/facebookresearch/AdvancedIF
Data Splits
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